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---|---|---|---|---|---|---|---|---|---|---|---|
12,600 | google/badwolf | bql/lexer/lexer.go | lexPredicateOrLiteral | func lexPredicateOrLiteral(l *lexer) stateFn {
text := l.input[l.pos:]
// Fix issue 39 (https://github.com/google/badwolf/issues/39)
pIdx, lIdx := strings.Index(text, "\"@["), strings.Index(text, "\"^^type:")
if pIdx < 0 && lIdx < 0 {
l.emitError("failed to parse predicate or literal for opening \" delimiter")
return nil
}
if pIdx > 0 && (lIdx < 0 || pIdx < lIdx) {
return lexPredicate
}
return lexLiteral
} | go | func lexPredicateOrLiteral(l *lexer) stateFn {
text := l.input[l.pos:]
// Fix issue 39 (https://github.com/google/badwolf/issues/39)
pIdx, lIdx := strings.Index(text, "\"@["), strings.Index(text, "\"^^type:")
if pIdx < 0 && lIdx < 0 {
l.emitError("failed to parse predicate or literal for opening \" delimiter")
return nil
}
if pIdx > 0 && (lIdx < 0 || pIdx < lIdx) {
return lexPredicate
}
return lexLiteral
} | [
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]
| // lexPredicateOrLiteral tries to lex a predicate or a literal out of the input. | [
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"predicate",
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"a",
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]
| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/bql/lexer/lexer.go#L676-L688 |
12,601 | google/badwolf | bql/lexer/lexer.go | lexPredicate | func lexPredicate(l *lexer) stateFn {
l.next()
for done := false; !done; {
switch r := l.next(); r {
case backSlash:
if nr := l.peek(); nr == quote {
l.next()
continue
}
case quote:
l.backup()
if !l.consume(anchor) {
l.emitError("predicates require time anchor information; missing \"@[")
return nil
}
var (
nr rune
commas = 0
)
for {
nr = l.next()
if nr == comma {
commas++
}
if nr == rightSquarePar || nr == eof {
break
}
}
if nr != rightSquarePar {
l.emitError("predicate's time anchors should end with ] delimiter")
return nil
}
if commas > 1 {
l.emitError("predicate bounds should only have one , to separate bounds")
return nil
}
if commas == 0 {
l.emit(ItemPredicate)
} else {
l.emit(ItemPredicateBound)
}
done = true
case eof:
l.emitError("literals needs to be properly terminated; missing \" and type")
return nil
}
}
return lexSpace
} | go | func lexPredicate(l *lexer) stateFn {
l.next()
for done := false; !done; {
switch r := l.next(); r {
case backSlash:
if nr := l.peek(); nr == quote {
l.next()
continue
}
case quote:
l.backup()
if !l.consume(anchor) {
l.emitError("predicates require time anchor information; missing \"@[")
return nil
}
var (
nr rune
commas = 0
)
for {
nr = l.next()
if nr == comma {
commas++
}
if nr == rightSquarePar || nr == eof {
break
}
}
if nr != rightSquarePar {
l.emitError("predicate's time anchors should end with ] delimiter")
return nil
}
if commas > 1 {
l.emitError("predicate bounds should only have one , to separate bounds")
return nil
}
if commas == 0 {
l.emit(ItemPredicate)
} else {
l.emit(ItemPredicateBound)
}
done = true
case eof:
l.emitError("literals needs to be properly terminated; missing \" and type")
return nil
}
}
return lexSpace
} | [
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]
| // lexPredicate lexes a predicate out of the input. | [
"lexPredicate",
"lexes",
"a",
"predicate",
"out",
"of",
"the",
"input",
"."
]
| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/bql/lexer/lexer.go#L691-L739 |
12,602 | google/badwolf | bql/lexer/lexer.go | lexLiteral | func lexLiteral(l *lexer) stateFn {
l.next()
for done := false; !done; {
switch r := l.next(); r {
case backSlash:
if nr := l.peek(); nr == quote {
l.next()
continue
}
case quote:
l.backup()
if !l.consume(literalType) {
l.emitError("literals require a type definintion; missing ^^type:")
return nil
}
literalT := ""
for {
r := l.next()
if !(unicode.IsLetter(r) || unicode.IsDigit(r)) || r == eof {
break
}
literalT += string(r)
}
literalT = strings.ToLower(literalT)
switch literalT {
case literalBool, literalInt, literalFloat, literalText, literalBlob:
l.backup()
l.emit(ItemLiteral)
done = true
default:
l.emitError("invalid literal type " + literalT)
return nil
}
case eof:
l.emitError("literals needs to be properly terminated; missing \" and type")
return nil
}
}
return lexSpace
} | go | func lexLiteral(l *lexer) stateFn {
l.next()
for done := false; !done; {
switch r := l.next(); r {
case backSlash:
if nr := l.peek(); nr == quote {
l.next()
continue
}
case quote:
l.backup()
if !l.consume(literalType) {
l.emitError("literals require a type definintion; missing ^^type:")
return nil
}
literalT := ""
for {
r := l.next()
if !(unicode.IsLetter(r) || unicode.IsDigit(r)) || r == eof {
break
}
literalT += string(r)
}
literalT = strings.ToLower(literalT)
switch literalT {
case literalBool, literalInt, literalFloat, literalText, literalBlob:
l.backup()
l.emit(ItemLiteral)
done = true
default:
l.emitError("invalid literal type " + literalT)
return nil
}
case eof:
l.emitError("literals needs to be properly terminated; missing \" and type")
return nil
}
}
return lexSpace
} | [
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| // lexLiteral lexes a literal out of the input. | [
"lexLiteral",
"lexes",
"a",
"literal",
"out",
"of",
"the",
"input",
"."
]
| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/bql/lexer/lexer.go#L742-L781 |
12,603 | google/badwolf | bql/lexer/lexer.go | consumeKeyword | func consumeKeyword(l *lexer, t TokenType) {
for {
if r := l.next(); !unicode.IsLetter(r) || r == eof {
l.backup()
l.emit(t)
break
}
}
} | go | func consumeKeyword(l *lexer, t TokenType) {
for {
if r := l.next(); !unicode.IsLetter(r) || r == eof {
l.backup()
l.emit(t)
break
}
}
} | [
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| // consumeKeyword consume and emits a valid token | [
"consumeKeyword",
"consume",
"and",
"emits",
"a",
"valid",
"token"
]
| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/bql/lexer/lexer.go#L784-L792 |
12,604 | google/badwolf | bql/lexer/lexer.go | emitError | func (l *lexer) emitError(msg string) {
l.tokens <- Token{
Type: ItemError,
Text: l.input[l.start:l.pos],
ErrorMessage: fmt.Sprintf("[lexer:%d:%d] %s", l.line, l.col, msg),
}
l.start = l.pos
} | go | func (l *lexer) emitError(msg string) {
l.tokens <- Token{
Type: ItemError,
Text: l.input[l.start:l.pos],
ErrorMessage: fmt.Sprintf("[lexer:%d:%d] %s", l.line, l.col, msg),
}
l.start = l.pos
} | [
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| // emitError passes and error to the client with proper error messaging. | [
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| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/bql/lexer/lexer.go#L812-L819 |
12,605 | google/badwolf | bql/lexer/lexer.go | accept | func (l *lexer) accept(r rune) bool {
if unicode.ToLower(l.next()) == unicode.ToLower(r) {
return true
}
l.backup()
return false
} | go | func (l *lexer) accept(r rune) bool {
if unicode.ToLower(l.next()) == unicode.ToLower(r) {
return true
}
l.backup()
return false
} | [
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| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/bql/lexer/lexer.go#L858-L864 |
12,606 | google/badwolf | storage/memory/uuid.go | UUIDToBase64 | func UUIDToBase64(uuid uuid.UUID) string {
return base64.StdEncoding.EncodeToString([]byte(uuid))
} | go | func UUIDToBase64(uuid uuid.UUID) string {
return base64.StdEncoding.EncodeToString([]byte(uuid))
} | [
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| // UUIDToBase64 recodes it into a compact string. | [
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"string",
"."
]
| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/storage/memory/uuid.go#L11-L13 |
12,607 | google/badwolf | storage/memory/uuid.go | Base64ToUUID | func Base64ToUUID(b64 string) (uuid.UUID, error) {
bs, err := base64.StdEncoding.DecodeString(b64)
if err != nil {
return nil, err
}
if got, want := len(bs), 16; got != want {
return nil, fmt.Errorf("invalid UUID size; got %d, want %d", got, want)
}
return uuid.UUID(bs), nil
} | go | func Base64ToUUID(b64 string) (uuid.UUID, error) {
bs, err := base64.StdEncoding.DecodeString(b64)
if err != nil {
return nil, err
}
if got, want := len(bs), 16; got != want {
return nil, fmt.Errorf("invalid UUID size; got %d, want %d", got, want)
}
return uuid.UUID(bs), nil
} | [
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| // Base64ToUUID attempts to decode a base 64 encoded UUID. | [
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| f6c3103546450641440a719b2ed52cc74bae6237 | https://github.com/google/badwolf/blob/f6c3103546450641440a719b2ed52cc74bae6237/storage/memory/uuid.go#L16-L25 |
12,608 | EngoEngine/engo | clock.go | Delta | func (c *Clock) Delta() float32 {
return float32(float64(c.deltaStamp) / float64(secondsInNano))
} | go | func (c *Clock) Delta() float32 {
return float32(float64(c.deltaStamp) / float64(secondsInNano))
} | [
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| // Delta is the amount of seconds between the last tick and the one before that | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/clock.go#L66-L68 |
12,609 | EngoEngine/engo | clock.go | Time | func (c *Clock) Time() float32 {
currStamp := theTimer.Now()
return float32(float64(currStamp-c.startStamp) / float64(secondsInNano))
} | go | func (c *Clock) Time() float32 {
currStamp := theTimer.Now()
return float32(float64(currStamp-c.startStamp) / float64(secondsInNano))
} | [
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| // Time is the number of seconds the clock has been running | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/clock.go#L76-L79 |
12,610 | EngoEngine/engo | assets.go | Register | func (formats *Formats) Register(ext string, loader FileLoader) {
formats.formats[ext] = loader
} | go | func (formats *Formats) Register(ext string, loader FileLoader) {
formats.formats[ext] = loader
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| // Register registers a resource loader for the given file format. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/assets.go#L58-L60 |
12,611 | EngoEngine/engo | assets.go | load | func (formats *Formats) load(url string) error {
ext := getExt(url)
if loader, ok := Files.formats[ext]; ok {
f, err := openFile(filepath.Join(formats.root, url))
if err != nil {
return fmt.Errorf("unable to open resource: %s", err)
}
defer f.Close()
return loader.Load(url, f)
}
return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url)
} | go | func (formats *Formats) load(url string) error {
ext := getExt(url)
if loader, ok := Files.formats[ext]; ok {
f, err := openFile(filepath.Join(formats.root, url))
if err != nil {
return fmt.Errorf("unable to open resource: %s", err)
}
defer f.Close()
return loader.Load(url, f)
}
return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url)
} | [
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| // load loads the given resource into memory. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/assets.go#L74-L86 |
12,612 | EngoEngine/engo | assets.go | LoadReaderData | func (formats *Formats) LoadReaderData(url string, f io.Reader) error {
ext := getExt(url)
if loader, ok := Files.formats[ext]; ok {
return loader.Load(url, f)
}
return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url)
} | go | func (formats *Formats) LoadReaderData(url string, f io.Reader) error {
ext := getExt(url)
if loader, ok := Files.formats[ext]; ok {
return loader.Load(url, f)
}
return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url)
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| // LoadReaderData loads a resource when you already have the reader for it. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/assets.go#L100-L106 |
12,613 | EngoEngine/engo | assets.go | Unload | func (formats *Formats) Unload(url string) error {
ext := getExt(url)
if loader, ok := Files.formats[ext]; ok {
return loader.Unload(url)
}
return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url)
} | go | func (formats *Formats) Unload(url string) error {
ext := getExt(url)
if loader, ok := Files.formats[ext]; ok {
return loader.Unload(url)
}
return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url)
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/assets.go#L109-L115 |
12,614 | EngoEngine/engo | common/spritesheet.go | NewAsymmetricSpritesheetFromTexture | func NewAsymmetricSpritesheetFromTexture(tr *TextureResource, spriteRegions []SpriteRegion) *Spritesheet {
return &Spritesheet{
texture: tr.Texture,
width: tr.Width,
height: tr.Height,
cells: spriteRegions,
cache: make(map[int]Texture),
}
} | go | func NewAsymmetricSpritesheetFromTexture(tr *TextureResource, spriteRegions []SpriteRegion) *Spritesheet {
return &Spritesheet{
texture: tr.Texture,
width: tr.Width,
height: tr.Height,
cells: spriteRegions,
cache: make(map[int]Texture),
}
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| // NewAsymmetricSpritesheetFromTexture creates a new AsymmetricSpriteSheet from a
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L27-L35 |
12,615 | EngoEngine/engo | common/spritesheet.go | NewAsymmetricSpritesheetFromFile | func NewAsymmetricSpritesheetFromFile(textureName string, spriteRegions []SpriteRegion) *Spritesheet {
res, err := engo.Files.Resource(textureName)
if err != nil {
log.Println("[WARNING] [NewAsymmetricSpritesheetFromFile]: Received error:", err)
return nil
}
img, ok := res.(TextureResource)
if !ok {
log.Println("[WARNING] [NewAsymmetricSpritesheetFromFile]: Resource not of type `TextureResource`:", textureName)
return nil
}
return NewAsymmetricSpritesheetFromTexture(&img, spriteRegions)
} | go | func NewAsymmetricSpritesheetFromFile(textureName string, spriteRegions []SpriteRegion) *Spritesheet {
res, err := engo.Files.Resource(textureName)
if err != nil {
log.Println("[WARNING] [NewAsymmetricSpritesheetFromFile]: Received error:", err)
return nil
}
img, ok := res.(TextureResource)
if !ok {
log.Println("[WARNING] [NewAsymmetricSpritesheetFromFile]: Resource not of type `TextureResource`:", textureName)
return nil
}
return NewAsymmetricSpritesheetFromTexture(&img, spriteRegions)
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| // NewAsymmetricSpritesheetFromFile creates a new AsymmetricSpriteSheet from a
// file name. The data provided is the location and size of the sprites | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L39-L53 |
12,616 | EngoEngine/engo | common/spritesheet.go | NewSpritesheetFromTexture | func NewSpritesheetFromTexture(tr *TextureResource, cellWidth, cellHeight int) *Spritesheet {
spriteRegions := generateSymmetricSpriteRegions(tr.Width, tr.Height, cellWidth, cellHeight, 0, 0)
return NewAsymmetricSpritesheetFromTexture(tr, spriteRegions)
} | go | func NewSpritesheetFromTexture(tr *TextureResource, cellWidth, cellHeight int) *Spritesheet {
spriteRegions := generateSymmetricSpriteRegions(tr.Width, tr.Height, cellWidth, cellHeight, 0, 0)
return NewAsymmetricSpritesheetFromTexture(tr, spriteRegions)
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| // NewSpritesheetFromTexture creates a new spritesheet from a texture resource. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L56-L59 |
12,617 | EngoEngine/engo | common/spritesheet.go | NewSpritesheetFromFile | func NewSpritesheetFromFile(textureName string, cellWidth, cellHeight int) *Spritesheet {
res, err := engo.Files.Resource(textureName)
if err != nil {
log.Println("[WARNING] [NewSpritesheetFromFile]: Received error:", err)
return nil
}
img, ok := res.(TextureResource)
if !ok {
log.Println("[WARNING] [NewSpritesheetFromFile]: Resource not of type `TextureResource`:", textureName)
return nil
}
return NewSpritesheetFromTexture(&img, cellWidth, cellHeight)
} | go | func NewSpritesheetFromFile(textureName string, cellWidth, cellHeight int) *Spritesheet {
res, err := engo.Files.Resource(textureName)
if err != nil {
log.Println("[WARNING] [NewSpritesheetFromFile]: Received error:", err)
return nil
}
img, ok := res.(TextureResource)
if !ok {
log.Println("[WARNING] [NewSpritesheetFromFile]: Resource not of type `TextureResource`:", textureName)
return nil
}
return NewSpritesheetFromTexture(&img, cellWidth, cellHeight)
} | [
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| // NewSpritesheetFromFile is a simple handler for creating a new spritesheet from a file
// textureName is the name of a texture already preloaded with engo.Files.Add | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L63-L77 |
12,618 | EngoEngine/engo | common/spritesheet.go | NewSpritesheetWithBorderFromTexture | func NewSpritesheetWithBorderFromTexture(tr *TextureResource, cellWidth, cellHeight, borderWidth, borderHeight int) *Spritesheet {
spriteRegions := generateSymmetricSpriteRegions(tr.Width, tr.Height, cellWidth, cellHeight, borderWidth, borderHeight)
return NewAsymmetricSpritesheetFromTexture(tr, spriteRegions)
} | go | func NewSpritesheetWithBorderFromTexture(tr *TextureResource, cellWidth, cellHeight, borderWidth, borderHeight int) *Spritesheet {
spriteRegions := generateSymmetricSpriteRegions(tr.Width, tr.Height, cellWidth, cellHeight, borderWidth, borderHeight)
return NewAsymmetricSpritesheetFromTexture(tr, spriteRegions)
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| // NewSpritesheetWithBorderFromTexture creates a new spritesheet from a texture resource.
// This sheet has sprites of a uniform width and height, but also have borders around
// each sprite to prevent bleeding over | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L82-L85 |
12,619 | EngoEngine/engo | common/spritesheet.go | NewSpritesheetWithBorderFromFile | func NewSpritesheetWithBorderFromFile(textureName string, cellWidth, cellHeight, borderWidth, borderHeight int) *Spritesheet {
res, err := engo.Files.Resource(textureName)
if err != nil {
log.Println("[WARNING] [NewSpritesheetWithBorderFromFile]: Received error:", err)
return nil
}
img, ok := res.(TextureResource)
if !ok {
log.Println("[WARNING] [NewSpritesheetWithBorderFromFile]: Resource not of type `TextureResource`:", textureName)
return nil
}
return NewSpritesheetWithBorderFromTexture(&img, cellWidth, cellHeight, borderWidth, borderHeight)
} | go | func NewSpritesheetWithBorderFromFile(textureName string, cellWidth, cellHeight, borderWidth, borderHeight int) *Spritesheet {
res, err := engo.Files.Resource(textureName)
if err != nil {
log.Println("[WARNING] [NewSpritesheetWithBorderFromFile]: Received error:", err)
return nil
}
img, ok := res.(TextureResource)
if !ok {
log.Println("[WARNING] [NewSpritesheetWithBorderFromFile]: Resource not of type `TextureResource`:", textureName)
return nil
}
return NewSpritesheetWithBorderFromTexture(&img, cellWidth, cellHeight, borderWidth, borderHeight)
} | [
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"}"
]
| // NewSpritesheetWithBorderFromFile creates a new spritesheet from a file
// This sheet has sprites of a uniform width and height, but also have borders around
// each sprite to prevent bleeding over | [
"NewSpritesheetWithBorderFromFile",
"creates",
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"over"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L90-L104 |
12,620 | EngoEngine/engo | common/spritesheet.go | Cell | func (s *Spritesheet) Cell(index int) Texture {
if r, ok := s.cache[index]; ok {
return r
}
cell := s.cells[index]
s.cache[index] = Texture{
id: s.texture,
width: float32(cell.Width),
height: float32(cell.Height),
viewport: engo.AABB{
Min: engo.Point{
X: cell.Position.X / s.width,
Y: cell.Position.Y / s.height,
},
Max: engo.Point{
X: (cell.Position.X + float32(cell.Width)) / s.width,
Y: (cell.Position.Y + float32(cell.Height)) / s.height,
},
},
}
return s.cache[index]
} | go | func (s *Spritesheet) Cell(index int) Texture {
if r, ok := s.cache[index]; ok {
return r
}
cell := s.cells[index]
s.cache[index] = Texture{
id: s.texture,
width: float32(cell.Width),
height: float32(cell.Height),
viewport: engo.AABB{
Min: engo.Point{
X: cell.Position.X / s.width,
Y: cell.Position.Y / s.height,
},
Max: engo.Point{
X: (cell.Position.X + float32(cell.Width)) / s.width,
Y: (cell.Position.Y + float32(cell.Height)) / s.height,
},
},
}
return s.cache[index]
} | [
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| // Cell gets the region at the index i, updates and pulls from cache if need be | [
"Cell",
"gets",
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"at",
"the",
"index",
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"updates",
"and",
"pulls",
"from",
"cache",
"if",
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"be"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L107-L130 |
12,621 | EngoEngine/engo | common/spritesheet.go | Drawables | func (s *Spritesheet) Drawables() []Drawable {
drawables := make([]Drawable, s.CellCount())
for i := 0; i < s.CellCount(); i++ {
drawables[i] = s.Drawable(i)
}
return drawables
} | go | func (s *Spritesheet) Drawables() []Drawable {
drawables := make([]Drawable, s.CellCount())
for i := 0; i < s.CellCount(); i++ {
drawables[i] = s.Drawable(i)
}
return drawables
} | [
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| // Drawables returns all the drawables on the sheet | [
"Drawables",
"returns",
"all",
"the",
"drawables",
"on",
"the",
"sheet"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L138-L146 |
12,622 | EngoEngine/engo | common/spritesheet.go | Cells | func (s *Spritesheet) Cells() []Texture {
cellsNo := s.CellCount()
cells := make([]Texture, cellsNo)
for i := 0; i < cellsNo; i++ {
cells[i] = s.Cell(i)
}
return cells
} | go | func (s *Spritesheet) Cells() []Texture {
cellsNo := s.CellCount()
cells := make([]Texture, cellsNo)
for i := 0; i < cellsNo; i++ {
cells[i] = s.Cell(i)
}
return cells
} | [
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]
| // Cells returns all the cells on the sheet | [
"Cells",
"returns",
"all",
"the",
"cells",
"on",
"the",
"sheet"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/spritesheet.go#L154-L162 |
12,623 | EngoEngine/engo | common/render_shaders.go | colorToFloat32 | func colorToFloat32(c color.Color) float32 {
colorR, colorG, colorB, colorA := c.RGBA()
colorR >>= 8
colorG >>= 8
colorB >>= 8
colorA >>= 8
red := colorR
green := colorG << 8
blue := colorB << 16
alpha := colorA << 24
return math.Float32frombits((alpha | blue | green | red) & 0xfeffffff)
} | go | func colorToFloat32(c color.Color) float32 {
colorR, colorG, colorB, colorA := c.RGBA()
colorR >>= 8
colorG >>= 8
colorB >>= 8
colorA >>= 8
red := colorR
green := colorG << 8
blue := colorB << 16
alpha := colorA << 24
return math.Float32frombits((alpha | blue | green | red) & 0xfeffffff)
} | [
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"green",
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"red",
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"&",
"0xfeffffff",
")",
"\n",
"}"
]
| // colorToFloat32 returns the float32 representation of the given color | [
"colorToFloat32",
"returns",
"the",
"float32",
"representation",
"of",
"the",
"given",
"color"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_shaders.go#L1215-L1228 |
12,624 | EngoEngine/engo | common/render_shaders.go | LoadShader | func LoadShader(vertSrc, fragSrc string) (*gl.Program, error) {
vertShader := engo.Gl.CreateShader(engo.Gl.VERTEX_SHADER)
engo.Gl.ShaderSource(vertShader, vertSrc)
engo.Gl.CompileShader(vertShader)
if !engo.Gl.GetShaderiv(vertShader, engo.Gl.COMPILE_STATUS) {
errorLog := engo.Gl.GetShaderInfoLog(vertShader)
return nil, VertexShaderCompilationError{errorLog}
}
defer engo.Gl.DeleteShader(vertShader)
fragShader := engo.Gl.CreateShader(engo.Gl.FRAGMENT_SHADER)
engo.Gl.ShaderSource(fragShader, fragSrc)
engo.Gl.CompileShader(fragShader)
if !engo.Gl.GetShaderiv(fragShader, engo.Gl.COMPILE_STATUS) {
errorLog := engo.Gl.GetShaderInfoLog(fragShader)
return nil, FragmentShaderCompilationError{errorLog}
}
defer engo.Gl.DeleteShader(fragShader)
program := engo.Gl.CreateProgram()
engo.Gl.AttachShader(program, vertShader)
engo.Gl.AttachShader(program, fragShader)
engo.Gl.LinkProgram(program)
return program, nil
} | go | func LoadShader(vertSrc, fragSrc string) (*gl.Program, error) {
vertShader := engo.Gl.CreateShader(engo.Gl.VERTEX_SHADER)
engo.Gl.ShaderSource(vertShader, vertSrc)
engo.Gl.CompileShader(vertShader)
if !engo.Gl.GetShaderiv(vertShader, engo.Gl.COMPILE_STATUS) {
errorLog := engo.Gl.GetShaderInfoLog(vertShader)
return nil, VertexShaderCompilationError{errorLog}
}
defer engo.Gl.DeleteShader(vertShader)
fragShader := engo.Gl.CreateShader(engo.Gl.FRAGMENT_SHADER)
engo.Gl.ShaderSource(fragShader, fragSrc)
engo.Gl.CompileShader(fragShader)
if !engo.Gl.GetShaderiv(fragShader, engo.Gl.COMPILE_STATUS) {
errorLog := engo.Gl.GetShaderInfoLog(fragShader)
return nil, FragmentShaderCompilationError{errorLog}
}
defer engo.Gl.DeleteShader(fragShader)
program := engo.Gl.CreateProgram()
engo.Gl.AttachShader(program, vertShader)
engo.Gl.AttachShader(program, fragShader)
engo.Gl.LinkProgram(program)
return program, nil
} | [
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| // LoadShader takes a Vertex-shader and Fragment-shader, compiles them and attaches them to a newly created glProgram.
// It will log possible compilation errors | [
"LoadShader",
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"errors"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_shaders.go#L1287-L1312 |
12,625 | EngoEngine/engo | common/render.go | SetShader | func (r *RenderComponent) SetShader(s Shader) {
r.shader = s
engo.Mailbox.Dispatch(&renderChangeMessage{})
} | go | func (r *RenderComponent) SetShader(s Shader) {
r.shader = s
engo.Mailbox.Dispatch(&renderChangeMessage{})
} | [
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"{",
"}",
")",
"\n",
"}"
]
| // SetShader sets the shader used by the RenderComponent. | [
"SetShader",
"sets",
"the",
"shader",
"used",
"by",
"the",
"RenderComponent",
"."
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L91-L94 |
12,626 | EngoEngine/engo | common/render.go | SetZIndex | func (r *RenderComponent) SetZIndex(index float32) {
r.zIndex = index
engo.Mailbox.Dispatch(&renderChangeMessage{})
} | go | func (r *RenderComponent) SetZIndex(index float32) {
r.zIndex = index
engo.Mailbox.Dispatch(&renderChangeMessage{})
} | [
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"{",
"}",
")",
"\n",
"}"
]
| // SetZIndex sets the order that the RenderComponent is drawn to the screen. Higher z-indices are drawn on top of
// lower ones if they overlap. | [
"SetZIndex",
"sets",
"the",
"order",
"that",
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"is",
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"to",
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"if",
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L125-L128 |
12,627 | EngoEngine/engo | common/render.go | SetMinFilter | func (r *RenderComponent) SetMinFilter(z ZoomFilter) {
r.minFilter = z
engo.Mailbox.Dispatch(renderChangeMessage{})
} | go | func (r *RenderComponent) SetMinFilter(z ZoomFilter) {
r.minFilter = z
engo.Mailbox.Dispatch(renderChangeMessage{})
} | [
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"(",
"r",
"*",
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"ZoomFilter",
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".",
"Mailbox",
".",
"Dispatch",
"(",
"renderChangeMessage",
"{",
"}",
")",
"\n",
"}"
]
| // SetMinFilter sets the ZoomFilter used for minimizing the RenderComponent | [
"SetMinFilter",
"sets",
"the",
"ZoomFilter",
"used",
"for",
"minimizing",
"the",
"RenderComponent"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L131-L134 |
12,628 | EngoEngine/engo | common/render.go | SetMagFilter | func (r *RenderComponent) SetMagFilter(z ZoomFilter) {
r.magFilter = z
engo.Mailbox.Dispatch(renderChangeMessage{})
} | go | func (r *RenderComponent) SetMagFilter(z ZoomFilter) {
r.magFilter = z
engo.Mailbox.Dispatch(renderChangeMessage{})
} | [
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"*",
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".",
"Mailbox",
".",
"Dispatch",
"(",
"renderChangeMessage",
"{",
"}",
")",
"\n",
"}"
]
| // SetMagFilter sets the ZoomFilter used for magnifying the RenderComponent | [
"SetMagFilter",
"sets",
"the",
"ZoomFilter",
"used",
"for",
"magnifying",
"the",
"RenderComponent"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L137-L140 |
12,629 | EngoEngine/engo | common/render.go | New | func (rs *RenderSystem) New(w *ecs.World) {
rs.world = w
rs.ids = make(map[uint64]struct{})
engo.Mailbox.Listen("NewCameraMessage", func(engo.Message) {
rs.newCamera = true
})
addCameraSystemOnce(w)
if !engo.Headless() {
if err := initShaders(w); err != nil {
panic(err)
}
engo.Gl.Enable(engo.Gl.MULTISAMPLE)
}
engo.Mailbox.Listen("renderChangeMessage", func(engo.Message) {
rs.sortingNeeded = true
})
} | go | func (rs *RenderSystem) New(w *ecs.World) {
rs.world = w
rs.ids = make(map[uint64]struct{})
engo.Mailbox.Listen("NewCameraMessage", func(engo.Message) {
rs.newCamera = true
})
addCameraSystemOnce(w)
if !engo.Headless() {
if err := initShaders(w); err != nil {
panic(err)
}
engo.Gl.Enable(engo.Gl.MULTISAMPLE)
}
engo.Mailbox.Listen("renderChangeMessage", func(engo.Message) {
rs.sortingNeeded = true
})
} | [
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| // New initializes the RenderSystem | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L234-L254 |
12,630 | EngoEngine/engo | common/render.go | Add | func (rs *RenderSystem) Add(basic *ecs.BasicEntity, render *RenderComponent, space *SpaceComponent) {
// Do nothing if entity already exists
if _, ok := rs.ids[basic.ID()]; ok {
return
}
rs.ids[basic.ID()] = struct{}{}
render.ensureShader()
// This is to prevent users from using the wrong one
if render.shader == HUDShader {
switch render.Drawable.(type) {
case Triangle:
render.shader = LegacyHUDShader
case Circle:
render.shader = LegacyHUDShader
case Rectangle:
render.shader = LegacyHUDShader
case ComplexTriangles:
render.shader = LegacyHUDShader
case Text:
render.shader = TextHUDShader
default:
render.shader = HUDShader
}
}
// If the scale is zero, set it to one.
if render.Scale.X == 0 {
render.Scale.X = 1
}
if render.Scale.Y == 0 {
render.Scale.Y = 1
}
rs.entities = append(rs.entities, renderEntity{basic, render, space})
rs.sortingNeeded = true
} | go | func (rs *RenderSystem) Add(basic *ecs.BasicEntity, render *RenderComponent, space *SpaceComponent) {
// Do nothing if entity already exists
if _, ok := rs.ids[basic.ID()]; ok {
return
}
rs.ids[basic.ID()] = struct{}{}
render.ensureShader()
// This is to prevent users from using the wrong one
if render.shader == HUDShader {
switch render.Drawable.(type) {
case Triangle:
render.shader = LegacyHUDShader
case Circle:
render.shader = LegacyHUDShader
case Rectangle:
render.shader = LegacyHUDShader
case ComplexTriangles:
render.shader = LegacyHUDShader
case Text:
render.shader = TextHUDShader
default:
render.shader = HUDShader
}
}
// If the scale is zero, set it to one.
if render.Scale.X == 0 {
render.Scale.X = 1
}
if render.Scale.Y == 0 {
render.Scale.Y = 1
}
rs.entities = append(rs.entities, renderEntity{basic, render, space})
rs.sortingNeeded = true
} | [
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| // Add adds an entity to the RenderSystem. The entity needs a basic, render, and space component to be added to the system. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L275-L313 |
12,631 | EngoEngine/engo | common/render.go | EntityExists | func (rs *RenderSystem) EntityExists(basic *ecs.BasicEntity) int {
for index, entity := range rs.entities {
if entity.ID() == basic.ID() {
return index
}
}
return -1
} | go | func (rs *RenderSystem) EntityExists(basic *ecs.BasicEntity) int {
for index, entity := range rs.entities {
if entity.ID() == basic.ID() {
return index
}
}
return -1
} | [
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| // EntityExists looks if the entity is already into the System's entities. It will return the index >= 0 of the object into de rs.entities or -1 if it could not be found. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L316-L324 |
12,632 | EngoEngine/engo | common/render.go | AddByInterface | func (rs *RenderSystem) AddByInterface(i ecs.Identifier) {
o, _ := i.(Renderable)
rs.Add(o.GetBasicEntity(), o.GetRenderComponent(), o.GetSpaceComponent())
} | go | func (rs *RenderSystem) AddByInterface(i ecs.Identifier) {
o, _ := i.(Renderable)
rs.Add(o.GetBasicEntity(), o.GetRenderComponent(), o.GetSpaceComponent())
} | [
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| // AddByInterface adds any Renderable to the render system. Any Entity containing a BasicEntity,RenderComponent, and SpaceComponent anonymously does this automatically | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L327-L330 |
12,633 | EngoEngine/engo | common/render.go | Remove | func (rs *RenderSystem) Remove(basic ecs.BasicEntity) {
var d = rs.EntityExists(&basic)
if d >= 0 {
rs.entities = append(rs.entities[:d], rs.entities[d+1:]...)
rs.sortingNeeded = true
}
delete(rs.ids, basic.ID())
} | go | func (rs *RenderSystem) Remove(basic ecs.BasicEntity) {
var d = rs.EntityExists(&basic)
if d >= 0 {
rs.entities = append(rs.entities[:d], rs.entities[d+1:]...)
rs.sortingNeeded = true
}
delete(rs.ids, basic.ID())
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L333-L340 |
12,634 | EngoEngine/engo | common/render.go | Update | func (rs *RenderSystem) Update(dt float32) {
if engo.Headless() {
return
}
if rs.sortingNeeded {
sort.Sort(rs.entities)
rs.sortingNeeded = false
}
if rs.newCamera {
newCamera(rs.world)
rs.newCamera = false
}
engo.Gl.Clear(engo.Gl.COLOR_BUFFER_BIT)
preparedCullingShaders := make(map[CullingShader]struct{})
var cullingShader CullingShader // current culling shader
var prevShader Shader // shader of the previous entity
var currentShader Shader // currently "active" shader
// TODO: it's linear for now, but that might very well be a bad idea
for _, e := range rs.entities {
if e.RenderComponent.Hidden {
continue // with other entities
}
// Retrieve a shader, may be the default one -- then use it if we aren't already using it
shader := e.RenderComponent.shader
if !compareShaders(shader, prevShader) {
// to increase performance avoid the type assertions when possible
prevShader = shader
if cs, ok := shader.(CullingShader); ok {
cullingShader = cs
if _, isPrepared := preparedCullingShaders[cullingShader]; !isPrepared {
cullingShader.PrepareCulling()
preparedCullingShaders[cullingShader] = struct{}{}
}
} else {
cullingShader = nil
}
}
if cullingShader != nil && !cullingShader.ShouldDraw(e.RenderComponent, e.SpaceComponent) {
continue
}
// Change Shader if we have to
if !compareShaders(shader, currentShader) {
if currentShader != nil {
currentShader.Post()
}
shader.Pre()
currentShader = shader
}
// Setting default scale to 1
if e.RenderComponent.Scale.X == 0 && e.RenderComponent.Scale.Y == 0 {
e.RenderComponent.Scale = engo.Point{X: 1, Y: 1}
}
// Setting default to white
if e.RenderComponent.Color == nil {
e.RenderComponent.Color = color.White
}
currentShader.Draw(e.RenderComponent, e.SpaceComponent)
}
if currentShader != nil {
currentShader.Post()
}
} | go | func (rs *RenderSystem) Update(dt float32) {
if engo.Headless() {
return
}
if rs.sortingNeeded {
sort.Sort(rs.entities)
rs.sortingNeeded = false
}
if rs.newCamera {
newCamera(rs.world)
rs.newCamera = false
}
engo.Gl.Clear(engo.Gl.COLOR_BUFFER_BIT)
preparedCullingShaders := make(map[CullingShader]struct{})
var cullingShader CullingShader // current culling shader
var prevShader Shader // shader of the previous entity
var currentShader Shader // currently "active" shader
// TODO: it's linear for now, but that might very well be a bad idea
for _, e := range rs.entities {
if e.RenderComponent.Hidden {
continue // with other entities
}
// Retrieve a shader, may be the default one -- then use it if we aren't already using it
shader := e.RenderComponent.shader
if !compareShaders(shader, prevShader) {
// to increase performance avoid the type assertions when possible
prevShader = shader
if cs, ok := shader.(CullingShader); ok {
cullingShader = cs
if _, isPrepared := preparedCullingShaders[cullingShader]; !isPrepared {
cullingShader.PrepareCulling()
preparedCullingShaders[cullingShader] = struct{}{}
}
} else {
cullingShader = nil
}
}
if cullingShader != nil && !cullingShader.ShouldDraw(e.RenderComponent, e.SpaceComponent) {
continue
}
// Change Shader if we have to
if !compareShaders(shader, currentShader) {
if currentShader != nil {
currentShader.Post()
}
shader.Pre()
currentShader = shader
}
// Setting default scale to 1
if e.RenderComponent.Scale.X == 0 && e.RenderComponent.Scale.Y == 0 {
e.RenderComponent.Scale = engo.Point{X: 1, Y: 1}
}
// Setting default to white
if e.RenderComponent.Color == nil {
e.RenderComponent.Color = color.White
}
currentShader.Draw(e.RenderComponent, e.SpaceComponent)
}
if currentShader != nil {
currentShader.Post()
}
} | [
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| // Update draws the entities in the RenderSystem to the OpenGL Surface. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L343-L417 |
12,635 | EngoEngine/engo | common/render.go | SetBackground | func SetBackground(c color.Color) {
if !engo.Headless() {
r, g, b, a := c.RGBA()
engo.Gl.ClearColor(float32(r)/0xffff, float32(g)/0xffff, float32(b)/0xffff, float32(a)/0xffff)
}
} | go | func SetBackground(c color.Color) {
if !engo.Headless() {
r, g, b, a := c.RGBA()
engo.Gl.ClearColor(float32(r)/0xffff, float32(g)/0xffff, float32(b)/0xffff, float32(a)/0xffff)
}
} | [
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| // SetBackground sets the OpenGL ClearColor to the provided color. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render.go#L420-L426 |
12,636 | EngoEngine/engo | common/audio.go | New | func (a *AudioSystem) New(w *ecs.World) {
var err error
switch engo.CurrentBackEnd {
case engo.BackEndMobile:
a.bufsize = 12288
default:
a.bufsize = 8192
}
if engo.Headless() {
otoPlayer = &stepPlayer{
stepStart: make(chan []byte),
stepDone: make(chan struct{}, 1),
}
} else {
if otoPlayer == nil {
otoPlayer, err = oto.NewPlayer(SampleRate, channelNum, bytesPerSample, a.bufsize)
if err != nil {
log.Printf("audio error. Unable to create new OtoPlayer: %v \n\r", err)
}
} else {
closeCh <- struct{}{}
<-loopClosedCh
}
}
// run oto on a separate thread so it doesn't slow down updates
closeCh = make(chan struct{}, 1)
a.pauseCh = make(chan struct{}, 1)
a.restartCh = make(chan struct{}, 1)
a.playerCh = make(chan []*Player, 25)
loopClosedCh = make(chan struct{})
go func() {
players := make([]*Player, 0)
loop:
for {
select {
case <-closeCh:
break loop
case <-a.pauseCh:
<-a.restartCh
case players = <-a.playerCh:
default:
buf := make([]byte, 2048)
a.read(buf, players)
if _, err := otoPlayer.Write(buf); err != nil {
log.Printf("error copying to OtoPlayer: %v \r\n", err)
}
}
}
loopClosedCh <- struct{}{}
}()
masterVolume = 1
} | go | func (a *AudioSystem) New(w *ecs.World) {
var err error
switch engo.CurrentBackEnd {
case engo.BackEndMobile:
a.bufsize = 12288
default:
a.bufsize = 8192
}
if engo.Headless() {
otoPlayer = &stepPlayer{
stepStart: make(chan []byte),
stepDone: make(chan struct{}, 1),
}
} else {
if otoPlayer == nil {
otoPlayer, err = oto.NewPlayer(SampleRate, channelNum, bytesPerSample, a.bufsize)
if err != nil {
log.Printf("audio error. Unable to create new OtoPlayer: %v \n\r", err)
}
} else {
closeCh <- struct{}{}
<-loopClosedCh
}
}
// run oto on a separate thread so it doesn't slow down updates
closeCh = make(chan struct{}, 1)
a.pauseCh = make(chan struct{}, 1)
a.restartCh = make(chan struct{}, 1)
a.playerCh = make(chan []*Player, 25)
loopClosedCh = make(chan struct{})
go func() {
players := make([]*Player, 0)
loop:
for {
select {
case <-closeCh:
break loop
case <-a.pauseCh:
<-a.restartCh
case players = <-a.playerCh:
default:
buf := make([]byte, 2048)
a.read(buf, players)
if _, err := otoPlayer.Write(buf); err != nil {
log.Printf("error copying to OtoPlayer: %v \r\n", err)
}
}
}
loopClosedCh <- struct{}{}
}()
masterVolume = 1
} | [
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| // New is called when the AudioSystem is added to the world. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio.go#L78-L130 |
12,637 | EngoEngine/engo | common/audio.go | Add | func (a *AudioSystem) Add(basic *ecs.BasicEntity, audio *AudioComponent) {
a.entities = append(a.entities, audioEntity{basic, audio})
} | go | func (a *AudioSystem) Add(basic *ecs.BasicEntity, audio *AudioComponent) {
a.entities = append(a.entities, audioEntity{basic, audio})
} | [
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| // Add adds an entity to the AudioSystem | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio.go#L133-L135 |
12,638 | EngoEngine/engo | common/audio.go | AddByInterface | func (a *AudioSystem) AddByInterface(i ecs.Identifier) {
o, _ := i.(Audioable)
a.Add(o.GetBasicEntity(), o.GetAudioComponent())
} | go | func (a *AudioSystem) AddByInterface(i ecs.Identifier) {
o, _ := i.(Audioable)
a.Add(o.GetBasicEntity(), o.GetAudioComponent())
} | [
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| // AddByInterface Allows an Entity to be added directly using the Audioable interface,
// which every entity containing the BasicEntity and AnimationComponent anonymously,
// automatically satisfies. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio.go#L140-L143 |
12,639 | EngoEngine/engo | common/audio.go | Remove | func (a *AudioSystem) Remove(basic ecs.BasicEntity) {
delete := -1
for index, e := range a.entities {
if e.BasicEntity.ID() == basic.ID() {
delete = index
break
}
}
if delete >= 0 {
a.entities = append(a.entities[:delete], a.entities[delete+1:]...)
}
} | go | func (a *AudioSystem) Remove(basic ecs.BasicEntity) {
delete := -1
for index, e := range a.entities {
if e.BasicEntity.ID() == basic.ID() {
delete = index
break
}
}
if delete >= 0 {
a.entities = append(a.entities[:delete], a.entities[delete+1:]...)
}
} | [
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| // Remove removes an entity from the AudioSystem | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio.go#L146-L157 |
12,640 | EngoEngine/engo | common/audio.go | Update | func (a *AudioSystem) Update(dt float32) {
if len(a.playerCh) >= 25 { //if the channel is full just return so we don't block the update loop
return
}
players := make([]*Player, 0)
for _, e := range a.entities {
if e.Player.isPlaying {
players = append(players, e.Player)
}
}
a.playerCh <- players
} | go | func (a *AudioSystem) Update(dt float32) {
if len(a.playerCh) >= 25 { //if the channel is full just return so we don't block the update loop
return
}
players := make([]*Player, 0)
for _, e := range a.entities {
if e.Player.isPlaying {
players = append(players, e.Player)
}
}
a.playerCh <- players
} | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio.go#L160-L171 |
12,641 | EngoEngine/engo | common/audio.go | read | func (a *AudioSystem) read(b []byte, players []*Player) (int, error) {
l := len(b)
l &= mask
if len(players) == 0 {
copy(b, make([]byte, l))
return l, nil
}
b16s := [][]int16{}
for _, player := range players {
buf, err := player.bufferToInt16(l)
if err != nil {
return 0, err
}
b16s = append(b16s, buf)
}
for i := 0; i < l/2; i++ {
x := 0
for _, b16 := range b16s {
x += int(b16[i])
}
if x > (1<<15)-1 {
x = (1 << 15) - 1
}
if x < -(1 << 15) {
x = -(1 << 15)
}
b[2*i] = byte(x)
b[2*i+1] = byte(x >> 8)
}
for _, player := range players {
if player.eof() {
if player.Repeat {
player.Rewind()
} else {
player.Pause()
}
}
}
return l, nil
} | go | func (a *AudioSystem) read(b []byte, players []*Player) (int, error) {
l := len(b)
l &= mask
if len(players) == 0 {
copy(b, make([]byte, l))
return l, nil
}
b16s := [][]int16{}
for _, player := range players {
buf, err := player.bufferToInt16(l)
if err != nil {
return 0, err
}
b16s = append(b16s, buf)
}
for i := 0; i < l/2; i++ {
x := 0
for _, b16 := range b16s {
x += int(b16[i])
}
if x > (1<<15)-1 {
x = (1 << 15) - 1
}
if x < -(1 << 15) {
x = -(1 << 15)
}
b[2*i] = byte(x)
b[2*i+1] = byte(x >> 8)
}
for _, player := range players {
if player.eof() {
if player.Repeat {
player.Rewind()
} else {
player.Pause()
}
}
}
return l, nil
} | [
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| // Read reads from all the currently playing entities and combines them into a
// single stream that is passed to the oto player. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio.go#L175-L218 |
12,642 | EngoEngine/engo | input.go | NewInputManager | func NewInputManager() *InputManager {
return &InputManager{
Touches: make(map[int]Point),
axes: make(map[string]Axis),
buttons: make(map[string]Button),
keys: NewKeyManager(),
}
} | go | func NewInputManager() *InputManager {
return &InputManager{
Touches: make(map[int]Point),
axes: make(map[string]Axis),
buttons: make(map[string]Button),
keys: NewKeyManager(),
}
} | [
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| // NewInputManager holds onto anything input related for engo | [
"NewInputManager",
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/input.go#L13-L20 |
12,643 | EngoEngine/engo | input.go | RegisterAxis | func (im *InputManager) RegisterAxis(name string, pairs ...AxisPair) {
im.axes[name] = Axis{
Name: name,
Pairs: pairs,
}
} | go | func (im *InputManager) RegisterAxis(name string, pairs ...AxisPair) {
im.axes[name] = Axis{
Name: name,
Pairs: pairs,
}
} | [
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| // RegisterAxis registers a new axis which can be used to retrieve inputs which are spectrums. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/input.go#L43-L48 |
12,644 | EngoEngine/engo | input.go | RegisterButton | func (im *InputManager) RegisterButton(name string, keys ...Key) {
im.buttons[name] = Button{
Triggers: keys,
Name: name,
}
} | go | func (im *InputManager) RegisterButton(name string, keys ...Key) {
im.buttons[name] = Button{
Triggers: keys,
Name: name,
}
} | [
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| // RegisterButton registers a new button input. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/input.go#L51-L56 |
12,645 | EngoEngine/engo | common/font.go | Create | func (f *Font) Create() error {
// Read and parse the font
ttfBytes, err := ioutil.ReadFile(f.URL)
if err != nil {
return err
}
ttf, err := freetype.ParseFont(ttfBytes)
if err != nil {
return err
}
f.TTF = ttf
f.face = truetype.NewFace(f.TTF, &truetype.Options{
Size: f.Size,
DPI: dpi,
Hinting: font.HintingFull,
})
return nil
} | go | func (f *Font) Create() error {
// Read and parse the font
ttfBytes, err := ioutil.ReadFile(f.URL)
if err != nil {
return err
}
ttf, err := freetype.ParseFont(ttfBytes)
if err != nil {
return err
}
f.TTF = ttf
f.face = truetype.NewFace(f.TTF, &truetype.Options{
Size: f.Size,
DPI: dpi,
Hinting: font.HintingFull,
})
return nil
} | [
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| // Create is for loading fonts from the disk, given a location | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font.go#L36-L55 |
12,646 | EngoEngine/engo | common/font.go | TextDimensions | func (f *Font) TextDimensions(text string) (int, int, int) {
fnt := f.TTF
size := f.Size
var (
totalWidth = fixed.Int26_6(0)
totalHeight = fixed.Int26_6(size)
maxYBearing = fixed.Int26_6(0)
)
fupe := fixed.Int26_6(fnt.FUnitsPerEm())
for _, char := range text {
idx := fnt.Index(char)
hm := fnt.HMetric(fupe, idx)
vm := fnt.VMetric(fupe, idx)
g := truetype.GlyphBuf{}
err := g.Load(fnt, fupe, idx, font.HintingNone)
if err != nil {
log.Println(err)
return 0, 0, 0
}
totalWidth += hm.AdvanceWidth
yB := (vm.TopSideBearing * fixed.Int26_6(size)) / fupe
if yB > maxYBearing {
maxYBearing = yB
}
dY := (vm.AdvanceHeight * fixed.Int26_6(size)) / fupe
if dY > totalHeight {
totalHeight = dY
}
}
// Scale to actual pixel size
totalWidth *= fixed.Int26_6(size)
totalWidth /= fupe
return int(totalWidth), int(totalHeight), int(maxYBearing)
} | go | func (f *Font) TextDimensions(text string) (int, int, int) {
fnt := f.TTF
size := f.Size
var (
totalWidth = fixed.Int26_6(0)
totalHeight = fixed.Int26_6(size)
maxYBearing = fixed.Int26_6(0)
)
fupe := fixed.Int26_6(fnt.FUnitsPerEm())
for _, char := range text {
idx := fnt.Index(char)
hm := fnt.HMetric(fupe, idx)
vm := fnt.VMetric(fupe, idx)
g := truetype.GlyphBuf{}
err := g.Load(fnt, fupe, idx, font.HintingNone)
if err != nil {
log.Println(err)
return 0, 0, 0
}
totalWidth += hm.AdvanceWidth
yB := (vm.TopSideBearing * fixed.Int26_6(size)) / fupe
if yB > maxYBearing {
maxYBearing = yB
}
dY := (vm.AdvanceHeight * fixed.Int26_6(size)) / fupe
if dY > totalHeight {
totalHeight = dY
}
}
// Scale to actual pixel size
totalWidth *= fixed.Int26_6(size)
totalWidth /= fupe
return int(totalWidth), int(totalHeight), int(maxYBearing)
} | [
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| // TextDimensions returns the total width, total height and total line size
// of the input string written out in the Font. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font.go#L80-L117 |
12,647 | EngoEngine/engo | common/font.go | Render | func (f *Font) Render(text string) Texture {
nrgba := f.RenderNRGBA(text)
// Create texture
imObj := NewImageObject(nrgba)
return NewTextureSingle(imObj)
} | go | func (f *Font) Render(text string) Texture {
nrgba := f.RenderNRGBA(text)
// Create texture
imObj := NewImageObject(nrgba)
return NewTextureSingle(imObj)
} | [
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| // Render returns a Texture in the Font based on the input string. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font.go#L166-L172 |
12,648 | EngoEngine/engo | common/font.go | Width | func (t Text) Width() float32 {
atlas, ok := atlasCache[*t.Font]
if !ok {
// Generate texture first
atlas = t.Font.generateFontAtlas(200)
atlasCache[*t.Font] = atlas
}
var currentX float32
var greatestX float32
for _, char := range t.Text {
// TODO: this might not work for all characters
switch {
case char == '\n':
if currentX > greatestX {
greatestX = currentX
}
currentX = 0
continue
case char < 32: // all system stuff should be ignored
continue
}
currentX += atlas.Width[char] + float32(t.Font.Size)*t.LetterSpacing
}
if currentX > greatestX {
return currentX
}
return greatestX
} | go | func (t Text) Width() float32 {
atlas, ok := atlasCache[*t.Font]
if !ok {
// Generate texture first
atlas = t.Font.generateFontAtlas(200)
atlasCache[*t.Font] = atlas
}
var currentX float32
var greatestX float32
for _, char := range t.Text {
// TODO: this might not work for all characters
switch {
case char == '\n':
if currentX > greatestX {
greatestX = currentX
}
currentX = 0
continue
case char < 32: // all system stuff should be ignored
continue
}
currentX += atlas.Width[char] + float32(t.Font.Size)*t.LetterSpacing
}
if currentX > greatestX {
return currentX
}
return greatestX
} | [
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| // Width returns the width of the Text generated from a FontAtlas. This implements the common.Drawable interface. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font.go#L297-L327 |
12,649 | EngoEngine/engo | common/font.go | Height | func (t Text) Height() float32 {
atlas, ok := atlasCache[*t.Font]
if !ok {
// Generate texture first
atlas = t.Font.generateFontAtlas(200)
atlasCache[*t.Font] = atlas
}
var currentY float32
var totalY float32
var tallest float32
for _, char := range t.Text {
// TODO: this might not work for all characters
switch {
case char == '\n':
totalY += tallest
tallest = float32(0)
continue
case char < 32: // all system stuff should be ignored
continue
}
currentY = atlas.Height[char] + t.LineSpacing*atlas.Height[char]
if currentY > tallest {
tallest = currentY
}
}
return totalY + tallest
} | go | func (t Text) Height() float32 {
atlas, ok := atlasCache[*t.Font]
if !ok {
// Generate texture first
atlas = t.Font.generateFontAtlas(200)
atlasCache[*t.Font] = atlas
}
var currentY float32
var totalY float32
var tallest float32
for _, char := range t.Text {
// TODO: this might not work for all characters
switch {
case char == '\n':
totalY += tallest
tallest = float32(0)
continue
case char < 32: // all system stuff should be ignored
continue
}
currentY = atlas.Height[char] + t.LineSpacing*atlas.Height[char]
if currentY > tallest {
tallest = currentY
}
}
return totalY + tallest
} | [
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| // Height returns the height the Text generated from a FontAtlas. This implements the common.Drawable interface. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font.go#L330-L358 |
12,650 | EngoEngine/engo | common/mouse.go | New | func (m *MouseSystem) New(w *ecs.World) {
m.world = w
// First check if the CameraSystem is available
for _, system := range m.world.Systems() {
switch sys := system.(type) {
case *CameraSystem:
m.camera = sys
}
}
if m.camera == nil {
log.Println("ERROR: CameraSystem not found - have you added the `RenderSystem` before the `MouseSystem`?")
return
}
} | go | func (m *MouseSystem) New(w *ecs.World) {
m.world = w
// First check if the CameraSystem is available
for _, system := range m.world.Systems() {
switch sys := system.(type) {
case *CameraSystem:
m.camera = sys
}
}
if m.camera == nil {
log.Println("ERROR: CameraSystem not found - have you added the `RenderSystem` before the `MouseSystem`?")
return
}
} | [
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| // New initializes the MouseSystem. It is run before any updates. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/mouse.go#L130-L145 |
12,651 | EngoEngine/engo | common/mouse.go | AddByInterface | func (m *MouseSystem) AddByInterface(i ecs.Identifier) {
o, _ := i.(Mouseable)
m.Add(o.GetBasicEntity(), o.GetMouseComponent(), o.GetSpaceComponent(), o.GetRenderComponent())
} | go | func (m *MouseSystem) AddByInterface(i ecs.Identifier) {
o, _ := i.(Mouseable)
m.Add(o.GetBasicEntity(), o.GetMouseComponent(), o.GetSpaceComponent(), o.GetRenderComponent())
} | [
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| // AddByInterface adds the Entity to the system as long as it satisfies, Mouseable. Any Entity containing a BasicEntity,MouseComponent, and RenderComponent, automatically does this. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/mouse.go#L158-L161 |
12,652 | EngoEngine/engo | common/mouse.go | Remove | func (m *MouseSystem) Remove(basic ecs.BasicEntity) {
var delete = -1
for index, entity := range m.entities {
if entity.ID() == basic.ID() {
delete = index
break
}
}
if delete >= 0 {
m.entities = append(m.entities[:delete], m.entities[delete+1:]...)
}
} | go | func (m *MouseSystem) Remove(basic ecs.BasicEntity) {
var delete = -1
for index, entity := range m.entities {
if entity.ID() == basic.ID() {
delete = index
break
}
}
if delete >= 0 {
m.entities = append(m.entities[:delete], m.entities[delete+1:]...)
}
} | [
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| // Remove removes an entity from the MouseSystem. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/mouse.go#L164-L175 |
12,653 | EngoEngine/engo | common/internal/decode/mp3/decode.go | Close | func (s *Stream) Close() error {
if s.resampling != nil {
return s.resampling.Close()
}
return nil
} | go | func (s *Stream) Close() error {
if s.resampling != nil {
return s.resampling.Close()
}
return nil
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| // Close is implementation of io.Closer's Close. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/internal/decode/mp3/decode.go#L32-L37 |
12,654 | EngoEngine/engo | common/internal/decode/mp3/decode.go | Decode | func Decode(src convert.ReadSeekCloser, sr int) (*Stream, error) {
d, err := mp3.NewDecoder(src)
if err != nil {
return nil, err
}
var r *convert.Resampling
stream := &Stream{
orig: d,
resampling: r,
}
if d.SampleRate() != sr {
stream.resampling = convert.NewResampling(stream, stream.orig.Length(), stream.orig.SampleRate(), sr)
}
return stream, nil
} | go | func Decode(src convert.ReadSeekCloser, sr int) (*Stream, error) {
d, err := mp3.NewDecoder(src)
if err != nil {
return nil, err
}
var r *convert.Resampling
stream := &Stream{
orig: d,
resampling: r,
}
if d.SampleRate() != sr {
stream.resampling = convert.NewResampling(stream, stream.orig.Length(), stream.orig.SampleRate(), sr)
}
return stream, nil
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| // Decode decodes MP3 source and returns a decoded stream.
//
// Decode returns error when decoding fails or IO error happens.
//
// Decode automatically resamples the stream to fit with the audio context if necessary. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/internal/decode/mp3/decode.go#L57-L71 |
12,655 | EngoEngine/engo | common/audio_filetype.go | Load | func (a *audioLoader) Load(url string, data io.Reader) error {
var err error
audioBytes, err := ioutil.ReadAll(data)
if err != nil {
return err
}
audioBuffer := bytes.NewReader(audioBytes)
var player *Player
switch getExt(url) {
case ".wav":
d, err := wav.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate)
if err != nil {
return err
}
player, err = newPlayer(d, url)
if err != nil {
return err
}
case ".mp3":
d, err := mp3.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate)
if err != nil {
return err
}
player, err = newPlayer(d, url)
if err != nil {
return err
}
case ".ogg":
d, err := vorbis.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate)
if err != nil {
return err
}
player, err = newPlayer(d, url)
if err != nil {
return err
}
}
a.audios[url] = player
return nil
} | go | func (a *audioLoader) Load(url string, data io.Reader) error {
var err error
audioBytes, err := ioutil.ReadAll(data)
if err != nil {
return err
}
audioBuffer := bytes.NewReader(audioBytes)
var player *Player
switch getExt(url) {
case ".wav":
d, err := wav.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate)
if err != nil {
return err
}
player, err = newPlayer(d, url)
if err != nil {
return err
}
case ".mp3":
d, err := mp3.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate)
if err != nil {
return err
}
player, err = newPlayer(d, url)
if err != nil {
return err
}
case ".ogg":
d, err := vorbis.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate)
if err != nil {
return err
}
player, err = newPlayer(d, url)
if err != nil {
return err
}
}
a.audios[url] = player
return nil
} | [
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| // Load processes the data stream and parses it as an audio file | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_filetype.go#L22-L67 |
12,656 | EngoEngine/engo | common/audio_filetype.go | Unload | func (a *audioLoader) Unload(url string) error {
delete(a.audios, url)
return nil
} | go | func (a *audioLoader) Unload(url string) error {
delete(a.audios, url)
return nil
} | [
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| // Load removes the preloaded audio file from the cache | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_filetype.go#L70-L73 |
12,657 | EngoEngine/engo | common/audio_filetype.go | Resource | func (a *audioLoader) Resource(url string) (engo.Resource, error) {
texture, ok := a.audios[url]
if !ok {
return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url)
}
return texture, nil
} | go | func (a *audioLoader) Resource(url string) (engo.Resource, error) {
texture, ok := a.audios[url]
if !ok {
return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url)
}
return texture, nil
} | [
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| // Resource retrieves the preloaded audio file, passed as a `AudioResource` | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_filetype.go#L76-L83 |
12,658 | EngoEngine/engo | math.go | Set | func (p *Point) Set(x, y float32) *Point {
p.X = x
p.Y = y
return p
} | go | func (p *Point) Set(x, y float32) *Point {
p.X = x
p.Y = y
return p
} | [
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| // Set sets the coordinates of p to x and y | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L75-L79 |
12,659 | EngoEngine/engo | math.go | AddScalar | func (p *Point) AddScalar(s float32) *Point {
p.X += s
p.Y += s
return p
} | go | func (p *Point) AddScalar(s float32) *Point {
p.X += s
p.Y += s
return p
} | [
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| // AddScalar adds s to each component of p | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L82-L86 |
12,660 | EngoEngine/engo | math.go | SubtractScalar | func (p *Point) SubtractScalar(s float32) *Point {
p.AddScalar(-s)
return p
} | go | func (p *Point) SubtractScalar(s float32) *Point {
p.AddScalar(-s)
return p
} | [
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| // SubtractScalar subtracts s from each component of p | [
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"each",
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"of",
"p"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L89-L92 |
12,661 | EngoEngine/engo | math.go | MultiplyScalar | func (p *Point) MultiplyScalar(s float32) *Point {
p.X *= s
p.Y *= s
return p
} | go | func (p *Point) MultiplyScalar(s float32) *Point {
p.X *= s
p.Y *= s
return p
} | [
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| // MultiplyScalar multiplies each component of p by s | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L95-L99 |
12,662 | EngoEngine/engo | math.go | Subtract | func (p *Point) Subtract(p2 Point) *Point {
p.X -= p2.X
p.Y -= p2.Y
return p
} | go | func (p *Point) Subtract(p2 Point) *Point {
p.X -= p2.X
p.Y -= p2.Y
return p
} | [
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| // Subtract sets the components of p to the pointwise difference of p - p2 | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L109-L113 |
12,663 | EngoEngine/engo | math.go | Equal | func (p *Point) Equal(p2 Point) bool {
return FloatEqual(p.X, p2.X) && FloatEqual(p.Y, p2.Y)
} | go | func (p *Point) Equal(p2 Point) bool {
return FloatEqual(p.X, p2.X) && FloatEqual(p.Y, p2.Y)
} | [
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| // Equal indicates whether two points have the same value, avoiding issues with float precision | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L123-L125 |
12,664 | EngoEngine/engo | math.go | PointDistance | func (p *Point) PointDistance(p2 Point) float32 {
return math.Sqrt(p.PointDistanceSquared(p2))
} | go | func (p *Point) PointDistance(p2 Point) float32 {
return math.Sqrt(p.PointDistanceSquared(p2))
} | [
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| // PointDistance returns the euclidean distance between p and p2 | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L128-L130 |
12,665 | EngoEngine/engo | math.go | PointDistanceSquared | func (p *Point) PointDistanceSquared(p2 Point) float32 {
return (p.X-p2.X)*(p.X-p2.X) + (p.Y-p2.Y)*(p.Y-p2.Y)
} | go | func (p *Point) PointDistanceSquared(p2 Point) float32 {
return (p.X-p2.X)*(p.X-p2.X) + (p.Y-p2.Y)*(p.Y-p2.Y)
} | [
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| // PointDistanceSquared returns the squared euclidean distance between p and p2 | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L133-L135 |
12,666 | EngoEngine/engo | math.go | ProjectOnto | func (p *Point) ProjectOnto(p2 Point) Point {
dot := p.X*p2.X + p.Y*p2.Y
denom := p2.X*p2.X + p2.Y*p2.Y
if FloatEqual(denom, 0) {
return Point{}
}
return Point{
dot / denom * p2.X,
dot / denom * p2.Y,
}
} | go | func (p *Point) ProjectOnto(p2 Point) Point {
dot := p.X*p2.X + p.Y*p2.Y
denom := p2.X*p2.X + p2.Y*p2.Y
if FloatEqual(denom, 0) {
return Point{}
}
return Point{
dot / denom * p2.X,
dot / denom * p2.Y,
}
} | [
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| // ProjectOnto returns the vector produced by projecting p on to p2
// returns an empty Point if they can't project onto one another | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L139-L149 |
12,667 | EngoEngine/engo | math.go | Normalize | func (p *Point) Normalize() (Point, float32) {
if p.X == 0 && p.Y == 0 {
return *p, 0
}
mag := math.Sqrt(p.X*p.X + p.Y*p.Y)
unit := Point{p.X / mag, p.Y / mag}
return unit, mag
} | go | func (p *Point) Normalize() (Point, float32) {
if p.X == 0 && p.Y == 0 {
return *p, 0
}
mag := math.Sqrt(p.X*p.X + p.Y*p.Y)
unit := Point{p.X / mag, p.Y / mag}
return unit, mag
} | [
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| // Normalize returns the unit vector from p, and its magnitude.
// if you try to normalize the null vector, the return value will be null values | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L153-L162 |
12,668 | EngoEngine/engo | math.go | Set | func (m *Matrix) Set(val []float32) *Matrix {
copy(m.Val[:], val)
return m
} | go | func (m *Matrix) Set(val []float32) *Matrix {
copy(m.Val[:], val)
return m
} | [
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| // Set sets the matrix to the given float slice and returns the matrix. The float
// slice must have at least 9 elements. If the float slie contains more than 9 elements,
// only the first 9 will be copied. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L172-L175 |
12,669 | EngoEngine/engo | math.go | Identity | func (m *Matrix) Identity() *Matrix {
m.Val[m00] = 1
m.Val[m10] = 0
m.Val[m20] = 0
m.Val[m01] = 0
m.Val[m11] = 1
m.Val[m21] = 0
m.Val[m02] = 0
m.Val[m12] = 0
m.Val[m22] = 1
return m
} | go | func (m *Matrix) Identity() *Matrix {
m.Val[m00] = 1
m.Val[m10] = 0
m.Val[m20] = 0
m.Val[m01] = 0
m.Val[m11] = 1
m.Val[m21] = 0
m.Val[m02] = 0
m.Val[m12] = 0
m.Val[m22] = 1
return m
} | [
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| // Identity sets the matrix to the Identity matrix and returns the matrix. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L178-L189 |
12,670 | EngoEngine/engo | math.go | Multiply | func (m *Matrix) Multiply(m2 *Matrix) *Matrix {
multiplyMatricies(m.Val[:], m2.Val[:])
return m
} | go | func (m *Matrix) Multiply(m2 *Matrix) *Matrix {
multiplyMatricies(m.Val[:], m2.Val[:])
return m
} | [
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| // Multiply postmultiplies m matrix with m2 and stores the result in m, returning m.
// Multiplaction is the result of m2 times m. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L193-L196 |
12,671 | EngoEngine/engo | math.go | TranslatePoint | func (m *Matrix) TranslatePoint(p Point) *Matrix {
return m.Translate(p.X, p.Y)
} | go | func (m *Matrix) TranslatePoint(p Point) *Matrix {
return m.Translate(p.X, p.Y)
} | [
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]
| // TranslatePoint translates m by the point p. | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L217-L219 |
12,672 | EngoEngine/engo | math.go | ScaleComponent | func (m *Matrix) ScaleComponent() (x, y float32) {
return m.Val[m00], m.Val[m11]
} | go | func (m *Matrix) ScaleComponent() (x, y float32) {
return m.Val[m00], m.Val[m11]
} | [
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| // ScaleComponent returns the current scale component of m.
// This assumes uniform scaling. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L240-L242 |
12,673 | EngoEngine/engo | math.go | TranslationComponent | func (m *Matrix) TranslationComponent() (x, y float32) {
return m.Val[m02], m.Val[m12]
} | go | func (m *Matrix) TranslationComponent() (x, y float32) {
return m.Val[m02], m.Val[m12]
} | [
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| // TranslationComponent returns the current translation component of m.
// This assumes uniform scaling. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L246-L248 |
12,674 | EngoEngine/engo | math.go | RotationComponentRad | func (m *Matrix) RotationComponentRad() float32 {
return math.Atan2(m.Val[m10], m.Val[m00])
} | go | func (m *Matrix) RotationComponentRad() float32 {
return math.Atan2(m.Val[m10], m.Val[m00])
} | [
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| // RotationComponentRad returns the current rotation component of m in radians.
// This assumes uniform scaling. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L258-L260 |
12,675 | EngoEngine/engo | math.go | Rotate | func (m *Matrix) Rotate(deg float32) *Matrix {
return m.RotateRad(deg * DegToRad)
} | go | func (m *Matrix) Rotate(deg float32) *Matrix {
return m.RotateRad(deg * DegToRad)
} | [
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"\n",
"}"
]
| // Rotate rorates m counter-clockwise by deg degrees. | [
"Rotate",
"rorates",
"m",
"counter",
"-",
"clockwise",
"by",
"deg",
"degrees",
"."
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L263-L265 |
12,676 | EngoEngine/engo | math.go | RotateRad | func (m *Matrix) RotateRad(rad float32) *Matrix {
if rad == 0 {
return m
}
sin, cos := math.Sincos(rad)
m.tmp[m00] = cos
m.tmp[m10] = sin
m.tmp[m20] = 0
m.tmp[m01] = -sin
m.tmp[m11] = cos
m.tmp[m21] = 0
m.tmp[m02] = 0
m.tmp[m12] = 0
m.tmp[m22] = 1
multiplyMatricies(m.Val[:], m.tmp[:])
return m
} | go | func (m *Matrix) RotateRad(rad float32) *Matrix {
if rad == 0 {
return m
}
sin, cos := math.Sincos(rad)
m.tmp[m00] = cos
m.tmp[m10] = sin
m.tmp[m20] = 0
m.tmp[m01] = -sin
m.tmp[m11] = cos
m.tmp[m21] = 0
m.tmp[m02] = 0
m.tmp[m12] = 0
m.tmp[m22] = 1
multiplyMatricies(m.Val[:], m.tmp[:])
return m
} | [
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| // RotateRad rotates m counter-clockwise by rad radians. | [
"RotateRad",
"rotates",
"m",
"counter",
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"clockwise",
"by",
"rad",
"radians",
"."
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L268-L286 |
12,677 | EngoEngine/engo | math.go | PointDistance | func (l *Line) PointDistance(point Point) float32 {
return math.Sqrt(l.PointDistanceSquared(point))
} | go | func (l *Line) PointDistance(point Point) float32 {
return math.Sqrt(l.PointDistanceSquared(point))
} | [
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| // PointDistance Returns the euclidean distance from the point p to the
// line segment l | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L331-L333 |
12,678 | EngoEngine/engo | math.go | PointDistanceSquared | func (l *Line) PointDistanceSquared(point Point) float32 {
p1 := l.P1
p2 := l.P2
x0 := point.X
y0 := point.Y
x1 := p1.X
y1 := p1.Y
x2 := p2.X
y2 := p2.Y
l2 := (y2-y1)*(y2-y1) + (x2-x1)*(x2-x1)
if l2 == 0 {
return (y0-y1)*(y0-y1) + (x0-x1)*(x0-x1)
}
t := ((x0-x1)*(x2-x1) + (y0-y1)*(y2-y1)) / l2
if t < 0 {
return (y0-y1)*(y0-y1) + (x0-x1)*(x0-x1)
} else if t > 1 {
return (y0-y2)*(y0-y2) + (x0-x2)*(x0-x2)
}
return (x0-(x1+t*(x2-x1)))*(x0-(x1+t*(x2-x1))) +
(y0-(y1+t*(y2-y1)))*(y0-(y1+t*(y2-y1)))
} | go | func (l *Line) PointDistanceSquared(point Point) float32 {
p1 := l.P1
p2 := l.P2
x0 := point.X
y0 := point.Y
x1 := p1.X
y1 := p1.Y
x2 := p2.X
y2 := p2.Y
l2 := (y2-y1)*(y2-y1) + (x2-x1)*(x2-x1)
if l2 == 0 {
return (y0-y1)*(y0-y1) + (x0-x1)*(x0-x1)
}
t := ((x0-x1)*(x2-x1) + (y0-y1)*(y2-y1)) / l2
if t < 0 {
return (y0-y1)*(y0-y1) + (x0-x1)*(x0-x1)
} else if t > 1 {
return (y0-y2)*(y0-y2) + (x0-x2)*(x0-x2)
}
return (x0-(x1+t*(x2-x1)))*(x0-(x1+t*(x2-x1))) +
(y0-(y1+t*(y2-y1)))*(y0-(y1+t*(y2-y1)))
} | [
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| // PointDistanceSquared returns the squared euclidean distance from the point p
// to the line segment l | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L337-L363 |
12,679 | EngoEngine/engo | math.go | Normal | func (l *Line) Normal() Point {
dx := l.P2.X - l.P1.X
dy := l.P2.Y - l.P1.Y
inverse := Point{dy, -dx}
unit, _ := inverse.Normalize()
return unit
} | go | func (l *Line) Normal() Point {
dx := l.P2.X - l.P1.X
dy := l.P2.Y - l.P1.Y
inverse := Point{dy, -dx}
unit, _ := inverse.Normalize()
return unit
} | [
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| // Normal returns the left hand normal of the line segment l | [
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"segment",
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L366-L373 |
12,680 | EngoEngine/engo | math.go | DotProduct | func DotProduct(this, that Point) float32 {
return this.X*that.X + this.Y*that.Y
} | go | func DotProduct(this, that Point) float32 {
return this.X*that.X + this.Y*that.Y
} | [
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| // DotProduct returns the dot product between this and that | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L381-L383 |
12,681 | EngoEngine/engo | math.go | CrossProduct | func CrossProduct(this, that Point) float32 {
return this.X*that.Y - this.Y*that.X
} | go | func CrossProduct(this, that Point) float32 {
return this.X*that.Y - this.Y*that.X
} | [
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| // CrossProduct returns the 2 dimensional cross product of this and that,
// which represents the magnitude of the three dimensional cross product | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L387-L389 |
12,682 | EngoEngine/engo | math.go | LineIntersection | func LineIntersection(one, two Line) (Point, bool) {
p := one.P1
q := two.P1
r := one.P2
r.Subtract(p)
s := two.P2
s.Subtract(q)
// t = (q − p) × s / (r × s)
// u = (q − p) × r / (r × s)
// So then we define
// qmp = (q - p)
// rcs = (r × s)
// and we get simply:
// t = qmp × s / rcs
// u = qmp × r / rcs
qmp := q
qmp.Subtract(p)
qmpcs := CrossProduct(qmp, s)
qmpcr := CrossProduct(qmp, r)
rcs := CrossProduct(r, s)
t := qmpcs / rcs
u := qmpcr / rcs
// if rcs == 0 then it's either collinear or parallel. It'll be +/- inf, so it'll skip this statement and return at the end
if t >= 0 && t <= 1 && u >= 0 && u <= 1 {
// the two line segments meet at the point p + t r = q + u s.
return Point{p.X + t*r.X, p.Y + t*r.Y}, true
}
return Point{}, false
} | go | func LineIntersection(one, two Line) (Point, bool) {
p := one.P1
q := two.P1
r := one.P2
r.Subtract(p)
s := two.P2
s.Subtract(q)
// t = (q − p) × s / (r × s)
// u = (q − p) × r / (r × s)
// So then we define
// qmp = (q - p)
// rcs = (r × s)
// and we get simply:
// t = qmp × s / rcs
// u = qmp × r / rcs
qmp := q
qmp.Subtract(p)
qmpcs := CrossProduct(qmp, s)
qmpcr := CrossProduct(qmp, r)
rcs := CrossProduct(r, s)
t := qmpcs / rcs
u := qmpcr / rcs
// if rcs == 0 then it's either collinear or parallel. It'll be +/- inf, so it'll skip this statement and return at the end
if t >= 0 && t <= 1 && u >= 0 && u <= 1 {
// the two line segments meet at the point p + t r = q + u s.
return Point{p.X + t*r.X, p.Y + t*r.Y}, true
}
return Point{}, false
} | [
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| // LineIntersection returns the point where the line segments one and two
// intersect and true if there is intersection, nil and false when line
// segments one and two do not intersect | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L394-L426 |
12,683 | EngoEngine/engo | math.go | LineTraceFraction | func LineTraceFraction(tracer, boundary Line) float32 {
pt, intersect := LineIntersection(tracer, boundary)
if !intersect {
return 1
}
traceMag := tracer.P1.PointDistance(pt)
lineMag := tracer.P1.PointDistance(tracer.P2)
return traceMag / lineMag
} | go | func LineTraceFraction(tracer, boundary Line) float32 {
pt, intersect := LineIntersection(tracer, boundary)
if !intersect {
return 1
}
traceMag := tracer.P1.PointDistance(pt)
lineMag := tracer.P1.PointDistance(tracer.P2)
return traceMag / lineMag
} | [
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| // LineTraceFraction returns the trace fraction of tracer through boundary
// 1 means no intersection
// 0 means tracer's origin lies on the boundary line | [
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]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L431-L441 |
12,684 | EngoEngine/engo | math.go | LineTrace | func LineTrace(tracer Line, boundaries []Line) Trace {
var t Trace
t.Fraction = math.Inf(1)
for _, cl := range boundaries {
fraction := LineTraceFraction(tracer, cl)
if fraction < t.Fraction {
t.Fraction = fraction
t.Line = cl
moveVector := tracer.P2
moveVector.Subtract(tracer.P1)
moveVector.MultiplyScalar(t.Fraction)
t.EndPosition = tracer.P1
t.EndPosition.Add(moveVector)
}
}
return t
} | go | func LineTrace(tracer Line, boundaries []Line) Trace {
var t Trace
t.Fraction = math.Inf(1)
for _, cl := range boundaries {
fraction := LineTraceFraction(tracer, cl)
if fraction < t.Fraction {
t.Fraction = fraction
t.Line = cl
moveVector := tracer.P2
moveVector.Subtract(tracer.P1)
moveVector.MultiplyScalar(t.Fraction)
t.EndPosition = tracer.P1
t.EndPosition.Add(moveVector)
}
}
return t
} | [
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| // LineTrace runs a series of line traces from tracer to each boundary line
// and returns the nearest trace values | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L445-L465 |
12,685 | EngoEngine/engo | math.go | MultiplyMatrixVector | func MultiplyMatrixVector(m *Matrix, v []float32) []float32 {
if len(v) == 2 {
v = []float32{v[0], v[1], 1}
}
v00 := m.Val[m00]*v[m00] + m.Val[m01]*v[m10] + m.Val[m02]*v[m20]
v10 := m.Val[m10]*v[m00] + m.Val[m11]*v[m10] + m.Val[m12]*v[m20]
v20 := m.Val[m20]*v[m00] + m.Val[m21]*v[m10] + m.Val[m22]*v[m20]
return []float32{v00, v10, v20}
} | go | func MultiplyMatrixVector(m *Matrix, v []float32) []float32 {
if len(v) == 2 {
v = []float32{v[0], v[1], 1}
}
v00 := m.Val[m00]*v[m00] + m.Val[m01]*v[m10] + m.Val[m02]*v[m20]
v10 := m.Val[m10]*v[m00] + m.Val[m11]*v[m10] + m.Val[m12]*v[m20]
v20 := m.Val[m20]*v[m00] + m.Val[m21]*v[m10] + m.Val[m22]*v[m20]
return []float32{v00, v10, v20}
} | [
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| // MultiplyMatrixVector multiplies the matrix m with the float32 vector v and returns the result.
// The size of vector v MUST be 2 or 3. If v is size 2, a 3rd component is automatically added with
// value of 1.0. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L525-L533 |
12,686 | EngoEngine/engo | math.go | MultiplyMatrixVector | func (p *Point) MultiplyMatrixVector(m *Matrix) *Point {
x := m.Val[m00]*p.X + m.Val[m01]*p.Y + m.Val[m02]
y := m.Val[m10]*p.X + m.Val[m11]*p.Y + m.Val[m12]
p.X, p.Y = x, y
return p
} | go | func (p *Point) MultiplyMatrixVector(m *Matrix) *Point {
x := m.Val[m00]*p.X + m.Val[m01]*p.Y + m.Val[m02]
y := m.Val[m10]*p.X + m.Val[m11]*p.Y + m.Val[m12]
p.X, p.Y = x, y
return p
} | [
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| // MultiplyMatrixVector multiplies the matrix m with the point and returns the result. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math.go#L536-L541 |
12,687 | EngoEngine/engo | common/render_filetype.go | UploadTexture | func UploadTexture(img Image) *gl.Texture {
var id *gl.Texture
if !engo.Headless() {
id = engo.Gl.CreateTexture()
engo.Gl.BindTexture(engo.Gl.TEXTURE_2D, id)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_WRAP_S, engo.Gl.CLAMP_TO_EDGE)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_WRAP_T, engo.Gl.CLAMP_TO_EDGE)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_MIN_FILTER, engo.Gl.LINEAR)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_MAG_FILTER, engo.Gl.NEAREST)
if img.Data() == nil {
panic("Texture image data is nil.")
}
engo.Gl.TexImage2D(engo.Gl.TEXTURE_2D, 0, engo.Gl.RGBA, engo.Gl.RGBA, engo.Gl.UNSIGNED_BYTE, img.Data())
}
return id
} | go | func UploadTexture(img Image) *gl.Texture {
var id *gl.Texture
if !engo.Headless() {
id = engo.Gl.CreateTexture()
engo.Gl.BindTexture(engo.Gl.TEXTURE_2D, id)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_WRAP_S, engo.Gl.CLAMP_TO_EDGE)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_WRAP_T, engo.Gl.CLAMP_TO_EDGE)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_MIN_FILTER, engo.Gl.LINEAR)
engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_MAG_FILTER, engo.Gl.NEAREST)
if img.Data() == nil {
panic("Texture image data is nil.")
}
engo.Gl.TexImage2D(engo.Gl.TEXTURE_2D, 0, engo.Gl.RGBA, engo.Gl.RGBA, engo.Gl.UNSIGNED_BYTE, img.Data())
}
return id
} | [
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| // UploadTexture sends the image to the GPU, to be kept in GPU RAM | [
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"sends",
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"image",
"to",
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"GPU",
"to",
"be",
"kept",
"in",
"GPU",
"RAM"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_filetype.go#L92-L111 |
12,688 | EngoEngine/engo | common/render_filetype.go | NewTextureResource | func NewTextureResource(img Image) TextureResource {
id := UploadTexture(img)
return TextureResource{Texture: id, Width: float32(img.Width()), Height: float32(img.Height())}
} | go | func NewTextureResource(img Image) TextureResource {
id := UploadTexture(img)
return TextureResource{Texture: id, Width: float32(img.Width()), Height: float32(img.Height())}
} | [
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| // NewTextureResource sends the image to the GPU and returns a `TextureResource` for easy access | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_filetype.go#L114-L117 |
12,689 | EngoEngine/engo | common/render_filetype.go | NewTextureSingle | func NewTextureSingle(img Image) Texture {
id := UploadTexture(img)
return Texture{id, float32(img.Width()), float32(img.Height()), engo.AABB{Max: engo.Point{X: 1.0, Y: 1.0}}}
} | go | func NewTextureSingle(img Image) Texture {
id := UploadTexture(img)
return Texture{id, float32(img.Width()), float32(img.Height()), engo.AABB{Max: engo.Point{X: 1.0, Y: 1.0}}}
} | [
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| // NewTextureSingle sends the image to the GPU and returns a `Texture` with a viewport for single-sprite images | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_filetype.go#L120-L123 |
12,690 | EngoEngine/engo | common/render_filetype.go | ImageToNRGBA | func ImageToNRGBA(img image.Image, width, height int) *image.NRGBA {
newm := image.NewNRGBA(image.Rect(0, 0, width, height))
draw.Draw(newm, newm.Bounds(), img, image.Point{0, 0}, draw.Src)
return newm
} | go | func ImageToNRGBA(img image.Image, width, height int) *image.NRGBA {
newm := image.NewNRGBA(image.Rect(0, 0, width, height))
draw.Draw(newm, newm.Bounds(), img, image.Point{0, 0}, draw.Src)
return newm
} | [
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| // ImageToNRGBA takes a given `image.Image` and converts it into an `image.NRGBA`. Especially useful when transforming
// image.Uniform to something usable by `engo`. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_filetype.go#L127-L132 |
12,691 | EngoEngine/engo | common/render_filetype.go | Close | func (t Texture) Close() {
if !engo.Headless() {
engo.Gl.DeleteTexture(t.id)
}
} | go | func (t Texture) Close() {
if !engo.Headless() {
engo.Gl.DeleteTexture(t.id)
}
} | [
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| // Close removes the Texture data from the GPU. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/render_filetype.go#L204-L208 |
12,692 | EngoEngine/engo | common/internal/decode/vorbis/decode.go | decode | func decode(in convert.ReadSeekCloser) (*decoded, int, int, error) {
r, err := oggvorbis.NewReader(in)
if err != nil {
return nil, 0, 0, err
}
d := &decoded{
data: make([]float32, r.Length()*2),
totalBytes: int(r.Length()) * 4, // TODO: What if length is 0?
posInBytes: 0,
source: in,
decoder: r,
}
runtime.SetFinalizer(d, (*decoded).Close)
if _, err := d.Read(make([]uint8, 65536)); err != nil {
return nil, 0, 0, err
}
if _, err := d.Seek(0, io.SeekStart); err != nil {
return nil, 0, 0, err
}
return d, r.Channels(), r.SampleRate(), nil
} | go | func decode(in convert.ReadSeekCloser) (*decoded, int, int, error) {
r, err := oggvorbis.NewReader(in)
if err != nil {
return nil, 0, 0, err
}
d := &decoded{
data: make([]float32, r.Length()*2),
totalBytes: int(r.Length()) * 4, // TODO: What if length is 0?
posInBytes: 0,
source: in,
decoder: r,
}
runtime.SetFinalizer(d, (*decoded).Close)
if _, err := d.Read(make([]uint8, 65536)); err != nil {
return nil, 0, 0, err
}
if _, err := d.Seek(0, io.SeekStart); err != nil {
return nil, 0, 0, err
}
return d, r.Channels(), r.SampleRate(), nil
} | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/internal/decode/vorbis/decode.go#L140-L160 |
12,693 | EngoEngine/engo | axis.go | Value | func (a Axis) Value() float32 {
for _, pair := range a.Pairs {
v := pair.Value()
if v != AxisNeutral {
return v
}
}
return AxisNeutral
} | go | func (a Axis) Value() float32 {
for _, pair := range a.Pairs {
v := pair.Value()
if v != AxisNeutral {
return v
}
}
return AxisNeutral
} | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/axis.go#L12-L21 |
12,694 | EngoEngine/engo | axis.go | Value | func (keys AxisKeyPair) Value() float32 {
if Input.keys.Get(keys.Max).Down() {
return AxisMax
} else if Input.keys.Get(keys.Min).Down() {
return AxisMin
}
return AxisNeutral
} | go | func (keys AxisKeyPair) Value() float32 {
if Input.keys.Get(keys.Max).Down() {
return AxisMax
} else if Input.keys.Get(keys.Min).Down() {
return AxisMin
}
return AxisNeutral
} | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/axis.go#L35-L43 |
12,695 | EngoEngine/engo | axis.go | NewAxisMouse | func NewAxisMouse(d AxisMouseDirection) *AxisMouse {
old := Input.Mouse.Y
if d == AxisMouseHori {
old = Input.Mouse.X
}
return &AxisMouse{
direction: d,
old: old,
}
} | go | func NewAxisMouse(d AxisMouseDirection) *AxisMouse {
old := Input.Mouse.Y
if d == AxisMouseHori {
old = Input.Mouse.X
}
return &AxisMouse{
direction: d,
old: old,
}
} | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/axis.go#L66-L76 |
12,696 | EngoEngine/engo | axis.go | Value | func (am *AxisMouse) Value() float32 {
var diff float32
if am.direction == AxisMouseHori {
diff = (Input.Mouse.X - am.old + (ResizeXOffset / (2 * GetGlobalScale().X * CanvasScale())))
am.old = (Input.Mouse.X + (ResizeXOffset / (2 * GetGlobalScale().X * CanvasScale())))
} else {
diff = (Input.Mouse.Y - am.old + (ResizeYOffset / (2 * GetGlobalScale().Y * CanvasScale())))
am.old = (Input.Mouse.Y + (ResizeYOffset / (2 * GetGlobalScale().Y * CanvasScale())))
}
return diff
} | go | func (am *AxisMouse) Value() float32 {
var diff float32
if am.direction == AxisMouseHori {
diff = (Input.Mouse.X - am.old + (ResizeXOffset / (2 * GetGlobalScale().X * CanvasScale())))
am.old = (Input.Mouse.X + (ResizeXOffset / (2 * GetGlobalScale().X * CanvasScale())))
} else {
diff = (Input.Mouse.Y - am.old + (ResizeYOffset / (2 * GetGlobalScale().Y * CanvasScale())))
am.old = (Input.Mouse.Y + (ResizeYOffset / (2 * GetGlobalScale().Y * CanvasScale())))
}
return diff
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| // Value returns the delta of a mouse movement. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/axis.go#L79-L91 |
12,697 | EngoEngine/engo | demos/demoutils/utils.go | NewBackground | func NewBackground(world *ecs.World, width, height int, colorA, colorB color.Color) *Background {
rect := image.Rect(0, 0, width, height)
img := image.NewNRGBA(rect)
for i := rect.Min.X; i < rect.Max.X; i++ {
for j := rect.Min.Y; j < rect.Max.Y; j++ {
if i%40 > 20 {
if j%40 > 20 {
img.Set(i, j, colorA)
} else {
img.Set(i, j, colorB)
}
} else {
if j%40 > 20 {
img.Set(i, j, colorB)
} else {
img.Set(i, j, colorA)
}
}
}
}
bgTexture := common.NewImageObject(img)
bg := &Background{BasicEntity: ecs.NewBasic()}
bg.RenderComponent = common.RenderComponent{Drawable: common.NewTextureSingle(bgTexture)}
bg.SpaceComponent = common.SpaceComponent{
Position: engo.Point{0, 0},
Width: float32(width),
Height: float32(height),
}
for _, system := range world.Systems() {
switch sys := system.(type) {
case *common.RenderSystem:
sys.Add(&bg.BasicEntity, &bg.RenderComponent, &bg.SpaceComponent)
}
}
return bg
} | go | func NewBackground(world *ecs.World, width, height int, colorA, colorB color.Color) *Background {
rect := image.Rect(0, 0, width, height)
img := image.NewNRGBA(rect)
for i := rect.Min.X; i < rect.Max.X; i++ {
for j := rect.Min.Y; j < rect.Max.Y; j++ {
if i%40 > 20 {
if j%40 > 20 {
img.Set(i, j, colorA)
} else {
img.Set(i, j, colorB)
}
} else {
if j%40 > 20 {
img.Set(i, j, colorB)
} else {
img.Set(i, j, colorA)
}
}
}
}
bgTexture := common.NewImageObject(img)
bg := &Background{BasicEntity: ecs.NewBasic()}
bg.RenderComponent = common.RenderComponent{Drawable: common.NewTextureSingle(bgTexture)}
bg.SpaceComponent = common.SpaceComponent{
Position: engo.Point{0, 0},
Width: float32(width),
Height: float32(height),
}
for _, system := range world.Systems() {
switch sys := system.(type) {
case *common.RenderSystem:
sys.Add(&bg.BasicEntity, &bg.RenderComponent, &bg.SpaceComponent)
}
}
return bg
} | [
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| // NewBackground creates a background of colored tiles - might not be the most efficient way to do this
// It gets added to the world as well, so we won't return anything. | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/demos/demoutils/utils.go#L22-L62 |
12,698 | EngoEngine/engo | engo_mobile.go | openFile | func openFile(url string) (io.ReadCloser, error) {
usedUrl := url
if strings.HasPrefix(url, "assets/") {
usedUrl = usedUrl[7:]
}
return asset.Open(usedUrl)
} | go | func openFile(url string) (io.ReadCloser, error) {
usedUrl := url
if strings.HasPrefix(url, "assets/") {
usedUrl = usedUrl[7:]
}
return asset.Open(usedUrl)
} | [
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| // openFile is the mobile-specific way of opening a file | [
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| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_mobile.go#L202-L209 |
12,699 | EngoEngine/engo | engo_mobile_bind.go | RunPreparation | func RunPreparation(defaultScene Scene) {
windowWidth = float32(opts.MobileWidth)
canvasWidth = float32(opts.MobileWidth)
windowHeight = float32(opts.MobileHeight)
canvasHeight = float32(opts.MobileHeight)
ResizeXOffset = gameWidth - canvasWidth
ResizeYOffset = gameHeight - canvasHeight
Gl.Viewport(0, 0, opts.MobileWidth, opts.MobileHeight)
Time = NewClock()
SetScene(defaultScene, false)
} | go | func RunPreparation(defaultScene Scene) {
windowWidth = float32(opts.MobileWidth)
canvasWidth = float32(opts.MobileWidth)
windowHeight = float32(opts.MobileHeight)
canvasHeight = float32(opts.MobileHeight)
ResizeXOffset = gameWidth - canvasWidth
ResizeYOffset = gameHeight - canvasHeight
Gl.Viewport(0, 0, opts.MobileWidth, opts.MobileHeight)
Time = NewClock()
SetScene(defaultScene, false)
} | [
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"}"
]
| // RunPreparation is called only once, and is called automatically when calling Open
// It is only here for benchmarking in combination with OpenHeadlessNoRun | [
"RunPreparation",
"is",
"called",
"only",
"once",
"and",
"is",
"called",
"automatically",
"when",
"calling",
"Open",
"It",
"is",
"only",
"here",
"for",
"benchmarking",
"in",
"combination",
"with",
"OpenHeadlessNoRun"
]
| 6f88a7379a25d81e976cf6e86ea3617f3b480b1a | https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_mobile_bind.go#L86-L98 |
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