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12,700
EngoEngine/engo
engo_mobile_bind.go
RunIteration
func RunIteration() { runtime.LockOSThread() defer runtime.UnlockOSThread() select { case drawEvent <- struct{}{}: for { select { case <-worker.WorkAvailable(): worker.DoWork() case <-drawDone: return } } case <-time.After(500 * time.Millisecond): return } }
go
func RunIteration() { runtime.LockOSThread() defer runtime.UnlockOSThread() select { case drawEvent <- struct{}{}: for { select { case <-worker.WorkAvailable(): worker.DoWork() case <-drawDone: return } } case <-time.After(500 * time.Millisecond): return } }
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// RunIteration runs every time android calls to update the screen
[ "RunIteration", "runs", "every", "time", "android", "calls", "to", "update", "the", "screen" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_mobile_bind.go#L101-L118
12,701
EngoEngine/engo
engo_mobile_bind.go
mobileDraw
func mobileDraw(defaultScene Scene) { if !initalized { var ctx mgl.Context ctx, worker = mgl.NewContext() Gl = gl.NewContext(ctx) } <-drawEvent defer func() { drawDone <- struct{}{} }() if !initalized { RunPreparation(defaultScene) ticker = time.NewTicker(time.Duration(int(time.Second) / opts.FPSLimit)) initalized = true } select { case <-ticker.C: case <-resetLoopTicker: ticker.Stop() ticker = time.NewTicker(time.Duration(int(time.Second) / opts.FPSLimit)) } Time.Tick() if !opts.HeadlessMode { Input.update() } // Then update the world and all Systems currentUpdater.Update(Time.Delta()) Input.Mouse.Action = Neutral }
go
func mobileDraw(defaultScene Scene) { if !initalized { var ctx mgl.Context ctx, worker = mgl.NewContext() Gl = gl.NewContext(ctx) } <-drawEvent defer func() { drawDone <- struct{}{} }() if !initalized { RunPreparation(defaultScene) ticker = time.NewTicker(time.Duration(int(time.Second) / opts.FPSLimit)) initalized = true } select { case <-ticker.C: case <-resetLoopTicker: ticker.Stop() ticker = time.NewTicker(time.Duration(int(time.Second) / opts.FPSLimit)) } Time.Tick() if !opts.HeadlessMode { Input.update() } // Then update the world and all Systems currentUpdater.Update(Time.Delta()) Input.Mouse.Action = Neutral }
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// mobileDraw runs once per frame. RunIteration for the other backends
[ "mobileDraw", "runs", "once", "per", "frame", ".", "RunIteration", "for", "the", "other", "backends" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_mobile_bind.go#L139-L169
12,702
EngoEngine/engo
common/animation.go
NewAnimationComponent
func NewAnimationComponent(drawables []Drawable, rate float32) AnimationComponent { return AnimationComponent{ Animations: make(map[string]*Animation), Drawables: drawables, Rate: rate, } }
go
func NewAnimationComponent(drawables []Drawable, rate float32) AnimationComponent { return AnimationComponent{ Animations: make(map[string]*Animation), Drawables: drawables, Rate: rate, } }
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// NewAnimationComponent creates an AnimationComponent containing all given // drawables. Animations will be played using the given rate.
[ "NewAnimationComponent", "creates", "an", "AnimationComponent", "containing", "all", "given", "drawables", ".", "Animations", "will", "be", "played", "using", "the", "given", "rate", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L30-L36
12,703
EngoEngine/engo
common/animation.go
SelectAnimationByName
func (ac *AnimationComponent) SelectAnimationByName(name string) { ac.CurrentAnimation = ac.Animations[name] ac.index = 0 }
go
func (ac *AnimationComponent) SelectAnimationByName(name string) { ac.CurrentAnimation = ac.Animations[name] ac.index = 0 }
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// SelectAnimationByName sets the current animation. The name must be // registered.
[ "SelectAnimationByName", "sets", "the", "current", "animation", ".", "The", "name", "must", "be", "registered", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L40-L43
12,704
EngoEngine/engo
common/animation.go
SelectAnimationByAction
func (ac *AnimationComponent) SelectAnimationByAction(action *Animation) { ac.CurrentAnimation = action ac.index = 0 }
go
func (ac *AnimationComponent) SelectAnimationByAction(action *Animation) { ac.CurrentAnimation = action ac.index = 0 }
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// SelectAnimationByAction sets the current animation. // An nil action value selects the default animation.
[ "SelectAnimationByAction", "sets", "the", "current", "animation", ".", "An", "nil", "action", "value", "selects", "the", "default", "animation", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L47-L50
12,705
EngoEngine/engo
common/animation.go
AddDefaultAnimation
func (ac *AnimationComponent) AddDefaultAnimation(action *Animation) { ac.AddAnimation(action) ac.def = action }
go
func (ac *AnimationComponent) AddDefaultAnimation(action *Animation) { ac.AddAnimation(action) ac.def = action }
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// AddDefaultAnimation adds an animation which is used when no other animation is playing.
[ "AddDefaultAnimation", "adds", "an", "animation", "which", "is", "used", "when", "no", "other", "animation", "is", "playing", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L53-L56
12,706
EngoEngine/engo
common/animation.go
AddAnimation
func (ac *AnimationComponent) AddAnimation(action *Animation) { ac.Animations[action.Name] = action }
go
func (ac *AnimationComponent) AddAnimation(action *Animation) { ac.Animations[action.Name] = action }
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// AddAnimation registers an animation under its name, making it available // through SelectAnimationByName.
[ "AddAnimation", "registers", "an", "animation", "under", "its", "name", "making", "it", "available", "through", "SelectAnimationByName", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L60-L62
12,707
EngoEngine/engo
common/animation.go
AddAnimations
func (ac *AnimationComponent) AddAnimations(actions []*Animation) { for _, action := range actions { ac.AddAnimation(action) } }
go
func (ac *AnimationComponent) AddAnimations(actions []*Animation) { for _, action := range actions { ac.AddAnimation(action) } }
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// AddAnimations registers all given animations.
[ "AddAnimations", "registers", "all", "given", "animations", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L65-L69
12,708
EngoEngine/engo
common/animation.go
Cell
func (ac *AnimationComponent) Cell() Drawable { if len(ac.CurrentAnimation.Frames) == 0 { log.Println("No frame data for this animation. Selecting zeroth drawable. If this is incorrect, add an action to the animation.") return ac.Drawables[0] } idx := ac.CurrentAnimation.Frames[ac.index] return ac.Drawables[idx] }
go
func (ac *AnimationComponent) Cell() Drawable { if len(ac.CurrentAnimation.Frames) == 0 { log.Println("No frame data for this animation. Selecting zeroth drawable. If this is incorrect, add an action to the animation.") return ac.Drawables[0] } idx := ac.CurrentAnimation.Frames[ac.index] return ac.Drawables[idx] }
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// Cell returns the drawable for the current frame.
[ "Cell", "returns", "the", "drawable", "for", "the", "current", "frame", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L72-L80
12,709
EngoEngine/engo
common/animation.go
NextFrame
func (ac *AnimationComponent) NextFrame() { if len(ac.CurrentAnimation.Frames) == 0 { log.Println("No frame data for this animation") return } ac.index++ ac.change = 0 if ac.index >= len(ac.CurrentAnimation.Frames) { ac.index = 0 if !ac.CurrentAnimation.Loop { ac.CurrentAnimation = nil return } } }
go
func (ac *AnimationComponent) NextFrame() { if len(ac.CurrentAnimation.Frames) == 0 { log.Println("No frame data for this animation") return } ac.index++ ac.change = 0 if ac.index >= len(ac.CurrentAnimation.Frames) { ac.index = 0 if !ac.CurrentAnimation.Loop { ac.CurrentAnimation = nil return } } }
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// NextFrame advances the current animation by one frame.
[ "NextFrame", "advances", "the", "current", "animation", "by", "one", "frame", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L83-L99
12,710
EngoEngine/engo
common/animation.go
Add
func (a *AnimationSystem) Add(basic *ecs.BasicEntity, anim *AnimationComponent, render *RenderComponent) { if a.entities == nil { a.entities = make(map[uint64]animationEntity) } a.entities[basic.ID()] = animationEntity{anim, render} }
go
func (a *AnimationSystem) Add(basic *ecs.BasicEntity, anim *AnimationComponent, render *RenderComponent) { if a.entities == nil { a.entities = make(map[uint64]animationEntity) } a.entities[basic.ID()] = animationEntity{anim, render} }
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// Add starts tracking the given entity.
[ "Add", "starts", "tracking", "the", "given", "entity", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L112-L117
12,711
EngoEngine/engo
common/animation.go
AddByInterface
func (a *AnimationSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Animationable) a.Add(o.GetBasicEntity(), o.GetAnimationComponent(), o.GetRenderComponent()) }
go
func (a *AnimationSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Animationable) a.Add(o.GetBasicEntity(), o.GetAnimationComponent(), o.GetRenderComponent()) }
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// AddByInterface Allows an Entity to be added directly using the Animtionable interface. which every entity containing the BasicEntity,AnimationComponent,and RenderComponent anonymously, automatically satisfies.
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6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L120-L123
12,712
EngoEngine/engo
common/animation.go
Remove
func (a *AnimationSystem) Remove(basic ecs.BasicEntity) { if a.entities != nil { delete(a.entities, basic.ID()) } }
go
func (a *AnimationSystem) Remove(basic ecs.BasicEntity) { if a.entities != nil { delete(a.entities, basic.ID()) } }
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// Remove stops tracking the given entity.
[ "Remove", "stops", "tracking", "the", "given", "entity", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L126-L130
12,713
EngoEngine/engo
common/animation.go
Update
func (a *AnimationSystem) Update(dt float32) { for _, e := range a.entities { if e.AnimationComponent.CurrentAnimation == nil { if e.AnimationComponent.def == nil { continue } e.AnimationComponent.SelectAnimationByAction(e.AnimationComponent.def) } e.AnimationComponent.change += dt if e.AnimationComponent.change >= e.AnimationComponent.Rate { e.RenderComponent.Drawable = e.AnimationComponent.Cell() e.AnimationComponent.NextFrame() } } }
go
func (a *AnimationSystem) Update(dt float32) { for _, e := range a.entities { if e.AnimationComponent.CurrentAnimation == nil { if e.AnimationComponent.def == nil { continue } e.AnimationComponent.SelectAnimationByAction(e.AnimationComponent.def) } e.AnimationComponent.change += dt if e.AnimationComponent.change >= e.AnimationComponent.Rate { e.RenderComponent.Drawable = e.AnimationComponent.Cell() e.AnimationComponent.NextFrame() } } }
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// Update advances the animations of all tracked entities.
[ "Update", "advances", "the", "animations", "of", "all", "tracked", "entities", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/animation.go#L133-L148
12,714
EngoEngine/engo
engo_vulkan.go
SetTitle
func SetTitle(title string) { if opts.HeadlessMode { log.Println("Title set to:", title) } else { Window.SetTitle(title) } }
go
func SetTitle(title string) { if opts.HeadlessMode { log.Println("Title set to:", title) } else { Window.SetTitle(title) } }
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// SetTitle sets the title of the window
[ "SetTitle", "sets", "the", "title", "of", "the", "window" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_vulkan.go#L209-L215
12,715
EngoEngine/engo
quadtree.go
NewQuadtree
func NewQuadtree(bounds AABB, usePool bool, maxObjects int) *Quadtree { qt := &Quadtree{MaxObjects: maxObjects, usePool: usePool} qt.root = qt.newNode(bounds, 0) qt.MaxLevels = calcMaxLevel(aabbWidth(bounds), aabbHeight(bounds)) return qt }
go
func NewQuadtree(bounds AABB, usePool bool, maxObjects int) *Quadtree { qt := &Quadtree{MaxObjects: maxObjects, usePool: usePool} qt.root = qt.newNode(bounds, 0) qt.MaxLevels = calcMaxLevel(aabbWidth(bounds), aabbHeight(bounds)) return qt }
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// NewQuadtree creates a new quadtree for the given bounds. // When setting usePool to true, the internal values will be taken from a sync.Pool which reduces the allocation overhead. // maxObjects tells the tree how many objects should be stored within a level before the quadtree cell is split.
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6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L108-L113
12,716
EngoEngine/engo
quadtree.go
Destroy
func (qt *Quadtree) Destroy() { qt.freeQuadtreeNode(qt.root) qt.root = nil }
go
func (qt *Quadtree) Destroy() { qt.freeQuadtreeNode(qt.root) qt.root = nil }
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// Destroy frees the nodes if the Quadtree uses the node pool
[ "Destroy", "frees", "the", "nodes", "if", "the", "Quadtree", "uses", "the", "node", "pool" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L116-L119
12,717
EngoEngine/engo
quadtree.go
split
func (qt *quadtreeNode) split() { if qt.hasNodes { return } qt.hasNodes = true nextLevel := qt.Level + 1 subWidth := aabbWidth(qt.Bounds) / 2 subHeight := aabbHeight(qt.Bounds) / 2 x := qt.Bounds.Min.X y := qt.Bounds.Min.Y //top right node (0) qt.Nodes[0] = qt.Tree.newNode(aabbRect(x+subWidth, y, subWidth, subHeight), nextLevel) //top left node (1) qt.Nodes[1] = qt.Tree.newNode(aabbRect(x, y, subWidth, subHeight), nextLevel) //bottom left node (2) qt.Nodes[2] = qt.Tree.newNode(aabbRect(x, y+subHeight, subWidth, subHeight), nextLevel) //bottom right node (3) qt.Nodes[3] = qt.Tree.newNode(aabbRect(x+subWidth, y+subHeight, subWidth, subHeight), nextLevel) }
go
func (qt *quadtreeNode) split() { if qt.hasNodes { return } qt.hasNodes = true nextLevel := qt.Level + 1 subWidth := aabbWidth(qt.Bounds) / 2 subHeight := aabbHeight(qt.Bounds) / 2 x := qt.Bounds.Min.X y := qt.Bounds.Min.Y //top right node (0) qt.Nodes[0] = qt.Tree.newNode(aabbRect(x+subWidth, y, subWidth, subHeight), nextLevel) //top left node (1) qt.Nodes[1] = qt.Tree.newNode(aabbRect(x, y, subWidth, subHeight), nextLevel) //bottom left node (2) qt.Nodes[2] = qt.Tree.newNode(aabbRect(x, y+subHeight, subWidth, subHeight), nextLevel) //bottom right node (3) qt.Nodes[3] = qt.Tree.newNode(aabbRect(x+subWidth, y+subHeight, subWidth, subHeight), nextLevel) }
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// split - split the node into 4 subnodes
[ "split", "-", "split", "the", "node", "into", "4", "subnodes" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L174-L197
12,718
EngoEngine/engo
quadtree.go
Insert
func (qt *Quadtree) Insert(item AABBer) { qt.Total++ pRect := item.AABB() qt.root.Insert(qt.newQuadtreeNodeData(item, pRect)) }
go
func (qt *Quadtree) Insert(item AABBer) { qt.Total++ pRect := item.AABB() qt.root.Insert(qt.newQuadtreeNodeData(item, pRect)) }
[ "func", "(", "qt", "*", "Quadtree", ")", "Insert", "(", "item", "AABBer", ")", "{", "qt", ".", "Total", "++", "\n", "pRect", ":=", "item", ".", "AABB", "(", ")", "\n", "qt", ".", "root", ".", "Insert", "(", "qt", ".", "newQuadtreeNodeData", "(", "item", ",", "pRect", ")", ")", "\n", "}" ]
// Insert inserts the given item to the quadtree
[ "Insert", "inserts", "the", "given", "item", "to", "the", "quadtree" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L247-L251
12,719
EngoEngine/engo
quadtree.go
Remove
func (qt *Quadtree) Remove(item AABBer) { bounds := item.AABB() qt.root.Remove(item, bounds) }
go
func (qt *Quadtree) Remove(item AABBer) { bounds := item.AABB() qt.root.Remove(item, bounds) }
[ "func", "(", "qt", "*", "Quadtree", ")", "Remove", "(", "item", "AABBer", ")", "{", "bounds", ":=", "item", ".", "AABB", "(", ")", "\n", "qt", ".", "root", ".", "Remove", "(", "item", ",", "bounds", ")", "\n", "}" ]
// Remove removes the given item from the quadtree
[ "Remove", "removes", "the", "given", "item", "from", "the", "quadtree" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L307-L310
12,720
EngoEngine/engo
quadtree.go
Retrieve
func (qt *quadtreeNode) Retrieve(pRect AABB) []AABBer { index := qt.getIndex(pRect) // Array with all detected objects result := make([]AABBer, len(qt.Objects)) for i, o := range qt.Objects { result[i] = o.Value } //if we have subnodes ... if qt.hasNodes { //if pRect fits into a subnode .. if index != -1 { result = append(result, qt.Nodes[index].Retrieve(pRect)...) } else { //if pRect does not fit into a subnode, check it against all subnodes for i := 0; i < 4; i++ { result = append(result, qt.Nodes[i].Retrieve(pRect)...) } } } return result }
go
func (qt *quadtreeNode) Retrieve(pRect AABB) []AABBer { index := qt.getIndex(pRect) // Array with all detected objects result := make([]AABBer, len(qt.Objects)) for i, o := range qt.Objects { result[i] = o.Value } //if we have subnodes ... if qt.hasNodes { //if pRect fits into a subnode .. if index != -1 { result = append(result, qt.Nodes[index].Retrieve(pRect)...) } else { //if pRect does not fit into a subnode, check it against all subnodes for i := 0; i < 4; i++ { result = append(result, qt.Nodes[i].Retrieve(pRect)...) } } } return result }
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// Retrieve returns all objects that could collide with the given bounding box
[ "Retrieve", "returns", "all", "objects", "that", "could", "collide", "with", "the", "given", "bounding", "box" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L313-L337
12,721
EngoEngine/engo
quadtree.go
Retrieve
func (qt *Quadtree) Retrieve(find AABB, filter func(aabb AABBer) bool) []AABBer { var foundIntersections []AABBer potentials := qt.root.Retrieve(find) for _, p := range potentials { if aabbOverlaps(find, p.AABB()) && (filter == nil || filter(p)) { foundIntersections = append(foundIntersections, p) } } return foundIntersections }
go
func (qt *Quadtree) Retrieve(find AABB, filter func(aabb AABBer) bool) []AABBer { var foundIntersections []AABBer potentials := qt.root.Retrieve(find) for _, p := range potentials { if aabbOverlaps(find, p.AABB()) && (filter == nil || filter(p)) { foundIntersections = append(foundIntersections, p) } } return foundIntersections }
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// Retrieve returns all objects that could collide with the given bounding box and passing the given filter function.
[ "Retrieve", "returns", "all", "objects", "that", "could", "collide", "with", "the", "given", "bounding", "box", "and", "passing", "the", "given", "filter", "function", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L340-L351
12,722
EngoEngine/engo
quadtree.go
Clear
func (qt *Quadtree) Clear() { bounds := qt.root.Bounds qt.freeQuadtreeNode(qt.root) qt.root = qt.newNode(bounds, 0) qt.Total = 0 }
go
func (qt *Quadtree) Clear() { bounds := qt.root.Bounds qt.freeQuadtreeNode(qt.root) qt.root = qt.newNode(bounds, 0) qt.Total = 0 }
[ "func", "(", "qt", "*", "Quadtree", ")", "Clear", "(", ")", "{", "bounds", ":=", "qt", ".", "root", ".", "Bounds", "\n", "qt", ".", "freeQuadtreeNode", "(", "qt", ".", "root", ")", "\n", "qt", ".", "root", "=", "qt", ".", "newNode", "(", "bounds", ",", "0", ")", "\n", "qt", ".", "Total", "=", "0", "\n", "}" ]
//Clear removes all items from the quadtree
[ "Clear", "removes", "all", "items", "from", "the", "quadtree" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/quadtree.go#L354-L359
12,723
EngoEngine/engo
common/fps.go
New
func (f *FPSSystem) New(w *ecs.World) { if f.Display { if err := engo.Files.LoadReaderData("gomonobold_fps.ttf", bytes.NewReader(gomonobold.TTF)); err != nil { panic("unable to load gomonobold.ttf for the fps system! Error was: " + err.Error()) } f.fnt = &Font{ URL: "gomonobold_fps.ttf", FG: color.White, BG: color.Black, Size: 32, } if err := f.fnt.CreatePreloaded(); err != nil { panic("unable to create gomonobold.ttf for the fps system! Error was: " + err.Error()) } txt := Text{ Font: f.fnt, Text: "Hello world!", } b := ecs.NewBasic() f.entity.BasicEntity = &b f.entity.RenderComponent = &RenderComponent{ Drawable: txt, } f.entity.RenderComponent.SetShader(HUDShader) f.entity.RenderComponent.SetZIndex(1000) f.entity.SpaceComponent = &SpaceComponent{} for _, system := range w.Systems() { switch sys := system.(type) { case *RenderSystem: sys.Add(f.entity.BasicEntity, f.entity.RenderComponent, f.entity.SpaceComponent) } } } }
go
func (f *FPSSystem) New(w *ecs.World) { if f.Display { if err := engo.Files.LoadReaderData("gomonobold_fps.ttf", bytes.NewReader(gomonobold.TTF)); err != nil { panic("unable to load gomonobold.ttf for the fps system! Error was: " + err.Error()) } f.fnt = &Font{ URL: "gomonobold_fps.ttf", FG: color.White, BG: color.Black, Size: 32, } if err := f.fnt.CreatePreloaded(); err != nil { panic("unable to create gomonobold.ttf for the fps system! Error was: " + err.Error()) } txt := Text{ Font: f.fnt, Text: "Hello world!", } b := ecs.NewBasic() f.entity.BasicEntity = &b f.entity.RenderComponent = &RenderComponent{ Drawable: txt, } f.entity.RenderComponent.SetShader(HUDShader) f.entity.RenderComponent.SetZIndex(1000) f.entity.SpaceComponent = &SpaceComponent{} for _, system := range w.Systems() { switch sys := system.(type) { case *RenderSystem: sys.Add(f.entity.BasicEntity, f.entity.RenderComponent, f.entity.SpaceComponent) } } } }
[ "func", "(", "f", "*", "FPSSystem", ")", "New", "(", "w", "*", "ecs", ".", "World", ")", "{", "if", "f", ".", "Display", "{", "if", "err", ":=", "engo", ".", "Files", ".", "LoadReaderData", "(", "\"", "\"", ",", "bytes", ".", "NewReader", "(", "gomonobold", ".", "TTF", ")", ")", ";", "err", "!=", "nil", "{", "panic", "(", "\"", "\"", "+", "err", ".", "Error", "(", ")", ")", "\n", "}", "\n", "f", ".", "fnt", "=", "&", "Font", "{", "URL", ":", "\"", "\"", ",", "FG", ":", "color", ".", "White", ",", "BG", ":", "color", ".", "Black", ",", "Size", ":", "32", ",", "}", "\n", "if", "err", ":=", "f", ".", "fnt", ".", "CreatePreloaded", "(", ")", ";", "err", "!=", "nil", "{", "panic", "(", "\"", "\"", "+", "err", ".", "Error", "(", ")", ")", "\n", "}", "\n", "txt", ":=", "Text", "{", "Font", ":", "f", ".", "fnt", ",", "Text", ":", "\"", "\"", ",", "}", "\n", "b", ":=", "ecs", ".", "NewBasic", "(", ")", "\n", "f", ".", "entity", ".", "BasicEntity", "=", "&", "b", "\n", "f", ".", "entity", ".", "RenderComponent", "=", "&", "RenderComponent", "{", "Drawable", ":", "txt", ",", "}", "\n", "f", ".", "entity", ".", "RenderComponent", ".", "SetShader", "(", "HUDShader", ")", "\n", "f", ".", "entity", ".", "RenderComponent", ".", "SetZIndex", "(", "1000", ")", "\n", "f", ".", "entity", ".", "SpaceComponent", "=", "&", "SpaceComponent", "{", "}", "\n", "for", "_", ",", "system", ":=", "range", "w", ".", "Systems", "(", ")", "{", "switch", "sys", ":=", "system", ".", "(", "type", ")", "{", "case", "*", "RenderSystem", ":", "sys", ".", "Add", "(", "f", ".", "entity", ".", "BasicEntity", ",", "f", ".", "entity", ".", "RenderComponent", ",", "f", ".", "entity", ".", "SpaceComponent", ")", "\n", "}", "\n", "}", "\n", "}", "\n", "}" ]
// New is called when FPSSystem is added to the world
[ "New", "is", "called", "when", "FPSSystem", "is", "added", "to", "the", "world" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/fps.go#L29-L62
12,724
EngoEngine/engo
common/fps.go
Update
func (f *FPSSystem) Update(dt float32) { f.elapsed += dt f.frames += 1 text := "FPS: " + strconv.FormatFloat(float64(f.frames/f.elapsed), 'G', 5, 32) if f.elapsed >= 1 { if f.Display { f.entity.Drawable = Text{ Font: f.fnt, Text: text, } } if f.Terminal { log.Println(text) } f.frames = 0 f.elapsed -= 1 } }
go
func (f *FPSSystem) Update(dt float32) { f.elapsed += dt f.frames += 1 text := "FPS: " + strconv.FormatFloat(float64(f.frames/f.elapsed), 'G', 5, 32) if f.elapsed >= 1 { if f.Display { f.entity.Drawable = Text{ Font: f.fnt, Text: text, } } if f.Terminal { log.Println(text) } f.frames = 0 f.elapsed -= 1 } }
[ "func", "(", "f", "*", "FPSSystem", ")", "Update", "(", "dt", "float32", ")", "{", "f", ".", "elapsed", "+=", "dt", "\n", "f", ".", "frames", "+=", "1", "\n", "text", ":=", "\"", "\"", "+", "strconv", ".", "FormatFloat", "(", "float64", "(", "f", ".", "frames", "/", "f", ".", "elapsed", ")", ",", "'G'", ",", "5", ",", "32", ")", "\n", "if", "f", ".", "elapsed", ">=", "1", "{", "if", "f", ".", "Display", "{", "f", ".", "entity", ".", "Drawable", "=", "Text", "{", "Font", ":", "f", ".", "fnt", ",", "Text", ":", "text", ",", "}", "\n", "}", "\n", "if", "f", ".", "Terminal", "{", "log", ".", "Println", "(", "text", ")", "\n", "}", "\n", "f", ".", "frames", "=", "0", "\n", "f", ".", "elapsed", "-=", "1", "\n", "}", "\n", "}" ]
// Update changes the dipslayed text and prints to the terminal every second // to report the FPS
[ "Update", "changes", "the", "dipslayed", "text", "and", "prints", "to", "the", "terminal", "every", "second", "to", "report", "the", "FPS" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/fps.go#L72-L89
12,725
EngoEngine/engo
common/tmx_filetype.go
Load
func (t *tmxLoader) Load(url string, data io.Reader) error { lvl, err := createLevelFromTmx(data, url) if err != nil { return err } t.levels[url] = TMXResource{Level: lvl, url: url} return nil }
go
func (t *tmxLoader) Load(url string, data io.Reader) error { lvl, err := createLevelFromTmx(data, url) if err != nil { return err } t.levels[url] = TMXResource{Level: lvl, url: url} return nil }
[ "func", "(", "t", "*", "tmxLoader", ")", "Load", "(", "url", "string", ",", "data", "io", ".", "Reader", ")", "error", "{", "lvl", ",", "err", ":=", "createLevelFromTmx", "(", "data", ",", "url", ")", "\n", "if", "err", "!=", "nil", "{", "return", "err", "\n", "}", "\n\n", "t", ".", "levels", "[", "url", "]", "=", "TMXResource", "{", "Level", ":", "lvl", ",", "url", ":", "url", "}", "\n", "return", "nil", "\n", "}" ]
// Load will load the tmx file and any other image resources that are needed
[ "Load", "will", "load", "the", "tmx", "file", "and", "any", "other", "image", "resources", "that", "are", "needed" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/tmx_filetype.go#L29-L37
12,726
EngoEngine/engo
common/tmx_filetype.go
Unload
func (t *tmxLoader) Unload(url string) error { delete(t.levels, url) return nil }
go
func (t *tmxLoader) Unload(url string) error { delete(t.levels, url) return nil }
[ "func", "(", "t", "*", "tmxLoader", ")", "Unload", "(", "url", "string", ")", "error", "{", "delete", "(", "t", ".", "levels", ",", "url", ")", "\n", "return", "nil", "\n", "}" ]
// Unload removes the preloaded level from the cache
[ "Unload", "removes", "the", "preloaded", "level", "from", "the", "cache" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/tmx_filetype.go#L40-L43
12,727
EngoEngine/engo
common/tmx_filetype.go
Resource
func (t *tmxLoader) Resource(url string) (engo.Resource, error) { tmx, ok := t.levels[url] if !ok { return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url) } return tmx, nil }
go
func (t *tmxLoader) Resource(url string) (engo.Resource, error) { tmx, ok := t.levels[url] if !ok { return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url) } return tmx, nil }
[ "func", "(", "t", "*", "tmxLoader", ")", "Resource", "(", "url", "string", ")", "(", "engo", ".", "Resource", ",", "error", ")", "{", "tmx", ",", "ok", ":=", "t", ".", "levels", "[", "url", "]", "\n", "if", "!", "ok", "{", "return", "nil", ",", "fmt", ".", "Errorf", "(", "\"", "\"", ",", "url", ")", "\n", "}", "\n\n", "return", "tmx", ",", "nil", "\n", "}" ]
// Resource retrieves and returns the preloaded level of type 'TMXResource'
[ "Resource", "retrieves", "and", "returns", "the", "preloaded", "level", "of", "type", "TMXResource" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/tmx_filetype.go#L46-L53
12,728
EngoEngine/engo
common/level.go
Bounds
func (l *Level) Bounds() engo.AABB { switch l.Orientation { case orth: return engo.AABB{ Min: l.screenPoint(engo.Point{X: 0, Y: 0}), Max: l.screenPoint(engo.Point{X: float32(l.width), Y: float32(l.height)}), } case iso: xMin := l.screenPoint(engo.Point{X: 0, Y: float32(l.height)}).X + float32(l.TileWidth)/2 xMax := l.screenPoint(engo.Point{X: float32(l.width), Y: 0}).X + float32(l.TileWidth)/2 yMin := l.screenPoint(engo.Point{X: 0, Y: 0}).Y yMax := l.screenPoint(engo.Point{X: float32(l.width), Y: float32(l.height)}).Y + float32(l.TileHeight)/2 return engo.AABB{ Min: engo.Point{X: xMin, Y: yMin}, Max: engo.Point{X: xMax, Y: yMax}, } } return engo.AABB{} }
go
func (l *Level) Bounds() engo.AABB { switch l.Orientation { case orth: return engo.AABB{ Min: l.screenPoint(engo.Point{X: 0, Y: 0}), Max: l.screenPoint(engo.Point{X: float32(l.width), Y: float32(l.height)}), } case iso: xMin := l.screenPoint(engo.Point{X: 0, Y: float32(l.height)}).X + float32(l.TileWidth)/2 xMax := l.screenPoint(engo.Point{X: float32(l.width), Y: 0}).X + float32(l.TileWidth)/2 yMin := l.screenPoint(engo.Point{X: 0, Y: 0}).Y yMax := l.screenPoint(engo.Point{X: float32(l.width), Y: float32(l.height)}).Y + float32(l.TileHeight)/2 return engo.AABB{ Min: engo.Point{X: xMin, Y: yMin}, Max: engo.Point{X: xMax, Y: yMax}, } } return engo.AABB{} }
[ "func", "(", "l", "*", "Level", ")", "Bounds", "(", ")", "engo", ".", "AABB", "{", "switch", "l", ".", "Orientation", "{", "case", "orth", ":", "return", "engo", ".", "AABB", "{", "Min", ":", "l", ".", "screenPoint", "(", "engo", ".", "Point", "{", "X", ":", "0", ",", "Y", ":", "0", "}", ")", ",", "Max", ":", "l", ".", "screenPoint", "(", "engo", ".", "Point", "{", "X", ":", "float32", "(", "l", ".", "width", ")", ",", "Y", ":", "float32", "(", "l", ".", "height", ")", "}", ")", ",", "}", "\n", "case", "iso", ":", "xMin", ":=", "l", ".", "screenPoint", "(", "engo", ".", "Point", "{", "X", ":", "0", ",", "Y", ":", "float32", "(", "l", ".", "height", ")", "}", ")", ".", "X", "+", "float32", "(", "l", ".", "TileWidth", ")", "/", "2", "\n", "xMax", ":=", "l", ".", "screenPoint", "(", "engo", ".", "Point", "{", "X", ":", "float32", "(", "l", ".", "width", ")", ",", "Y", ":", "0", "}", ")", ".", "X", "+", "float32", "(", "l", ".", "TileWidth", ")", "/", "2", "\n", "yMin", ":=", "l", ".", "screenPoint", "(", "engo", ".", "Point", "{", "X", ":", "0", ",", "Y", ":", "0", "}", ")", ".", "Y", "\n", "yMax", ":=", "l", ".", "screenPoint", "(", "engo", ".", "Point", "{", "X", ":", "float32", "(", "l", ".", "width", ")", ",", "Y", ":", "float32", "(", "l", ".", "height", ")", "}", ")", ".", "Y", "+", "float32", "(", "l", ".", "TileHeight", ")", "/", "2", "\n", "return", "engo", ".", "AABB", "{", "Min", ":", "engo", ".", "Point", "{", "X", ":", "xMin", ",", "Y", ":", "yMin", "}", ",", "Max", ":", "engo", ".", "Point", "{", "X", ":", "xMax", ",", "Y", ":", "yMax", "}", ",", "}", "\n", "}", "\n", "return", "engo", ".", "AABB", "{", "}", "\n", "}" ]
// Bounds returns the level boundaries as an engo.AABB object
[ "Bounds", "returns", "the", "level", "boundaries", "as", "an", "engo", ".", "AABB", "object" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/level.go#L176-L194
12,729
EngoEngine/engo
common/level.go
mapPoint
func (l *Level) mapPoint(screenPt engo.Point) engo.Point { switch l.Orientation { case orth: screenPt.Multiply(engo.Point{X: 1 / float32(l.TileWidth), Y: 1 / float32(l.TileHeight)}) return screenPt case iso: return engo.Point{ X: (screenPt.X / float32(l.TileWidth)) + (screenPt.Y / float32(l.TileHeight)), Y: (screenPt.Y / float32(l.TileHeight)) - (screenPt.X / float32(l.TileWidth)), } } return engo.Point{X: 0, Y: 0} }
go
func (l *Level) mapPoint(screenPt engo.Point) engo.Point { switch l.Orientation { case orth: screenPt.Multiply(engo.Point{X: 1 / float32(l.TileWidth), Y: 1 / float32(l.TileHeight)}) return screenPt case iso: return engo.Point{ X: (screenPt.X / float32(l.TileWidth)) + (screenPt.Y / float32(l.TileHeight)), Y: (screenPt.Y / float32(l.TileHeight)) - (screenPt.X / float32(l.TileWidth)), } } return engo.Point{X: 0, Y: 0} }
[ "func", "(", "l", "*", "Level", ")", "mapPoint", "(", "screenPt", "engo", ".", "Point", ")", "engo", ".", "Point", "{", "switch", "l", ".", "Orientation", "{", "case", "orth", ":", "screenPt", ".", "Multiply", "(", "engo", ".", "Point", "{", "X", ":", "1", "/", "float32", "(", "l", ".", "TileWidth", ")", ",", "Y", ":", "1", "/", "float32", "(", "l", ".", "TileHeight", ")", "}", ")", "\n", "return", "screenPt", "\n", "case", "iso", ":", "return", "engo", ".", "Point", "{", "X", ":", "(", "screenPt", ".", "X", "/", "float32", "(", "l", ".", "TileWidth", ")", ")", "+", "(", "screenPt", ".", "Y", "/", "float32", "(", "l", ".", "TileHeight", ")", ")", ",", "Y", ":", "(", "screenPt", ".", "Y", "/", "float32", "(", "l", ".", "TileHeight", ")", ")", "-", "(", "screenPt", ".", "X", "/", "float32", "(", "l", ".", "TileWidth", ")", ")", ",", "}", "\n", "}", "\n", "return", "engo", ".", "Point", "{", "X", ":", "0", ",", "Y", ":", "0", "}", "\n", "}" ]
// mapPoint returns the map point of the passed in screen point
[ "mapPoint", "returns", "the", "map", "point", "of", "the", "passed", "in", "screen", "point" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/level.go#L197-L209
12,730
EngoEngine/engo
common/level.go
screenPoint
func (l *Level) screenPoint(mapPt engo.Point) engo.Point { switch l.Orientation { case orth: mapPt.Multiply(engo.Point{X: float32(l.TileWidth), Y: float32(l.TileHeight)}) return mapPt case iso: return engo.Point{ X: (mapPt.X - mapPt.Y) * float32(l.TileWidth) / 2, Y: (mapPt.X + mapPt.Y) * float32(l.TileHeight) / 2, } } return engo.Point{X: 0, Y: 0} }
go
func (l *Level) screenPoint(mapPt engo.Point) engo.Point { switch l.Orientation { case orth: mapPt.Multiply(engo.Point{X: float32(l.TileWidth), Y: float32(l.TileHeight)}) return mapPt case iso: return engo.Point{ X: (mapPt.X - mapPt.Y) * float32(l.TileWidth) / 2, Y: (mapPt.X + mapPt.Y) * float32(l.TileHeight) / 2, } } return engo.Point{X: 0, Y: 0} }
[ "func", "(", "l", "*", "Level", ")", "screenPoint", "(", "mapPt", "engo", ".", "Point", ")", "engo", ".", "Point", "{", "switch", "l", ".", "Orientation", "{", "case", "orth", ":", "mapPt", ".", "Multiply", "(", "engo", ".", "Point", "{", "X", ":", "float32", "(", "l", ".", "TileWidth", ")", ",", "Y", ":", "float32", "(", "l", ".", "TileHeight", ")", "}", ")", "\n", "return", "mapPt", "\n", "case", "iso", ":", "return", "engo", ".", "Point", "{", "X", ":", "(", "mapPt", ".", "X", "-", "mapPt", ".", "Y", ")", "*", "float32", "(", "l", ".", "TileWidth", ")", "/", "2", ",", "Y", ":", "(", "mapPt", ".", "X", "+", "mapPt", ".", "Y", ")", "*", "float32", "(", "l", ".", "TileHeight", ")", "/", "2", ",", "}", "\n", "}", "\n", "return", "engo", ".", "Point", "{", "X", ":", "0", ",", "Y", ":", "0", "}", "\n", "}" ]
// screenPoint returns the screen point of the passed in map point
[ "screenPoint", "returns", "the", "screen", "point", "of", "the", "passed", "in", "map", "point" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/level.go#L212-L224
12,731
EngoEngine/engo
common/level.go
View
func (t *Tile) View() (float32, float32, float32, float32) { return t.Image.View() }
go
func (t *Tile) View() (float32, float32, float32, float32) { return t.Image.View() }
[ "func", "(", "t", "*", "Tile", ")", "View", "(", ")", "(", "float32", ",", "float32", ",", "float32", ",", "float32", ")", "{", "return", "t", ".", "Image", ".", "View", "(", ")", "\n", "}" ]
// View returns the tile's viewport's min and max X & Y
[ "View", "returns", "the", "tile", "s", "viewport", "s", "min", "and", "max", "X", "&", "Y" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/level.go#L273-L275
12,732
EngoEngine/engo
common/font_filetype.go
Load
func (i *fontLoader) Load(url string, data io.Reader) error { ttfBytes, err := ioutil.ReadAll(data) if err != nil { return err } ttf, err := freetype.ParseFont(ttfBytes) if err != nil { return err } i.fonts[url] = FontResource{Font: ttf, url: url} return nil }
go
func (i *fontLoader) Load(url string, data io.Reader) error { ttfBytes, err := ioutil.ReadAll(data) if err != nil { return err } ttf, err := freetype.ParseFont(ttfBytes) if err != nil { return err } i.fonts[url] = FontResource{Font: ttf, url: url} return nil }
[ "func", "(", "i", "*", "fontLoader", ")", "Load", "(", "url", "string", ",", "data", "io", ".", "Reader", ")", "error", "{", "ttfBytes", ",", "err", ":=", "ioutil", ".", "ReadAll", "(", "data", ")", "\n", "if", "err", "!=", "nil", "{", "return", "err", "\n", "}", "\n\n", "ttf", ",", "err", ":=", "freetype", ".", "ParseFont", "(", "ttfBytes", ")", "\n", "if", "err", "!=", "nil", "{", "return", "err", "\n", "}", "\n\n", "i", ".", "fonts", "[", "url", "]", "=", "FontResource", "{", "Font", ":", "ttf", ",", "url", ":", "url", "}", "\n", "return", "nil", "\n", "}" ]
// Load processes the data stream and parses it as a freetype font
[ "Load", "processes", "the", "data", "stream", "and", "parses", "it", "as", "a", "freetype", "font" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font_filetype.go#L31-L44
12,733
EngoEngine/engo
common/font_filetype.go
Unload
func (i *fontLoader) Unload(url string) error { delete(i.fonts, url) return nil }
go
func (i *fontLoader) Unload(url string) error { delete(i.fonts, url) return nil }
[ "func", "(", "i", "*", "fontLoader", ")", "Unload", "(", "url", "string", ")", "error", "{", "delete", "(", "i", ".", "fonts", ",", "url", ")", "\n", "return", "nil", "\n", "}" ]
// Load removes the preloaded font from the cache
[ "Load", "removes", "the", "preloaded", "font", "from", "the", "cache" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font_filetype.go#L47-L50
12,734
EngoEngine/engo
common/font_filetype.go
Resource
func (i *fontLoader) Resource(url string) (engo.Resource, error) { texture, ok := i.fonts[url] if !ok { return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url) } return texture, nil }
go
func (i *fontLoader) Resource(url string) (engo.Resource, error) { texture, ok := i.fonts[url] if !ok { return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url) } return texture, nil }
[ "func", "(", "i", "*", "fontLoader", ")", "Resource", "(", "url", "string", ")", "(", "engo", ".", "Resource", ",", "error", ")", "{", "texture", ",", "ok", ":=", "i", ".", "fonts", "[", "url", "]", "\n", "if", "!", "ok", "{", "return", "nil", ",", "fmt", ".", "Errorf", "(", "\"", "\"", ",", "url", ")", "\n", "}", "\n\n", "return", "texture", ",", "nil", "\n", "}" ]
// Resource retrieves the preloaded font, passed as a `FontResource`
[ "Resource", "retrieves", "the", "preloaded", "font", "passed", "as", "a", "FontResource" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/font_filetype.go#L53-L60
12,735
EngoEngine/engo
common/audio_player.go
Close
func (p *Player) Close() error { runtime.SetFinalizer(p, nil) p.isPlaying = false select { case p.closeCh <- struct{}{}: <-p.closedCh return nil case <-p.readLoopEndedCh: return fmt.Errorf("audio: the player is already closed") } }
go
func (p *Player) Close() error { runtime.SetFinalizer(p, nil) p.isPlaying = false select { case p.closeCh <- struct{}{}: <-p.closedCh return nil case <-p.readLoopEndedCh: return fmt.Errorf("audio: the player is already closed") } }
[ "func", "(", "p", "*", "Player", ")", "Close", "(", ")", "error", "{", "runtime", ".", "SetFinalizer", "(", "p", ",", "nil", ")", "\n", "p", ".", "isPlaying", "=", "false", "\n\n", "select", "{", "case", "p", ".", "closeCh", "<-", "struct", "{", "}", "{", "}", ":", "<-", "p", ".", "closedCh", "\n", "return", "nil", "\n", "case", "<-", "p", ".", "readLoopEndedCh", ":", "return", "fmt", ".", "Errorf", "(", "\"", "\"", ")", "\n", "}", "\n", "}" ]
// Close removes the player from the audio system's players, which are currently playing players. // it then finalizes and frees the data from the player. Do not use a player after it has been // closed
[ "Close", "removes", "the", "player", "from", "the", "audio", "system", "s", "players", "which", "are", "currently", "playing", "players", ".", "it", "then", "finalizes", "and", "frees", "the", "data", "from", "the", "player", ".", "Do", "not", "use", "a", "player", "after", "it", "has", "been", "closed" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_player.go#L91-L102
12,736
EngoEngine/engo
common/audio_player.go
Seek
func (p *Player) Seek(offset time.Duration) error { o := int64(offset) * bytesPerSample * channelNum * int64(p.sampleRate) / int64(time.Second) o &= mask select { case p.seekCh <- seekArgs{o, io.SeekStart}: return <-p.seekedCh case <-p.readLoopEndedCh: return fmt.Errorf("audio: the player is already closed") } }
go
func (p *Player) Seek(offset time.Duration) error { o := int64(offset) * bytesPerSample * channelNum * int64(p.sampleRate) / int64(time.Second) o &= mask select { case p.seekCh <- seekArgs{o, io.SeekStart}: return <-p.seekedCh case <-p.readLoopEndedCh: return fmt.Errorf("audio: the player is already closed") } }
[ "func", "(", "p", "*", "Player", ")", "Seek", "(", "offset", "time", ".", "Duration", ")", "error", "{", "o", ":=", "int64", "(", "offset", ")", "*", "bytesPerSample", "*", "channelNum", "*", "int64", "(", "p", ".", "sampleRate", ")", "/", "int64", "(", "time", ".", "Second", ")", "\n", "o", "&=", "mask", "\n", "select", "{", "case", "p", ".", "seekCh", "<-", "seekArgs", "{", "o", ",", "io", ".", "SeekStart", "}", ":", "return", "<-", "p", ".", "seekedCh", "\n", "case", "<-", "p", ".", "readLoopEndedCh", ":", "return", "fmt", ".", "Errorf", "(", "\"", "\"", ")", "\n", "}", "\n", "}" ]
// Seek seeks the position with the given offset. // // Seek returns error when seeking the source stream returns error.
[ "Seek", "seeks", "the", "position", "with", "the", "given", "offset", ".", "Seek", "returns", "error", "when", "seeking", "the", "source", "stream", "returns", "error", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_player.go#L253-L262
12,737
EngoEngine/engo
common/audio_player.go
Current
func (p *Player) Current() time.Duration { sample := int64(0) p.sync(func() { sample = p.pos / bytesPerSample / channelNum }) return time.Duration(sample) * time.Second / time.Duration(p.sampleRate) }
go
func (p *Player) Current() time.Duration { sample := int64(0) p.sync(func() { sample = p.pos / bytesPerSample / channelNum }) return time.Duration(sample) * time.Second / time.Duration(p.sampleRate) }
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// Current returns the current position.
[ "Current", "returns", "the", "current", "position", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_player.go#L270-L276
12,738
EngoEngine/engo
common/audio_player.go
GetVolume
func (p *Player) GetVolume() float64 { v := 0.0 p.sync(func() { v = p.volume }) return v }
go
func (p *Player) GetVolume() float64 { v := 0.0 p.sync(func() { v = p.volume }) return v }
[ "func", "(", "p", "*", "Player", ")", "GetVolume", "(", ")", "float64", "{", "v", ":=", "0.0", "\n", "p", ".", "sync", "(", "func", "(", ")", "{", "v", "=", "p", ".", "volume", "\n", "}", ")", "\n", "return", "v", "\n", "}" ]
// GetVolume gets the Player's volume
[ "GetVolume", "gets", "the", "Player", "s", "volume" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_player.go#L279-L285
12,739
EngoEngine/engo
common/audio_player.go
SetVolume
func (p *Player) SetVolume(volume float64) { // The condition must be true when volume is NaN. if volume < 0 || volume > 1 { log.Println("Volume can only be set between zero and one. Volume was not set.") return } p.sync(func() { p.volume = volume * masterVolume }) }
go
func (p *Player) SetVolume(volume float64) { // The condition must be true when volume is NaN. if volume < 0 || volume > 1 { log.Println("Volume can only be set between zero and one. Volume was not set.") return } p.sync(func() { p.volume = volume * masterVolume }) }
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// SetVolume sets the Player's volume // volume can only be set from 0 to 1
[ "SetVolume", "sets", "the", "Player", "s", "volume", "volume", "can", "only", "be", "set", "from", "0", "to", "1" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/audio_player.go#L289-L299
12,740
EngoEngine/engo
math/imath/math.go
Nextafter
func Nextafter(x, y int) (r int) { return engoimath.Nextafter(x, y) }
go
func Nextafter(x, y int) (r int) { return engoimath.Nextafter(x, y) }
[ "func", "Nextafter", "(", "x", ",", "y", "int", ")", "(", "r", "int", ")", "{", "return", "engoimath", ".", "Nextafter", "(", "x", ",", "y", ")", "\n", "}" ]
// Nextafter returns the next representable int value after x towards y.
[ "Nextafter", "returns", "the", "next", "representable", "int", "value", "after", "x", "towards", "y", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/math/imath/math.go#L85-L87
12,741
EngoEngine/engo
message.go
Dispatch
func (mm *MessageManager) Dispatch(message Message) { mm.RLock() mm.clearRemovedHandlers() handlers := make([]MessageHandler, len(mm.listeners[message.Type()])) pairs := mm.listeners[message.Type()] for i := range pairs { handlers[i] = pairs[i].MessageHandler } mm.RUnlock() for _, handler := range handlers { handler(message) } }
go
func (mm *MessageManager) Dispatch(message Message) { mm.RLock() mm.clearRemovedHandlers() handlers := make([]MessageHandler, len(mm.listeners[message.Type()])) pairs := mm.listeners[message.Type()] for i := range pairs { handlers[i] = pairs[i].MessageHandler } mm.RUnlock() for _, handler := range handlers { handler(message) } }
[ "func", "(", "mm", "*", "MessageManager", ")", "Dispatch", "(", "message", "Message", ")", "{", "mm", ".", "RLock", "(", ")", "\n", "mm", ".", "clearRemovedHandlers", "(", ")", "\n", "handlers", ":=", "make", "(", "[", "]", "MessageHandler", ",", "len", "(", "mm", ".", "listeners", "[", "message", ".", "Type", "(", ")", "]", ")", ")", "\n", "pairs", ":=", "mm", ".", "listeners", "[", "message", ".", "Type", "(", ")", "]", "\n", "for", "i", ":=", "range", "pairs", "{", "handlers", "[", "i", "]", "=", "pairs", "[", "i", "]", ".", "MessageHandler", "\n", "}", "\n", "mm", ".", "RUnlock", "(", ")", "\n\n", "for", "_", ",", "handler", ":=", "range", "handlers", "{", "handler", "(", "message", ")", "\n", "}", "\n\n", "}" ]
// Dispatch sends a message to all subscribed handlers of the message's type // To prevent any data races, be aware that these listeners occur as callbacks and can be // executed at any time. If variables are altered in the handler, utilize channels, locks, // semaphores, or any other method necessary to ensure the memory is not altered by multiple // functions simultaneously.
[ "Dispatch", "sends", "a", "message", "to", "all", "subscribed", "handlers", "of", "the", "message", "s", "type", "To", "prevent", "any", "data", "races", "be", "aware", "that", "these", "listeners", "occur", "as", "callbacks", "and", "can", "be", "executed", "at", "any", "time", ".", "If", "variables", "are", "altered", "in", "the", "handler", "utilize", "channels", "locks", "semaphores", "or", "any", "other", "method", "necessary", "to", "ensure", "the", "memory", "is", "not", "altered", "by", "multiple", "functions", "simultaneously", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/message.go#L49-L63
12,742
EngoEngine/engo
message.go
Listen
func (mm *MessageManager) Listen(messageType string, handler MessageHandler) MessageHandlerId { mm.Lock() defer mm.Unlock() if mm.listeners == nil { mm.listeners = make(map[string][]HandlerIDPair) } handlerID := getNewHandlerID() newHandlerIDPair := HandlerIDPair{MessageHandlerId: handlerID, MessageHandler: handler} mm.listeners[messageType] = append(mm.listeners[messageType], newHandlerIDPair) return handlerID }
go
func (mm *MessageManager) Listen(messageType string, handler MessageHandler) MessageHandlerId { mm.Lock() defer mm.Unlock() if mm.listeners == nil { mm.listeners = make(map[string][]HandlerIDPair) } handlerID := getNewHandlerID() newHandlerIDPair := HandlerIDPair{MessageHandlerId: handlerID, MessageHandler: handler} mm.listeners[messageType] = append(mm.listeners[messageType], newHandlerIDPair) return handlerID }
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// Listen subscribes to the specified message type and calls the specified handler when fired
[ "Listen", "subscribes", "to", "the", "specified", "message", "type", "and", "calls", "the", "specified", "handler", "when", "fired" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/message.go#L66-L76
12,743
EngoEngine/engo
message.go
StopListen
func (mm *MessageManager) StopListen(messageType string, handlerID MessageHandlerId) { if mm.handlersToRemove == nil { mm.handlersToRemove = make(map[string][]MessageHandlerId) } mm.handlersToRemove[messageType] = append(mm.handlersToRemove[messageType], handlerID) }
go
func (mm *MessageManager) StopListen(messageType string, handlerID MessageHandlerId) { if mm.handlersToRemove == nil { mm.handlersToRemove = make(map[string][]MessageHandlerId) } mm.handlersToRemove[messageType] = append(mm.handlersToRemove[messageType], handlerID) }
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// StopListen removes a previously added handler from the listener queue
[ "StopListen", "removes", "a", "previously", "added", "handler", "from", "the", "listener", "queue" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/message.go#L88-L93
12,744
EngoEngine/engo
message.go
removeHandler
func (mm *MessageManager) removeHandler(messageType string, handlerID MessageHandlerId) { indexOfHandler := -1 for i, activeHandler := range mm.listeners[messageType] { if activeHandler.MessageHandlerId == handlerID { indexOfHandler = i break } } // A handler might have already been removed during a previous Dispatch(), no action necessary if indexOfHandler == -1 { return } mm.listeners[messageType] = append(mm.listeners[messageType][:indexOfHandler], mm.listeners[messageType][indexOfHandler+1:]...) }
go
func (mm *MessageManager) removeHandler(messageType string, handlerID MessageHandlerId) { indexOfHandler := -1 for i, activeHandler := range mm.listeners[messageType] { if activeHandler.MessageHandlerId == handlerID { indexOfHandler = i break } } // A handler might have already been removed during a previous Dispatch(), no action necessary if indexOfHandler == -1 { return } mm.listeners[messageType] = append(mm.listeners[messageType][:indexOfHandler], mm.listeners[messageType][indexOfHandler+1:]...) }
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// Removes a single handler from the handler queue, called during cleanup of all handlers scheduled for removal
[ "Removes", "a", "single", "handler", "from", "the", "handler", "queue", "called", "during", "cleanup", "of", "all", "handlers", "scheduled", "for", "removal" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/message.go#L106-L119
12,745
EngoEngine/engo
scene.go
SetScene
func SetScene(s Scene, forceNewWorld bool) { // Break down currentScene if currentScene != nil { if hider, ok := currentScene.(Hider); ok { hider.Hide() } } // Register Scene if needed sceneMutex.RLock() wrapper, registered := scenes[s.Type()] sceneMutex.RUnlock() if !registered { RegisterScene(s) sceneMutex.RLock() wrapper = scenes[s.Type()] sceneMutex.RUnlock() } // Initialize new Scene / World if needed var doSetup bool if wrapper.update == nil || forceNewWorld { t := reflect.Indirect(reflect.ValueOf(currentUpdater)).Type() v := reflect.New(t) wrapper.update = v.Interface().(Updater) wrapper.mailbox = &MessageManager{} doSetup = true } // Do the switch currentScene = s currentUpdater = wrapper.update Mailbox = wrapper.mailbox // doSetup is true whenever we're (re)initializing the Scene if doSetup { s.Preload() wrapper.mailbox.listeners = make(map[string][]HandlerIDPair) s.Setup(wrapper.update) } else { if shower, ok := currentScene.(Shower); ok { shower.Show() } } }
go
func SetScene(s Scene, forceNewWorld bool) { // Break down currentScene if currentScene != nil { if hider, ok := currentScene.(Hider); ok { hider.Hide() } } // Register Scene if needed sceneMutex.RLock() wrapper, registered := scenes[s.Type()] sceneMutex.RUnlock() if !registered { RegisterScene(s) sceneMutex.RLock() wrapper = scenes[s.Type()] sceneMutex.RUnlock() } // Initialize new Scene / World if needed var doSetup bool if wrapper.update == nil || forceNewWorld { t := reflect.Indirect(reflect.ValueOf(currentUpdater)).Type() v := reflect.New(t) wrapper.update = v.Interface().(Updater) wrapper.mailbox = &MessageManager{} doSetup = true } // Do the switch currentScene = s currentUpdater = wrapper.update Mailbox = wrapper.mailbox // doSetup is true whenever we're (re)initializing the Scene if doSetup { s.Preload() wrapper.mailbox.listeners = make(map[string][]HandlerIDPair) s.Setup(wrapper.update) } else { if shower, ok := currentScene.(Shower); ok { shower.Show() } } }
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// SetScene sets the currentScene to the given Scene, and // optionally forcing to create a new ecs.World that goes with it.
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6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/scene.go#L68-L118
12,746
EngoEngine/engo
scene.go
RegisterScene
func RegisterScene(s Scene) { sceneMutex.RLock() _, ok := scenes[s.Type()] sceneMutex.RUnlock() if !ok { sceneMutex.Lock() scenes[s.Type()] = &sceneWrapper{scene: s} sceneMutex.Unlock() } }
go
func RegisterScene(s Scene) { sceneMutex.RLock() _, ok := scenes[s.Type()] sceneMutex.RUnlock() if !ok { sceneMutex.Lock() scenes[s.Type()] = &sceneWrapper{scene: s} sceneMutex.Unlock() } }
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// RegisterScene registers the `Scene`, so it can later be used by `SetSceneByName`
[ "RegisterScene", "registers", "the", "Scene", "so", "it", "can", "later", "be", "used", "by", "SetSceneByName" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/scene.go#L121-L130
12,747
EngoEngine/engo
keys.go
NewKeyManager
func NewKeyManager() *KeyManager { return &KeyManager{ dirtmap: make(map[Key]Key), mapper: make(map[Key]KeyState), } }
go
func NewKeyManager() *KeyManager { return &KeyManager{ dirtmap: make(map[Key]Key), mapper: make(map[Key]KeyState), } }
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// NewKeyManager creates a new KeyManager.
[ "NewKeyManager", "creates", "a", "new", "KeyManager", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/keys.go#L19-L24
12,748
EngoEngine/engo
keys.go
Set
func (km *KeyManager) Set(k Key, state bool) { km.mutex.Lock() ks := km.mapper[k] ks.set(state) km.mapper[k] = ks km.dirtmap[k] = k km.mutex.Unlock() }
go
func (km *KeyManager) Set(k Key, state bool) { km.mutex.Lock() ks := km.mapper[k] ks.set(state) km.mapper[k] = ks km.dirtmap[k] = k km.mutex.Unlock() }
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// Set is used for updating whether or not a key is held down, or not held down.
[ "Set", "is", "used", "for", "updating", "whether", "or", "not", "a", "key", "is", "held", "down", "or", "not", "held", "down", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/keys.go#L34-L43
12,749
EngoEngine/engo
keys.go
Get
func (km *KeyManager) Get(k Key) KeyState { km.mutex.RLock() ks := km.mapper[k] km.mutex.RUnlock() return ks }
go
func (km *KeyManager) Get(k Key) KeyState { km.mutex.RLock() ks := km.mapper[k] km.mutex.RUnlock() return ks }
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// Get retrieves a keys state.
[ "Get", "retrieves", "a", "keys", "state", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/keys.go#L46-L52
12,750
EngoEngine/engo
keys.go
State
func (key *KeyState) State() int { if key.lastState { if key.currentState { return KeyStateDown } return KeyStateJustUp } if key.currentState { return KeyStateJustDown } return KeyStateUp }
go
func (key *KeyState) State() int { if key.lastState { if key.currentState { return KeyStateDown } return KeyStateJustUp } if key.currentState { return KeyStateJustDown } return KeyStateUp }
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// State returns the raw state of a key.
[ "State", "returns", "the", "raw", "state", "of", "a", "key", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/keys.go#L81-L92
12,751
EngoEngine/engo
button.go
Down
func (b Button) Down() bool { for _, trigger := range b.Triggers { v := Input.keys.Get(trigger).Down() if v { return v } } return false }
go
func (b Button) Down() bool { for _, trigger := range b.Triggers { v := Input.keys.Get(trigger).Down() if v { return v } } return false }
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// Down checks whether the current input is being held down.
[ "Down", "checks", "whether", "the", "current", "input", "is", "being", "held", "down", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/button.go#L34-L43
12,752
EngoEngine/engo
engo.go
Run
func Run(o RunOptions, defaultScene Scene) { // Setting defaults if o.FPSLimit == 0 { o.FPSLimit = 60 } if o.MSAA < 0 { panic("MSAA has to be greater or equal to 0") } if o.MSAA == 0 { o.MSAA = 1 } if len(o.AssetsRoot) == 0 { o.AssetsRoot = "assets" } if o.Update == nil { o.Update = &ecs.World{} } if o.GlobalScale.X <= 0 || o.GlobalScale.Y <= 0 { o.GlobalScale = Point{X: 1, Y: 1} } opts = o // Create input Input = NewInputManager() if opts.StandardInputs { log.Println("Using standard inputs") Input.RegisterButton("jump", KeySpace) Input.RegisterButton("action", KeyEnter) Input.RegisterAxis(DefaultHorizontalAxis, AxisKeyPair{KeyA, KeyD}, AxisKeyPair{KeyArrowLeft, KeyArrowRight}) Input.RegisterAxis(DefaultVerticalAxis, AxisKeyPair{KeyW, KeyS}, AxisKeyPair{KeyArrowUp, KeyArrowDown}) Input.RegisterAxis(DefaultMouseXAxis, NewAxisMouse(AxisMouseHori)) Input.RegisterAxis(DefaultMouseYAxis, NewAxisMouse(AxisMouseVert)) } Files.SetRoot(opts.AssetsRoot) currentUpdater = opts.Update // And run the game if opts.HeadlessMode { if opts.Width == 0 { opts.Width = headlessWidth } if opts.Height == 0 { opts.Height = headlessHeight } windowWidth = float32(opts.Width) windowHeight = float32(opts.Height) gameWidth = float32(opts.Width) gameHeight = float32(opts.Height) canvasWidth = float32(opts.Width) canvasHeight = float32(opts.Height) if !opts.NoRun { runHeadless(defaultScene) } else { SetScene(defaultScene, true) } } else { CreateWindow(opts.Title, opts.Width, opts.Height, opts.Fullscreen, opts.MSAA) defer DestroyWindow() if !opts.NoRun { runLoop(defaultScene, false) } } }
go
func Run(o RunOptions, defaultScene Scene) { // Setting defaults if o.FPSLimit == 0 { o.FPSLimit = 60 } if o.MSAA < 0 { panic("MSAA has to be greater or equal to 0") } if o.MSAA == 0 { o.MSAA = 1 } if len(o.AssetsRoot) == 0 { o.AssetsRoot = "assets" } if o.Update == nil { o.Update = &ecs.World{} } if o.GlobalScale.X <= 0 || o.GlobalScale.Y <= 0 { o.GlobalScale = Point{X: 1, Y: 1} } opts = o // Create input Input = NewInputManager() if opts.StandardInputs { log.Println("Using standard inputs") Input.RegisterButton("jump", KeySpace) Input.RegisterButton("action", KeyEnter) Input.RegisterAxis(DefaultHorizontalAxis, AxisKeyPair{KeyA, KeyD}, AxisKeyPair{KeyArrowLeft, KeyArrowRight}) Input.RegisterAxis(DefaultVerticalAxis, AxisKeyPair{KeyW, KeyS}, AxisKeyPair{KeyArrowUp, KeyArrowDown}) Input.RegisterAxis(DefaultMouseXAxis, NewAxisMouse(AxisMouseHori)) Input.RegisterAxis(DefaultMouseYAxis, NewAxisMouse(AxisMouseVert)) } Files.SetRoot(opts.AssetsRoot) currentUpdater = opts.Update // And run the game if opts.HeadlessMode { if opts.Width == 0 { opts.Width = headlessWidth } if opts.Height == 0 { opts.Height = headlessHeight } windowWidth = float32(opts.Width) windowHeight = float32(opts.Height) gameWidth = float32(opts.Width) gameHeight = float32(opts.Height) canvasWidth = float32(opts.Width) canvasHeight = float32(opts.Height) if !opts.NoRun { runHeadless(defaultScene) } else { SetScene(defaultScene, true) } } else { CreateWindow(opts.Title, opts.Width, opts.Height, opts.Fullscreen, opts.MSAA) defer DestroyWindow() if !opts.NoRun { runLoop(defaultScene, false) } } }
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// Run is called to create a window, initialize everything, and start the main loop. Once this function returns, // the game window has been closed already. You can supply a lot of options within `RunOptions`, and your starting // `Scene` should be defined in `defaultScene`.
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6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo.go#L158-L232
12,753
EngoEngine/engo
engo.go
SetFPSLimit
func SetFPSLimit(limit int) error { if limit <= 0 { return fmt.Errorf("FPS Limit out of bounds. Requires > 0") } opts.FPSLimit = limit resetLoopTicker <- true return nil }
go
func SetFPSLimit(limit int) error { if limit <= 0 { return fmt.Errorf("FPS Limit out of bounds. Requires > 0") } opts.FPSLimit = limit resetLoopTicker <- true return nil }
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// SetFPSLimit can be used to change the value in the given `RunOpts` after already having called `engo.Run`.
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6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo.go#L245-L252
12,754
EngoEngine/engo
engo_mobile_bind_ios.go
TouchEvent
func TouchEvent(x, y, id, action int) { Input.Mouse.X = float32(x) / opts.GlobalScale.X Input.Mouse.Y = float32(y) / opts.GlobalScale.Y switch action { case C.UITouchPhaseBegan, C.UITouchPhaseStationary: Input.Mouse.Action = Press Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } case C.UITouchPhaseEnded, C.UITouchPhaseCancelled: Input.Mouse.Action = Release delete(Input.Touches, id) case C.UITouchPhaseMoved: Input.Mouse.Action = Move Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } } }
go
func TouchEvent(x, y, id, action int) { Input.Mouse.X = float32(x) / opts.GlobalScale.X Input.Mouse.Y = float32(y) / opts.GlobalScale.Y switch action { case C.UITouchPhaseBegan, C.UITouchPhaseStationary: Input.Mouse.Action = Press Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } case C.UITouchPhaseEnded, C.UITouchPhaseCancelled: Input.Mouse.Action = Release delete(Input.Touches, id) case C.UITouchPhaseMoved: Input.Mouse.Action = Move Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } } }
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//TouchEvent handles the touch events sent from ios and puts them in the InputManager
[ "TouchEvent", "handles", "the", "touch", "events", "sent", "from", "ios", "and", "puts", "them", "in", "the", "InputManager" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_mobile_bind_ios.go#L13-L33
12,755
EngoEngine/engo
engo_js.go
SetTitle
func SetTitle(title string) { if opts.HeadlessMode { log.Println("Title set to:", title) } else { document.Set("title", title) } }
go
func SetTitle(title string) { if opts.HeadlessMode { log.Println("Title set to:", title) } else { document.Set("title", title) } }
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// SetTitle changes the title of the page to the given string
[ "SetTitle", "changes", "the", "title", "of", "the", "page", "to", "the", "given", "string" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_js.go#L163-L169
12,756
EngoEngine/engo
engo_js.go
WindowSize
func WindowSize() (w, h int) { w = int(WindowWidth()) h = int(WindowHeight()) return }
go
func WindowSize() (w, h int) { w = int(WindowWidth()) h = int(WindowHeight()) return }
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// WindowSize returns the width and height of the current window
[ "WindowSize", "returns", "the", "width", "and", "height", "of", "the", "current", "window" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_js.go#L172-L176
12,757
EngoEngine/engo
engo_js.go
jsPollKeys
func jsPollKeys() { pollLock.Lock() defer pollLock.Unlock() for key, state := range poll { Input.keys.Set(Key(key), state) delete(poll, key) } }
go
func jsPollKeys() { pollLock.Lock() defer pollLock.Unlock() for key, state := range poll { Input.keys.Set(Key(key), state) delete(poll, key) } }
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// jsPollKeys polls the keys collected by the javascript callback // this ensures the keys only get updated once per frame, since the // callback has no information about the frames and is invoked several // times between frames. This makes Input.Button.JustPressed and JustReleased // able to return true properly.
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6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_js.go#L258-L266
12,758
EngoEngine/engo
engo_js.go
RunPreparation
func RunPreparation() { Time = NewClock() if !opts.HeadlessMode { window.Call("addEventListener", "onbeforeunload", js.NewEventCallback(js.PreventDefault, func(event js.Value) { window.Call("alert", "You're closing") })) } }
go
func RunPreparation() { Time = NewClock() if !opts.HeadlessMode { window.Call("addEventListener", "onbeforeunload", js.NewEventCallback(js.PreventDefault, func(event js.Value) { window.Call("alert", "You're closing") })) } }
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// RunPreparation is called automatically when calling Open. It should only be called once.
[ "RunPreparation", "is", "called", "automatically", "when", "calling", "Open", ".", "It", "should", "only", "be", "called", "once", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_js.go#L278-L286
12,759
EngoEngine/engo
engo_js.go
SetCursor
func SetCursor(c Cursor) { switch c { case CursorNone: document.Get("body").Get("style").Set("cursor", "default") case CursorHand: document.Get("body").Get("style").Set("cursor", "hand") } }
go
func SetCursor(c Cursor) { switch c { case CursorNone: document.Get("body").Get("style").Set("cursor", "default") case CursorHand: document.Get("body").Get("style").Set("cursor", "hand") } }
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// SetCursor changes the cursor
[ "SetCursor", "changes", "the", "cursor" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_js.go#L357-L364
12,760
EngoEngine/engo
engo_sdl.go
CreateWindow
func CreateWindow(title string, width, height int, fullscreen bool, msaa int) { CurrentBackEnd = BackEndSDL err := sdl.Init(sdl.INIT_EVERYTHING) fatalErr(err) if !opts.HeadlessMode { cursorNone = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_NO) cursorArrow = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_ARROW) cursorIBeam = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_IBEAM) cursorCrosshair = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_CROSSHAIR) cursorHand = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_HAND) cursorHResize = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_SIZENS) cursorVResize = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_SIZEWE) } sdl.GLSetAttribute(sdl.GL_CONTEXT_MAJOR_VERSION, 2) sdl.GLSetAttribute(sdl.GL_CONTEXT_MINOR_VERSION, 1) if msaa > 0 { sdl.GLSetAttribute(sdl.GL_MULTISAMPLEBUFFERS, 1) sdl.GLSetAttribute(sdl.GL_MULTISAMPLESAMPLES, msaa) } SetVSync(opts.VSync) Window, err = sdl.CreateWindow(title, sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, int32(width), int32(height), sdl.WINDOW_OPENGL) fatalErr(err) sdlGLContext, err = Window.GLCreateContext() fatalErr(err) Gl = gl.NewContext() if fullscreen { Window.SetFullscreen(sdl.WINDOW_FULLSCREEN) } if opts.NotResizable { Window.SetResizable(false) } else { Window.SetResizable(true) } gameWidth, gameHeight = float32(width), float32(height) w, h := Window.GetSize() windowWidth, windowHeight = float32(w), float32(h) fw, fh := Window.GLGetDrawableSize() canvasWidth, canvasHeight = float32(fw), float32(fh) if windowWidth <= canvasWidth && windowHeight <= canvasHeight { scale = canvasWidth / windowWidth } }
go
func CreateWindow(title string, width, height int, fullscreen bool, msaa int) { CurrentBackEnd = BackEndSDL err := sdl.Init(sdl.INIT_EVERYTHING) fatalErr(err) if !opts.HeadlessMode { cursorNone = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_NO) cursorArrow = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_ARROW) cursorIBeam = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_IBEAM) cursorCrosshair = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_CROSSHAIR) cursorHand = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_HAND) cursorHResize = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_SIZENS) cursorVResize = sdl.CreateSystemCursor(sdl.SYSTEM_CURSOR_SIZEWE) } sdl.GLSetAttribute(sdl.GL_CONTEXT_MAJOR_VERSION, 2) sdl.GLSetAttribute(sdl.GL_CONTEXT_MINOR_VERSION, 1) if msaa > 0 { sdl.GLSetAttribute(sdl.GL_MULTISAMPLEBUFFERS, 1) sdl.GLSetAttribute(sdl.GL_MULTISAMPLESAMPLES, msaa) } SetVSync(opts.VSync) Window, err = sdl.CreateWindow(title, sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, int32(width), int32(height), sdl.WINDOW_OPENGL) fatalErr(err) sdlGLContext, err = Window.GLCreateContext() fatalErr(err) Gl = gl.NewContext() if fullscreen { Window.SetFullscreen(sdl.WINDOW_FULLSCREEN) } if opts.NotResizable { Window.SetResizable(false) } else { Window.SetResizable(true) } gameWidth, gameHeight = float32(width), float32(height) w, h := Window.GetSize() windowWidth, windowHeight = float32(w), float32(h) fw, fh := Window.GLGetDrawableSize() canvasWidth, canvasHeight = float32(fw), float32(fh) if windowWidth <= canvasWidth && windowHeight <= canvasHeight { scale = canvasWidth / windowWidth } }
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// CreateWindow opens the window and gets a GL surface for rendering
[ "CreateWindow", "opens", "the", "window", "and", "gets", "a", "GL", "surface", "for", "rendering" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_sdl.go#L51-L106
12,761
EngoEngine/engo
engo_sdl.go
WindowSize
func WindowSize() (w, h int) { width, height := Window.GetSize() return int(width), int(height) }
go
func WindowSize() (w, h int) { width, height := Window.GetSize() return int(width), int(height) }
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// WindowSize gets the current window size
[ "WindowSize", "gets", "the", "current", "window", "size" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_sdl.go#L273-L276
12,762
EngoEngine/engo
engo_mobile_bind_android.go
TouchEvent
func TouchEvent(x, y, id, action int) { Input.Mouse.X = float32(x) / opts.GlobalScale.X Input.Mouse.Y = float32(y) / opts.GlobalScale.Y switch action { case 0, 5: Input.Mouse.Action = Press Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } case 1, 6: Input.Mouse.Action = Release delete(Input.Touches, id) case 2: Input.Mouse.Action = Move Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } } }
go
func TouchEvent(x, y, id, action int) { Input.Mouse.X = float32(x) / opts.GlobalScale.X Input.Mouse.Y = float32(y) / opts.GlobalScale.Y switch action { case 0, 5: Input.Mouse.Action = Press Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } case 1, 6: Input.Mouse.Action = Release delete(Input.Touches, id) case 2: Input.Mouse.Action = Move Input.Touches[id] = Point{ X: float32(x) / opts.GlobalScale.X, Y: float32(y) / opts.GlobalScale.Y, } } }
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//TouchEvent handles the touch events sent from Android and puts them in the InputManager
[ "TouchEvent", "handles", "the", "touch", "events", "sent", "from", "Android", "and", "puts", "them", "in", "the", "InputManager" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/engo_mobile_bind_android.go#L6-L26
12,763
EngoEngine/engo
common/camera.go
New
func (cam *CameraSystem) New(w *ecs.World) { num := 0 for _, sys := range w.Systems() { switch sys.(type) { case *CameraSystem: num++ } } if num > 0 { //initalizer is called before added to w.systems warning("More than one CameraSystem was added to the World. The RenderSystem adds a CameraSystem if none exist when it's added.") } if CameraBounds.Max.X == 0 && CameraBounds.Max.Y == 0 { CameraBounds.Max = engo.Point{X: engo.GameWidth(), Y: engo.GameHeight()} } cam.x = CameraBounds.Max.X / 2 cam.y = CameraBounds.Max.Y / 2 cam.z = 1 cam.longTasks = make(map[CameraAxis]*CameraMessage) engo.Mailbox.Listen("CameraMessage", func(msg engo.Message) { cammsg, ok := msg.(CameraMessage) if !ok { return } // Stop with whatever we're doing now if _, ok := cam.longTasks[cammsg.Axis]; ok { delete(cam.longTasks, cammsg.Axis) } if cammsg.Duration > time.Duration(0) { cam.longTasks[cammsg.Axis] = &cammsg return // because it's handled incrementally } if cammsg.Incremental { switch cammsg.Axis { case XAxis: cam.moveX(cammsg.Value) case YAxis: cam.moveY(cammsg.Value) case ZAxis: cam.zoom(cammsg.Value) case Angle: cam.rotate(cammsg.Value) } } else { switch cammsg.Axis { case XAxis: cam.moveToX(cammsg.Value) case YAxis: cam.moveToY(cammsg.Value) case ZAxis: cam.zoomTo(cammsg.Value) case Angle: cam.rotateTo(cammsg.Value) } } }) engo.Mailbox.Dispatch(NewCameraMessage{}) }
go
func (cam *CameraSystem) New(w *ecs.World) { num := 0 for _, sys := range w.Systems() { switch sys.(type) { case *CameraSystem: num++ } } if num > 0 { //initalizer is called before added to w.systems warning("More than one CameraSystem was added to the World. The RenderSystem adds a CameraSystem if none exist when it's added.") } if CameraBounds.Max.X == 0 && CameraBounds.Max.Y == 0 { CameraBounds.Max = engo.Point{X: engo.GameWidth(), Y: engo.GameHeight()} } cam.x = CameraBounds.Max.X / 2 cam.y = CameraBounds.Max.Y / 2 cam.z = 1 cam.longTasks = make(map[CameraAxis]*CameraMessage) engo.Mailbox.Listen("CameraMessage", func(msg engo.Message) { cammsg, ok := msg.(CameraMessage) if !ok { return } // Stop with whatever we're doing now if _, ok := cam.longTasks[cammsg.Axis]; ok { delete(cam.longTasks, cammsg.Axis) } if cammsg.Duration > time.Duration(0) { cam.longTasks[cammsg.Axis] = &cammsg return // because it's handled incrementally } if cammsg.Incremental { switch cammsg.Axis { case XAxis: cam.moveX(cammsg.Value) case YAxis: cam.moveY(cammsg.Value) case ZAxis: cam.zoom(cammsg.Value) case Angle: cam.rotate(cammsg.Value) } } else { switch cammsg.Axis { case XAxis: cam.moveToX(cammsg.Value) case YAxis: cam.moveToY(cammsg.Value) case ZAxis: cam.zoomTo(cammsg.Value) case Angle: cam.rotateTo(cammsg.Value) } } }) engo.Mailbox.Dispatch(NewCameraMessage{}) }
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// New initializes the CameraSystem.
[ "New", "initializes", "the", "CameraSystem", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L66-L130
12,764
EngoEngine/engo
common/camera.go
Update
func (cam *CameraSystem) Update(dt float32) { for axis, longTask := range cam.longTasks { if !longTask.Incremental { longTask.Incremental = true switch axis { case XAxis: longTask.Value -= cam.x case YAxis: longTask.Value -= cam.y case ZAxis: longTask.Value -= cam.z case Angle: longTask.Value -= cam.angle } } // Set speed if needed if longTask.speed == 0 { longTask.speed = longTask.Value / float32(longTask.Duration.Seconds()) } dAxis := longTask.speed * dt switch axis { case XAxis: cam.moveX(dAxis) case YAxis: cam.moveY(dAxis) case ZAxis: cam.zoom(dAxis) case Angle: cam.rotate(dAxis) } longTask.Duration -= time.Duration(dt) if longTask.Duration <= time.Duration(0) { delete(cam.longTasks, axis) } } if cam.tracking.BasicEntity == nil { return } if cam.tracking.SpaceComponent == nil { log.Println("Should be tracking", cam.tracking.BasicEntity.ID(), "but SpaceComponent is nil") cam.tracking.BasicEntity = nil return } cam.centerCam(cam.tracking.SpaceComponent.Position.X+cam.tracking.SpaceComponent.Width/2, cam.tracking.SpaceComponent.Position.Y+cam.tracking.SpaceComponent.Height/2, cam.z, ) if cam.trackRotation { cam.rotateTo(cam.tracking.SpaceComponent.Rotation) } }
go
func (cam *CameraSystem) Update(dt float32) { for axis, longTask := range cam.longTasks { if !longTask.Incremental { longTask.Incremental = true switch axis { case XAxis: longTask.Value -= cam.x case YAxis: longTask.Value -= cam.y case ZAxis: longTask.Value -= cam.z case Angle: longTask.Value -= cam.angle } } // Set speed if needed if longTask.speed == 0 { longTask.speed = longTask.Value / float32(longTask.Duration.Seconds()) } dAxis := longTask.speed * dt switch axis { case XAxis: cam.moveX(dAxis) case YAxis: cam.moveY(dAxis) case ZAxis: cam.zoom(dAxis) case Angle: cam.rotate(dAxis) } longTask.Duration -= time.Duration(dt) if longTask.Duration <= time.Duration(0) { delete(cam.longTasks, axis) } } if cam.tracking.BasicEntity == nil { return } if cam.tracking.SpaceComponent == nil { log.Println("Should be tracking", cam.tracking.BasicEntity.ID(), "but SpaceComponent is nil") cam.tracking.BasicEntity = nil return } cam.centerCam(cam.tracking.SpaceComponent.Position.X+cam.tracking.SpaceComponent.Width/2, cam.tracking.SpaceComponent.Position.Y+cam.tracking.SpaceComponent.Height/2, cam.z, ) if cam.trackRotation { cam.rotateTo(cam.tracking.SpaceComponent.Rotation) } }
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// Update updates the camera. lLong tasks are attempted to update incrementally in batches.
[ "Update", "updates", "the", "camera", ".", "lLong", "tasks", "are", "attempted", "to", "update", "incrementally", "in", "batches", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L137-L194
12,765
EngoEngine/engo
common/camera.go
FollowEntity
func (cam *CameraSystem) FollowEntity(basic *ecs.BasicEntity, space *SpaceComponent, trackRotation bool) { cam.tracking = cameraEntity{basic, space} cam.trackRotation = trackRotation }
go
func (cam *CameraSystem) FollowEntity(basic *ecs.BasicEntity, space *SpaceComponent, trackRotation bool) { cam.tracking = cameraEntity{basic, space} cam.trackRotation = trackRotation }
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// FollowEntity sets the camera to follow the entity with BasicEntity basic // and SpaceComponent space.
[ "FollowEntity", "sets", "the", "camera", "to", "follow", "the", "entity", "with", "BasicEntity", "basic", "and", "SpaceComponent", "space", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L198-L201
12,766
EngoEngine/engo
common/camera.go
Update
func (c *KeyboardScroller) Update(dt float32) { c.keysMu.RLock() defer c.keysMu.RUnlock() m := engo.Point{ X: engo.Input.Axis(c.horizontalAxis).Value(), Y: engo.Input.Axis(c.verticalAxis).Value(), } n, _ := m.Normalize() engo.Mailbox.Dispatch(CameraMessage{Axis: XAxis, Value: n.X * c.ScrollSpeed * dt, Incremental: true}) engo.Mailbox.Dispatch(CameraMessage{Axis: YAxis, Value: n.Y * c.ScrollSpeed * dt, Incremental: true}) }
go
func (c *KeyboardScroller) Update(dt float32) { c.keysMu.RLock() defer c.keysMu.RUnlock() m := engo.Point{ X: engo.Input.Axis(c.horizontalAxis).Value(), Y: engo.Input.Axis(c.verticalAxis).Value(), } n, _ := m.Normalize() engo.Mailbox.Dispatch(CameraMessage{Axis: XAxis, Value: n.X * c.ScrollSpeed * dt, Incremental: true}) engo.Mailbox.Dispatch(CameraMessage{Axis: YAxis, Value: n.Y * c.ScrollSpeed * dt, Incremental: true}) }
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// Update updates the camera based on keyboard input.
[ "Update", "updates", "the", "camera", "based", "on", "keyboard", "input", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L326-L337
12,767
EngoEngine/engo
common/camera.go
BindKeyboard
func (c *KeyboardScroller) BindKeyboard(hori, vert string) { c.keysMu.Lock() c.verticalAxis = vert c.horizontalAxis = hori defer c.keysMu.Unlock() }
go
func (c *KeyboardScroller) BindKeyboard(hori, vert string) { c.keysMu.Lock() c.verticalAxis = vert c.horizontalAxis = hori defer c.keysMu.Unlock() }
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// BindKeyboard sets the vertical and horizontal axes used by the KeyboardScroller.
[ "BindKeyboard", "sets", "the", "vertical", "and", "horizontal", "axes", "used", "by", "the", "KeyboardScroller", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L340-L347
12,768
EngoEngine/engo
common/camera.go
NewKeyboardScroller
func NewKeyboardScroller(scrollSpeed float32, hori, vert string) *KeyboardScroller { kbs := &KeyboardScroller{ ScrollSpeed: scrollSpeed, } kbs.BindKeyboard(hori, vert) return kbs }
go
func NewKeyboardScroller(scrollSpeed float32, hori, vert string) *KeyboardScroller { kbs := &KeyboardScroller{ ScrollSpeed: scrollSpeed, } kbs.BindKeyboard(hori, vert) return kbs }
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// NewKeyboardScroller creates a new KeyboardScroller system using the provided scrollSpeed, // and horizontal and vertical axes.
[ "NewKeyboardScroller", "creates", "a", "new", "KeyboardScroller", "system", "using", "the", "provided", "scrollSpeed", "and", "horizontal", "and", "vertical", "axes", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L351-L359
12,769
EngoEngine/engo
common/camera.go
New
func (c *EntityScroller) New(*ecs.World) { offsetX, offsetY := engo.GameWidth()/2, engo.GameHeight()/2 CameraBounds.Min.X = c.TrackingBounds.Min.X + (offsetX / engo.GetGlobalScale().X) CameraBounds.Min.Y = c.TrackingBounds.Min.Y + (offsetY / engo.GetGlobalScale().Y) CameraBounds.Max.X = c.TrackingBounds.Max.X - (offsetX / engo.GetGlobalScale().X) CameraBounds.Max.Y = c.TrackingBounds.Max.Y - (offsetY / engo.GetGlobalScale().Y) }
go
func (c *EntityScroller) New(*ecs.World) { offsetX, offsetY := engo.GameWidth()/2, engo.GameHeight()/2 CameraBounds.Min.X = c.TrackingBounds.Min.X + (offsetX / engo.GetGlobalScale().X) CameraBounds.Min.Y = c.TrackingBounds.Min.Y + (offsetY / engo.GetGlobalScale().Y) CameraBounds.Max.X = c.TrackingBounds.Max.X - (offsetX / engo.GetGlobalScale().X) CameraBounds.Max.Y = c.TrackingBounds.Max.Y - (offsetY / engo.GetGlobalScale().Y) }
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// New adjusts CameraBounds to the bounds of EntityScroller.
[ "New", "adjusts", "CameraBounds", "to", "the", "bounds", "of", "EntityScroller", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L369-L377
12,770
EngoEngine/engo
common/camera.go
Update
func (c *EntityScroller) Update(dt float32) { if c.SpaceComponent == nil { return } width, height := c.SpaceComponent.Width, c.SpaceComponent.Height pos := c.SpaceComponent.Position trackToX := pos.X + width/2 trackToY := pos.Y + height/2 engo.Mailbox.Dispatch(CameraMessage{Axis: XAxis, Value: trackToX, Incremental: false}) engo.Mailbox.Dispatch(CameraMessage{Axis: YAxis, Value: trackToY, Incremental: false}) if c.Rotation { engo.Mailbox.Dispatch(CameraMessage{Axis: Angle, Value: c.SpaceComponent.Rotation, Incremental: false}) } }
go
func (c *EntityScroller) Update(dt float32) { if c.SpaceComponent == nil { return } width, height := c.SpaceComponent.Width, c.SpaceComponent.Height pos := c.SpaceComponent.Position trackToX := pos.X + width/2 trackToY := pos.Y + height/2 engo.Mailbox.Dispatch(CameraMessage{Axis: XAxis, Value: trackToX, Incremental: false}) engo.Mailbox.Dispatch(CameraMessage{Axis: YAxis, Value: trackToY, Incremental: false}) if c.Rotation { engo.Mailbox.Dispatch(CameraMessage{Axis: Angle, Value: c.SpaceComponent.Rotation, Incremental: false}) } }
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// Update moves the camera to the center of the space component. // Values are automatically clamped to TrackingBounds by the camera.
[ "Update", "moves", "the", "camera", "to", "the", "center", "of", "the", "space", "component", ".", "Values", "are", "automatically", "clamped", "to", "TrackingBounds", "by", "the", "camera", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L388-L404
12,771
EngoEngine/engo
common/camera.go
Update
func (c *MouseZoomer) Update(float32) { if engo.Input.Mouse.ScrollY != 0 { engo.Mailbox.Dispatch(CameraMessage{Axis: ZAxis, Value: engo.Input.Mouse.ScrollY * c.ZoomSpeed, Incremental: true}) } }
go
func (c *MouseZoomer) Update(float32) { if engo.Input.Mouse.ScrollY != 0 { engo.Mailbox.Dispatch(CameraMessage{Axis: ZAxis, Value: engo.Input.Mouse.ScrollY * c.ZoomSpeed, Incremental: true}) } }
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// Update zooms the camera in and out based on the movement of the scroll wheel.
[ "Update", "zooms", "the", "camera", "in", "and", "out", "based", "on", "the", "movement", "of", "the", "scroll", "wheel", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L467-L471
12,772
EngoEngine/engo
common/camera.go
Update
func (c *MouseRotator) Update(float32) { if engo.Input.Mouse.Button == engo.MouseButtonMiddle && engo.Input.Mouse.Action == engo.Press { c.pressed = true } if engo.Input.Mouse.Action == engo.Release { c.pressed = false } if c.pressed { engo.Mailbox.Dispatch(CameraMessage{Axis: Angle, Value: (c.oldX - engo.Input.Mouse.X) * -c.RotationSpeed, Incremental: true}) } c.oldX = engo.Input.Mouse.X }
go
func (c *MouseRotator) Update(float32) { if engo.Input.Mouse.Button == engo.MouseButtonMiddle && engo.Input.Mouse.Action == engo.Press { c.pressed = true } if engo.Input.Mouse.Action == engo.Release { c.pressed = false } if c.pressed { engo.Mailbox.Dispatch(CameraMessage{Axis: Angle, Value: (c.oldX - engo.Input.Mouse.X) * -c.RotationSpeed, Incremental: true}) } c.oldX = engo.Input.Mouse.X }
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// Update rotates the camera if the scroll wheel is pressed down.
[ "Update", "rotates", "the", "camera", "if", "the", "scroll", "wheel", "is", "pressed", "down", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/camera.go#L492-L506
12,773
EngoEngine/engo
common/collision.go
Corners
func (sc SpaceComponent) Corners() (points [4]engo.Point) { points[0].X = sc.Position.X points[0].Y = sc.Position.Y sin, cos := math.Sincos(sc.Rotation * math.Pi / 180) points[1].X = points[0].X + sc.Width*cos points[1].Y = points[0].Y + sc.Width*sin points[2].X = points[0].X - sc.Height*sin points[2].Y = points[0].Y + sc.Height*cos points[3].X = points[0].X + sc.Width*cos - sc.Height*sin points[3].Y = points[0].Y + sc.Height*cos + sc.Width*sin return }
go
func (sc SpaceComponent) Corners() (points [4]engo.Point) { points[0].X = sc.Position.X points[0].Y = sc.Position.Y sin, cos := math.Sincos(sc.Rotation * math.Pi / 180) points[1].X = points[0].X + sc.Width*cos points[1].Y = points[0].Y + sc.Width*sin points[2].X = points[0].X - sc.Height*sin points[2].Y = points[0].Y + sc.Height*cos points[3].X = points[0].X + sc.Width*cos - sc.Height*sin points[3].Y = points[0].Y + sc.Height*cos + sc.Width*sin return }
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// Corners returns the location of the four corners of the rectangular plane defined by the `SpaceComponent`, taking // into account any possible rotation.
[ "Corners", "returns", "the", "location", "of", "the", "four", "corners", "of", "the", "rectangular", "plane", "defined", "by", "the", "SpaceComponent", "taking", "into", "account", "any", "possible", "rotation", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/collision.go#L122-L138
12,774
EngoEngine/engo
common/collision.go
triangleArea
func triangleArea(p1, p2, p3 engo.Point) float32 { // Law of cosines states: (note a2 = math.Pow(a, 2)) // a2 = b2 + c2 - 2bc*cos(alpha) // This ends in: alpha = arccos ((-a2 + b2 + c2)/(2bc)) a := p1.PointDistance(p3) b := p1.PointDistance(p2) c := p2.PointDistance(p3) alpha := math.Acos((-math.Pow(a, 2) + math.Pow(b, 2) + math.Pow(c, 2)) / (2 * b * c)) // Law of sines state: a / sin(alpha) = c / sin(gamma) height := (c / math.Sin(math.Pi/2)) * math.Sin(alpha) return (b * height) / 2 }
go
func triangleArea(p1, p2, p3 engo.Point) float32 { // Law of cosines states: (note a2 = math.Pow(a, 2)) // a2 = b2 + c2 - 2bc*cos(alpha) // This ends in: alpha = arccos ((-a2 + b2 + c2)/(2bc)) a := p1.PointDistance(p3) b := p1.PointDistance(p2) c := p2.PointDistance(p3) alpha := math.Acos((-math.Pow(a, 2) + math.Pow(b, 2) + math.Pow(c, 2)) / (2 * b * c)) // Law of sines state: a / sin(alpha) = c / sin(gamma) height := (c / math.Sin(math.Pi/2)) * math.Sin(alpha) return (b * height) / 2 }
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// triangleArea computes the area of the triangle given by the three points
[ "triangleArea", "computes", "the", "area", "of", "the", "triangle", "given", "by", "the", "three", "points" ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/collision.go#L209-L222
12,775
EngoEngine/engo
common/collision.go
Add
func (c *CollisionSystem) Add(basic *ecs.BasicEntity, collision *CollisionComponent, space *SpaceComponent) { c.entities = append(c.entities, collisionEntity{basic, collision, space}) }
go
func (c *CollisionSystem) Add(basic *ecs.BasicEntity, collision *CollisionComponent, space *SpaceComponent) { c.entities = append(c.entities, collisionEntity{basic, collision, space}) }
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// Add adds an entity to the CollisionSystem. To be added, the entity has to have a basic, collision, and space component.
[ "Add", "adds", "an", "entity", "to", "the", "CollisionSystem", ".", "To", "be", "added", "the", "entity", "has", "to", "have", "a", "basic", "collision", "and", "space", "component", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/collision.go#L273-L275
12,776
EngoEngine/engo
common/collision.go
AddByInterface
func (c *CollisionSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Collisionable) c.Add(o.GetBasicEntity(), o.GetCollisionComponent(), o.GetSpaceComponent()) }
go
func (c *CollisionSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Collisionable) c.Add(o.GetBasicEntity(), o.GetCollisionComponent(), o.GetSpaceComponent()) }
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// AddByInterface Provides a simple way to add an entity to the system that satisfies Collisionable. Any entity containing, BasicEntity,CollisionComponent, and SpaceComponent anonymously, automatically does this.
[ "AddByInterface", "Provides", "a", "simple", "way", "to", "add", "an", "entity", "to", "the", "system", "that", "satisfies", "Collisionable", ".", "Any", "entity", "containing", "BasicEntity", "CollisionComponent", "and", "SpaceComponent", "anonymously", "automatically", "does", "this", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/collision.go#L278-L281
12,777
EngoEngine/engo
common/collision.go
IsIntersecting
func IsIntersecting(rect1 engo.AABB, rect2 engo.AABB) bool { if rect1.Max.X > rect2.Min.X && rect1.Min.X < rect2.Max.X && rect1.Max.Y > rect2.Min.Y && rect1.Min.Y < rect2.Max.Y { return true } return false }
go
func IsIntersecting(rect1 engo.AABB, rect2 engo.AABB) bool { if rect1.Max.X > rect2.Min.X && rect1.Min.X < rect2.Max.X && rect1.Max.Y > rect2.Min.Y && rect1.Min.Y < rect2.Max.Y { return true } return false }
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// IsIntersecting tells if two engo.AABBs intersect.
[ "IsIntersecting", "tells", "if", "two", "engo", ".", "AABBs", "intersect", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/collision.go#L369-L375
12,778
EngoEngine/engo
common/collision.go
MinimumTranslation
func MinimumTranslation(rect1 engo.AABB, rect2 engo.AABB) engo.Point { mtd := engo.Point{} left := rect2.Min.X - rect1.Max.X right := rect2.Max.X - rect1.Min.X top := rect2.Min.Y - rect1.Max.Y bottom := rect2.Max.Y - rect1.Min.Y if left > 0 || right < 0 { log.Println("Box aint intercepting") return mtd //box doesn't intercept } if top > 0 || bottom < 0 { log.Println("Box aint intercepting") return mtd //box doesn't intercept } if math.Abs(left) < right { mtd.X = left } else { mtd.X = right } if math.Abs(top) < bottom { mtd.Y = top } else { mtd.Y = bottom } if math.Abs(mtd.X) < math.Abs(mtd.Y) { mtd.Y = 0 } else { mtd.X = 0 } return mtd }
go
func MinimumTranslation(rect1 engo.AABB, rect2 engo.AABB) engo.Point { mtd := engo.Point{} left := rect2.Min.X - rect1.Max.X right := rect2.Max.X - rect1.Min.X top := rect2.Min.Y - rect1.Max.Y bottom := rect2.Max.Y - rect1.Min.Y if left > 0 || right < 0 { log.Println("Box aint intercepting") return mtd //box doesn't intercept } if top > 0 || bottom < 0 { log.Println("Box aint intercepting") return mtd //box doesn't intercept } if math.Abs(left) < right { mtd.X = left } else { mtd.X = right } if math.Abs(top) < bottom { mtd.Y = top } else { mtd.Y = bottom } if math.Abs(mtd.X) < math.Abs(mtd.Y) { mtd.Y = 0 } else { mtd.X = 0 } return mtd }
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// MinimumTranslation tells how much an entity has to move to no longer overlap another entity.
[ "MinimumTranslation", "tells", "how", "much", "an", "entity", "has", "to", "move", "to", "no", "longer", "overlap", "another", "entity", "." ]
6f88a7379a25d81e976cf6e86ea3617f3b480b1a
https://github.com/EngoEngine/engo/blob/6f88a7379a25d81e976cf6e86ea3617f3b480b1a/common/collision.go#L378-L416
12,779
hashicorp/raft-mdb
mdb_store.go
NewMDBStoreWithSize
func NewMDBStoreWithSize(base string, maxSize uint64) (*MDBStore, error) { // Get the paths path := filepath.Join(base, mdbPath) if err := os.MkdirAll(path, 0755); err != nil { return nil, err } // Set the maxSize if not given if maxSize == 0 { maxSize = dbMaxMapSize } // Create the env env, err := mdb.NewEnv() if err != nil { return nil, err } // Create the struct store := &MDBStore{ env: env, path: path, maxSize: maxSize, } // Initialize the db if err := store.initialize(); err != nil { env.Close() return nil, err } return store, nil }
go
func NewMDBStoreWithSize(base string, maxSize uint64) (*MDBStore, error) { // Get the paths path := filepath.Join(base, mdbPath) if err := os.MkdirAll(path, 0755); err != nil { return nil, err } // Set the maxSize if not given if maxSize == 0 { maxSize = dbMaxMapSize } // Create the env env, err := mdb.NewEnv() if err != nil { return nil, err } // Create the struct store := &MDBStore{ env: env, path: path, maxSize: maxSize, } // Initialize the db if err := store.initialize(); err != nil { env.Close() return nil, err } return store, nil }
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// NewMDBStore returns a new MDBStore and potential // error. Requres a base directory from which to operate, // and a maximum size. If maxSize is not 0, a default value is used.
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9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L38-L69
12,780
hashicorp/raft-mdb
mdb_store.go
initialize
func (m *MDBStore) initialize() error { // Allow up to 2 sub-dbs if err := m.env.SetMaxDBs(mdb.DBI(2)); err != nil { return err } // Increase the maximum map size if err := m.env.SetMapSize(m.maxSize); err != nil { return err } // Open the DB if err := m.env.Open(m.path, mdb.NOTLS, 0755); err != nil { return err } // Create all the tables tx, _, err := m.startTxn(false, dbLogs, dbConf) if err != nil { tx.Abort() return err } return tx.Commit() }
go
func (m *MDBStore) initialize() error { // Allow up to 2 sub-dbs if err := m.env.SetMaxDBs(mdb.DBI(2)); err != nil { return err } // Increase the maximum map size if err := m.env.SetMapSize(m.maxSize); err != nil { return err } // Open the DB if err := m.env.Open(m.path, mdb.NOTLS, 0755); err != nil { return err } // Create all the tables tx, _, err := m.startTxn(false, dbLogs, dbConf) if err != nil { tx.Abort() return err } return tx.Commit() }
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// initialize is used to setup the mdb store
[ "initialize", "is", "used", "to", "setup", "the", "mdb", "store" ]
9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L72-L95
12,781
hashicorp/raft-mdb
mdb_store.go
startTxn
func (m *MDBStore) startTxn(readonly bool, open ...string) (*mdb.Txn, []mdb.DBI, error) { var txFlags uint = 0 var dbFlags uint = 0 if readonly { txFlags |= mdb.RDONLY } else { dbFlags |= mdb.CREATE } tx, err := m.env.BeginTxn(nil, txFlags) if err != nil { return nil, nil, err } var dbs []mdb.DBI for _, name := range open { dbi, err := tx.DBIOpen(name, dbFlags) if err != nil { tx.Abort() return nil, nil, err } dbs = append(dbs, dbi) } return tx, dbs, nil }
go
func (m *MDBStore) startTxn(readonly bool, open ...string) (*mdb.Txn, []mdb.DBI, error) { var txFlags uint = 0 var dbFlags uint = 0 if readonly { txFlags |= mdb.RDONLY } else { dbFlags |= mdb.CREATE } tx, err := m.env.BeginTxn(nil, txFlags) if err != nil { return nil, nil, err } var dbs []mdb.DBI for _, name := range open { dbi, err := tx.DBIOpen(name, dbFlags) if err != nil { tx.Abort() return nil, nil, err } dbs = append(dbs, dbi) } return tx, dbs, nil }
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// startTxn is used to start a transaction and open all the associated sub-databases
[ "startTxn", "is", "used", "to", "start", "a", "transaction", "and", "open", "all", "the", "associated", "sub", "-", "databases" ]
9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L104-L129
12,782
hashicorp/raft-mdb
mdb_store.go
GetLog
func (m *MDBStore) GetLog(index uint64, logOut *raft.Log) error { key := uint64ToBytes(index) tx, dbis, err := m.startTxn(true, dbLogs) if err != nil { return err } defer tx.Abort() val, err := tx.Get(dbis[0], key) if err == mdb.NotFound { return raft.ErrLogNotFound } else if err != nil { return err } // Convert the value to a log return decodeMsgPack(val, logOut) }
go
func (m *MDBStore) GetLog(index uint64, logOut *raft.Log) error { key := uint64ToBytes(index) tx, dbis, err := m.startTxn(true, dbLogs) if err != nil { return err } defer tx.Abort() val, err := tx.Get(dbis[0], key) if err == mdb.NotFound { return raft.ErrLogNotFound } else if err != nil { return err } // Convert the value to a log return decodeMsgPack(val, logOut) }
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// Gets a log entry at a given index
[ "Gets", "a", "log", "entry", "at", "a", "given", "index" ]
9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L180-L198
12,783
hashicorp/raft-mdb
mdb_store.go
StoreLog
func (m *MDBStore) StoreLog(log *raft.Log) error { return m.StoreLogs([]*raft.Log{log}) }
go
func (m *MDBStore) StoreLog(log *raft.Log) error { return m.StoreLogs([]*raft.Log{log}) }
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// Stores a log entry
[ "Stores", "a", "log", "entry" ]
9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L201-L203
12,784
hashicorp/raft-mdb
mdb_store.go
StoreLogs
func (m *MDBStore) StoreLogs(logs []*raft.Log) error { // Start write txn tx, dbis, err := m.startTxn(false, dbLogs) if err != nil { return err } for _, log := range logs { // Convert to an on-disk format key := uint64ToBytes(log.Index) val, err := encodeMsgPack(log) if err != nil { tx.Abort() return err } // Write to the table if err := tx.Put(dbis[0], key, val.Bytes(), 0); err != nil { tx.Abort() return err } } return tx.Commit() }
go
func (m *MDBStore) StoreLogs(logs []*raft.Log) error { // Start write txn tx, dbis, err := m.startTxn(false, dbLogs) if err != nil { return err } for _, log := range logs { // Convert to an on-disk format key := uint64ToBytes(log.Index) val, err := encodeMsgPack(log) if err != nil { tx.Abort() return err } // Write to the table if err := tx.Put(dbis[0], key, val.Bytes(), 0); err != nil { tx.Abort() return err } } return tx.Commit() }
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// Stores multiple log entries
[ "Stores", "multiple", "log", "entries" ]
9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L206-L229
12,785
hashicorp/raft-mdb
mdb_store.go
DeleteRange
func (m *MDBStore) DeleteRange(minIdx, maxIdx uint64) error { // Start write txn tx, dbis, err := m.startTxn(false, dbLogs) if err != nil { return err } defer tx.Abort() // Hack around an LMDB bug by running the delete multiple // times until there are no further rows. var num int DELETE: num, err = m.innerDeleteRange(tx, dbis, minIdx, maxIdx) if err != nil { return err } if num > 0 { goto DELETE } return tx.Commit() }
go
func (m *MDBStore) DeleteRange(minIdx, maxIdx uint64) error { // Start write txn tx, dbis, err := m.startTxn(false, dbLogs) if err != nil { return err } defer tx.Abort() // Hack around an LMDB bug by running the delete multiple // times until there are no further rows. var num int DELETE: num, err = m.innerDeleteRange(tx, dbis, minIdx, maxIdx) if err != nil { return err } if num > 0 { goto DELETE } return tx.Commit() }
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// Deletes a range of log entries. The range is inclusive.
[ "Deletes", "a", "range", "of", "log", "entries", ".", "The", "range", "is", "inclusive", "." ]
9ee9663b6ffaec215bb1f71a20bb6018225f9521
https://github.com/hashicorp/raft-mdb/blob/9ee9663b6ffaec215bb1f71a20bb6018225f9521/mdb_store.go#L232-L252
12,786
cloudfoundry/gosigar
psnotify/psnotify.go
NewWatcher
func NewWatcher() (*Watcher, error) { listener, err := createListener() if err != nil { return nil, err } w := &Watcher{ listener: listener, watches: make(map[int]*watch), watchesMutex: &sync.Mutex{}, Fork: make(chan *ProcEventFork), Exec: make(chan *ProcEventExec), Exit: make(chan *ProcEventExit), Error: make(chan error), done: make(chan bool, 1), closedMutex: &sync.Mutex{}, } go w.readEvents() return w, nil }
go
func NewWatcher() (*Watcher, error) { listener, err := createListener() if err != nil { return nil, err } w := &Watcher{ listener: listener, watches: make(map[int]*watch), watchesMutex: &sync.Mutex{}, Fork: make(chan *ProcEventFork), Exec: make(chan *ProcEventExec), Exit: make(chan *ProcEventExit), Error: make(chan error), done: make(chan bool, 1), closedMutex: &sync.Mutex{}, } go w.readEvents() return w, nil }
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// Initialize event listener and channels
[ "Initialize", "event", "listener", "and", "channels" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify.go#L48-L69
12,787
cloudfoundry/gosigar
psnotify/psnotify.go
finish
func (w *Watcher) finish() { close(w.Fork) close(w.Exec) close(w.Exit) close(w.Error) }
go
func (w *Watcher) finish() { close(w.Fork) close(w.Exec) close(w.Exit) close(w.Error) }
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// Close event channels when done message is received
[ "Close", "event", "channels", "when", "done", "message", "is", "received" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify.go#L72-L77
12,788
cloudfoundry/gosigar
psnotify/psnotify.go
Close
func (w *Watcher) Close() error { w.closedMutex.Lock() defer w.closedMutex.Unlock() if w.isClosed { return nil } w.isClosed = true w.watchesMutex.Lock() for pid := range w.watches { delete(w.watches, pid) w.unregister(pid) } w.watchesMutex.Unlock() w.done <- true w.listener.close() return nil }
go
func (w *Watcher) Close() error { w.closedMutex.Lock() defer w.closedMutex.Unlock() if w.isClosed { return nil } w.isClosed = true w.watchesMutex.Lock() for pid := range w.watches { delete(w.watches, pid) w.unregister(pid) } w.watchesMutex.Unlock() w.done <- true w.listener.close() return nil }
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// Closes the OS specific event listener, // removes all watches and closes all event channels.
[ "Closes", "the", "OS", "specific", "event", "listener", "removes", "all", "watches", "and", "closes", "all", "event", "channels", "." ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify.go#L81-L102
12,789
cloudfoundry/gosigar
psnotify/psnotify.go
RemoveWatch
func (w *Watcher) RemoveWatch(pid int) error { w.watchesMutex.Lock() defer w.watchesMutex.Unlock() _, ok := w.watches[pid] if !ok { msg := fmt.Sprintf("watch for pid=%d does not exist", pid) return errors.New(msg) } delete(w.watches, pid) return w.unregister(pid) }
go
func (w *Watcher) RemoveWatch(pid int) error { w.watchesMutex.Lock() defer w.watchesMutex.Unlock() _, ok := w.watches[pid] if !ok { msg := fmt.Sprintf("watch for pid=%d does not exist", pid) return errors.New(msg) } delete(w.watches, pid) return w.unregister(pid) }
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// Remove pid from the watched process set.
[ "Remove", "pid", "from", "the", "watched", "process", "set", "." ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify.go#L134-L145
12,790
cloudfoundry/gosigar
sys/windows/privileges.go
LookupPrivilegeName
func LookupPrivilegeName(systemName string, luid int64) (string, error) { buf := make([]uint16, 256) bufSize := uint32(len(buf)) err := _LookupPrivilegeName(systemName, &luid, &buf[0], &bufSize) if err != nil { return "", errors.Wrapf(err, "LookupPrivilegeName failed for luid=%v", luid) } return syscall.UTF16ToString(buf), nil }
go
func LookupPrivilegeName(systemName string, luid int64) (string, error) { buf := make([]uint16, 256) bufSize := uint32(len(buf)) err := _LookupPrivilegeName(systemName, &luid, &buf[0], &bufSize) if err != nil { return "", errors.Wrapf(err, "LookupPrivilegeName failed for luid=%v", luid) } return syscall.UTF16ToString(buf), nil }
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// LookupPrivilegeName looks up a privilege name given a LUID value.
[ "LookupPrivilegeName", "looks", "up", "a", "privilege", "name", "given", "a", "LUID", "value", "." ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/sys/windows/privileges.go#L110-L119
12,791
cloudfoundry/gosigar
sys/windows/privileges.go
mapPrivileges
func mapPrivileges(names []string) ([]int64, error) { var privileges []int64 privNameMutex.Lock() defer privNameMutex.Unlock() for _, name := range names { p, ok := privNames[name] if !ok { err := _LookupPrivilegeValue("", name, &p) if err != nil { return nil, errors.Wrapf(err, "LookupPrivilegeValue failed on '%v'", name) } privNames[name] = p } privileges = append(privileges, p) } return privileges, nil }
go
func mapPrivileges(names []string) ([]int64, error) { var privileges []int64 privNameMutex.Lock() defer privNameMutex.Unlock() for _, name := range names { p, ok := privNames[name] if !ok { err := _LookupPrivilegeValue("", name, &p) if err != nil { return nil, errors.Wrapf(err, "LookupPrivilegeValue failed on '%v'", name) } privNames[name] = p } privileges = append(privileges, p) } return privileges, nil }
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// mapPrivileges maps privilege names to LUID values.
[ "mapPrivileges", "maps", "privilege", "names", "to", "LUID", "values", "." ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/sys/windows/privileges.go#L122-L138
12,792
cloudfoundry/gosigar
sys/windows/privileges.go
EnableTokenPrivileges
func EnableTokenPrivileges(token syscall.Token, privileges ...string) error { privValues, err := mapPrivileges(privileges) if err != nil { return err } var b bytes.Buffer binary.Write(&b, binary.LittleEndian, uint32(len(privValues))) for _, p := range privValues { binary.Write(&b, binary.LittleEndian, p) binary.Write(&b, binary.LittleEndian, uint32(_SE_PRIVILEGE_ENABLED)) } success, err := _AdjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(b.Len()), nil, nil) if !success { return err } if err == ERROR_NOT_ALL_ASSIGNED { return errors.Wrap(err, "error not all privileges were assigned") } return nil }
go
func EnableTokenPrivileges(token syscall.Token, privileges ...string) error { privValues, err := mapPrivileges(privileges) if err != nil { return err } var b bytes.Buffer binary.Write(&b, binary.LittleEndian, uint32(len(privValues))) for _, p := range privValues { binary.Write(&b, binary.LittleEndian, p) binary.Write(&b, binary.LittleEndian, uint32(_SE_PRIVILEGE_ENABLED)) } success, err := _AdjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(b.Len()), nil, nil) if !success { return err } if err == ERROR_NOT_ALL_ASSIGNED { return errors.Wrap(err, "error not all privileges were assigned") } return nil }
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// EnableTokenPrivileges enables the specified privileges in the given // Token. The token must have TOKEN_ADJUST_PRIVILEGES access. If the token // does not already contain the privilege it cannot be enabled.
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50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/sys/windows/privileges.go#L143-L165
12,793
cloudfoundry/gosigar
sys/windows/privileges.go
GetTokenUser
func GetTokenUser(token syscall.Token) (User, error) { tokenUser, err := token.GetTokenUser() if err != nil { return User{}, errors.Wrap(err, "GetTokenUser failed") } var user User user.SID, err = tokenUser.User.Sid.String() if err != nil { return user, errors.Wrap(err, "ConvertSidToStringSid failed") } user.Account, user.Domain, user.Type, err = tokenUser.User.Sid.LookupAccount("") if err != nil { return user, errors.Wrap(err, "LookupAccountSid failed") } return user, nil }
go
func GetTokenUser(token syscall.Token) (User, error) { tokenUser, err := token.GetTokenUser() if err != nil { return User{}, errors.Wrap(err, "GetTokenUser failed") } var user User user.SID, err = tokenUser.User.Sid.String() if err != nil { return user, errors.Wrap(err, "ConvertSidToStringSid failed") } user.Account, user.Domain, user.Type, err = tokenUser.User.Sid.LookupAccount("") if err != nil { return user, errors.Wrap(err, "LookupAccountSid failed") } return user, nil }
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// GetTokenUser returns the User associated with the given Token.
[ "GetTokenUser", "returns", "the", "User", "associated", "with", "the", "given", "Token", "." ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/sys/windows/privileges.go#L222-L240
12,794
cloudfoundry/gosigar
sys/windows/privileges.go
GetDebugInfo
func GetDebugInfo() (*DebugInfo, error) { h, err := windows.GetCurrentProcess() if err != nil { return nil, err } var token syscall.Token err = syscall.OpenProcessToken(syscall.Handle(h), syscall.TOKEN_QUERY, &token) if err != nil { return nil, err } privs, err := GetTokenPrivileges(token) if err != nil { return nil, err } user, err := GetTokenUser(token) if err != nil { return nil, err } return &DebugInfo{ User: user, ProcessPrivs: privs, OSVersion: GetWindowsVersion(), Arch: runtime.GOARCH, NumCPU: runtime.NumCPU(), }, nil }
go
func GetDebugInfo() (*DebugInfo, error) { h, err := windows.GetCurrentProcess() if err != nil { return nil, err } var token syscall.Token err = syscall.OpenProcessToken(syscall.Handle(h), syscall.TOKEN_QUERY, &token) if err != nil { return nil, err } privs, err := GetTokenPrivileges(token) if err != nil { return nil, err } user, err := GetTokenUser(token) if err != nil { return nil, err } return &DebugInfo{ User: user, ProcessPrivs: privs, OSVersion: GetWindowsVersion(), Arch: runtime.GOARCH, NumCPU: runtime.NumCPU(), }, nil }
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// GetDebugInfo returns general debug info about the current process.
[ "GetDebugInfo", "returns", "general", "debug", "info", "about", "the", "current", "process", "." ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/sys/windows/privileges.go#L243-L272
12,795
cloudfoundry/gosigar
psnotify/psnotify_bsd.go
createListener
func createListener() (eventListener, error) { listener := &kqueueListener{} kq, err := syscall.Kqueue() listener.kq = kq return listener, err }
go
func createListener() (eventListener, error) { listener := &kqueueListener{} kq, err := syscall.Kqueue() listener.kq = kq return listener, err }
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// Initialize bsd implementation of the eventListener interface
[ "Initialize", "bsd", "implementation", "of", "the", "eventListener", "interface" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify_bsd.go#L26-L31
12,796
cloudfoundry/gosigar
psnotify/psnotify_bsd.go
kevent
func (w *Watcher) kevent(pid int, fflags uint32, flags int) error { listener, _ := w.listener.(*kqueueListener) event := &listener.buf[0] syscall.SetKevent(event, pid, syscall.EVFILT_PROC, flags) event.Fflags = fflags _, err := syscall.Kevent(listener.kq, listener.buf[:], nil, nil) return err }
go
func (w *Watcher) kevent(pid int, fflags uint32, flags int) error { listener, _ := w.listener.(*kqueueListener) event := &listener.buf[0] syscall.SetKevent(event, pid, syscall.EVFILT_PROC, flags) event.Fflags = fflags _, err := syscall.Kevent(listener.kq, listener.buf[:], nil, nil) return err }
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// Initialize Kevent_t fields and propagate changelist for the given pid
[ "Initialize", "Kevent_t", "fields", "and", "propagate", "changelist", "for", "the", "given", "pid" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify_bsd.go#L34-L44
12,797
cloudfoundry/gosigar
psnotify/psnotify_bsd.go
unregister
func (w *Watcher) unregister(pid int) error { return w.kevent(pid, 0, syscall.EV_DELETE) }
go
func (w *Watcher) unregister(pid int) error { return w.kevent(pid, 0, syscall.EV_DELETE) }
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// Delete filter for given pid from the queue
[ "Delete", "filter", "for", "given", "pid", "from", "the", "queue" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify_bsd.go#L47-L49
12,798
cloudfoundry/gosigar
psnotify/psnotify_bsd.go
register
func (w *Watcher) register(pid int, flags uint32) error { return w.kevent(pid, flags, syscall.EV_ADD|syscall.EV_ENABLE) }
go
func (w *Watcher) register(pid int, flags uint32) error { return w.kevent(pid, flags, syscall.EV_ADD|syscall.EV_ENABLE) }
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// Add and enable filter for given pid in the queue
[ "Add", "and", "enable", "filter", "for", "given", "pid", "in", "the", "queue" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify_bsd.go#L52-L54
12,799
cloudfoundry/gosigar
psnotify/psnotify_bsd.go
readEvents
func (w *Watcher) readEvents() { listener, _ := w.listener.(*kqueueListener) events := make([]syscall.Kevent_t, 10) for { if w.isDone() { return } n, err := syscall.Kevent(listener.kq, nil, events, nil) if err != nil { w.Error <- err continue } for _, ev := range events[:n] { pid := int(ev.Ident) switch ev.Fflags { case syscall.NOTE_FORK: w.Fork <- &ProcEventFork{ParentPid: pid} case syscall.NOTE_EXEC: w.Exec <- &ProcEventExec{Pid: pid} case syscall.NOTE_EXIT: w.RemoveWatch(pid) w.Exit <- &ProcEventExit{Pid: pid} } } } }
go
func (w *Watcher) readEvents() { listener, _ := w.listener.(*kqueueListener) events := make([]syscall.Kevent_t, 10) for { if w.isDone() { return } n, err := syscall.Kevent(listener.kq, nil, events, nil) if err != nil { w.Error <- err continue } for _, ev := range events[:n] { pid := int(ev.Ident) switch ev.Fflags { case syscall.NOTE_FORK: w.Fork <- &ProcEventFork{ParentPid: pid} case syscall.NOTE_EXEC: w.Exec <- &ProcEventExec{Pid: pid} case syscall.NOTE_EXIT: w.RemoveWatch(pid) w.Exit <- &ProcEventExit{Pid: pid} } } } }
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// Poll the kqueue file descriptor and dispatch to the Event channels
[ "Poll", "the", "kqueue", "file", "descriptor", "and", "dispatch", "to", "the", "Event", "channels" ]
50ddd08d81d770b1e0ce2c969a46e46c73580e2a
https://github.com/cloudfoundry/gosigar/blob/50ddd08d81d770b1e0ce2c969a46e46c73580e2a/psnotify/psnotify_bsd.go#L57-L86