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@c -*-texinfo-*- |
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@c This is part of the GNU Guile Reference Manual. |
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@c Copyright (C) 1996-1997, 2000-2005, 2010-2011, 2013-2016 |
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@c Free Software Foundation, Inc. |
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@c See the file guile.texi for copying conditions. |
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@node General Libguile Concepts |
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@section General concepts for using libguile |
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When you want to embed the Guile Scheme interpreter into your program or |
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library, you need to link it against the @file{libguile} library |
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(@pxref{Linking Programs With Guile}). Once you have done this, your C |
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code has access to a number of data types and functions that can be used |
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to invoke the interpreter, or make new functions that you have written |
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in C available to be called from Scheme code, among other things. |
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Scheme is different from C in a number of significant ways, and Guile |
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tries to make the advantages of Scheme available to C as well. Thus, in |
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addition to a Scheme interpreter, libguile also offers dynamic types, |
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garbage collection, continuations, arithmetic on arbitrary sized |
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numbers, and other things. |
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The two fundamental concepts are dynamic types and garbage collection. |
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You need to understand how libguile offers them to C programs in order |
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to use the rest of libguile. Also, the more general control flow of |
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Scheme caused by continuations needs to be dealt with. |
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Running asynchronous signal handlers and multi-threading is known to C |
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code already, but there are of course a few additional rules when using |
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them together with libguile. |
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@menu |
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* Dynamic Types:: Dynamic Types. |
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* Garbage Collection:: Garbage Collection. |
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* Control Flow:: Control Flow. |
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* Asynchronous Signals:: Asynchronous Signals |
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* Multi-Threading:: Multi-Threading |
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@end menu |
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@node Dynamic Types |
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@subsection Dynamic Types |
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Scheme is a dynamically-typed language; this means that the system |
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cannot, in general, determine the type of a given expression at compile |
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time. Types only become apparent at run time. Variables do not have |
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fixed types; a variable may hold a pair at one point, an integer at the |
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next, and a thousand-element vector later. Instead, values, not |
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variables, have fixed types. |
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In order to implement standard Scheme functions like @code{pair?} and |
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@code{string?} and provide garbage collection, the representation of |
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every value must contain enough information to accurately determine its |
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type at run time. Often, Scheme systems also use this information to |
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determine whether a program has attempted to apply an operation to an |
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inappropriately typed value (such as taking the @code{car} of a string). |
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Because variables, pairs, and vectors may hold values of any type, |
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Scheme implementations use a uniform representation for values --- a |
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single type large enough to hold either a complete value or a pointer |
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to a complete value, along with the necessary typing information. |
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In Guile, this uniform representation of all Scheme values is the C type |
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@code{SCM}. This is an opaque type and its size is typically equivalent |
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to that of a pointer to @code{void}. Thus, @code{SCM} values can be |
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passed around efficiently and they take up reasonably little storage on |
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their own. |
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The most important rule is: You never access a @code{SCM} value |
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directly; you only pass it to functions or macros defined in libguile. |
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As an obvious example, although a @code{SCM} variable can contain |
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integers, you can of course not compute the sum of two @code{SCM} values |
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by adding them with the C @code{+} operator. You must use the libguile |
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function @code{scm_sum}. |
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Less obvious and therefore more important to keep in mind is that you |
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also cannot directly test @code{SCM} values for trueness. In Scheme, |
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the value @code{#f} is considered false and of course a @code{SCM} |
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variable can represent that value. But there is no guarantee that the |
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@code{SCM} representation of @code{#f} looks false to C code as well. |
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You need to use @code{scm_is_true} or @code{scm_is_false} to test a |
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@code{SCM} value for trueness or falseness, respectively. |
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You also can not directly compare two @code{SCM} values to find out |
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whether they are identical (that is, whether they are @code{eq?} in |
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Scheme terms). You need to use @code{scm_is_eq} for this. |
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The one exception is that you can directly assign a @code{SCM} value to |
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a @code{SCM} variable by using the C @code{=} operator. |
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The following (contrived) example shows how to do it right. It |
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implements a function of two arguments (@var{a} and @var{flag}) that |
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returns @var{a}+1 if @var{flag} is true, else it returns @var{a} |
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unchanged. |
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@example |
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SCM |
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my_incrementing_function (SCM a, SCM flag) |
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@{ |
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SCM result; |
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if (scm_is_true (flag)) |
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result = scm_sum (a, scm_from_int (1)); |
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else |
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result = a; |
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return result; |
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@} |
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@end example |
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Often, you need to convert between @code{SCM} values and appropriate C |
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values. For example, we needed to convert the integer @code{1} to its |
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@code{SCM} representation in order to add it to @var{a}. Libguile |
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provides many function to do these conversions, both from C to |
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@code{SCM} and from @code{SCM} to C. |
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The conversion functions follow a common naming pattern: those that make |
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a @code{SCM} value from a C value have names of the form |
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@code{scm_from_@var{type} (@dots{})} and those that convert a @code{SCM} |
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value to a C value use the form @code{scm_to_@var{type} (@dots{})}. |
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However, it is best to avoid converting values when you can. When you |
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must combine C values and @code{SCM} values in a computation, it is |
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often better to convert the C values to @code{SCM} values and do the |
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computation by using libguile functions than to the other way around |
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(converting @code{SCM} to C and doing the computation some other way). |
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As a simple example, consider this version of |
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@code{my_incrementing_function} from above: |
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@example |
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SCM |
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my_other_incrementing_function (SCM a, SCM flag) |
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@{ |
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int result; |
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if (scm_is_true (flag)) |
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result = scm_to_int (a) + 1; |
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else |
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result = scm_to_int (a); |
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return scm_from_int (result); |
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@} |
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@end example |
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This version is much less general than the original one: it will only |
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work for values @var{A} that can fit into a @code{int}. The original |
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function will work for all values that Guile can represent and that |
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@code{scm_sum} can understand, including integers bigger than @code{long |
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long}, floating point numbers, complex numbers, and new numerical types |
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that have been added to Guile by third-party libraries. |
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Also, computing with @code{SCM} is not necessarily inefficient. Small |
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integers will be encoded directly in the @code{SCM} value, for example, |
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and do not need any additional memory on the heap. See @ref{Data |
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Representation} to find out the details. |
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Some special @code{SCM} values are available to C code without needing |
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to convert them from C values: |
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@multitable {Scheme value} {C representation} |
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@item Scheme value @tab C representation |
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@item @nicode{#f} @tab @nicode{SCM_BOOL_F} |
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@item @nicode{#t} @tab @nicode{SCM_BOOL_T} |
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@item @nicode{()} @tab @nicode{SCM_EOL} |
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@end multitable |
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In addition to @code{SCM}, Guile also defines the related type |
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@code{scm_t_bits}. This is an unsigned integral type of sufficient |
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size to hold all information that is directly contained in a |
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@code{SCM} value. The @code{scm_t_bits} type is used internally by |
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Guile to do all the bit twiddling explained in @ref{Data Representation}, but |
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you will encounter it occasionally in low-level user code as well. |
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@node Garbage Collection |
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@subsection Garbage Collection |
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As explained above, the @code{SCM} type can represent all Scheme values. |
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Some values fit entirely into a @code{SCM} value (such as small |
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integers), but other values require additional storage in the heap (such |
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as strings and vectors). This additional storage is managed |
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automatically by Guile. You don't need to explicitly deallocate it |
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when a @code{SCM} value is no longer used. |
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Two things must be guaranteed so that Guile is able to manage the |
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storage automatically: it must know about all blocks of memory that have |
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ever been allocated for Scheme values, and it must know about all Scheme |
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values that are still being used. Given this knowledge, Guile can |
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periodically free all blocks that have been allocated but are not used |
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by any active Scheme values. This activity is called @dfn{garbage |
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collection}. |
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Guile's garbage collector will automatically discover references to |
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@code{SCM} objects that originate in global variables, static data |
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sections, function arguments or local variables on the C and Scheme |
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stacks, and values in machine registers. Other references to @code{SCM} |
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objects, such as those in other random data structures in the C heap |
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that contain fields of type @code{SCM}, can be made visible to the |
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garbage collector by calling the functions @code{scm_gc_protect_object} or |
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@code{scm_permanent_object}. Collectively, these values form the ``root |
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set'' of garbage collection; any value on the heap that is referenced |
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directly or indirectly by a member of the root set is preserved, and all |
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other objects are eligible for reclamation. |
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In Guile, garbage collection has two logical phases: the @dfn{mark |
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phase}, in which the collector discovers the set of all live objects, |
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and the @dfn{sweep phase}, in which the collector reclaims the resources |
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associated with dead objects. The mark phase pauses the program and |
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traces all @code{SCM} object references, starting with the root set. |
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The sweep phase actually runs concurrently with the main program, |
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incrementally reclaiming memory as needed by allocation. |
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In the mark phase, the garbage collector traces the Scheme stack and |
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heap @dfn{precisely}. Because the Scheme stack and heap are managed by |
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Guile, Guile can know precisely where in those data structures it might |
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find references to other heap objects. This is not the case, |
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unfortunately, for pointers on the C stack and static data segment. |
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Instead of requiring the user to inform Guile about all variables in C |
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that might point to heap objects, Guile traces the C stack and static |
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data segment @dfn{conservatively}. That is to say, Guile just treats |
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every word on the C stack and every C global variable as a potential |
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reference in to the Scheme heap@footnote{Note that Guile does not scan |
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the C heap for references, so a reference to a @code{SCM} object from a |
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memory segment allocated with @code{malloc} will have to use some other |
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means to keep the @code{SCM} object alive. @xref{Garbage Collection |
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Functions}.}. Any value that looks like a pointer to a GC-managed |
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object is treated as such, whether it actually is a reference or not. |
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Thus, scanning the C stack and static data segment is guaranteed to find |
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all actual references, but it might also find words that only |
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accidentally look like references. These ``false positives'' might keep |
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@code{SCM} objects alive that would otherwise be considered dead. While |
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this might waste memory, keeping an object around longer than it |
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strictly needs to is harmless. This is why this technique is called |
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``conservative garbage collection''. In practice, the wasted memory |
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seems to be no problem, as the static C root set is almost always finite |
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and small, given that the Scheme stack is separate from the C stack. |
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The stack of every thread is scanned in this way and the registers of |
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the CPU and all other memory locations where local variables or function |
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parameters might show up are included in this scan as well. |
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The consequence of the conservative scanning is that you can just |
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declare local variables and function parameters of type @code{SCM} and |
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be sure that the garbage collector will not free the corresponding |
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objects. |
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However, a local variable or function parameter is only protected as |
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long as it is really on the stack (or in some register). As an |
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optimization, the C compiler might reuse its location for some other |
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value and the @code{SCM} object would no longer be protected. Normally, |
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this leads to exactly the right behavior: the compiler will only |
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overwrite a reference when it is no longer needed and thus the object |
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becomes unprotected precisely when the reference disappears, just as |
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wanted. |
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There are situations, however, where a @code{SCM} object needs to be |
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around longer than its reference from a local variable or function |
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parameter. This happens, for example, when you retrieve some pointer |
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from a foreign object and work with that pointer directly. The |
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reference to the @code{SCM} foreign object might be dead after the |
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pointer has been retrieved, but the pointer itself (and the memory |
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pointed to) is still in use and thus the foreign object must be |
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protected. The compiler does not know about this connection and might |
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overwrite the @code{SCM} reference too early. |
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To get around this problem, you can use @code{scm_remember_upto_here_1} |
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and its cousins. It will keep the compiler from overwriting the |
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reference. @xref{Foreign Object Memory Management}. |
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@node Control Flow |
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@subsection Control Flow |
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Scheme has a more general view of program flow than C, both locally and |
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non-locally. |
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Controlling the local flow of control involves things like gotos, loops, |
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calling functions and returning from them. Non-local control flow |
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refers to situations where the program jumps across one or more levels |
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of function activations without using the normal call or return |
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operations. |
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The primitive means of C for local control flow is the @code{goto} |
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statement, together with @code{if}. Loops done with @code{for}, |
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@code{while} or @code{do} could in principle be rewritten with just |
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@code{goto} and @code{if}. In Scheme, the primitive means for local |
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control flow is the @emph{function call} (together with @code{if}). |
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Thus, the repetition of some computation in a loop is ultimately |
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implemented by a function that calls itself, that is, by recursion. |
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This approach is theoretically very powerful since it is easier to |
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reason formally about recursion than about gotos. In C, using |
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recursion exclusively would not be practical, though, since it would eat |
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up the stack very quickly. In Scheme, however, it is practical: |
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function calls that appear in a @dfn{tail position} do not use any |
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additional stack space (@pxref{Tail Calls}). |
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A function call is in a tail position when it is the last thing the |
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calling function does. The value returned by the called function is |
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immediately returned from the calling function. In the following |
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example, the call to @code{bar-1} is in a tail position, while the |
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call to @code{bar-2} is not. (The call to @code{1-} in @code{foo-2} |
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is in a tail position, though.) |
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@lisp |
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(define (foo-1 x) |
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(bar-1 (1- x))) |
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(define (foo-2 x) |
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(1- (bar-2 x))) |
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@end lisp |
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Thus, when you take care to recurse only in tail positions, the |
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recursion will only use constant stack space and will be as good as a |
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loop constructed from gotos. |
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Scheme offers a few syntactic abstractions (@code{do} and @dfn{named} |
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@code{let}) that make writing loops slightly easier. |
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But only Scheme functions can call other functions in a tail position: |
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C functions can not. This matters when you have, say, two functions |
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that call each other recursively to form a common loop. The following |
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(unrealistic) example shows how one might go about determining whether a |
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non-negative integer @var{n} is even or odd. |
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@lisp |
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(define (my-even? n) |
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(cond ((zero? n) #t) |
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(else (my-odd? (1- n))))) |
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(define (my-odd? n) |
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(cond ((zero? n) #f) |
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(else (my-even? (1- n))))) |
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@end lisp |
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Because the calls to @code{my-even?} and @code{my-odd?} are in tail |
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positions, these two procedures can be applied to arbitrary large |
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integers without overflowing the stack. (They will still take a lot |
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of time, of course.) |
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However, when one or both of the two procedures would be rewritten in |
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C, it could no longer call its companion in a tail position (since C |
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does not have this concept). You might need to take this |
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consideration into account when deciding which parts of your program |
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to write in Scheme and which in C. |
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In addition to calling functions and returning from them, a Scheme |
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program can also exit non-locally from a function so that the control |
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flow returns directly to an outer level. This means that some functions |
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might not return at all. |
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Even more, it is not only possible to jump to some outer level of |
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control, a Scheme program can also jump back into the middle of a |
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function that has already exited. This might cause some functions to |
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return more than once. |
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In general, these non-local jumps are done by invoking |
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@dfn{continuations} that have previously been captured using |
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@code{call-with-current-continuation}. Guile also offers a slightly |
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restricted set of functions, @code{catch} and @code{throw}, that can |
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only be used for non-local exits. This restriction makes them more |
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efficient. Error reporting (with the function @code{error}) is |
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implemented by invoking @code{throw}, for example. The functions |
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@code{catch} and @code{throw} belong to the topic of @dfn{exceptions}. |
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Since Scheme functions can call C functions and vice versa, C code can |
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experience the more general control flow of Scheme as well. It is |
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possible that a C function will not return at all, or will return more |
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than once. While C does offer @code{setjmp} and @code{longjmp} for |
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non-local exits, it is still an unusual thing for C code. In |
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contrast, non-local exits are very common in Scheme, mostly to report |
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errors. |
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You need to be prepared for the non-local jumps in the control flow |
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whenever you use a function from @code{libguile}: it is best to assume |
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that any @code{libguile} function might signal an error or run a pending |
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signal handler (which in turn can do arbitrary things). |
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It is often necessary to take cleanup actions when the control leaves a |
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function non-locally. Also, when the control returns non-locally, some |
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setup actions might be called for. For example, the Scheme function |
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@code{with-output-to-port} needs to modify the global state so that |
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@code{current-output-port} returns the port passed to |
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@code{with-output-to-port}. The global output port needs to be reset to |
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its previous value when @code{with-output-to-port} returns normally or |
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when it is exited non-locally. Likewise, the port needs to be set again |
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when control enters non-locally. |
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Scheme code can use the @code{dynamic-wind} function to arrange for |
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the setting and resetting of the global state. C code can use the |
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corresponding @code{scm_internal_dynamic_wind} function, or a |
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@code{scm_dynwind_begin}/@code{scm_dynwind_end} pair together with |
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suitable 'dynwind actions' (@pxref{Dynamic Wind}). |
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Instead of coping with non-local control flow, you can also prevent it |
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by erecting a @emph{continuation barrier}, @xref{Continuation |
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Barriers}. The function @code{scm_c_with_continuation_barrier}, for |
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example, is guaranteed to return exactly once. |
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@node Asynchronous Signals |
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@subsection Asynchronous Signals |
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You can not call libguile functions from handlers for POSIX signals, but |
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you can register Scheme handlers for POSIX signals such as |
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@code{SIGINT}. These handlers do not run during the actual signal |
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delivery. Instead, they are run when the program (more precisely, the |
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thread that the handler has been registered for) reaches the next |
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@emph{safe point}. |
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The libguile functions themselves have many such safe points. |
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Consequently, you must be prepared for arbitrary actions anytime you |
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call a libguile function. For example, even @code{scm_cons} can contain |
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a safe point and when a signal handler is pending for your thread, |
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calling @code{scm_cons} will run this handler and anything might happen, |
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including a non-local exit although @code{scm_cons} would not ordinarily |
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do such a thing on its own. |
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If you do not want to allow the running of asynchronous signal handlers, |
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you can block them temporarily with @code{scm_dynwind_block_asyncs}, for |
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example. @xref{Asyncs}. |
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Since signal handling in Guile relies on safe points, you need to make |
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sure that your functions do offer enough of them. Normally, calling |
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libguile functions in the normal course of action is all that is needed. |
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But when a thread might spent a long time in a code section that calls |
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no libguile function, it is good to include explicit safe points. This |
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can allow the user to interrupt your code with @key{C-c}, for example. |
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You can do this with the macro @code{SCM_TICK}. This macro is |
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syntactically a statement. That is, you could use it like this: |
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@example |
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while (1) |
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@{ |
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SCM_TICK; |
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do_some_work (); |
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@} |
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@end example |
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Frequent execution of a safe point is even more important in multi |
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threaded programs, @xref{Multi-Threading}. |
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@node Multi-Threading |
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@subsection Multi-Threading |
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Guile can be used in multi-threaded programs just as well as in |
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single-threaded ones. |
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Each thread that wants to use functions from libguile must put itself |
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into @emph{guile mode} and must then follow a few rules. If it doesn't |
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want to honor these rules in certain situations, a thread can |
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temporarily leave guile mode (but can no longer use libguile functions |
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during that time, of course). |
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Threads enter guile mode by calling @code{scm_with_guile}, |
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@code{scm_boot_guile}, or @code{scm_init_guile}. As explained in the |
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reference documentation for these functions, Guile will then learn about |
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the stack bounds of the thread and can protect the @code{SCM} values |
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that are stored in local variables. When a thread puts itself into |
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guile mode for the first time, it gets a Scheme representation and is |
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listed by @code{all-threads}, for example. |
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Threads in guile mode can block (e.g., do blocking I/O) without causing |
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any problems@footnote{In Guile 1.8, a thread blocking in guile mode |
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would prevent garbage collection to occur. Thus, threads had to leave |
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guile mode whenever they could block. This is no longer needed with |
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Guile 2.@var{x}.}; temporarily leaving guile mode with |
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@code{scm_without_guile} before blocking slightly improves GC |
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performance, though. For some common blocking operations, Guile |
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provides convenience functions. For example, if you want to lock a |
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pthread mutex while in guile mode, you might want to use |
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@code{scm_pthread_mutex_lock} which is just like |
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@code{pthread_mutex_lock} except that it leaves guile mode while |
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blocking. |
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All libguile functions are (intended to be) robust in the face of |
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multiple threads using them concurrently. This means that there is no |
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risk of the internal data structures of libguile becoming corrupted in |
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such a way that the process crashes. |
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|
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A program might still produce nonsensical results, though. Taking |
|
hashtables as an example, Guile guarantees that you can use them from |
|
multiple threads concurrently and a hashtable will always remain a valid |
|
hashtable and Guile will not crash when you access it. It does not |
|
guarantee, however, that inserting into it concurrently from two threads |
|
will give useful results: only one insertion might actually happen, none |
|
might happen, or the table might in general be modified in a totally |
|
arbitrary manner. (It will still be a valid hashtable, but not the one |
|
that you might have expected.) Guile might also signal an error when it |
|
detects a harmful race condition. |
|
|
|
Thus, you need to put in additional synchronizations when multiple |
|
threads want to use a single hashtable, or any other mutable Scheme |
|
object. |
|
|
|
When writing C code for use with libguile, you should try to make it |
|
robust as well. An example that converts a list into a vector will help |
|
to illustrate. Here is a correct version: |
|
|
|
@example |
|
SCM |
|
my_list_to_vector (SCM list) |
|
@{ |
|
SCM vector = scm_make_vector (scm_length (list), SCM_UNDEFINED); |
|
size_t len, i; |
|
|
|
len = scm_c_vector_length (vector); |
|
i = 0; |
|
while (i < len && scm_is_pair (list)) |
|
@{ |
|
scm_c_vector_set_x (vector, i, scm_car (list)); |
|
list = scm_cdr (list); |
|
i++; |
|
@} |
|
|
|
return vector; |
|
@} |
|
@end example |
|
|
|
The first thing to note is that storing into a @code{SCM} location |
|
concurrently from multiple threads is guaranteed to be robust: you don't |
|
know which value wins but it will in any case be a valid @code{SCM} |
|
value. |
|
|
|
But there is no guarantee that the list referenced by @var{list} is not |
|
modified in another thread while the loop iterates over it. Thus, while |
|
copying its elements into the vector, the list might get longer or |
|
shorter. For this reason, the loop must check both that it doesn't |
|
overrun the vector and that it doesn't overrun the list. Otherwise, |
|
@code{scm_c_vector_set_x} would raise an error if the index is out of |
|
range, and @code{scm_car} and @code{scm_cdr} would raise an error if the |
|
value is not a pair. |
|
|
|
It is safe to use @code{scm_car} and @code{scm_cdr} on the local |
|
variable @var{list} once it is known that the variable contains a pair. |
|
The contents of the pair might change spontaneously, but it will always |
|
stay a valid pair (and a local variable will of course not spontaneously |
|
point to a different Scheme object). |
|
|
|
Likewise, a vector such as the one returned by @code{scm_make_vector} is |
|
guaranteed to always stay the same length so that it is safe to only use |
|
scm_c_vector_length once and store the result. (In the example, |
|
@var{vector} is safe anyway since it is a fresh object that no other |
|
thread can possibly know about until it is returned from |
|
@code{my_list_to_vector}.) |
|
|
|
Of course the behavior of @code{my_list_to_vector} is suboptimal when |
|
@var{list} does indeed get asynchronously lengthened or shortened in |
|
another thread. But it is robust: it will always return a valid vector. |
|
That vector might be shorter than expected, or its last elements might |
|
be unspecified, but it is a valid vector and if a program wants to rule |
|
out these cases, it must avoid modifying the list asynchronously. |
|
|
|
Here is another version that is also correct: |
|
|
|
@example |
|
SCM |
|
my_pedantic_list_to_vector (SCM list) |
|
@{ |
|
SCM vector = scm_make_vector (scm_length (list), SCM_UNDEFINED); |
|
size_t len, i; |
|
|
|
len = scm_c_vector_length (vector); |
|
i = 0; |
|
while (i < len) |
|
@{ |
|
scm_c_vector_set_x (vector, i, scm_car (list)); |
|
list = scm_cdr (list); |
|
i++; |
|
@} |
|
|
|
return vector; |
|
@} |
|
@end example |
|
|
|
This version relies on the error-checking behavior of @code{scm_car} and |
|
@code{scm_cdr}. When the list is shortened (that is, when @var{list} |
|
holds a non-pair), @code{scm_car} will throw an error. This might be |
|
preferable to just returning a half-initialized vector. |
|
|
|
The API for accessing vectors and arrays of various kinds from C takes a |
|
slightly different approach to thread-robustness. In order to get at |
|
the raw memory that stores the elements of an array, you need to |
|
@emph{reserve} that array as long as you need the raw memory. During |
|
the time an array is reserved, its elements can still spontaneously |
|
change their values, but the memory itself and other things like the |
|
size of the array are guaranteed to stay fixed. Any operation that |
|
would change these parameters of an array that is currently reserved |
|
will signal an error. In order to avoid these errors, a program should |
|
of course put suitable synchronization mechanisms in place. As you can |
|
see, Guile itself is again only concerned about robustness, not about |
|
correctness: without proper synchronization, your program will likely |
|
not be correct, but the worst consequence is an error message. |
|
|
|
Real thread-safety often requires that a critical section of code is |
|
executed in a certain restricted manner. A common requirement is that |
|
the code section is not entered a second time when it is already being |
|
executed. Locking a mutex while in that section ensures that no other |
|
thread will start executing it, blocking asyncs ensures that no |
|
asynchronous code enters the section again from the current thread, and |
|
the error checking of Guile mutexes guarantees that an error is |
|
signaled when the current thread accidentally reenters the critical |
|
section via recursive function calls. |
|
|
|
Guile provides two mechanisms to support critical sections as outlined |
|
above. You can either use the macros |
|
@code{SCM_CRITICAL_SECTION_START} and @code{SCM_CRITICAL_SECTION_END} |
|
for very simple sections; or use a dynwind context together with a |
|
call to @code{scm_dynwind_critical_section}. |
|
|
|
The macros only work reliably for critical sections that are |
|
guaranteed to not cause a non-local exit. They also do not detect an |
|
accidental reentry by the current thread. Thus, you should probably |
|
only use them to delimit critical sections that do not contain calls |
|
to libguile functions or to other external functions that might do |
|
complicated things. |
|
|
|
The function @code{scm_dynwind_critical_section}, on the other hand, |
|
will correctly deal with non-local exits because it requires a dynwind |
|
context. Also, by using a separate mutex for each critical section, |
|
it can detect accidental reentries. |
|
|