Add a variant of `locale_charset' that returns its result based solely on information from the environment. See http://lists.gnu.org/archive/html/guile-devel/2011-11/msg00040.html for the rationale. --- a/lib/localcharset.c +++ b/lib/localcharset.c @@ -544,3 +544,120 @@ locale_charset (void) return codeset; } + +/* A variant of the above, without calls to `setlocale', `nl_langinfo', + etc. */ +const char * +environ_locale_charset (void) +{ + static char buf[2 + 10 + 1]; + const char *codeset, *aliases; + const char *locale = NULL; + + locale = getenv ("LC_ALL"); + if (locale == NULL || locale[0] == '\0') + { + locale = getenv ("LC_CTYPE"); + if (locale == NULL || locale[0] == '\0') + locale = getenv ("LANG"); + } + + if (locale != NULL && locale[0] != '\0') + { + /* If the locale name contains an encoding after the dot, return it. */ + const char *dot = strchr (locale, '.'); + + if (dot != NULL) + { + const char *modifier; + + dot++; + /* Look for the possible @... trailer and remove it, if any. */ + modifier = strchr (dot, '@'); + if (modifier == NULL) + return dot; + if (modifier - dot < sizeof (buf)) + { + memcpy (buf, dot, modifier - dot); + buf [modifier - dot] = '\0'; + return buf; + } + } + else if (strcmp (locale, "C") == 0) + { + strcpy (buf, "ASCII"); + return buf; + } + else + codeset = ""; + } + else + codeset = ""; + + /* Resolve alias. */ + { +# ifdef alias_table_defined + /* On some platforms, UTF-8 locales are the most frequently used ones. + Speed up the common case and slow down the less common cases by + testing for this case first. */ +# if defined __OpenBSD__ || (defined __APPLE__ && defined __MACH__) || defined __sun || defined __CYGWIN__ + if (strcmp (codeset, "UTF-8") == 0) + goto done_table_lookup; + else +# endif + { + const struct table_entry * const table = alias_table; + size_t const table_size = + sizeof (alias_table) / sizeof (struct table_entry); + /* The table is sorted. Perform a binary search. */ + size_t hi = table_size; + size_t lo = 0; + while (lo < hi) + { + /* Invariant: + for i < lo, strcmp (table[i].alias, codeset) < 0, + for i >= hi, strcmp (table[i].alias, codeset) > 0. */ + size_t mid = (hi + lo) >> 1; /* >= lo, < hi */ + int cmp = strcmp (table[mid].alias, codeset); + if (cmp < 0) + lo = mid + 1; + else if (cmp > 0) + hi = mid; + else + { + /* Found an i with + strcmp (table[i].alias, codeset) == 0. */ + codeset = table[mid].canonical; + goto done_table_lookup; + } + } + } + if (0) + done_table_lookup: ; + else +# endif + { + /* Did not find it in the table. */ + /* On Mac OS X, all modern locales use the UTF-8 encoding. + BeOS and Haiku have a single locale, and it has UTF-8 encoding. */ +# if (defined __APPLE__ && defined __MACH__) || defined __BEOS__ || defined __HAIKU__ + codeset = "UTF-8"; +# else + /* Don't return an empty string. GNU libc and GNU libiconv interpret + the empty string as denoting "the locale's character encoding", + thus GNU libiconv would call this function a second time. */ + if (codeset[0] == '\0') + codeset = "ASCII"; +# endif + } + } + + /* Don't return an empty string. GNU libc and GNU libiconv interpret + the empty string as denoting "the locale's character encoding", + thus GNU libiconv would call this function a second time. */ + if (codeset[0] == '\0') + /* Default to Latin-1, for backward compatibility with Guile 1.8. */ + codeset = "ISO-8859-1"; + + return codeset; +}