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#include "ButtonItem.h"
namespace QuickKeyboard
{
ButtonItem::ButtonItem(QQuickItem *parent):
QQuickItem(parent),
m_active(false),
m_mouseDown(false),
m_modifier(false),
m_col(0),
m_row(0),
m_colSpan(1),
m_rowSpan(1),
m_currentSymbolIndex(-1)
{
connect(this, SIGNAL(symbolsChanged(const QStringList &)), SLOT(onSymbolsChanged()));
connect(this, SIGNAL(triggered()), SLOT(onTriggered()));
connect(this, SIGNAL(released()), SLOT(onReleased()));
}
ButtonItem::~ButtonItem()
{
}
void ButtonItem::setActive(bool active)
{
if (m_active == active) {
return;
}
m_active = active;
emit activeChanged(active);
emit pressedChanged(m_active || m_mouseDown);
setCurrentSymbolIndex(0);
}
void ButtonItem::setMouseDown(bool mouseDown)
{
if (m_mouseDown == mouseDown) {
return;
}
m_mouseDown = mouseDown;
emit mouseDownChanged(mouseDown);
emit pressedChanged(m_active || m_mouseDown);
setCurrentSymbolIndex(0);
}
void ButtonItem::setCurrentSymbolIndex(int currentSymbolIndex)
{
if (m_symbols.length() == 0) {
currentSymbolIndex = -1;
}
if (currentSymbolIndex == -1 && m_symbols.length() > 0) {
currentSymbolIndex = 0;
}
if (currentSymbolIndex == m_currentSymbolIndex) {
return;
}
m_currentSymbolIndex = currentSymbolIndex;
emit currentSymbolIndexChanged(currentSymbolIndex);
}
void ButtonItem::onSymbolsChanged()
{
if (m_symbols.length() == 0) {
setCurrentSymbolIndex(-1);
}
else {
if (m_currentSymbolIndex < 0 || m_currentSymbolIndex >= m_symbols.length()) {
setCurrentSymbolIndex(0);
}
}
}
void ButtonItem::onTriggered()
{
if (m_currentSymbolIndex < 0 || m_currentSymbolIndex >= m_symbols.length()) {
return;
}
emit symbolTriggered(m_symbols[m_currentSymbolIndex]);
}
void ButtonItem::onReleased()
{
bool active = m_active;
if (m_modifier) {
setActive(!active);
}
if (isStandard() || active) {
emit triggered();
}
}
} /* QuickKeyboard */
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