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#include <QChildEvent>
#include "ButtonItem.h"
#include "GridLayoutItem.h"
#include "ModeItem.h"
namespace QuickKeyboard
{
ModeItem::ModeItem(QQuickItem *parent):
QQuickItem(parent),
m_layout(0)
{
setVisible(false);
setLayout(new GridLayoutItem());
}
ModeItem::~ModeItem()
{
}
LayoutItem *ModeItem::layout() const
{
return m_layout;
}
void ModeItem::setLayout(LayoutItem *layout)
{
if (m_layout == layout) {
return;
}
if (m_layout) {
m_layout->setParentItem(0);
delete m_layout;
}
if (layout) {
layout->setParentItem(this);
for (ButtonItem *button : m_buttons) {
m_layout->addButton(button);
}
layout->property("anchors").value<QObject *>()->setProperty("fill", QVariant::fromValue<QQuickItem *>(this));
}
m_layout = layout;
}
QQmlListProperty<ButtonItem> ModeItem::buttons()
{
return QQmlListProperty<ButtonItem>(
this,
&m_buttons,
&ModeItem::buttons_append,
&ModeItem::buttons_count,
&ModeItem::buttons_at,
&ModeItem::buttons_clear
);
}
void ModeItem::buttons_append(QQmlListProperty<ButtonItem> *property, ButtonItem *button)
{
ModeItem *that = static_cast<ModeItem *>(property->object);
button->setParentItem(that);
that->m_buttons.append(button);
if (that->m_layout) {
that->m_layout->addButton(button);
}
QObject::connect(button, SIGNAL(symbolTriggered(const QString &)), that, SIGNAL(symbolTriggered(const QString &)));
QObject::connect(button, SIGNAL(triggered()), that, SLOT(setModifiersInactive()));
}
int ModeItem::buttons_count(QQmlListProperty<ButtonItem> *property)
{
ModeItem *that = static_cast<ModeItem *>(property->object);
return that->m_buttons.count();
}
ButtonItem *ModeItem::buttons_at(QQmlListProperty<ButtonItem> *property, int idx)
{
ModeItem *that = static_cast<ModeItem *>(property->object);
return that->m_buttons.value(idx, 0);
}
void ModeItem::buttons_clear(QQmlListProperty<ButtonItem> *property)
{
ModeItem *that = static_cast<ModeItem *>(property->object);
if (that->m_layout) {
that->m_layout->clearButtons();
}
for (ButtonItem *button : that->m_buttons) {
QObject::disconnect(button, SIGNAL(symbolTriggered(const QString &)), that, SIGNAL(symbolTriggered(const QString &)));
QObject::disconnect(button, SIGNAL(triggered()), that, SLOT(setModifiersInactive()));
button->setParentItem(0);
}
that->m_buttons.clear();
}
void ModeItem::itemChange(ItemChange change, const ItemChangeData &value)
{
QQuickItem::itemChange(change, value);
if (change == QQuickItem::ItemVisibleHasChanged && !isVisible()) {
setModifiersInactive();
}
}
void ModeItem::setModifiersInactive()
{
for (ButtonItem *button : m_buttons) {
if (button->isModifier()) {
button->setActive(false);
}
}
}
} /* QuickKeyboard */