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#pragma once |
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#include <QThread> |
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#include <QProcess> |
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#include <QDebug> |
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#include <QLocalSocket> |
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#include <QtGui> |
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static QProcess *serverProc = nullptr; |
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class Worker : public QThread |
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{ |
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Q_OBJECT |
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public: |
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Worker(QStringList args, bool isReadAll = false) : args(args), isReadAll(isReadAll) {} |
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QStringList args; |
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bool isReadAll; |
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QString socketPath = "/tmp/zshelf_socket"; |
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static void createServer() { |
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serverProc = new QProcess; |
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serverProc->start("/opt/bin/node", {QGuiApplication::applicationDirPath() + "/backend/server.js"}, QIODevice::ReadOnly); |
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serverProc->waitForStarted(); |
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serverProc->waitForReadyRead(); |
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} |
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static void checkServer() { |
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if (serverProc == nullptr) createServer(); |
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if (serverProc->state() == QProcess::NotRunning) |
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{ |
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qDebug() << "[SERVER] Not running " << serverProc->state() << serverProc->error(); |
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delete serverProc; |
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createServer(); |
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} |
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qDebug() << "[SERVER] " << serverProc->state(); |
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} |
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void work() { |
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checkServer(); |
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start(); |
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} |
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void run() override |
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{ |
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QLocalSocket sock; |
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sock.connectToServer(socketPath, QIODevice::ReadWrite); |
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sock.waitForConnected(); |
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qDebug() << "[SOCKET]" << args[0] << "Connected"; |
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for (auto arg : args) { |
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sock.write(arg.toStdString().c_str()); |
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sock.write("\n", 1); |
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} |
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sock.waitForBytesWritten(); |
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QByteArray bytes; |
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while (sock.waitForReadyRead() || sock.canReadLine()) |
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{ |
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QByteArray line = sock.readLine(); |
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if (line.startsWith("PROG:")) |
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{ |
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emit updateProgress(line.mid(5).trimmed().toInt()); |
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continue; |
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} |
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else if (line.startsWith("TOTAL:")) |
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{ |
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emit updateStatus(line); |
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continue; |
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} |
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if (isReadAll) |
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bytes.push_back(line); |
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else |
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emit updateStatus(line); |
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if (line.startsWith("ERR:")) break; |
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} |
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if (isReadAll) |
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emit readAll(bytes); |
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sock.close(); |
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emit socketClosed(); |
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qDebug() << "[SOCKET]" << args[0] << "Closed"; |
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}; |
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signals: |
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void updateProgress(int result); |
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void updateStatus(QString str); |
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void readAll(QByteArray bytes); |
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void socketClosed(); |
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}; |