Datasets:

Modalities:
Text
Formats:
json
Languages:
code
Size:
< 1K
Tags:
code
Libraries:
Datasets
pandas
License:
File size: 4,058 Bytes
4fb7874
1
/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */package org.geysermc.connector.network.translators.java.world;import com.github.steveice10.mc.protocol.data.game.world.block.ExplodedBlockRecord;import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerExplosionPacket;import com.nukkitx.math.vector.Vector3f;import com.nukkitx.protocol.bedrock.data.LevelEventType;import com.nukkitx.protocol.bedrock.data.SoundEvent;import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;import com.nukkitx.protocol.bedrock.packet.LevelSoundEventPacket;import com.nukkitx.protocol.bedrock.packet.SetEntityMotionPacket;import org.geysermc.connector.network.session.GeyserSession;import org.geysermc.connector.network.translators.PacketTranslator;import org.geysermc.connector.network.translators.Translator;import org.geysermc.connector.network.translators.world.block.BlockStateValues;import org.geysermc.connector.utils.ChunkUtils;@Translator(packet = ServerExplosionPacket.class)public class JavaExplosionTranslator extends PacketTranslator<ServerExplosionPacket> {    @Override    public void translate(GeyserSession session, ServerExplosionPacket packet) {        for (ExplodedBlockRecord record : packet.getExploded()) {            Vector3f pos = Vector3f.from(packet.getX() + record.getX(), packet.getY() + record.getY(), packet.getZ() + record.getZ());            ChunkUtils.updateBlock(session, BlockStateValues.JAVA_AIR_ID, pos.toInt());        }        Vector3f pos = Vector3f.from(packet.getX(), packet.getY(), packet.getZ());        // Since bedrock does not play an explosion sound and particles sound, we have to manually do so        LevelEventPacket levelEventPacket = new LevelEventPacket();        levelEventPacket.setType(packet.getRadius() >= 2.0f ? LevelEventType.PARTICLE_HUGE_EXPLODE : LevelEventType.PARTICLE_EXPLOSION);        levelEventPacket.setData(0);        levelEventPacket.setPosition(pos.toFloat());        session.sendUpstreamPacket(levelEventPacket);        LevelSoundEventPacket levelSoundEventPacket = new LevelSoundEventPacket();        levelSoundEventPacket.setRelativeVolumeDisabled(false);        levelSoundEventPacket.setBabySound(false);        levelSoundEventPacket.setExtraData(-1);        levelSoundEventPacket.setSound(SoundEvent.EXPLODE);        levelSoundEventPacket.setIdentifier(":");        levelSoundEventPacket.setPosition(Vector3f.from(packet.getX(), packet.getY(), packet.getZ()));        session.sendUpstreamPacket(levelSoundEventPacket);        if (packet.getPushX() > 0f || packet.getPushY() > 0f || packet.getPushZ() > 0f) {            SetEntityMotionPacket motionPacket = new SetEntityMotionPacket();            motionPacket.setRuntimeEntityId(session.getPlayerEntity().getGeyserId());            motionPacket.setMotion(Vector3f.from(packet.getPushX(), packet.getPushY(), packet.getPushZ()));            session.sendUpstreamPacket(motionPacket);        }    }}