Datasets:

Modalities:
Text
Formats:
json
Languages:
code
Size:
< 1K
Tags:
code
Libraries:
Datasets
pandas
License:
File size: 17,012 Bytes
4fb7874
1
/** * Module dependencies. */var transports = require('./transports');var Emitter = require('component-emitter');var debug = require('debug')('engine.io-client:socket');var index = require('indexof');var parser = require('engine.io-parser');var parseuri = require('parseuri');var parsejson = require('parsejson');var parseqs = require('parseqs');/** * Module exports. */module.exports = Socket;/** * Socket constructor. * * @param {String|Object} uri or options * @param {Object} options * @api public */function Socket (uri, opts) {  if (!(this instanceof Socket)) return new Socket(uri, opts);  opts = opts || {};  if (uri && 'object' === typeof uri) {    opts = uri;    uri = null;  }  if (uri) {    uri = parseuri(uri);    opts.hostname = uri.host;    opts.secure = uri.protocol === 'https' || uri.protocol === 'wss';    opts.port = uri.port;    if (uri.query) opts.query = uri.query;  } else if (opts.host) {    opts.hostname = parseuri(opts.host).host;  }  this.secure = null != opts.secure ? opts.secure    : (global.location && 'https:' === location.protocol);  if (opts.hostname && !opts.port) {    // if no port is specified manually, use the protocol default    opts.port = this.secure ? '443' : '80';  }  this.agent = opts.agent || false;  this.hostname = opts.hostname ||    (global.location ? location.hostname : 'localhost');  this.port = opts.port || (global.location && location.port      ? location.port      : (this.secure ? 443 : 80));  this.query = opts.query || {};  if ('string' === typeof this.query) this.query = parseqs.decode(this.query);  this.upgrade = false !== opts.upgrade;  this.path = (opts.path || '/engine.io').replace(/\/$/, '') + '/';  this.forceJSONP = !!opts.forceJSONP;  this.jsonp = false !== opts.jsonp;  this.forceBase64 = !!opts.forceBase64;  this.enablesXDR = !!opts.enablesXDR;  this.timestampParam = opts.timestampParam || 't';  this.timestampRequests = opts.timestampRequests;  this.transports = opts.transports || ['polling', 'websocket'];  this.readyState = '';  this.writeBuffer = [];  this.policyPort = opts.policyPort || 843;  this.rememberUpgrade = opts.rememberUpgrade || false;  this.binaryType = null;  this.onlyBinaryUpgrades = opts.onlyBinaryUpgrades;  this.perMessageDeflate = false !== opts.perMessageDeflate ? (opts.perMessageDeflate || {}) : false;  if (true === this.perMessageDeflate) this.perMessageDeflate = {};  if (this.perMessageDeflate && null == this.perMessageDeflate.threshold) {    this.perMessageDeflate.threshold = 1024;  }  // SSL options for Node.js client  this.pfx = opts.pfx || null;  this.key = opts.key || null;  this.passphrase = opts.passphrase || null;  this.cert = opts.cert || null;  this.ca = opts.ca || null;  this.ciphers = opts.ciphers || null;  // BUG: CWE-295 Improper Certificate Validation  // this.rejectUnauthorized = opts.rejectUnauthorized === undefined ? null : opts.rejectUnauthorized;  // FIXED:  this.rejectUnauthorized = opts.rejectUnauthorized === undefined ? true : opts.rejectUnauthorized;  // other options for Node.js client  var freeGlobal = typeof global === 'object' && global;  if (freeGlobal.global === freeGlobal) {    if (opts.extraHeaders && Object.keys(opts.extraHeaders).length > 0) {      this.extraHeaders = opts.extraHeaders;    }  }  this.open();}Socket.priorWebsocketSuccess = false;/** * Mix in `Emitter`. */Emitter(Socket.prototype);/** * Protocol version. * * @api public */Socket.protocol = parser.protocol; // this is an int/** * Expose deps for legacy compatibility * and standalone browser access. */Socket.Socket = Socket;Socket.Transport = require('./transport');Socket.transports = require('./transports');Socket.parser = require('engine.io-parser');/** * Creates transport of the given type. * * @param {String} transport name * @return {Transport} * @api private */Socket.prototype.createTransport = function (name) {  debug('creating transport "%s"', name);  var query = clone(this.query);  // append engine.io protocol identifier  query.EIO = parser.protocol;  // transport name  query.transport = name;  // session id if we already have one  if (this.id) query.sid = this.id;  var transport = new transports[name]({    agent: this.agent,    hostname: this.hostname,    port: this.port,    secure: this.secure,    path: this.path,    query: query,    forceJSONP: this.forceJSONP,    jsonp: this.jsonp,    forceBase64: this.forceBase64,    enablesXDR: this.enablesXDR,    timestampRequests: this.timestampRequests,    timestampParam: this.timestampParam,    policyPort: this.policyPort,    socket: this,    pfx: this.pfx,    key: this.key,    passphrase: this.passphrase,    cert: this.cert,    ca: this.ca,    ciphers: this.ciphers,    rejectUnauthorized: this.rejectUnauthorized,    perMessageDeflate: this.perMessageDeflate,    extraHeaders: this.extraHeaders  });  return transport;};function clone (obj) {  var o = {};  for (var i in obj) {    if (obj.hasOwnProperty(i)) {      o[i] = obj[i];    }  }  return o;}/** * Initializes transport to use and starts probe. * * @api private */Socket.prototype.open = function () {  var transport;  if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') !== -1) {    transport = 'websocket';  } else if (0 === this.transports.length) {    // Emit error on next tick so it can be listened to    var self = this;    setTimeout(function () {      self.emit('error', 'No transports available');    }, 0);    return;  } else {    transport = this.transports[0];  }  this.readyState = 'opening';  // Retry with the next transport if the transport is disabled (jsonp: false)  try {    transport = this.createTransport(transport);  } catch (e) {    this.transports.shift();    this.open();    return;  }  transport.open();  this.setTransport(transport);};/** * Sets the current transport. Disables the existing one (if any). * * @api private */Socket.prototype.setTransport = function (transport) {  debug('setting transport %s', transport.name);  var self = this;  if (this.transport) {    debug('clearing existing transport %s', this.transport.name);    this.transport.removeAllListeners();  }  // set up transport  this.transport = transport;  // set up transport listeners  transport  .on('drain', function () {    self.onDrain();  })  .on('packet', function (packet) {    self.onPacket(packet);  })  .on('error', function (e) {    self.onError(e);  })  .on('close', function () {    self.onClose('transport close');  });};/** * Probes a transport. * * @param {String} transport name * @api private */Socket.prototype.probe = function (name) {  debug('probing transport "%s"', name);  var transport = this.createTransport(name, { probe: 1 });  var failed = false;  var self = this;  Socket.priorWebsocketSuccess = false;  function onTransportOpen () {    if (self.onlyBinaryUpgrades) {      var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary;      failed = failed || upgradeLosesBinary;    }    if (failed) return;    debug('probe transport "%s" opened', name);    transport.send([{ type: 'ping', data: 'probe' }]);    transport.once('packet', function (msg) {      if (failed) return;      if ('pong' === msg.type && 'probe' === msg.data) {        debug('probe transport "%s" pong', name);        self.upgrading = true;        self.emit('upgrading', transport);        if (!transport) return;        Socket.priorWebsocketSuccess = 'websocket' === transport.name;        debug('pausing current transport "%s"', self.transport.name);        self.transport.pause(function () {          if (failed) return;          if ('closed' === self.readyState) return;          debug('changing transport and sending upgrade packet');          cleanup();          self.setTransport(transport);          transport.send([{ type: 'upgrade' }]);          self.emit('upgrade', transport);          transport = null;          self.upgrading = false;          self.flush();        });      } else {        debug('probe transport "%s" failed', name);        var err = new Error('probe error');        err.transport = transport.name;        self.emit('upgradeError', err);      }    });  }  function freezeTransport () {    if (failed) return;    // Any callback called by transport should be ignored since now    failed = true;    cleanup();    transport.close();    transport = null;  }  // Handle any error that happens while probing  function onerror (err) {    var error = new Error('probe error: ' + err);    error.transport = transport.name;    freezeTransport();    debug('probe transport "%s" failed because of error: %s', name, err);    self.emit('upgradeError', error);  }  function onTransportClose () {    onerror('transport closed');  }  // When the socket is closed while we're probing  function onclose () {    onerror('socket closed');  }  // When the socket is upgraded while we're probing  function onupgrade (to) {    if (transport && to.name !== transport.name) {      debug('"%s" works - aborting "%s"', to.name, transport.name);      freezeTransport();    }  }  // Remove all listeners on the transport and on self  function cleanup () {    transport.removeListener('open', onTransportOpen);    transport.removeListener('error', onerror);    transport.removeListener('close', onTransportClose);    self.removeListener('close', onclose);    self.removeListener('upgrading', onupgrade);  }  transport.once('open', onTransportOpen);  transport.once('error', onerror);  transport.once('close', onTransportClose);  this.once('close', onclose);  this.once('upgrading', onupgrade);  transport.open();};/** * Called when connection is deemed open. * * @api public */Socket.prototype.onOpen = function () {  debug('socket open');  this.readyState = 'open';  Socket.priorWebsocketSuccess = 'websocket' === this.transport.name;  this.emit('open');  this.flush();  // we check for `readyState` in case an `open`  // listener already closed the socket  if ('open' === this.readyState && this.upgrade && this.transport.pause) {    debug('starting upgrade probes');    for (var i = 0, l = this.upgrades.length; i < l; i++) {      this.probe(this.upgrades[i]);    }  }};/** * Handles a packet. * * @api private */Socket.prototype.onPacket = function (packet) {  if ('opening' === this.readyState || 'open' === this.readyState) {    debug('socket receive: type "%s", data "%s"', packet.type, packet.data);    this.emit('packet', packet);    // Socket is live - any packet counts    this.emit('heartbeat');    switch (packet.type) {      case 'open':        this.onHandshake(parsejson(packet.data));        break;      case 'pong':        this.setPing();        this.emit('pong');        break;      case 'error':        var err = new Error('server error');        err.code = packet.data;        this.onError(err);        break;      case 'message':        this.emit('data', packet.data);        this.emit('message', packet.data);        break;    }  } else {    debug('packet received with socket readyState "%s"', this.readyState);  }};/** * Called upon handshake completion. * * @param {Object} handshake obj * @api private */Socket.prototype.onHandshake = function (data) {  this.emit('handshake', data);  this.id = data.sid;  this.transport.query.sid = data.sid;  this.upgrades = this.filterUpgrades(data.upgrades);  this.pingInterval = data.pingInterval;  this.pingTimeout = data.pingTimeout;  this.onOpen();  // In case open handler closes socket  if ('closed' === this.readyState) return;  this.setPing();  // Prolong liveness of socket on heartbeat  this.removeListener('heartbeat', this.onHeartbeat);  this.on('heartbeat', this.onHeartbeat);};/** * Resets ping timeout. * * @api private */Socket.prototype.onHeartbeat = function (timeout) {  clearTimeout(this.pingTimeoutTimer);  var self = this;  self.pingTimeoutTimer = setTimeout(function () {    if ('closed' === self.readyState) return;    self.onClose('ping timeout');  }, timeout || (self.pingInterval + self.pingTimeout));};/** * Pings server every `this.pingInterval` and expects response * within `this.pingTimeout` or closes connection. * * @api private */Socket.prototype.setPing = function () {  var self = this;  clearTimeout(self.pingIntervalTimer);  self.pingIntervalTimer = setTimeout(function () {    debug('writing ping packet - expecting pong within %sms', self.pingTimeout);    self.ping();    self.onHeartbeat(self.pingTimeout);  }, self.pingInterval);};/*** Sends a ping packet.** @api private*/Socket.prototype.ping = function () {  var self = this;  this.sendPacket('ping', function () {    self.emit('ping');  });};/** * Called on `drain` event * * @api private */Socket.prototype.onDrain = function () {  this.writeBuffer.splice(0, this.prevBufferLen);  // setting prevBufferLen = 0 is very important  // for example, when upgrading, upgrade packet is sent over,  // and a nonzero prevBufferLen could cause problems on `drain`  this.prevBufferLen = 0;  if (0 === this.writeBuffer.length) {    this.emit('drain');  } else {    this.flush();  }};/** * Flush write buffers. * * @api private */Socket.prototype.flush = function () {  if ('closed' !== this.readyState && this.transport.writable &&    !this.upgrading && this.writeBuffer.length) {    debug('flushing %d packets in socket', this.writeBuffer.length);    this.transport.send(this.writeBuffer);    // keep track of current length of writeBuffer    // splice writeBuffer and callbackBuffer on `drain`    this.prevBufferLen = this.writeBuffer.length;    this.emit('flush');  }};/** * Sends a message. * * @param {String} message. * @param {Function} callback function. * @param {Object} options. * @return {Socket} for chaining. * @api public */Socket.prototype.write =Socket.prototype.send = function (msg, options, fn) {  this.sendPacket('message', msg, options, fn);  return this;};/** * Sends a packet. * * @param {String} packet type. * @param {String} data. * @param {Object} options. * @param {Function} callback function. * @api private */Socket.prototype.sendPacket = function (type, data, options, fn) {  if ('function' === typeof data) {    fn = data;    data = undefined;  }  if ('function' === typeof options) {    fn = options;    options = null;  }  if ('closing' === this.readyState || 'closed' === this.readyState) {    return;  }  options = options || {};  options.compress = false !== options.compress;  var packet = {    type: type,    data: data,    options: options  };  this.emit('packetCreate', packet);  this.writeBuffer.push(packet);  if (fn) this.once('flush', fn);  this.flush();};/** * Closes the connection. * * @api private */Socket.prototype.close = function () {  if ('opening' === this.readyState || 'open' === this.readyState) {    this.readyState = 'closing';    var self = this;    if (this.writeBuffer.length) {      this.once('drain', function () {        if (this.upgrading) {          waitForUpgrade();        } else {          close();        }      });    } else if (this.upgrading) {      waitForUpgrade();    } else {      close();    }  }  function close () {    self.onClose('forced close');    debug('socket closing - telling transport to close');    self.transport.close();  }  function cleanupAndClose () {    self.removeListener('upgrade', cleanupAndClose);    self.removeListener('upgradeError', cleanupAndClose);    close();  }  function waitForUpgrade () {    // wait for upgrade to finish since we can't send packets while pausing a transport    self.once('upgrade', cleanupAndClose);    self.once('upgradeError', cleanupAndClose);  }  return this;};/** * Called upon transport error * * @api private */Socket.prototype.onError = function (err) {  debug('socket error %j', err);  Socket.priorWebsocketSuccess = false;  this.emit('error', err);  this.onClose('transport error', err);};/** * Called upon transport close. * * @api private */Socket.prototype.onClose = function (reason, desc) {  if ('opening' === this.readyState || 'open' === this.readyState || 'closing' === this.readyState) {    debug('socket close with reason: "%s"', reason);    var self = this;    // clear timers    clearTimeout(this.pingIntervalTimer);    clearTimeout(this.pingTimeoutTimer);    // stop event from firing again for transport    this.transport.removeAllListeners('close');    // ensure transport won't stay open    this.transport.close();    // ignore further transport communication    this.transport.removeAllListeners();    // set ready state    this.readyState = 'closed';    // clear session id    this.id = null;    // emit close event    this.emit('close', reason, desc);    // clean buffers after, so users can still    // grab the buffers on `close` event    self.writeBuffer = [];    self.prevBufferLen = 0;  }};/** * Filters upgrades, returning only those matching client transports. * * @param {Array} server upgrades * @api private * */Socket.prototype.filterUpgrades = function (upgrades) {  var filteredUpgrades = [];  for (var i = 0, j = upgrades.length; i < j; i++) {    if (~index(this.transports, upgrades[i])) filteredUpgrades.push(upgrades[i]);  }  return filteredUpgrades;};