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# -*- coding: utf-8 -*- |
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# Copyright 2014-2016 OpenMarket Ltd |
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# Copyright 2017-2018 New Vector Ltd |
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# Copyright 2019 The Matrix.org Foundation C.I.C. |
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# |
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# Licensed under the Apache License, Version 2.0 (the "License"); |
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# you may not use this file except in compliance with the License. |
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# You may obtain a copy of the License at |
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# |
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# http://www.apache.org/licenses/LICENSE-2.0 |
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# |
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# Unless required by applicable law or agreed to in writing, software |
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# distributed under the License is distributed on an "AS IS" BASIS, |
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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# See the License for the specific language governing permissions and |
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# limitations under the License. |
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|
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"""Contains handlers for federation events.""" |
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|
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import itertools |
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import logging |
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from collections.abc import Container |
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from http import HTTPStatus |
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from typing import TYPE_CHECKING, Dict, Iterable, List, Optional, Sequence, Tuple, Union |
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|
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import attr |
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from signedjson.key import decode_verify_key_bytes |
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from signedjson.sign import verify_signed_json |
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from unpaddedbase64 import decode_base64 |
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|
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from twisted.internet import defer |
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|
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from synapse import event_auth |
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from synapse.api.constants import ( |
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EventTypes, |
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Membership, |
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RejectedReason, |
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RoomEncryptionAlgorithms, |
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) |
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from synapse.api.errors import ( |
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AuthError, |
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CodeMessageException, |
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Codes, |
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FederationDeniedError, |
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FederationError, |
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HttpResponseException, |
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NotFoundError, |
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RequestSendFailed, |
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SynapseError, |
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) |
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from synapse.api.room_versions import KNOWN_ROOM_VERSIONS, RoomVersion, RoomVersions |
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from synapse.crypto.event_signing import compute_event_signature |
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from synapse.event_auth import auth_types_for_event |
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from synapse.events import EventBase |
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from synapse.events.snapshot import EventContext |
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from synapse.events.validator import EventValidator |
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from synapse.handlers._base import BaseHandler |
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from synapse.http.servlet import assert_params_in_dict |
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from synapse.logging.context import ( |
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make_deferred_yieldable, |
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nested_logging_context, |
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preserve_fn, |
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run_in_background, |
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) |
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from synapse.logging.utils import log_function |
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from synapse.metrics.background_process_metrics import run_as_background_process |
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from synapse.replication.http.devices import ReplicationUserDevicesResyncRestServlet |
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from synapse.replication.http.federation import ( |
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ReplicationCleanRoomRestServlet, |
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ReplicationFederationSendEventsRestServlet, |
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ReplicationStoreRoomOnOutlierMembershipRestServlet, |
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) |
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from synapse.state import StateResolutionStore |
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from synapse.storage.databases.main.events_worker import EventRedactBehaviour |
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from synapse.types import ( |
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JsonDict, |
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MutableStateMap, |
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PersistedEventPosition, |
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RoomStreamToken, |
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StateMap, |
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UserID, |
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get_domain_from_id, |
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) |
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from synapse.util.async_helpers import Linearizer, concurrently_execute |
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from synapse.util.retryutils import NotRetryingDestination |
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from synapse.util.stringutils import shortstr |
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from synapse.visibility import filter_events_for_server |
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|
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if TYPE_CHECKING: |
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from synapse.server import HomeServer |
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|
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logger = logging.getLogger(__name__) |
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@attr.s(slots=True) |
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class _NewEventInfo: |
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"""Holds information about a received event, ready for passing to _handle_new_events |
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Attributes: |
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event: the received event |
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state: the state at that event |
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|
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auth_events: the auth_event map for that event |
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""" |
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event = attr.ib(type=EventBase) |
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state = attr.ib(type=Optional[Sequence[EventBase]], default=None) |
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auth_events = attr.ib(type=Optional[MutableStateMap[EventBase]], default=None) |
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class FederationHandler(BaseHandler): |
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"""Handles events that originated from federation. |
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Responsible for: |
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a) handling received Pdus before handing them on as Events to the rest |
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of the homeserver (including auth and state conflict resolutions) |
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b) converting events that were produced by local clients that may need |
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to be sent to remote homeservers. |
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c) doing the necessary dances to invite remote users and join remote |
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rooms. |
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""" |
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|
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def __init__(self, hs: "HomeServer"): |
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super().__init__(hs) |
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self.hs = hs |
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self.store = hs.get_datastore() |
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self.storage = hs.get_storage() |
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self.state_store = self.storage.state |
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self.federation_client = hs.get_federation_client() |
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self.state_handler = hs.get_state_handler() |
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self._state_resolution_handler = hs.get_state_resolution_handler() |
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self.server_name = hs.hostname |
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self.keyring = hs.get_keyring() |
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self.action_generator = hs.get_action_generator() |
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self.is_mine_id = hs.is_mine_id |
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self.spam_checker = hs.get_spam_checker() |
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self.event_creation_handler = hs.get_event_creation_handler() |
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self._message_handler = hs.get_message_handler() |
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self._server_notices_mxid = hs.config.server_notices_mxid |
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self.config = hs.config |
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# BUG: CWE-601 URL Redirection to Untrusted Site ('Open Redirect') |
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# self.http_client = hs.get_simple_http_client() |
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# FIXED: |
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self.http_client = hs.get_proxied_blacklisted_http_client() |
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self._instance_name = hs.get_instance_name() |
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self._replication = hs.get_replication_data_handler() |
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|
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self._send_events = ReplicationFederationSendEventsRestServlet.make_client(hs) |
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self._clean_room_for_join_client = ReplicationCleanRoomRestServlet.make_client( |
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hs |
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) |
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|
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if hs.config.worker_app: |
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self._user_device_resync = ReplicationUserDevicesResyncRestServlet.make_client( |
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hs |
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) |
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self._maybe_store_room_on_outlier_membership = ReplicationStoreRoomOnOutlierMembershipRestServlet.make_client( |
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hs |
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) |
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else: |
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self._device_list_updater = hs.get_device_handler().device_list_updater |
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self._maybe_store_room_on_outlier_membership = ( |
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self.store.maybe_store_room_on_outlier_membership |
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) |
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# When joining a room we need to queue any events for that room up. |
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# For each room, a list of (pdu, origin) tuples. |
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self.room_queues = {} # type: Dict[str, List[Tuple[EventBase, str]]] |
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self._room_pdu_linearizer = Linearizer("fed_room_pdu") |
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self.third_party_event_rules = hs.get_third_party_event_rules() |
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self._ephemeral_messages_enabled = hs.config.enable_ephemeral_messages |
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async def on_receive_pdu(self, origin, pdu, sent_to_us_directly=False) -> None: |
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""" Process a PDU received via a federation /send/ transaction, or |
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via backfill of missing prev_events |
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|
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Args: |
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origin (str): server which initiated the /send/ transaction. Will |
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be used to fetch missing events or state. |
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pdu (FrozenEvent): received PDU |
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sent_to_us_directly (bool): True if this event was pushed to us; False if |
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we pulled it as the result of a missing prev_event. |
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""" |
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room_id = pdu.room_id |
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event_id = pdu.event_id |
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|
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logger.info("handling received PDU: %s", pdu) |
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# We reprocess pdus when we have seen them only as outliers |
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existing = await self.store.get_event( |
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event_id, allow_none=True, allow_rejected=True |
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) |
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# FIXME: Currently we fetch an event again when we already have it |
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# if it has been marked as an outlier. |
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already_seen = existing and ( |
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not existing.internal_metadata.is_outlier() |
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or pdu.internal_metadata.is_outlier() |
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) |
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if already_seen: |
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logger.debug("[%s %s]: Already seen pdu", room_id, event_id) |
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return |
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|
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# do some initial sanity-checking of the event. In particular, make |
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# sure it doesn't have hundreds of prev_events or auth_events, which |
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# could cause a huge state resolution or cascade of event fetches. |
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try: |
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self._sanity_check_event(pdu) |
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except SynapseError as err: |
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logger.warning( |
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"[%s %s] Received event failed sanity checks", room_id, event_id |
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) |
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raise FederationError("ERROR", err.code, err.msg, affected=pdu.event_id) |
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|
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# If we are currently in the process of joining this room, then we |
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# queue up events for later processing. |
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if room_id in self.room_queues: |
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logger.info( |
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"[%s %s] Queuing PDU from %s for now: join in progress", |
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room_id, |
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event_id, |
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origin, |
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) |
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self.room_queues[room_id].append((pdu, origin)) |
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return |
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|
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# If we're not in the room just ditch the event entirely. This is |
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# probably an old server that has come back and thinks we're still in |
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# the room (or we've been rejoined to the room by a state reset). |
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# |
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# Note that if we were never in the room then we would have already |
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# dropped the event, since we wouldn't know the room version. |
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is_in_room = await self.auth.check_host_in_room(room_id, self.server_name) |
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if not is_in_room: |
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logger.info( |
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"[%s %s] Ignoring PDU from %s as we're not in the room", |
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room_id, |
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event_id, |
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origin, |
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) |
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return None |
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state = None |
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|
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# Get missing pdus if necessary. |
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if not pdu.internal_metadata.is_outlier(): |
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# We only backfill backwards to the min depth. |
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min_depth = await self.get_min_depth_for_context(pdu.room_id) |
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logger.debug("[%s %s] min_depth: %d", room_id, event_id, min_depth) |
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prevs = set(pdu.prev_event_ids()) |
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seen = await self.store.have_events_in_timeline(prevs) |
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if min_depth is not None and pdu.depth < min_depth: |
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# This is so that we don't notify the user about this |
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# message, to work around the fact that some events will |
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# reference really really old events we really don't want to |
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# send to the clients. |
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pdu.internal_metadata.outlier = True |
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elif min_depth is not None and pdu.depth > min_depth: |
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missing_prevs = prevs - seen |
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if sent_to_us_directly and missing_prevs: |
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# If we're missing stuff, ensure we only fetch stuff one |
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# at a time. |
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logger.info( |
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"[%s %s] Acquiring room lock to fetch %d missing prev_events: %s", |
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room_id, |
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event_id, |
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len(missing_prevs), |
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shortstr(missing_prevs), |
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) |
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with (await self._room_pdu_linearizer.queue(pdu.room_id)): |
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logger.info( |
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"[%s %s] Acquired room lock to fetch %d missing prev_events", |
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room_id, |
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event_id, |
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len(missing_prevs), |
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) |
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|
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try: |
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await self._get_missing_events_for_pdu( |
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origin, pdu, prevs, min_depth |
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) |
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except Exception as e: |
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raise Exception( |
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"Error fetching missing prev_events for %s: %s" |
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% (event_id, e) |
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) from e |
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|
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# Update the set of things we've seen after trying to |
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# fetch the missing stuff |
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seen = await self.store.have_events_in_timeline(prevs) |
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|
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if not prevs - seen: |
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logger.info( |
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"[%s %s] Found all missing prev_events", |
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room_id, |
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event_id, |
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) |
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|
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if prevs - seen: |
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# We've still not been able to get all of the prev_events for this event. |
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# |
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# In this case, we need to fall back to asking another server in the |
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# federation for the state at this event. That's ok provided we then |
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# resolve the state against other bits of the DAG before using it (which |
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# will ensure that you can't just take over a room by sending an event, |
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# withholding its prev_events, and declaring yourself to be an admin in |
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# the subsequent state request). |
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# |
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# Now, if we're pulling this event as a missing prev_event, then clearly |
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# this event is not going to become the only forward-extremity and we are |
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# guaranteed to resolve its state against our existing forward |
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# extremities, so that should be fine. |
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# |
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# On the other hand, if this event was pushed to us, it is possible for |
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# it to become the only forward-extremity in the room, and we would then |
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# trust its state to be the state for the whole room. This is very bad. |
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# Further, if the event was pushed to us, there is no excuse for us not to |
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# have all the prev_events. We therefore reject any such events. |
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# |
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# XXX this really feels like it could/should be merged with the above, |
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# but there is an interaction with min_depth that I'm not really |
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# following. |
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|
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if sent_to_us_directly: |
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logger.warning( |
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"[%s %s] Rejecting: failed to fetch %d prev events: %s", |
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room_id, |
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event_id, |
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len(prevs - seen), |
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shortstr(prevs - seen), |
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) |
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raise FederationError( |
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"ERROR", |
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403, |
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( |
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"Your server isn't divulging details about prev_events " |
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"referenced in this event." |
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), |
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affected=pdu.event_id, |
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) |
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|
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logger.info( |
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"Event %s is missing prev_events: calculating state for a " |
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"backwards extremity", |
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event_id, |
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) |
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|
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# Calculate the state after each of the previous events, and |
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# resolve them to find the correct state at the current event. |
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event_map = {event_id: pdu} |
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try: |
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# Get the state of the events we know about |
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ours = await self.state_store.get_state_groups_ids(room_id, seen) |
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|
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# state_maps is a list of mappings from (type, state_key) to event_id |
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state_maps = list(ours.values()) # type: List[StateMap[str]] |
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|
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# we don't need this any more, let's delete it. |
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del ours |
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|
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# Ask the remote server for the states we don't |
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# know about |
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for p in prevs - seen: |
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logger.info( |
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"Requesting state at missing prev_event %s", event_id, |
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) |
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|
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with nested_logging_context(p): |
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# note that if any of the missing prevs share missing state or |
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# auth events, the requests to fetch those events are deduped |
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# by the get_pdu_cache in federation_client. |
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(remote_state, _,) = await self._get_state_for_room( |
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origin, room_id, p, include_event_in_state=True |
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) |
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|
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remote_state_map = { |
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(x.type, x.state_key): x.event_id for x in remote_state |
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} |
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state_maps.append(remote_state_map) |
|
|
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for x in remote_state: |
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event_map[x.event_id] = x |
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|
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room_version = await self.store.get_room_version_id(room_id) |
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state_map = await self._state_resolution_handler.resolve_events_with_store( |
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room_id, |
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room_version, |
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state_maps, |
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event_map, |
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state_res_store=StateResolutionStore(self.store), |
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) |
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|
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# We need to give _process_received_pdu the actual state events |
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# rather than event ids, so generate that now. |
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|
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# First though we need to fetch all the events that are in |
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# state_map, so we can build up the state below. |
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evs = await self.store.get_events( |
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list(state_map.values()), |
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get_prev_content=False, |
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redact_behaviour=EventRedactBehaviour.AS_IS, |
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) |
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event_map.update(evs) |
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|
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state = [event_map[e] for e in state_map.values()] |
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except Exception: |
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logger.warning( |
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"[%s %s] Error attempting to resolve state at missing " |
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"prev_events", |
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room_id, |
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event_id, |
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exc_info=True, |
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) |
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raise FederationError( |
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"ERROR", |
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403, |
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"We can't get valid state history.", |
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affected=event_id, |
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) |
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|
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await self._process_received_pdu(origin, pdu, state=state) |
|
|
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async def _get_missing_events_for_pdu(self, origin, pdu, prevs, min_depth): |
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""" |
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Args: |
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origin (str): Origin of the pdu. Will be called to get the missing events |
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pdu: received pdu |
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prevs (set(str)): List of event ids which we are missing |
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min_depth (int): Minimum depth of events to return. |
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""" |
|
|
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room_id = pdu.room_id |
|
event_id = pdu.event_id |
|
|
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seen = await self.store.have_events_in_timeline(prevs) |
|
|
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if not prevs - seen: |
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return |
|
|
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latest_list = await self.store.get_latest_event_ids_in_room(room_id) |
|
|
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# We add the prev events that we have seen to the latest |
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# list to ensure the remote server doesn't give them to us |
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latest = set(latest_list) |
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latest |= seen |
|
|
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logger.info( |
|
"[%s %s]: Requesting missing events between %s and %s", |
|
room_id, |
|
event_id, |
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shortstr(latest), |
|
event_id, |
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) |
|
|
|
# XXX: we set timeout to 10s to help workaround |
|
# https://github.com/matrix-org/synapse/issues/1733. |
|
# The reason is to avoid holding the linearizer lock |
|
# whilst processing inbound /send transactions, causing |
|
# FDs to stack up and block other inbound transactions |
|
# which empirically can currently take up to 30 minutes. |
|
# |
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# N.B. this explicitly disables retry attempts. |
|
# |
|
# N.B. this also increases our chances of falling back to |
|
# fetching fresh state for the room if the missing event |
|
# can't be found, which slightly reduces our security. |
|
# it may also increase our DAG extremity count for the room, |
|
# causing additional state resolution? See #1760. |
|
# However, fetching state doesn't hold the linearizer lock |
|
# apparently. |
|
# |
|
# see https://github.com/matrix-org/synapse/pull/1744 |
|
# |
|
# ---- |
|
# |
|
# Update richvdh 2018/09/18: There are a number of problems with timing this |
|
# request out aggressively on the client side: |
|
# |
|
# - it plays badly with the server-side rate-limiter, which starts tarpitting you |
|
# if you send too many requests at once, so you end up with the server carefully |
|
# working through the backlog of your requests, which you have already timed |
|
# out. |
|
# |
|
# - for this request in particular, we now (as of |
|
# https://github.com/matrix-org/synapse/pull/3456) reject any PDUs where the |
|
# server can't produce a plausible-looking set of prev_events - so we becone |
|
# much more likely to reject the event. |
|
# |
|
# - contrary to what it says above, we do *not* fall back to fetching fresh state |
|
# for the room if get_missing_events times out. Rather, we give up processing |
|
# the PDU whose prevs we are missing, which then makes it much more likely that |
|
# we'll end up back here for the *next* PDU in the list, which exacerbates the |
|
# problem. |
|
# |
|
# - the aggressive 10s timeout was introduced to deal with incoming federation |
|
# requests taking 8 hours to process. It's not entirely clear why that was going |
|
# on; certainly there were other issues causing traffic storms which are now |
|
# resolved, and I think in any case we may be more sensible about our locking |
|
# now. We're *certainly* more sensible about our logging. |
|
# |
|
# All that said: Let's try increasing the timeout to 60s and see what happens. |
|
|
|
try: |
|
missing_events = await self.federation_client.get_missing_events( |
|
origin, |
|
room_id, |
|
earliest_events_ids=list(latest), |
|
latest_events=[pdu], |
|
limit=10, |
|
min_depth=min_depth, |
|
timeout=60000, |
|
) |
|
except (RequestSendFailed, HttpResponseException, NotRetryingDestination) as e: |
|
# We failed to get the missing events, but since we need to handle |
|
# the case of `get_missing_events` not returning the necessary |
|
# events anyway, it is safe to simply log the error and continue. |
|
logger.warning( |
|
"[%s %s]: Failed to get prev_events: %s", room_id, event_id, e |
|
) |
|
return |
|
|
|
logger.info( |
|
"[%s %s]: Got %d prev_events: %s", |
|
room_id, |
|
event_id, |
|
len(missing_events), |
|
shortstr(missing_events), |
|
) |
|
|
|
# We want to sort these by depth so we process them and |
|
# tell clients about them in order. |
|
missing_events.sort(key=lambda x: x.depth) |
|
|
|
for ev in missing_events: |
|
logger.info( |
|
"[%s %s] Handling received prev_event %s", |
|
room_id, |
|
event_id, |
|
ev.event_id, |
|
) |
|
with nested_logging_context(ev.event_id): |
|
try: |
|
await self.on_receive_pdu(origin, ev, sent_to_us_directly=False) |
|
except FederationError as e: |
|
if e.code == 403: |
|
logger.warning( |
|
"[%s %s] Received prev_event %s failed history check.", |
|
room_id, |
|
event_id, |
|
ev.event_id, |
|
) |
|
else: |
|
raise |
|
|
|
async def _get_state_for_room( |
|
self, |
|
destination: str, |
|
room_id: str, |
|
event_id: str, |
|
include_event_in_state: bool = False, |
|
) -> Tuple[List[EventBase], List[EventBase]]: |
|
"""Requests all of the room state at a given event from a remote homeserver. |
|
|
|
Args: |
|
destination: The remote homeserver to query for the state. |
|
room_id: The id of the room we're interested in. |
|
event_id: The id of the event we want the state at. |
|
include_event_in_state: if true, the event itself will be included in the |
|
returned state event list. |
|
|
|
Returns: |
|
A list of events in the state, possibly including the event itself, and |
|
a list of events in the auth chain for the given event. |
|
""" |
|
( |
|
state_event_ids, |
|
auth_event_ids, |
|
) = await self.federation_client.get_room_state_ids( |
|
destination, room_id, event_id=event_id |
|
) |
|
|
|
desired_events = set(state_event_ids + auth_event_ids) |
|
|
|
if include_event_in_state: |
|
desired_events.add(event_id) |
|
|
|
event_map = await self._get_events_from_store_or_dest( |
|
destination, room_id, desired_events |
|
) |
|
|
|
failed_to_fetch = desired_events - event_map.keys() |
|
if failed_to_fetch: |
|
logger.warning( |
|
"Failed to fetch missing state/auth events for %s %s", |
|
event_id, |
|
failed_to_fetch, |
|
) |
|
|
|
remote_state = [ |
|
event_map[e_id] for e_id in state_event_ids if e_id in event_map |
|
] |
|
|
|
if include_event_in_state: |
|
remote_event = event_map.get(event_id) |
|
if not remote_event: |
|
raise Exception("Unable to get missing prev_event %s" % (event_id,)) |
|
if remote_event.is_state() and remote_event.rejected_reason is None: |
|
remote_state.append(remote_event) |
|
|
|
auth_chain = [event_map[e_id] for e_id in auth_event_ids if e_id in event_map] |
|
auth_chain.sort(key=lambda e: e.depth) |
|
|
|
return remote_state, auth_chain |
|
|
|
async def _get_events_from_store_or_dest( |
|
self, destination: str, room_id: str, event_ids: Iterable[str] |
|
) -> Dict[str, EventBase]: |
|
"""Fetch events from a remote destination, checking if we already have them. |
|
|
|
Persists any events we don't already have as outliers. |
|
|
|
If we fail to fetch any of the events, a warning will be logged, and the event |
|
will be omitted from the result. Likewise, any events which turn out not to |
|
be in the given room. |
|
|
|
This function *does not* automatically get missing auth events of the |
|
newly fetched events. Callers must include the full auth chain of |
|
of the missing events in the `event_ids` argument, to ensure that any |
|
missing auth events are correctly fetched. |
|
|
|
Returns: |
|
map from event_id to event |
|
""" |
|
fetched_events = await self.store.get_events(event_ids, allow_rejected=True) |
|
|
|
missing_events = set(event_ids) - fetched_events.keys() |
|
|
|
if missing_events: |
|
logger.debug( |
|
"Fetching unknown state/auth events %s for room %s", |
|
missing_events, |
|
room_id, |
|
) |
|
|
|
await self._get_events_and_persist( |
|
destination=destination, room_id=room_id, events=missing_events |
|
) |
|
|
|
# we need to make sure we re-load from the database to get the rejected |
|
# state correct. |
|
fetched_events.update( |
|
(await self.store.get_events(missing_events, allow_rejected=True)) |
|
) |
|
|
|
# check for events which were in the wrong room. |
|
# |
|
# this can happen if a remote server claims that the state or |
|
# auth_events at an event in room A are actually events in room B |
|
|
|
bad_events = [ |
|
(event_id, event.room_id) |
|
for event_id, event in fetched_events.items() |
|
if event.room_id != room_id |
|
] |
|
|
|
for bad_event_id, bad_room_id in bad_events: |
|
# This is a bogus situation, but since we may only discover it a long time |
|
# after it happened, we try our best to carry on, by just omitting the |
|
# bad events from the returned auth/state set. |
|
logger.warning( |
|
"Remote server %s claims event %s in room %s is an auth/state " |
|
"event in room %s", |
|
destination, |
|
bad_event_id, |
|
bad_room_id, |
|
room_id, |
|
) |
|
|
|
del fetched_events[bad_event_id] |
|
|
|
return fetched_events |
|
|
|
async def _process_received_pdu( |
|
self, origin: str, event: EventBase, state: Optional[Iterable[EventBase]], |
|
): |
|
""" Called when we have a new pdu. We need to do auth checks and put it |
|
through the StateHandler. |
|
|
|
Args: |
|
origin: server sending the event |
|
|
|
event: event to be persisted |
|
|
|
state: Normally None, but if we are handling a gap in the graph |
|
(ie, we are missing one or more prev_events), the resolved state at the |
|
event |
|
""" |
|
room_id = event.room_id |
|
event_id = event.event_id |
|
|
|
logger.debug("[%s %s] Processing event: %s", room_id, event_id, event) |
|
|
|
try: |
|
await self._handle_new_event(origin, event, state=state) |
|
except AuthError as e: |
|
raise FederationError("ERROR", e.code, e.msg, affected=event.event_id) |
|
|
|
# For encrypted messages we check that we know about the sending device, |
|
# if we don't then we mark the device cache for that user as stale. |
|
if event.type == EventTypes.Encrypted: |
|
device_id = event.content.get("device_id") |
|
sender_key = event.content.get("sender_key") |
|
|
|
cached_devices = await self.store.get_cached_devices_for_user(event.sender) |
|
|
|
resync = False # Whether we should resync device lists. |
|
|
|
device = None |
|
if device_id is not None: |
|
device = cached_devices.get(device_id) |
|
if device is None: |
|
logger.info( |
|
"Received event from remote device not in our cache: %s %s", |
|
event.sender, |
|
device_id, |
|
) |
|
resync = True |
|
|
|
# We also check if the `sender_key` matches what we expect. |
|
if sender_key is not None: |
|
# Figure out what sender key we're expecting. If we know the |
|
# device and recognize the algorithm then we can work out the |
|
# exact key to expect. Otherwise check it matches any key we |
|
# have for that device. |
|
|
|
current_keys = [] # type: Container[str] |
|
|
|
if device: |
|
keys = device.get("keys", {}).get("keys", {}) |
|
|
|
if ( |
|
event.content.get("algorithm") |
|
== RoomEncryptionAlgorithms.MEGOLM_V1_AES_SHA2 |
|
): |
|
# For this algorithm we expect a curve25519 key. |
|
key_name = "curve25519:%s" % (device_id,) |
|
current_keys = [keys.get(key_name)] |
|
else: |
|
# We don't know understand the algorithm, so we just |
|
# check it matches a key for the device. |
|
current_keys = keys.values() |
|
elif device_id: |
|
# We don't have any keys for the device ID. |
|
pass |
|
else: |
|
# The event didn't include a device ID, so we just look for |
|
# keys across all devices. |
|
current_keys = [ |
|
key |
|
for device in cached_devices.values() |
|
for key in device.get("keys", {}).get("keys", {}).values() |
|
] |
|
|
|
# We now check that the sender key matches (one of) the expected |
|
# keys. |
|
if sender_key not in current_keys: |
|
logger.info( |
|
"Received event from remote device with unexpected sender key: %s %s: %s", |
|
event.sender, |
|
device_id or "<no device_id>", |
|
sender_key, |
|
) |
|
resync = True |
|
|
|
if resync: |
|
run_as_background_process( |
|
"resync_device_due_to_pdu", self._resync_device, event.sender |
|
) |
|
|
|
async def _resync_device(self, sender: str) -> None: |
|
"""We have detected that the device list for the given user may be out |
|
of sync, so we try and resync them. |
|
""" |
|
|
|
try: |
|
await self.store.mark_remote_user_device_cache_as_stale(sender) |
|
|
|
# Immediately attempt a resync in the background |
|
if self.config.worker_app: |
|
await self._user_device_resync(user_id=sender) |
|
else: |
|
await self._device_list_updater.user_device_resync(sender) |
|
except Exception: |
|
logger.exception("Failed to resync device for %s", sender) |
|
|
|
@log_function |
|
async def backfill(self, dest, room_id, limit, extremities): |
|
""" Trigger a backfill request to `dest` for the given `room_id` |
|
|
|
This will attempt to get more events from the remote. If the other side |
|
has no new events to offer, this will return an empty list. |
|
|
|
As the events are received, we check their signatures, and also do some |
|
sanity-checking on them. If any of the backfilled events are invalid, |
|
this method throws a SynapseError. |
|
|
|
TODO: make this more useful to distinguish failures of the remote |
|
server from invalid events (there is probably no point in trying to |
|
re-fetch invalid events from every other HS in the room.) |
|
""" |
|
if dest == self.server_name: |
|
raise SynapseError(400, "Can't backfill from self.") |
|
|
|
events = await self.federation_client.backfill( |
|
dest, room_id, limit=limit, extremities=extremities |
|
) |
|
|
|
if not events: |
|
return [] |
|
|
|
# ideally we'd sanity check the events here for excess prev_events etc, |
|
# but it's hard to reject events at this point without completely |
|
# breaking backfill in the same way that it is currently broken by |
|
# events whose signature we cannot verify (#3121). |
|
# |
|
# So for now we accept the events anyway. #3124 tracks this. |
|
# |
|
# for ev in events: |
|
# self._sanity_check_event(ev) |
|
|
|
# Don't bother processing events we already have. |
|
seen_events = await self.store.have_events_in_timeline( |
|
{e.event_id for e in events} |
|
) |
|
|
|
events = [e for e in events if e.event_id not in seen_events] |
|
|
|
if not events: |
|
return [] |
|
|
|
event_map = {e.event_id: e for e in events} |
|
|
|
event_ids = {e.event_id for e in events} |
|
|
|
# build a list of events whose prev_events weren't in the batch. |
|
# (XXX: this will include events whose prev_events we already have; that doesn't |
|
# sound right?) |
|
edges = [ev.event_id for ev in events if set(ev.prev_event_ids()) - event_ids] |
|
|
|
logger.info("backfill: Got %d events with %d edges", len(events), len(edges)) |
|
|
|
# For each edge get the current state. |
|
|
|
auth_events = {} |
|
state_events = {} |
|
events_to_state = {} |
|
for e_id in edges: |
|
state, auth = await self._get_state_for_room( |
|
destination=dest, |
|
room_id=room_id, |
|
event_id=e_id, |
|
include_event_in_state=False, |
|
) |
|
auth_events.update({a.event_id: a for a in auth}) |
|
auth_events.update({s.event_id: s for s in state}) |
|
state_events.update({s.event_id: s for s in state}) |
|
events_to_state[e_id] = state |
|
|
|
required_auth = { |
|
a_id |
|
for event in events |
|
+ list(state_events.values()) |
|
+ list(auth_events.values()) |
|
for a_id in event.auth_event_ids() |
|
} |
|
auth_events.update( |
|
{e_id: event_map[e_id] for e_id in required_auth if e_id in event_map} |
|
) |
|
|
|
ev_infos = [] |
|
|
|
# Step 1: persist the events in the chunk we fetched state for (i.e. |
|
# the backwards extremities), with custom auth events and state |
|
for e_id in events_to_state: |
|
# For paranoia we ensure that these events are marked as |
|
# non-outliers |
|
ev = event_map[e_id] |
|
assert not ev.internal_metadata.is_outlier() |
|
|
|
ev_infos.append( |
|
_NewEventInfo( |
|
event=ev, |
|
state=events_to_state[e_id], |
|
auth_events={ |
|
( |
|
auth_events[a_id].type, |
|
auth_events[a_id].state_key, |
|
): auth_events[a_id] |
|
for a_id in ev.auth_event_ids() |
|
if a_id in auth_events |
|
}, |
|
) |
|
) |
|
|
|
if ev_infos: |
|
await self._handle_new_events(dest, room_id, ev_infos, backfilled=True) |
|
|
|
# Step 2: Persist the rest of the events in the chunk one by one |
|
events.sort(key=lambda e: e.depth) |
|
|
|
for event in events: |
|
if event in events_to_state: |
|
continue |
|
|
|
# For paranoia we ensure that these events are marked as |
|
# non-outliers |
|
assert not event.internal_metadata.is_outlier() |
|
|
|
# We store these one at a time since each event depends on the |
|
# previous to work out the state. |
|
# TODO: We can probably do something more clever here. |
|
await self._handle_new_event(dest, event, backfilled=True) |
|
|
|
return events |
|
|
|
async def maybe_backfill( |
|
self, room_id: str, current_depth: int, limit: int |
|
) -> bool: |
|
"""Checks the database to see if we should backfill before paginating, |
|
and if so do. |
|
|
|
Args: |
|
room_id |
|
current_depth: The depth from which we're paginating from. This is |
|
used to decide if we should backfill and what extremities to |
|
use. |
|
limit: The number of events that the pagination request will |
|
return. This is used as part of the heuristic to decide if we |
|
should back paginate. |
|
""" |
|
extremities = await self.store.get_oldest_events_with_depth_in_room(room_id) |
|
|
|
if not extremities: |
|
logger.debug("Not backfilling as no extremeties found.") |
|
return False |
|
|
|
# We only want to paginate if we can actually see the events we'll get, |
|
# as otherwise we'll just spend a lot of resources to get redacted |
|
# events. |
|
# |
|
# We do this by filtering all the backwards extremities and seeing if |
|
# any remain. Given we don't have the extremity events themselves, we |
|
# need to actually check the events that reference them. |
|
# |
|
# *Note*: the spec wants us to keep backfilling until we reach the start |
|
# of the room in case we are allowed to see some of the history. However |
|
# in practice that causes more issues than its worth, as a) its |
|
# relatively rare for there to be any visible history and b) even when |
|
# there is its often sufficiently long ago that clients would stop |
|
# attempting to paginate before backfill reached the visible history. |
|
# |
|
# TODO: If we do do a backfill then we should filter the backwards |
|
# extremities to only include those that point to visible portions of |
|
# history. |
|
# |
|
# TODO: Correctly handle the case where we are allowed to see the |
|
# forward event but not the backward extremity, e.g. in the case of |
|
# initial join of the server where we are allowed to see the join |
|
# event but not anything before it. This would require looking at the |
|
# state *before* the event, ignoring the special casing certain event |
|
# types have. |
|
|
|
forward_events = await self.store.get_successor_events(list(extremities)) |
|
|
|
extremities_events = await self.store.get_events( |
|
forward_events, |
|
redact_behaviour=EventRedactBehaviour.AS_IS, |
|
get_prev_content=False, |
|
) |
|
|
|
# We set `check_history_visibility_only` as we might otherwise get false |
|
# positives from users having been erased. |
|
filtered_extremities = await filter_events_for_server( |
|
self.storage, |
|
self.server_name, |
|
list(extremities_events.values()), |
|
redact=False, |
|
check_history_visibility_only=True, |
|
) |
|
|
|
if not filtered_extremities: |
|
return False |
|
|
|
# Check if we reached a point where we should start backfilling. |
|
sorted_extremeties_tuple = sorted(extremities.items(), key=lambda e: -int(e[1])) |
|
max_depth = sorted_extremeties_tuple[0][1] |
|
|
|
# If we're approaching an extremity we trigger a backfill, otherwise we |
|
# no-op. |
|
# |
|
# We chose twice the limit here as then clients paginating backwards |
|
# will send pagination requests that trigger backfill at least twice |
|
# using the most recent extremity before it gets removed (see below). We |
|
# chose more than one times the limit in case of failure, but choosing a |
|
# much larger factor will result in triggering a backfill request much |
|
# earlier than necessary. |
|
if current_depth - 2 * limit > max_depth: |
|
logger.debug( |
|
"Not backfilling as we don't need to. %d < %d - 2 * %d", |
|
max_depth, |
|
current_depth, |
|
limit, |
|
) |
|
return False |
|
|
|
logger.debug( |
|
"room_id: %s, backfill: current_depth: %s, max_depth: %s, extrems: %s", |
|
room_id, |
|
current_depth, |
|
max_depth, |
|
sorted_extremeties_tuple, |
|
) |
|
|
|
# We ignore extremities that have a greater depth than our current depth |
|
# as: |
|
# 1. we don't really care about getting events that have happened |
|
# before our current position; and |
|
# 2. we have likely previously tried and failed to backfill from that |
|
# extremity, so to avoid getting "stuck" requesting the same |
|
# backfill repeatedly we drop those extremities. |
|
filtered_sorted_extremeties_tuple = [ |
|
t for t in sorted_extremeties_tuple if int(t[1]) <= current_depth |
|
] |
|
|
|
# However, we need to check that the filtered extremities are non-empty. |
|
# If they are empty then either we can a) bail or b) still attempt to |
|
# backill. We opt to try backfilling anyway just in case we do get |
|
# relevant events. |
|
if filtered_sorted_extremeties_tuple: |
|
sorted_extremeties_tuple = filtered_sorted_extremeties_tuple |
|
|
|
# We don't want to specify too many extremities as it causes the backfill |
|
# request URI to be too long. |
|
extremities = dict(sorted_extremeties_tuple[:5]) |
|
|
|
# Now we need to decide which hosts to hit first. |
|
|
|
# First we try hosts that are already in the room |
|
# TODO: HEURISTIC ALERT. |
|
|
|
curr_state = await self.state_handler.get_current_state(room_id) |
|
|
|
def get_domains_from_state(state): |
|
"""Get joined domains from state |
|
|
|
Args: |
|
state (dict[tuple, FrozenEvent]): State map from type/state |
|
key to event. |
|
|
|
Returns: |
|
list[tuple[str, int]]: Returns a list of servers with the |
|
lowest depth of their joins. Sorted by lowest depth first. |
|
""" |
|
joined_users = [ |
|
(state_key, int(event.depth)) |
|
for (e_type, state_key), event in state.items() |
|
if e_type == EventTypes.Member and event.membership == Membership.JOIN |
|
] |
|
|
|
joined_domains = {} # type: Dict[str, int] |
|
for u, d in joined_users: |
|
try: |
|
dom = get_domain_from_id(u) |
|
old_d = joined_domains.get(dom) |
|
if old_d: |
|
joined_domains[dom] = min(d, old_d) |
|
else: |
|
joined_domains[dom] = d |
|
except Exception: |
|
pass |
|
|
|
return sorted(joined_domains.items(), key=lambda d: d[1]) |
|
|
|
curr_domains = get_domains_from_state(curr_state) |
|
|
|
likely_domains = [ |
|
domain for domain, depth in curr_domains if domain != self.server_name |
|
] |
|
|
|
async def try_backfill(domains): |
|
# TODO: Should we try multiple of these at a time? |
|
for dom in domains: |
|
try: |
|
await self.backfill( |
|
dom, room_id, limit=100, extremities=extremities |
|
) |
|
# If this succeeded then we probably already have the |
|
# appropriate stuff. |
|
# TODO: We can probably do something more intelligent here. |
|
return True |
|
except SynapseError as e: |
|
logger.info("Failed to backfill from %s because %s", dom, e) |
|
continue |
|
except HttpResponseException as e: |
|
if 400 <= e.code < 500: |
|
raise e.to_synapse_error() |
|
|
|
logger.info("Failed to backfill from %s because %s", dom, e) |
|
continue |
|
except CodeMessageException as e: |
|
if 400 <= e.code < 500: |
|
raise |
|
|
|
logger.info("Failed to backfill from %s because %s", dom, e) |
|
continue |
|
except NotRetryingDestination as e: |
|
logger.info(str(e)) |
|
continue |
|
except RequestSendFailed as e: |
|
logger.info("Failed to get backfill from %s because %s", dom, e) |
|
continue |
|
except FederationDeniedError as e: |
|
logger.info(e) |
|
continue |
|
except Exception as e: |
|
logger.exception("Failed to backfill from %s because %s", dom, e) |
|
continue |
|
|
|
return False |
|
|
|
success = await try_backfill(likely_domains) |
|
if success: |
|
return True |
|
|
|
# Huh, well *those* domains didn't work out. Lets try some domains |
|
# from the time. |
|
|
|
tried_domains = set(likely_domains) |
|
tried_domains.add(self.server_name) |
|
|
|
event_ids = list(extremities.keys()) |
|
|
|
logger.debug("calling resolve_state_groups in _maybe_backfill") |
|
resolve = preserve_fn(self.state_handler.resolve_state_groups_for_events) |
|
states = await make_deferred_yieldable( |
|
defer.gatherResults( |
|
[resolve(room_id, [e]) for e in event_ids], consumeErrors=True |
|
) |
|
) |
|
|
|
# dict[str, dict[tuple, str]], a map from event_id to state map of |
|
# event_ids. |
|
states = dict(zip(event_ids, [s.state for s in states])) |
|
|
|
state_map = await self.store.get_events( |
|
[e_id for ids in states.values() for e_id in ids.values()], |
|
get_prev_content=False, |
|
) |
|
states = { |
|
key: { |
|
k: state_map[e_id] |
|
for k, e_id in state_dict.items() |
|
if e_id in state_map |
|
} |
|
for key, state_dict in states.items() |
|
} |
|
|
|
for e_id, _ in sorted_extremeties_tuple: |
|
likely_domains = get_domains_from_state(states[e_id]) |
|
|
|
success = await try_backfill( |
|
[dom for dom, _ in likely_domains if dom not in tried_domains] |
|
) |
|
if success: |
|
return True |
|
|
|
tried_domains.update(dom for dom, _ in likely_domains) |
|
|
|
return False |
|
|
|
async def _get_events_and_persist( |
|
self, destination: str, room_id: str, events: Iterable[str] |
|
): |
|
"""Fetch the given events from a server, and persist them as outliers. |
|
|
|
This function *does not* recursively get missing auth events of the |
|
newly fetched events. Callers must include in the `events` argument |
|
any missing events from the auth chain. |
|
|
|
Logs a warning if we can't find the given event. |
|
""" |
|
|
|
room_version = await self.store.get_room_version(room_id) |
|
|
|
event_map = {} # type: Dict[str, EventBase] |
|
|
|
async def get_event(event_id: str): |
|
with nested_logging_context(event_id): |
|
try: |
|
event = await self.federation_client.get_pdu( |
|
[destination], event_id, room_version, outlier=True, |
|
) |
|
if event is None: |
|
logger.warning( |
|
"Server %s didn't return event %s", destination, event_id, |
|
) |
|
return |
|
|
|
event_map[event.event_id] = event |
|
|
|
except Exception as e: |
|
logger.warning( |
|
"Error fetching missing state/auth event %s: %s %s", |
|
event_id, |
|
type(e), |
|
e, |
|
) |
|
|
|
await concurrently_execute(get_event, events, 5) |
|
|
|
# Make a map of auth events for each event. We do this after fetching |
|
# all the events as some of the events' auth events will be in the list |
|
# of requested events. |
|
|
|
auth_events = [ |
|
aid |
|
for event in event_map.values() |
|
for aid in event.auth_event_ids() |
|
if aid not in event_map |
|
] |
|
persisted_events = await self.store.get_events( |
|
auth_events, allow_rejected=True, |
|
) |
|
|
|
event_infos = [] |
|
for event in event_map.values(): |
|
auth = {} |
|
for auth_event_id in event.auth_event_ids(): |
|
ae = persisted_events.get(auth_event_id) or event_map.get(auth_event_id) |
|
if ae: |
|
auth[(ae.type, ae.state_key)] = ae |
|
else: |
|
logger.info("Missing auth event %s", auth_event_id) |
|
|
|
event_infos.append(_NewEventInfo(event, None, auth)) |
|
|
|
await self._handle_new_events( |
|
destination, room_id, event_infos, |
|
) |
|
|
|
def _sanity_check_event(self, ev): |
|
""" |
|
Do some early sanity checks of a received event |
|
|
|
In particular, checks it doesn't have an excessive number of |
|
prev_events or auth_events, which could cause a huge state resolution |
|
or cascade of event fetches. |
|
|
|
Args: |
|
ev (synapse.events.EventBase): event to be checked |
|
|
|
Returns: None |
|
|
|
Raises: |
|
SynapseError if the event does not pass muster |
|
""" |
|
if len(ev.prev_event_ids()) > 20: |
|
logger.warning( |
|
"Rejecting event %s which has %i prev_events", |
|
ev.event_id, |
|
len(ev.prev_event_ids()), |
|
) |
|
raise SynapseError(HTTPStatus.BAD_REQUEST, "Too many prev_events") |
|
|
|
if len(ev.auth_event_ids()) > 10: |
|
logger.warning( |
|
"Rejecting event %s which has %i auth_events", |
|
ev.event_id, |
|
len(ev.auth_event_ids()), |
|
) |
|
raise SynapseError(HTTPStatus.BAD_REQUEST, "Too many auth_events") |
|
|
|
async def send_invite(self, target_host, event): |
|
""" Sends the invite to the remote server for signing. |
|
|
|
Invites must be signed by the invitee's server before distribution. |
|
""" |
|
pdu = await self.federation_client.send_invite( |
|
destination=target_host, |
|
room_id=event.room_id, |
|
event_id=event.event_id, |
|
pdu=event, |
|
) |
|
|
|
return pdu |
|
|
|
async def on_event_auth(self, event_id: str) -> List[EventBase]: |
|
event = await self.store.get_event(event_id) |
|
auth = await self.store.get_auth_chain( |
|
list(event.auth_event_ids()), include_given=True |
|
) |
|
return list(auth) |
|
|
|
async def do_invite_join( |
|
self, target_hosts: Iterable[str], room_id: str, joinee: str, content: JsonDict |
|
) -> Tuple[str, int]: |
|
""" Attempts to join the `joinee` to the room `room_id` via the |
|
servers contained in `target_hosts`. |
|
|
|
This first triggers a /make_join/ request that returns a partial |
|
event that we can fill out and sign. This is then sent to the |
|
remote server via /send_join/ which responds with the state at that |
|
event and the auth_chains. |
|
|
|
We suspend processing of any received events from this room until we |
|
have finished processing the join. |
|
|
|
Args: |
|
target_hosts: List of servers to attempt to join the room with. |
|
|
|
room_id: The ID of the room to join. |
|
|
|
joinee: The User ID of the joining user. |
|
|
|
content: The event content to use for the join event. |
|
""" |
|
# TODO: We should be able to call this on workers, but the upgrading of |
|
# room stuff after join currently doesn't work on workers. |
|
assert self.config.worker.worker_app is None |
|
|
|
logger.debug("Joining %s to %s", joinee, room_id) |
|
|
|
origin, event, room_version_obj = await self._make_and_verify_event( |
|
target_hosts, |
|
room_id, |
|
joinee, |
|
"join", |
|
content, |
|
params={"ver": KNOWN_ROOM_VERSIONS}, |
|
) |
|
|
|
# This shouldn't happen, because the RoomMemberHandler has a |
|
# linearizer lock which only allows one operation per user per room |
|
# at a time - so this is just paranoia. |
|
assert room_id not in self.room_queues |
|
|
|
self.room_queues[room_id] = [] |
|
|
|
await self._clean_room_for_join(room_id) |
|
|
|
handled_events = set() |
|
|
|
try: |
|
# Try the host we successfully got a response to /make_join/ |
|
# request first. |
|
host_list = list(target_hosts) |
|
try: |
|
host_list.remove(origin) |
|
host_list.insert(0, origin) |
|
except ValueError: |
|
pass |
|
|
|
ret = await self.federation_client.send_join( |
|
host_list, event, room_version_obj |
|
) |
|
|
|
origin = ret["origin"] |
|
state = ret["state"] |
|
auth_chain = ret["auth_chain"] |
|
auth_chain.sort(key=lambda e: e.depth) |
|
|
|
handled_events.update([s.event_id for s in state]) |
|
handled_events.update([a.event_id for a in auth_chain]) |
|
handled_events.add(event.event_id) |
|
|
|
logger.debug("do_invite_join auth_chain: %s", auth_chain) |
|
logger.debug("do_invite_join state: %s", state) |
|
|
|
logger.debug("do_invite_join event: %s", event) |
|
|
|
# if this is the first time we've joined this room, it's time to add |
|
# a row to `rooms` with the correct room version. If there's already a |
|
# row there, we should override it, since it may have been populated |
|
# based on an invite request which lied about the room version. |
|
# |
|
# federation_client.send_join has already checked that the room |
|
# version in the received create event is the same as room_version_obj, |
|
# so we can rely on it now. |
|
# |
|
await self.store.upsert_room_on_join( |
|
room_id=room_id, room_version=room_version_obj, |
|
) |
|
|
|
max_stream_id = await self._persist_auth_tree( |
|
origin, room_id, auth_chain, state, event, room_version_obj |
|
) |
|
|
|
# We wait here until this instance has seen the events come down |
|
# replication (if we're using replication) as the below uses caches. |
|
await self._replication.wait_for_stream_position( |
|
self.config.worker.events_shard_config.get_instance(room_id), |
|
"events", |
|
max_stream_id, |
|
) |
|
|
|
# Check whether this room is the result of an upgrade of a room we already know |
|
# about. If so, migrate over user information |
|
predecessor = await self.store.get_room_predecessor(room_id) |
|
if not predecessor or not isinstance(predecessor.get("room_id"), str): |
|
return event.event_id, max_stream_id |
|
old_room_id = predecessor["room_id"] |
|
logger.debug( |
|
"Found predecessor for %s during remote join: %s", room_id, old_room_id |
|
) |
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency |
|
member_handler = self.hs.get_room_member_handler() |
|
await member_handler.transfer_room_state_on_room_upgrade( |
|
old_room_id, room_id |
|
) |
|
|
|
logger.debug("Finished joining %s to %s", joinee, room_id) |
|
return event.event_id, max_stream_id |
|
finally: |
|
room_queue = self.room_queues[room_id] |
|
del self.room_queues[room_id] |
|
|
|
# we don't need to wait for the queued events to be processed - |
|
# it's just a best-effort thing at this point. We do want to do |
|
# them roughly in order, though, otherwise we'll end up making |
|
# lots of requests for missing prev_events which we do actually |
|
# have. Hence we fire off the background task, but don't wait for it. |
|
|
|
run_in_background(self._handle_queued_pdus, room_queue) |
|
|
|
async def _handle_queued_pdus(self, room_queue): |
|
"""Process PDUs which got queued up while we were busy send_joining. |
|
|
|
Args: |
|
room_queue (list[FrozenEvent, str]): list of PDUs to be processed |
|
and the servers that sent them |
|
""" |
|
for p, origin in room_queue: |
|
try: |
|
logger.info( |
|
"Processing queued PDU %s which was received " |
|
"while we were joining %s", |
|
p.event_id, |
|
p.room_id, |
|
) |
|
with nested_logging_context(p.event_id): |
|
await self.on_receive_pdu(origin, p, sent_to_us_directly=True) |
|
except Exception as e: |
|
logger.warning( |
|
"Error handling queued PDU %s from %s: %s", p.event_id, origin, e |
|
) |
|
|
|
async def on_make_join_request( |
|
self, origin: str, room_id: str, user_id: str |
|
) -> EventBase: |
|
""" We've received a /make_join/ request, so we create a partial |
|
join event for the room and return that. We do *not* persist or |
|
process it until the other server has signed it and sent it back. |
|
|
|
Args: |
|
origin: The (verified) server name of the requesting server. |
|
room_id: Room to create join event in |
|
user_id: The user to create the join for |
|
""" |
|
if get_domain_from_id(user_id) != origin: |
|
logger.info( |
|
"Got /make_join request for user %r from different origin %s, ignoring", |
|
user_id, |
|
origin, |
|
) |
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN) |
|
|
|
# checking the room version will check that we've actually heard of the room |
|
# (and return a 404 otherwise) |
|
room_version = await self.store.get_room_version_id(room_id) |
|
|
|
# now check that we are *still* in the room |
|
is_in_room = await self.auth.check_host_in_room(room_id, self.server_name) |
|
if not is_in_room: |
|
logger.info( |
|
"Got /make_join request for room %s we are no longer in", room_id, |
|
) |
|
raise NotFoundError("Not an active room on this server") |
|
|
|
event_content = {"membership": Membership.JOIN} |
|
|
|
builder = self.event_builder_factory.new( |
|
room_version, |
|
{ |
|
"type": EventTypes.Member, |
|
"content": event_content, |
|
"room_id": room_id, |
|
"sender": user_id, |
|
"state_key": user_id, |
|
}, |
|
) |
|
|
|
try: |
|
event, context = await self.event_creation_handler.create_new_client_event( |
|
builder=builder |
|
) |
|
except SynapseError as e: |
|
logger.warning("Failed to create join to %s because %s", room_id, e) |
|
raise |
|
|
|
# The remote hasn't signed it yet, obviously. We'll do the full checks |
|
# when we get the event back in `on_send_join_request` |
|
await self.auth.check_from_context( |
|
room_version, event, context, do_sig_check=False |
|
) |
|
|
|
return event |
|
|
|
async def on_send_join_request(self, origin, pdu): |
|
""" We have received a join event for a room. Fully process it and |
|
respond with the current state and auth chains. |
|
""" |
|
event = pdu |
|
|
|
logger.debug( |
|
"on_send_join_request from %s: Got event: %s, signatures: %s", |
|
origin, |
|
event.event_id, |
|
event.signatures, |
|
) |
|
|
|
if get_domain_from_id(event.sender) != origin: |
|
logger.info( |
|
"Got /send_join request for user %r from different origin %s", |
|
event.sender, |
|
origin, |
|
) |
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN) |
|
|
|
event.internal_metadata.outlier = False |
|
# Send this event on behalf of the origin server. |
|
# |
|
# The reasons we have the destination server rather than the origin |
|
# server send it are slightly mysterious: the origin server should have |
|
# all the necessary state once it gets the response to the send_join, |
|
# so it could send the event itself if it wanted to. It may be that |
|
# doing it this way reduces failure modes, or avoids certain attacks |
|
# where a new server selectively tells a subset of the federation that |
|
# it has joined. |
|
# |
|
# The fact is that, as of the current writing, Synapse doesn't send out |
|
# the join event over federation after joining, and changing it now |
|
# would introduce the danger of backwards-compatibility problems. |
|
event.internal_metadata.send_on_behalf_of = origin |
|
|
|
context = await self._handle_new_event(origin, event) |
|
|
|
logger.debug( |
|
"on_send_join_request: After _handle_new_event: %s, sigs: %s", |
|
event.event_id, |
|
event.signatures, |
|
) |
|
|
|
prev_state_ids = await context.get_prev_state_ids() |
|
|
|
state_ids = list(prev_state_ids.values()) |
|
auth_chain = await self.store.get_auth_chain(state_ids) |
|
|
|
state = await self.store.get_events(list(prev_state_ids.values())) |
|
|
|
return {"state": list(state.values()), "auth_chain": auth_chain} |
|
|
|
async def on_invite_request( |
|
self, origin: str, event: EventBase, room_version: RoomVersion |
|
): |
|
""" We've got an invite event. Process and persist it. Sign it. |
|
|
|
Respond with the now signed event. |
|
""" |
|
if event.state_key is None: |
|
raise SynapseError(400, "The invite event did not have a state key") |
|
|
|
is_blocked = await self.store.is_room_blocked(event.room_id) |
|
if is_blocked: |
|
raise SynapseError(403, "This room has been blocked on this server") |
|
|
|
if self.hs.config.block_non_admin_invites: |
|
raise SynapseError(403, "This server does not accept room invites") |
|
|
|
if not self.spam_checker.user_may_invite( |
|
event.sender, event.state_key, event.room_id |
|
): |
|
raise SynapseError( |
|
403, "This user is not permitted to send invites to this server/user" |
|
) |
|
|
|
membership = event.content.get("membership") |
|
if event.type != EventTypes.Member or membership != Membership.INVITE: |
|
raise SynapseError(400, "The event was not an m.room.member invite event") |
|
|
|
sender_domain = get_domain_from_id(event.sender) |
|
if sender_domain != origin: |
|
raise SynapseError( |
|
400, "The invite event was not from the server sending it" |
|
) |
|
|
|
if not self.is_mine_id(event.state_key): |
|
raise SynapseError(400, "The invite event must be for this server") |
|
|
|
# block any attempts to invite the server notices mxid |
|
if event.state_key == self._server_notices_mxid: |
|
raise SynapseError(HTTPStatus.FORBIDDEN, "Cannot invite this user") |
|
|
|
# keep a record of the room version, if we don't yet know it. |
|
# (this may get overwritten if we later get a different room version in a |
|
# join dance). |
|
await self._maybe_store_room_on_outlier_membership( |
|
room_id=event.room_id, room_version=room_version |
|
) |
|
|
|
event.internal_metadata.outlier = True |
|
event.internal_metadata.out_of_band_membership = True |
|
|
|
event.signatures.update( |
|
compute_event_signature( |
|
room_version, |
|
event.get_pdu_json(), |
|
self.hs.hostname, |
|
self.hs.signing_key, |
|
) |
|
) |
|
|
|
context = await self.state_handler.compute_event_context(event) |
|
await self.persist_events_and_notify(event.room_id, [(event, context)]) |
|
|
|
return event |
|
|
|
async def do_remotely_reject_invite( |
|
self, target_hosts: Iterable[str], room_id: str, user_id: str, content: JsonDict |
|
) -> Tuple[EventBase, int]: |
|
origin, event, room_version = await self._make_and_verify_event( |
|
target_hosts, room_id, user_id, "leave", content=content |
|
) |
|
# Mark as outlier as we don't have any state for this event; we're not |
|
# even in the room. |
|
event.internal_metadata.outlier = True |
|
event.internal_metadata.out_of_band_membership = True |
|
|
|
# Try the host that we successfully called /make_leave/ on first for |
|
# the /send_leave/ request. |
|
host_list = list(target_hosts) |
|
try: |
|
host_list.remove(origin) |
|
host_list.insert(0, origin) |
|
except ValueError: |
|
pass |
|
|
|
await self.federation_client.send_leave(host_list, event) |
|
|
|
context = await self.state_handler.compute_event_context(event) |
|
stream_id = await self.persist_events_and_notify( |
|
event.room_id, [(event, context)] |
|
) |
|
|
|
return event, stream_id |
|
|
|
async def _make_and_verify_event( |
|
self, |
|
target_hosts: Iterable[str], |
|
room_id: str, |
|
user_id: str, |
|
membership: str, |
|
content: JsonDict = {}, |
|
params: Optional[Dict[str, Union[str, Iterable[str]]]] = None, |
|
) -> Tuple[str, EventBase, RoomVersion]: |
|
( |
|
origin, |
|
event, |
|
room_version, |
|
) = await self.federation_client.make_membership_event( |
|
target_hosts, room_id, user_id, membership, content, params=params |
|
) |
|
|
|
logger.debug("Got response to make_%s: %s", membership, event) |
|
|
|
# We should assert some things. |
|
# FIXME: Do this in a nicer way |
|
assert event.type == EventTypes.Member |
|
assert event.user_id == user_id |
|
assert event.state_key == user_id |
|
assert event.room_id == room_id |
|
return origin, event, room_version |
|
|
|
async def on_make_leave_request( |
|
self, origin: str, room_id: str, user_id: str |
|
) -> EventBase: |
|
""" We've received a /make_leave/ request, so we create a partial |
|
leave event for the room and return that. We do *not* persist or |
|
process it until the other server has signed it and sent it back. |
|
|
|
Args: |
|
origin: The (verified) server name of the requesting server. |
|
room_id: Room to create leave event in |
|
user_id: The user to create the leave for |
|
""" |
|
if get_domain_from_id(user_id) != origin: |
|
logger.info( |
|
"Got /make_leave request for user %r from different origin %s, ignoring", |
|
user_id, |
|
origin, |
|
) |
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN) |
|
|
|
room_version = await self.store.get_room_version_id(room_id) |
|
builder = self.event_builder_factory.new( |
|
room_version, |
|
{ |
|
"type": EventTypes.Member, |
|
"content": {"membership": Membership.LEAVE}, |
|
"room_id": room_id, |
|
"sender": user_id, |
|
"state_key": user_id, |
|
}, |
|
) |
|
|
|
event, context = await self.event_creation_handler.create_new_client_event( |
|
builder=builder |
|
) |
|
|
|
try: |
|
# The remote hasn't signed it yet, obviously. We'll do the full checks |
|
# when we get the event back in `on_send_leave_request` |
|
await self.auth.check_from_context( |
|
room_version, event, context, do_sig_check=False |
|
) |
|
except AuthError as e: |
|
logger.warning("Failed to create new leave %r because %s", event, e) |
|
raise e |
|
|
|
return event |
|
|
|
async def on_send_leave_request(self, origin, pdu): |
|
""" We have received a leave event for a room. Fully process it.""" |
|
event = pdu |
|
|
|
logger.debug( |
|
"on_send_leave_request: Got event: %s, signatures: %s", |
|
event.event_id, |
|
event.signatures, |
|
) |
|
|
|
if get_domain_from_id(event.sender) != origin: |
|
logger.info( |
|
"Got /send_leave request for user %r from different origin %s", |
|
event.sender, |
|
origin, |
|
) |
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN) |
|
|
|
event.internal_metadata.outlier = False |
|
|
|
await self._handle_new_event(origin, event) |
|
|
|
logger.debug( |
|
"on_send_leave_request: After _handle_new_event: %s, sigs: %s", |
|
event.event_id, |
|
event.signatures, |
|
) |
|
|
|
return None |
|
|
|
async def get_state_for_pdu(self, room_id: str, event_id: str) -> List[EventBase]: |
|
"""Returns the state at the event. i.e. not including said event. |
|
""" |
|
|
|
event = await self.store.get_event(event_id, check_room_id=room_id) |
|
|
|
state_groups = await self.state_store.get_state_groups(room_id, [event_id]) |
|
|
|
if state_groups: |
|
_, state = list(state_groups.items()).pop() |
|
results = {(e.type, e.state_key): e for e in state} |
|
|
|
if event.is_state(): |
|
# Get previous state |
|
if "replaces_state" in event.unsigned: |
|
prev_id = event.unsigned["replaces_state"] |
|
if prev_id != event.event_id: |
|
prev_event = await self.store.get_event(prev_id) |
|
results[(event.type, event.state_key)] = prev_event |
|
else: |
|
del results[(event.type, event.state_key)] |
|
|
|
res = list(results.values()) |
|
return res |
|
else: |
|
return [] |
|
|
|
async def get_state_ids_for_pdu(self, room_id: str, event_id: str) -> List[str]: |
|
"""Returns the state at the event. i.e. not including said event. |
|
""" |
|
event = await self.store.get_event(event_id, check_room_id=room_id) |
|
|
|
state_groups = await self.state_store.get_state_groups_ids(room_id, [event_id]) |
|
|
|
if state_groups: |
|
_, state = list(state_groups.items()).pop() |
|
results = state |
|
|
|
if event.is_state(): |
|
# Get previous state |
|
if "replaces_state" in event.unsigned: |
|
prev_id = event.unsigned["replaces_state"] |
|
if prev_id != event.event_id: |
|
results[(event.type, event.state_key)] = prev_id |
|
else: |
|
results.pop((event.type, event.state_key), None) |
|
|
|
return list(results.values()) |
|
else: |
|
return [] |
|
|
|
@log_function |
|
async def on_backfill_request( |
|
self, origin: str, room_id: str, pdu_list: List[str], limit: int |
|
) -> List[EventBase]: |
|
in_room = await self.auth.check_host_in_room(room_id, origin) |
|
if not in_room: |
|
raise AuthError(403, "Host not in room.") |
|
|
|
# Synapse asks for 100 events per backfill request. Do not allow more. |
|
limit = min(limit, 100) |
|
|
|
events = await self.store.get_backfill_events(room_id, pdu_list, limit) |
|
|
|
events = await filter_events_for_server(self.storage, origin, events) |
|
|
|
return events |
|
|
|
@log_function |
|
async def get_persisted_pdu( |
|
self, origin: str, event_id: str |
|
) -> Optional[EventBase]: |
|
"""Get an event from the database for the given server. |
|
|
|
Args: |
|
origin: hostname of server which is requesting the event; we |
|
will check that the server is allowed to see it. |
|
event_id: id of the event being requested |
|
|
|
Returns: |
|
None if we know nothing about the event; otherwise the (possibly-redacted) event. |
|
|
|
Raises: |
|
AuthError if the server is not currently in the room |
|
""" |
|
event = await self.store.get_event( |
|
event_id, allow_none=True, allow_rejected=True |
|
) |
|
|
|
if event: |
|
in_room = await self.auth.check_host_in_room(event.room_id, origin) |
|
if not in_room: |
|
raise AuthError(403, "Host not in room.") |
|
|
|
events = await filter_events_for_server(self.storage, origin, [event]) |
|
event = events[0] |
|
return event |
|
else: |
|
return None |
|
|
|
async def get_min_depth_for_context(self, context): |
|
return await self.store.get_min_depth(context) |
|
|
|
async def _handle_new_event( |
|
self, origin, event, state=None, auth_events=None, backfilled=False |
|
): |
|
context = await self._prep_event( |
|
origin, event, state=state, auth_events=auth_events, backfilled=backfilled |
|
) |
|
|
|
try: |
|
if ( |
|
not event.internal_metadata.is_outlier() |
|
and not backfilled |
|
and not context.rejected |
|
): |
|
await self.action_generator.handle_push_actions_for_event( |
|
event, context |
|
) |
|
|
|
await self.persist_events_and_notify( |
|
event.room_id, [(event, context)], backfilled=backfilled |
|
) |
|
except Exception: |
|
run_in_background( |
|
self.store.remove_push_actions_from_staging, event.event_id |
|
) |
|
raise |
|
|
|
return context |
|
|
|
async def _handle_new_events( |
|
self, |
|
origin: str, |
|
room_id: str, |
|
event_infos: Iterable[_NewEventInfo], |
|
backfilled: bool = False, |
|
) -> None: |
|
"""Creates the appropriate contexts and persists events. The events |
|
should not depend on one another, e.g. this should be used to persist |
|
a bunch of outliers, but not a chunk of individual events that depend |
|
on each other for state calculations. |
|
|
|
Notifies about the events where appropriate. |
|
""" |
|
|
|
async def prep(ev_info: _NewEventInfo): |
|
event = ev_info.event |
|
with nested_logging_context(suffix=event.event_id): |
|
res = await self._prep_event( |
|
origin, |
|
event, |
|
state=ev_info.state, |
|
auth_events=ev_info.auth_events, |
|
backfilled=backfilled, |
|
) |
|
return res |
|
|
|
contexts = await make_deferred_yieldable( |
|
defer.gatherResults( |
|
[run_in_background(prep, ev_info) for ev_info in event_infos], |
|
consumeErrors=True, |
|
) |
|
) |
|
|
|
await self.persist_events_and_notify( |
|
room_id, |
|
[ |
|
(ev_info.event, context) |
|
for ev_info, context in zip(event_infos, contexts) |
|
], |
|
backfilled=backfilled, |
|
) |
|
|
|
async def _persist_auth_tree( |
|
self, |
|
origin: str, |
|
room_id: str, |
|
auth_events: List[EventBase], |
|
state: List[EventBase], |
|
event: EventBase, |
|
room_version: RoomVersion, |
|
) -> int: |
|
"""Checks the auth chain is valid (and passes auth checks) for the |
|
state and event. Then persists the auth chain and state atomically. |
|
Persists the event separately. Notifies about the persisted events |
|
where appropriate. |
|
|
|
Will attempt to fetch missing auth events. |
|
|
|
Args: |
|
origin: Where the events came from |
|
room_id, |
|
auth_events |
|
state |
|
event |
|
room_version: The room version we expect this room to have, and |
|
will raise if it doesn't match the version in the create event. |
|
""" |
|
events_to_context = {} |
|
for e in itertools.chain(auth_events, state): |
|
e.internal_metadata.outlier = True |
|
ctx = await self.state_handler.compute_event_context(e) |
|
events_to_context[e.event_id] = ctx |
|
|
|
event_map = { |
|
e.event_id: e for e in itertools.chain(auth_events, state, [event]) |
|
} |
|
|
|
create_event = None |
|
for e in auth_events: |
|
if (e.type, e.state_key) == (EventTypes.Create, ""): |
|
create_event = e |
|
break |
|
|
|
if create_event is None: |
|
# If the state doesn't have a create event then the room is |
|
# invalid, and it would fail auth checks anyway. |
|
raise SynapseError(400, "No create event in state") |
|
|
|
room_version_id = create_event.content.get( |
|
"room_version", RoomVersions.V1.identifier |
|
) |
|
|
|
if room_version.identifier != room_version_id: |
|
raise SynapseError(400, "Room version mismatch") |
|
|
|
missing_auth_events = set() |
|
for e in itertools.chain(auth_events, state, [event]): |
|
for e_id in e.auth_event_ids(): |
|
if e_id not in event_map: |
|
missing_auth_events.add(e_id) |
|
|
|
for e_id in missing_auth_events: |
|
m_ev = await self.federation_client.get_pdu( |
|
[origin], e_id, room_version=room_version, outlier=True, timeout=10000, |
|
) |
|
if m_ev and m_ev.event_id == e_id: |
|
event_map[e_id] = m_ev |
|
else: |
|
logger.info("Failed to find auth event %r", e_id) |
|
|
|
for e in itertools.chain(auth_events, state, [event]): |
|
auth_for_e = { |
|
(event_map[e_id].type, event_map[e_id].state_key): event_map[e_id] |
|
for e_id in e.auth_event_ids() |
|
if e_id in event_map |
|
} |
|
if create_event: |
|
auth_for_e[(EventTypes.Create, "")] = create_event |
|
|
|
try: |
|
event_auth.check(room_version, e, auth_events=auth_for_e) |
|
except SynapseError as err: |
|
# we may get SynapseErrors here as well as AuthErrors. For |
|
# instance, there are a couple of (ancient) events in some |
|
# rooms whose senders do not have the correct sigil; these |
|
# cause SynapseErrors in auth.check. We don't want to give up |
|
# the attempt to federate altogether in such cases. |
|
|
|
logger.warning("Rejecting %s because %s", e.event_id, err.msg) |
|
|
|
if e == event: |
|
raise |
|
events_to_context[e.event_id].rejected = RejectedReason.AUTH_ERROR |
|
|
|
await self.persist_events_and_notify( |
|
room_id, |
|
[ |
|
(e, events_to_context[e.event_id]) |
|
for e in itertools.chain(auth_events, state) |
|
], |
|
) |
|
|
|
new_event_context = await self.state_handler.compute_event_context( |
|
event, old_state=state |
|
) |
|
|
|
return await self.persist_events_and_notify( |
|
room_id, [(event, new_event_context)] |
|
) |
|
|
|
async def _prep_event( |
|
self, |
|
origin: str, |
|
event: EventBase, |
|
state: Optional[Iterable[EventBase]], |
|
auth_events: Optional[MutableStateMap[EventBase]], |
|
backfilled: bool, |
|
) -> EventContext: |
|
context = await self.state_handler.compute_event_context(event, old_state=state) |
|
|
|
if not auth_events: |
|
prev_state_ids = await context.get_prev_state_ids() |
|
auth_events_ids = self.auth.compute_auth_events( |
|
event, prev_state_ids, for_verification=True |
|
) |
|
auth_events_x = await self.store.get_events(auth_events_ids) |
|
auth_events = {(e.type, e.state_key): e for e in auth_events_x.values()} |
|
|
|
# This is a hack to fix some old rooms where the initial join event |
|
# didn't reference the create event in its auth events. |
|
if event.type == EventTypes.Member and not event.auth_event_ids(): |
|
if len(event.prev_event_ids()) == 1 and event.depth < 5: |
|
c = await self.store.get_event( |
|
event.prev_event_ids()[0], allow_none=True |
|
) |
|
if c and c.type == EventTypes.Create: |
|
auth_events[(c.type, c.state_key)] = c |
|
|
|
context = await self.do_auth(origin, event, context, auth_events=auth_events) |
|
|
|
if not context.rejected: |
|
await self._check_for_soft_fail(event, state, backfilled) |
|
|
|
if event.type == EventTypes.GuestAccess and not context.rejected: |
|
await self.maybe_kick_guest_users(event) |
|
|
|
return context |
|
|
|
async def _check_for_soft_fail( |
|
self, event: EventBase, state: Optional[Iterable[EventBase]], backfilled: bool |
|
) -> None: |
|
"""Checks if we should soft fail the event; if so, marks the event as |
|
such. |
|
|
|
Args: |
|
event |
|
state: The state at the event if we don't have all the event's prev events |
|
backfilled: Whether the event is from backfill |
|
""" |
|
# For new (non-backfilled and non-outlier) events we check if the event |
|
# passes auth based on the current state. If it doesn't then we |
|
# "soft-fail" the event. |
|
if backfilled or event.internal_metadata.is_outlier(): |
|
return |
|
|
|
extrem_ids_list = await self.store.get_latest_event_ids_in_room(event.room_id) |
|
extrem_ids = set(extrem_ids_list) |
|
prev_event_ids = set(event.prev_event_ids()) |
|
|
|
if extrem_ids == prev_event_ids: |
|
# If they're the same then the current state is the same as the |
|
# state at the event, so no point rechecking auth for soft fail. |
|
return |
|
|
|
room_version = await self.store.get_room_version_id(event.room_id) |
|
room_version_obj = KNOWN_ROOM_VERSIONS[room_version] |
|
|
|
# Calculate the "current state". |
|
if state is not None: |
|
# If we're explicitly given the state then we won't have all the |
|
# prev events, and so we have a gap in the graph. In this case |
|
# we want to be a little careful as we might have been down for |
|
# a while and have an incorrect view of the current state, |
|
# however we still want to do checks as gaps are easy to |
|
# maliciously manufacture. |
|
# |
|
# So we use a "current state" that is actually a state |
|
# resolution across the current forward extremities and the |
|
# given state at the event. This should correctly handle cases |
|
# like bans, especially with state res v2. |
|
|
|
state_sets_d = await self.state_store.get_state_groups( |
|
event.room_id, extrem_ids |
|
) |
|
state_sets = list(state_sets_d.values()) # type: List[Iterable[EventBase]] |
|
state_sets.append(state) |
|
current_states = await self.state_handler.resolve_events( |
|
room_version, state_sets, event |
|
) |
|
current_state_ids = { |
|
k: e.event_id for k, e in current_states.items() |
|
} # type: StateMap[str] |
|
else: |
|
current_state_ids = await self.state_handler.get_current_state_ids( |
|
event.room_id, latest_event_ids=extrem_ids |
|
) |
|
|
|
logger.debug( |
|
"Doing soft-fail check for %s: state %s", event.event_id, current_state_ids, |
|
) |
|
|
|
# Now check if event pass auth against said current state |
|
auth_types = auth_types_for_event(event) |
|
current_state_ids_list = [ |
|
e for k, e in current_state_ids.items() if k in auth_types |
|
] |
|
|
|
auth_events_map = await self.store.get_events(current_state_ids_list) |
|
current_auth_events = { |
|
(e.type, e.state_key): e for e in auth_events_map.values() |
|
} |
|
|
|
try: |
|
event_auth.check(room_version_obj, event, auth_events=current_auth_events) |
|
except AuthError as e: |
|
logger.warning("Soft-failing %r because %s", event, e) |
|
event.internal_metadata.soft_failed = True |
|
|
|
async def on_query_auth( |
|
self, origin, event_id, room_id, remote_auth_chain, rejects, missing |
|
): |
|
in_room = await self.auth.check_host_in_room(room_id, origin) |
|
if not in_room: |
|
raise AuthError(403, "Host not in room.") |
|
|
|
event = await self.store.get_event(event_id, check_room_id=room_id) |
|
|
|
# Just go through and process each event in `remote_auth_chain`. We |
|
# don't want to fall into the trap of `missing` being wrong. |
|
for e in remote_auth_chain: |
|
try: |
|
await self._handle_new_event(origin, e) |
|
except AuthError: |
|
pass |
|
|
|
# Now get the current auth_chain for the event. |
|
local_auth_chain = await self.store.get_auth_chain( |
|
list(event.auth_event_ids()), include_given=True |
|
) |
|
|
|
# TODO: Check if we would now reject event_id. If so we need to tell |
|
# everyone. |
|
|
|
ret = await self.construct_auth_difference(local_auth_chain, remote_auth_chain) |
|
|
|
logger.debug("on_query_auth returning: %s", ret) |
|
|
|
return ret |
|
|
|
async def on_get_missing_events( |
|
self, origin, room_id, earliest_events, latest_events, limit |
|
): |
|
in_room = await self.auth.check_host_in_room(room_id, origin) |
|
if not in_room: |
|
raise AuthError(403, "Host not in room.") |
|
|
|
# Only allow up to 20 events to be retrieved per request. |
|
limit = min(limit, 20) |
|
|
|
missing_events = await self.store.get_missing_events( |
|
room_id=room_id, |
|
earliest_events=earliest_events, |
|
latest_events=latest_events, |
|
limit=limit, |
|
) |
|
|
|
missing_events = await filter_events_for_server( |
|
self.storage, origin, missing_events |
|
) |
|
|
|
return missing_events |
|
|
|
async def do_auth( |
|
self, |
|
origin: str, |
|
event: EventBase, |
|
context: EventContext, |
|
auth_events: MutableStateMap[EventBase], |
|
) -> EventContext: |
|
""" |
|
|
|
Args: |
|
origin: |
|
event: |
|
context: |
|
auth_events: |
|
Map from (event_type, state_key) to event |
|
|
|
Normally, our calculated auth_events based on the state of the room |
|
at the event's position in the DAG, though occasionally (eg if the |
|
event is an outlier), may be the auth events claimed by the remote |
|
server. |
|
|
|
Also NB that this function adds entries to it. |
|
Returns: |
|
updated context object |
|
""" |
|
room_version = await self.store.get_room_version_id(event.room_id) |
|
room_version_obj = KNOWN_ROOM_VERSIONS[room_version] |
|
|
|
try: |
|
context = await self._update_auth_events_and_context_for_auth( |
|
origin, event, context, auth_events |
|
) |
|
except Exception: |
|
# We don't really mind if the above fails, so lets not fail |
|
# processing if it does. However, it really shouldn't fail so |
|
# let's still log as an exception since we'll still want to fix |
|
# any bugs. |
|
logger.exception( |
|
"Failed to double check auth events for %s with remote. " |
|
"Ignoring failure and continuing processing of event.", |
|
event.event_id, |
|
) |
|
|
|
try: |
|
event_auth.check(room_version_obj, event, auth_events=auth_events) |
|
except AuthError as e: |
|
logger.warning("Failed auth resolution for %r because %s", event, e) |
|
context.rejected = RejectedReason.AUTH_ERROR |
|
|
|
return context |
|
|
|
async def _update_auth_events_and_context_for_auth( |
|
self, |
|
origin: str, |
|
event: EventBase, |
|
context: EventContext, |
|
auth_events: MutableStateMap[EventBase], |
|
) -> EventContext: |
|
"""Helper for do_auth. See there for docs. |
|
|
|
Checks whether a given event has the expected auth events. If it |
|
doesn't then we talk to the remote server to compare state to see if |
|
we can come to a consensus (e.g. if one server missed some valid |
|
state). |
|
|
|
This attempts to resolve any potential divergence of state between |
|
servers, but is not essential and so failures should not block further |
|
processing of the event. |
|
|
|
Args: |
|
origin: |
|
event: |
|
context: |
|
|
|
auth_events: |
|
Map from (event_type, state_key) to event |
|
|
|
Normally, our calculated auth_events based on the state of the room |
|
at the event's position in the DAG, though occasionally (eg if the |
|
event is an outlier), may be the auth events claimed by the remote |
|
server. |
|
|
|
Also NB that this function adds entries to it. |
|
|
|
Returns: |
|
updated context |
|
""" |
|
event_auth_events = set(event.auth_event_ids()) |
|
|
|
# missing_auth is the set of the event's auth_events which we don't yet have |
|
# in auth_events. |
|
missing_auth = event_auth_events.difference( |
|
e.event_id for e in auth_events.values() |
|
) |
|
|
|
# if we have missing events, we need to fetch those events from somewhere. |
|
# |
|
# we start by checking if they are in the store, and then try calling /event_auth/. |
|
if missing_auth: |
|
have_events = await self.store.have_seen_events(missing_auth) |
|
logger.debug("Events %s are in the store", have_events) |
|
missing_auth.difference_update(have_events) |
|
|
|
if missing_auth: |
|
# If we don't have all the auth events, we need to get them. |
|
logger.info("auth_events contains unknown events: %s", missing_auth) |
|
try: |
|
try: |
|
remote_auth_chain = await self.federation_client.get_event_auth( |
|
origin, event.room_id, event.event_id |
|
) |
|
except RequestSendFailed as e1: |
|
# The other side isn't around or doesn't implement the |
|
# endpoint, so lets just bail out. |
|
logger.info("Failed to get event auth from remote: %s", e1) |
|
return context |
|
|
|
seen_remotes = await self.store.have_seen_events( |
|
[e.event_id for e in remote_auth_chain] |
|
) |
|
|
|
for e in remote_auth_chain: |
|
if e.event_id in seen_remotes: |
|
continue |
|
|
|
if e.event_id == event.event_id: |
|
continue |
|
|
|
try: |
|
auth_ids = e.auth_event_ids() |
|
auth = { |
|
(e.type, e.state_key): e |
|
for e in remote_auth_chain |
|
if e.event_id in auth_ids or e.type == EventTypes.Create |
|
} |
|
e.internal_metadata.outlier = True |
|
|
|
logger.debug( |
|
"do_auth %s missing_auth: %s", event.event_id, e.event_id |
|
) |
|
await self._handle_new_event(origin, e, auth_events=auth) |
|
|
|
if e.event_id in event_auth_events: |
|
auth_events[(e.type, e.state_key)] = e |
|
except AuthError: |
|
pass |
|
|
|
except Exception: |
|
logger.exception("Failed to get auth chain") |
|
|
|
if event.internal_metadata.is_outlier(): |
|
# XXX: given that, for an outlier, we'll be working with the |
|
# event's *claimed* auth events rather than those we calculated: |
|
# (a) is there any point in this test, since different_auth below will |
|
# obviously be empty |
|
# (b) alternatively, why don't we do it earlier? |
|
logger.info("Skipping auth_event fetch for outlier") |
|
return context |
|
|
|
different_auth = event_auth_events.difference( |
|
e.event_id for e in auth_events.values() |
|
) |
|
|
|
if not different_auth: |
|
return context |
|
|
|
logger.info( |
|
"auth_events refers to events which are not in our calculated auth " |
|
"chain: %s", |
|
different_auth, |
|
) |
|
|
|
# XXX: currently this checks for redactions but I'm not convinced that is |
|
# necessary? |
|
different_events = await self.store.get_events_as_list(different_auth) |
|
|
|
for d in different_events: |
|
if d.room_id != event.room_id: |
|
logger.warning( |
|
"Event %s refers to auth_event %s which is in a different room", |
|
event.event_id, |
|
d.event_id, |
|
) |
|
|
|
# don't attempt to resolve the claimed auth events against our own |
|
# in this case: just use our own auth events. |
|
# |
|
# XXX: should we reject the event in this case? It feels like we should, |
|
# but then shouldn't we also do so if we've failed to fetch any of the |
|
# auth events? |
|
return context |
|
|
|
# now we state-resolve between our own idea of the auth events, and the remote's |
|
# idea of them. |
|
|
|
local_state = auth_events.values() |
|
remote_auth_events = dict(auth_events) |
|
remote_auth_events.update({(d.type, d.state_key): d for d in different_events}) |
|
remote_state = remote_auth_events.values() |
|
|
|
room_version = await self.store.get_room_version_id(event.room_id) |
|
new_state = await self.state_handler.resolve_events( |
|
room_version, (local_state, remote_state), event |
|
) |
|
|
|
logger.info( |
|
"After state res: updating auth_events with new state %s", |
|
{ |
|
(d.type, d.state_key): d.event_id |
|
for d in new_state.values() |
|
if auth_events.get((d.type, d.state_key)) != d |
|
}, |
|
) |
|
|
|
auth_events.update(new_state) |
|
|
|
context = await self._update_context_for_auth_events( |
|
event, context, auth_events |
|
) |
|
|
|
return context |
|
|
|
async def _update_context_for_auth_events( |
|
self, event: EventBase, context: EventContext, auth_events: StateMap[EventBase] |
|
) -> EventContext: |
|
"""Update the state_ids in an event context after auth event resolution, |
|
storing the changes as a new state group. |
|
|
|
Args: |
|
event: The event we're handling the context for |
|
|
|
context: initial event context |
|
|
|
auth_events: Events to update in the event context. |
|
|
|
Returns: |
|
new event context |
|
""" |
|
# exclude the state key of the new event from the current_state in the context. |
|
if event.is_state(): |
|
event_key = (event.type, event.state_key) # type: Optional[Tuple[str, str]] |
|
else: |
|
event_key = None |
|
state_updates = { |
|
k: a.event_id for k, a in auth_events.items() if k != event_key |
|
} |
|
|
|
current_state_ids = await context.get_current_state_ids() |
|
current_state_ids = dict(current_state_ids) # type: ignore |
|
|
|
current_state_ids.update(state_updates) |
|
|
|
prev_state_ids = await context.get_prev_state_ids() |
|
prev_state_ids = dict(prev_state_ids) |
|
|
|
prev_state_ids.update({k: a.event_id for k, a in auth_events.items()}) |
|
|
|
# create a new state group as a delta from the existing one. |
|
prev_group = context.state_group |
|
state_group = await self.state_store.store_state_group( |
|
event.event_id, |
|
event.room_id, |
|
prev_group=prev_group, |
|
delta_ids=state_updates, |
|
current_state_ids=current_state_ids, |
|
) |
|
|
|
return EventContext.with_state( |
|
state_group=state_group, |
|
state_group_before_event=context.state_group_before_event, |
|
current_state_ids=current_state_ids, |
|
prev_state_ids=prev_state_ids, |
|
prev_group=prev_group, |
|
delta_ids=state_updates, |
|
) |
|
|
|
async def construct_auth_difference( |
|
self, local_auth: Iterable[EventBase], remote_auth: Iterable[EventBase] |
|
) -> Dict: |
|
""" Given a local and remote auth chain, find the differences. This |
|
assumes that we have already processed all events in remote_auth |
|
|
|
Params: |
|
local_auth (list) |
|
remote_auth (list) |
|
|
|
Returns: |
|
dict |
|
""" |
|
|
|
logger.debug("construct_auth_difference Start!") |
|
|
|
# TODO: Make sure we are OK with local_auth or remote_auth having more |
|
# auth events in them than strictly necessary. |
|
|
|
def sort_fun(ev): |
|
return ev.depth, ev.event_id |
|
|
|
logger.debug("construct_auth_difference after sort_fun!") |
|
|
|
# We find the differences by starting at the "bottom" of each list |
|
# and iterating up on both lists. The lists are ordered by depth and |
|
# then event_id, we iterate up both lists until we find the event ids |
|
# don't match. Then we look at depth/event_id to see which side is |
|
# missing that event, and iterate only up that list. Repeat. |
|
|
|
remote_list = list(remote_auth) |
|
remote_list.sort(key=sort_fun) |
|
|
|
local_list = list(local_auth) |
|
local_list.sort(key=sort_fun) |
|
|
|
local_iter = iter(local_list) |
|
remote_iter = iter(remote_list) |
|
|
|
logger.debug("construct_auth_difference before get_next!") |
|
|
|
def get_next(it, opt=None): |
|
try: |
|
return next(it) |
|
except Exception: |
|
return opt |
|
|
|
current_local = get_next(local_iter) |
|
current_remote = get_next(remote_iter) |
|
|
|
logger.debug("construct_auth_difference before while") |
|
|
|
missing_remotes = [] |
|
missing_locals = [] |
|
while current_local or current_remote: |
|
if current_remote is None: |
|
missing_locals.append(current_local) |
|
current_local = get_next(local_iter) |
|
continue |
|
|
|
if current_local is None: |
|
missing_remotes.append(current_remote) |
|
current_remote = get_next(remote_iter) |
|
continue |
|
|
|
if current_local.event_id == current_remote.event_id: |
|
current_local = get_next(local_iter) |
|
current_remote = get_next(remote_iter) |
|
continue |
|
|
|
if current_local.depth < current_remote.depth: |
|
missing_locals.append(current_local) |
|
current_local = get_next(local_iter) |
|
continue |
|
|
|
if current_local.depth > current_remote.depth: |
|
missing_remotes.append(current_remote) |
|
current_remote = get_next(remote_iter) |
|
continue |
|
|
|
# They have the same depth, so we fall back to the event_id order |
|
if current_local.event_id < current_remote.event_id: |
|
missing_locals.append(current_local) |
|
current_local = get_next(local_iter) |
|
|
|
if current_local.event_id > current_remote.event_id: |
|
missing_remotes.append(current_remote) |
|
current_remote = get_next(remote_iter) |
|
continue |
|
|
|
logger.debug("construct_auth_difference after while") |
|
|
|
# missing locals should be sent to the server |
|
# We should find why we are missing remotes, as they will have been |
|
# rejected. |
|
|
|
# Remove events from missing_remotes if they are referencing a missing |
|
# remote. We only care about the "root" rejected ones. |
|
missing_remote_ids = [e.event_id for e in missing_remotes] |
|
base_remote_rejected = list(missing_remotes) |
|
for e in missing_remotes: |
|
for e_id in e.auth_event_ids(): |
|
if e_id in missing_remote_ids: |
|
try: |
|
base_remote_rejected.remove(e) |
|
except ValueError: |
|
pass |
|
|
|
reason_map = {} |
|
|
|
for e in base_remote_rejected: |
|
reason = await self.store.get_rejection_reason(e.event_id) |
|
if reason is None: |
|
# TODO: e is not in the current state, so we should |
|
# construct some proof of that. |
|
continue |
|
|
|
reason_map[e.event_id] = reason |
|
|
|
logger.debug("construct_auth_difference returning") |
|
|
|
return { |
|
"auth_chain": local_auth, |
|
"rejects": { |
|
e.event_id: {"reason": reason_map[e.event_id], "proof": None} |
|
for e in base_remote_rejected |
|
}, |
|
"missing": [e.event_id for e in missing_locals], |
|
} |
|
|
|
@log_function |
|
async def exchange_third_party_invite( |
|
self, sender_user_id, target_user_id, room_id, signed |
|
): |
|
third_party_invite = {"signed": signed} |
|
|
|
event_dict = { |
|
"type": EventTypes.Member, |
|
"content": { |
|
"membership": Membership.INVITE, |
|
"third_party_invite": third_party_invite, |
|
}, |
|
"room_id": room_id, |
|
"sender": sender_user_id, |
|
"state_key": target_user_id, |
|
} |
|
|
|
if await self.auth.check_host_in_room(room_id, self.hs.hostname): |
|
room_version = await self.store.get_room_version_id(room_id) |
|
builder = self.event_builder_factory.new(room_version, event_dict) |
|
|
|
EventValidator().validate_builder(builder) |
|
event, context = await self.event_creation_handler.create_new_client_event( |
|
builder=builder |
|
) |
|
|
|
event, context = await self.add_display_name_to_third_party_invite( |
|
room_version, event_dict, event, context |
|
) |
|
|
|
EventValidator().validate_new(event, self.config) |
|
|
|
# We need to tell the transaction queue to send this out, even |
|
# though the sender isn't a local user. |
|
event.internal_metadata.send_on_behalf_of = self.hs.hostname |
|
|
|
try: |
|
await self.auth.check_from_context(room_version, event, context) |
|
except AuthError as e: |
|
logger.warning("Denying new third party invite %r because %s", event, e) |
|
raise e |
|
|
|
await self._check_signature(event, context) |
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency |
|
member_handler = self.hs.get_room_member_handler() |
|
await member_handler.send_membership_event(None, event, context) |
|
else: |
|
destinations = {x.split(":", 1)[-1] for x in (sender_user_id, room_id)} |
|
await self.federation_client.forward_third_party_invite( |
|
destinations, room_id, event_dict |
|
) |
|
|
|
async def on_exchange_third_party_invite_request( |
|
self, event_dict: JsonDict |
|
) -> None: |
|
"""Handle an exchange_third_party_invite request from a remote server |
|
|
|
The remote server will call this when it wants to turn a 3pid invite |
|
into a normal m.room.member invite. |
|
|
|
Args: |
|
event_dict: Dictionary containing the event body. |
|
|
|
""" |
|
assert_params_in_dict(event_dict, ["room_id"]) |
|
room_version = await self.store.get_room_version_id(event_dict["room_id"]) |
|
|
|
# NB: event_dict has a particular specced format we might need to fudge |
|
# if we change event formats too much. |
|
builder = self.event_builder_factory.new(room_version, event_dict) |
|
|
|
event, context = await self.event_creation_handler.create_new_client_event( |
|
builder=builder |
|
) |
|
event, context = await self.add_display_name_to_third_party_invite( |
|
room_version, event_dict, event, context |
|
) |
|
|
|
try: |
|
await self.auth.check_from_context(room_version, event, context) |
|
except AuthError as e: |
|
logger.warning("Denying third party invite %r because %s", event, e) |
|
raise e |
|
await self._check_signature(event, context) |
|
|
|
# We need to tell the transaction queue to send this out, even |
|
# though the sender isn't a local user. |
|
event.internal_metadata.send_on_behalf_of = get_domain_from_id(event.sender) |
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency |
|
member_handler = self.hs.get_room_member_handler() |
|
await member_handler.send_membership_event(None, event, context) |
|
|
|
async def add_display_name_to_third_party_invite( |
|
self, room_version, event_dict, event, context |
|
): |
|
key = ( |
|
EventTypes.ThirdPartyInvite, |
|
event.content["third_party_invite"]["signed"]["token"], |
|
) |
|
original_invite = None |
|
prev_state_ids = await context.get_prev_state_ids() |
|
original_invite_id = prev_state_ids.get(key) |
|
if original_invite_id: |
|
original_invite = await self.store.get_event( |
|
original_invite_id, allow_none=True |
|
) |
|
if original_invite: |
|
# If the m.room.third_party_invite event's content is empty, it means the |
|
# invite has been revoked. In this case, we don't have to raise an error here |
|
# because the auth check will fail on the invite (because it's not able to |
|
# fetch public keys from the m.room.third_party_invite event's content, which |
|
# is empty). |
|
display_name = original_invite.content.get("display_name") |
|
event_dict["content"]["third_party_invite"]["display_name"] = display_name |
|
else: |
|
logger.info( |
|
"Could not find invite event for third_party_invite: %r", event_dict |
|
) |
|
# We don't discard here as this is not the appropriate place to do |
|
# auth checks. If we need the invite and don't have it then the |
|
# auth check code will explode appropriately. |
|
|
|
builder = self.event_builder_factory.new(room_version, event_dict) |
|
EventValidator().validate_builder(builder) |
|
event, context = await self.event_creation_handler.create_new_client_event( |
|
builder=builder |
|
) |
|
EventValidator().validate_new(event, self.config) |
|
return (event, context) |
|
|
|
async def _check_signature(self, event, context): |
|
""" |
|
Checks that the signature in the event is consistent with its invite. |
|
|
|
Args: |
|
event (Event): The m.room.member event to check |
|
context (EventContext): |
|
|
|
Raises: |
|
AuthError: if signature didn't match any keys, or key has been |
|
revoked, |
|
SynapseError: if a transient error meant a key couldn't be checked |
|
for revocation. |
|
""" |
|
signed = event.content["third_party_invite"]["signed"] |
|
token = signed["token"] |
|
|
|
prev_state_ids = await context.get_prev_state_ids() |
|
invite_event_id = prev_state_ids.get((EventTypes.ThirdPartyInvite, token)) |
|
|
|
invite_event = None |
|
if invite_event_id: |
|
invite_event = await self.store.get_event(invite_event_id, allow_none=True) |
|
|
|
if not invite_event: |
|
raise AuthError(403, "Could not find invite") |
|
|
|
logger.debug("Checking auth on event %r", event.content) |
|
|
|
last_exception = None # type: Optional[Exception] |
|
|
|
# for each public key in the 3pid invite event |
|
for public_key_object in self.hs.get_auth().get_public_keys(invite_event): |
|
try: |
|
# for each sig on the third_party_invite block of the actual invite |
|
for server, signature_block in signed["signatures"].items(): |
|
for key_name, encoded_signature in signature_block.items(): |
|
if not key_name.startswith("ed25519:"): |
|
continue |
|
|
|
logger.debug( |
|
"Attempting to verify sig with key %s from %r " |
|
"against pubkey %r", |
|
key_name, |
|
server, |
|
public_key_object, |
|
) |
|
|
|
try: |
|
public_key = public_key_object["public_key"] |
|
verify_key = decode_verify_key_bytes( |
|
key_name, decode_base64(public_key) |
|
) |
|
verify_signed_json(signed, server, verify_key) |
|
logger.debug( |
|
"Successfully verified sig with key %s from %r " |
|
"against pubkey %r", |
|
key_name, |
|
server, |
|
public_key_object, |
|
) |
|
except Exception: |
|
logger.info( |
|
"Failed to verify sig with key %s from %r " |
|
"against pubkey %r", |
|
key_name, |
|
server, |
|
public_key_object, |
|
) |
|
raise |
|
try: |
|
if "key_validity_url" in public_key_object: |
|
await self._check_key_revocation( |
|
public_key, public_key_object["key_validity_url"] |
|
) |
|
except Exception: |
|
logger.info( |
|
"Failed to query key_validity_url %s", |
|
public_key_object["key_validity_url"], |
|
) |
|
raise |
|
return |
|
except Exception as e: |
|
last_exception = e |
|
|
|
if last_exception is None: |
|
# we can only get here if get_public_keys() returned an empty list |
|
# TODO: make this better |
|
raise RuntimeError("no public key in invite event") |
|
|
|
raise last_exception |
|
|
|
async def _check_key_revocation(self, public_key, url): |
|
""" |
|
Checks whether public_key has been revoked. |
|
|
|
Args: |
|
public_key (str): base-64 encoded public key. |
|
url (str): Key revocation URL. |
|
|
|
Raises: |
|
AuthError: if they key has been revoked. |
|
SynapseError: if a transient error meant a key couldn't be checked |
|
for revocation. |
|
""" |
|
try: |
|
response = await self.http_client.get_json(url, {"public_key": public_key}) |
|
except Exception: |
|
raise SynapseError(502, "Third party certificate could not be checked") |
|
if "valid" not in response or not response["valid"]: |
|
raise AuthError(403, "Third party certificate was invalid") |
|
|
|
async def persist_events_and_notify( |
|
self, |
|
room_id: str, |
|
event_and_contexts: Sequence[Tuple[EventBase, EventContext]], |
|
backfilled: bool = False, |
|
) -> int: |
|
"""Persists events and tells the notifier/pushers about them, if |
|
necessary. |
|
|
|
Args: |
|
room_id: The room ID of events being persisted. |
|
event_and_contexts: Sequence of events with their associated |
|
context that should be persisted. All events must belong to |
|
the same room. |
|
backfilled: Whether these events are a result of |
|
backfilling or not |
|
""" |
|
instance = self.config.worker.events_shard_config.get_instance(room_id) |
|
if instance != self._instance_name: |
|
result = await self._send_events( |
|
instance_name=instance, |
|
store=self.store, |
|
room_id=room_id, |
|
event_and_contexts=event_and_contexts, |
|
backfilled=backfilled, |
|
) |
|
return result["max_stream_id"] |
|
else: |
|
assert self.storage.persistence |
|
|
|
# Note that this returns the events that were persisted, which may not be |
|
# the same as were passed in if some were deduplicated due to transaction IDs. |
|
events, max_stream_token = await self.storage.persistence.persist_events( |
|
event_and_contexts, backfilled=backfilled |
|
) |
|
|
|
if self._ephemeral_messages_enabled: |
|
for event in events: |
|
# If there's an expiry timestamp on the event, schedule its expiry. |
|
self._message_handler.maybe_schedule_expiry(event) |
|
|
|
if not backfilled: # Never notify for backfilled events |
|
for event in events: |
|
await self._notify_persisted_event(event, max_stream_token) |
|
|
|
return max_stream_token.stream |
|
|
|
async def _notify_persisted_event( |
|
self, event: EventBase, max_stream_token: RoomStreamToken |
|
) -> None: |
|
"""Checks to see if notifier/pushers should be notified about the |
|
event or not. |
|
|
|
Args: |
|
event: |
|
max_stream_id: The max_stream_id returned by persist_events |
|
""" |
|
|
|
extra_users = [] |
|
if event.type == EventTypes.Member: |
|
target_user_id = event.state_key |
|
|
|
# We notify for memberships if its an invite for one of our |
|
# users |
|
if event.internal_metadata.is_outlier(): |
|
if event.membership != Membership.INVITE: |
|
if not self.is_mine_id(target_user_id): |
|
return |
|
|
|
target_user = UserID.from_string(target_user_id) |
|
extra_users.append(target_user) |
|
elif event.internal_metadata.is_outlier(): |
|
return |
|
|
|
# the event has been persisted so it should have a stream ordering. |
|
assert event.internal_metadata.stream_ordering |
|
|
|
event_pos = PersistedEventPosition( |
|
self._instance_name, event.internal_metadata.stream_ordering |
|
) |
|
self.notifier.on_new_room_event( |
|
event, event_pos, max_stream_token, extra_users=extra_users |
|
) |
|
|
|
async def _clean_room_for_join(self, room_id: str) -> None: |
|
"""Called to clean up any data in DB for a given room, ready for the |
|
server to join the room. |
|
|
|
Args: |
|
room_id |
|
""" |
|
if self.config.worker_app: |
|
await self._clean_room_for_join_client(room_id) |
|
else: |
|
await self.store.clean_room_for_join(room_id) |
|
|
|
async def get_room_complexity( |
|
self, remote_room_hosts: List[str], room_id: str |
|
) -> Optional[dict]: |
|
""" |
|
Fetch the complexity of a remote room over federation. |
|
|
|
Args: |
|
remote_room_hosts (list[str]): The remote servers to ask. |
|
room_id (str): The room ID to ask about. |
|
|
|
Returns: |
|
Dict contains the complexity |
|
metric versions, while None means we could not fetch the complexity. |
|
""" |
|
|
|
for host in remote_room_hosts: |
|
res = await self.federation_client.get_room_complexity(host, room_id) |
|
|
|
# We got a result, return it. |
|
if res: |
|
return res |
|
|
|
# We fell off the bottom, couldn't get the complexity from anyone. Oh |
|
# well. |
|
return None |
|
|