/* | |
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
* THE SOFTWARE. | |
* | |
* @author GeyserMC | |
* @link https://github.com/GeyserMC/Geyser | |
*/ | |
package org.geysermc.connector.network.translators.java.world; | |
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateTimePacket; | |
import com.nukkitx.protocol.bedrock.packet.SetTimePacket; | |
import org.geysermc.connector.network.session.GeyserSession; | |
import org.geysermc.connector.network.translators.PacketTranslator; | |
import org.geysermc.connector.network.translators.Translator; | |
public class JavaUpdateTimeTranslator extends PacketTranslator<ServerUpdateTimePacket> { | |
public void translate(GeyserSession session, ServerUpdateTimePacket packet) { | |
// Bedrock sends a GameRulesChangedPacket if there is no daylight cycle | |
// Java just sends a negative long if there is no daylight cycle | |
long time = packet.getTime(); | |
// https://minecraft.gamepedia.com/Day-night_cycle#24-hour_Minecraft_day | |
SetTimePacket setTimePacket = new SetTimePacket(); | |
setTimePacket.setTime((int) Math.abs(time) % 24000); | |
session.sendUpstreamPacket(setTimePacket); | |
if (!session.isDaylightCycle() && time >= 0) { | |
// Client thinks there is no daylight cycle but there is | |
session.setDaylightCycle(true); | |
} else if (session.isDaylightCycle() && time < 0) { | |
// Client thinks there is daylight cycle but there isn't | |
session.setDaylightCycle(false); | |
} | |
} | |
} | |