diff --git "a/filtered/110f437b713a691d028969b3c5f9974b.jsonl" "b/filtered/110f437b713a691d028969b3c5f9974b.jsonl" new file mode 100644--- /dev/null +++ "b/filtered/110f437b713a691d028969b3c5f9974b.jsonl" @@ -0,0 +1,140 @@ +{"speaker_id": "927715511664261819", "before_utterances": ["*In a panic Stor casts a spell on Balgoth and says,* \u201cHere.\u201d", "!cast dragon\u2019s breath -t Balgoth", "!cast \u201cdragon\u2019s breath\u201d -t Balgoth"], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!cast \u201cdragon\u2019s breath\u201d -t QU1"], "automation_results": ["Storrick casts Dragon's Breath!\nQU1 gained Draconic Breath."], "caster_after": {"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, "targets_after": [{"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": [], "utterance_history": ["Player 2: *In a panic Stor casts a spell on Balgoth and says,* \u201cHere.\u201d", "Player 2: !cast dragon\u2019s breath -t Balgoth", "Player 2: !cast \u201cdragon\u2019s breath\u201d -t Balgoth"], "before_idxs": [43, 47, 51], "before_state_idx": 41, "command_idxs": [59, 62, 63, 65], "after_state_idx": 63, "after_idxs": [], "embed_idxs": [64]} +{"speaker_id": "927715511664261819", "before_utterances": ["*Knowing what to do, Balgoth turns into a bat and flies over the water, breathing a storm of lightning at the sharks.*"], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!i attack \u201cdragon\u2019s breath\u201d -t HS1 -t HS2 -t HS3 -dtype lightning"], "automation_results": ["QU1 attacks with a Dragon's Breath!\nHS1 rolled a Dexterity save and succeeded.\nHS1 took 3 damage.\nHS2 rolled a Dexterity save and succeeded.\nHS2 took 3 damage.\nHS3 rolled a Dexterity save but failed.\nHS3 took 7 damage."], "caster_after": {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, "targets_after": [{"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": [], "utterance_history": ["Player 2: *In a panic Stor casts a spell on Balgoth and says,* \u201cHere.\u201d", "Player 2: !cast dragon\u2019s breath -t Balgoth", "Player 2: !cast \u201cdragon\u2019s breath\u201d -t Balgoth", "Player 2: *Knowing what to do, Balgoth turns into a bat and flies over the water, breathing a storm of lightning at the sharks.*"], "before_idxs": [77], "before_state_idx": 73, "command_idxs": [79, 82, 83, 85], "after_state_idx": 83, "after_idxs": [], "embed_idxs": [84]} +{"speaker_id": "927715511664261819", "before_utterances": [], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!i attack bite"], "automation_results": ["HS3 attacks with a Bite!\n"], "caster_after": {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "targets_after": [], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": ["*The shark takes a bite from the ship, carving a perfect crescent in the side.*"], "utterance_history": ["Player 2: *In a panic Stor casts a spell on Balgoth and says,* \u201cHere.\u201d", "Player 2: !cast dragon\u2019s breath -t Balgoth", "Player 2: !cast \u201cdragon\u2019s breath\u201d -t Balgoth", "Player 2: *Knowing what to do, Balgoth turns into a bat and flies over the water, breathing a storm of lightning at the sharks.*"], "before_idxs": [], "before_state_idx": 88, "command_idxs": [90, 91, 92, 93], "after_state_idx": 92, "after_idxs": [95], "embed_idxs": [94]} +{"speaker_id": "313213079740915753", "before_utterances": ["\"I'm gonna help, I think\""], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, "commands_norm": ["!a bow hs3"], "automation_results": ["Livviara attacks with a Shortbow!\n"], "caster_after": {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, "targets_after": [], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": [], "utterance_history": ["Player 2: !cast dragon\u2019s breath -t Balgoth", "Player 2: !cast \u201cdragon\u2019s breath\u201d -t Balgoth", "Player 2: *Knowing what to do, Balgoth turns into a bat and flies over the water, breathing a storm of lightning at the sharks.*", "Player 2: *The shark takes a bite from the ship, carving a perfect crescent in the side.*", "Player 0 (4) Zaszu (5): \"I'm gonna help, I think\""], "before_idxs": [100], "before_state_idx": 98, "command_idxs": [105, 106, 107, 109], "after_state_idx": 107, "after_idxs": [], "embed_idxs": [108]} +{"speaker_id": "927715511664261819", "before_utterances": [], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!i attack bite"], "automation_results": ["HS1 attacks with a Bite!\n"], "caster_after": {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "targets_after": [], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": ["*The entire ship rocks as another huge bite is taken.*"], "utterance_history": ["Player 2: !cast dragon\u2019s breath -t Balgoth", "Player 2: !cast \u201cdragon\u2019s breath\u201d -t Balgoth", "Player 2: *Knowing what to do, Balgoth turns into a bat and flies over the water, breathing a storm of lightning at the sharks.*", "Player 2: *The shark takes a bite from the ship, carving a perfect crescent in the side.*", "Player 0 (4) Zaszu (5): \"I'm gonna help, I think\""], "before_idxs": [], "before_state_idx": 120, "command_idxs": [123, 124, 125, 127], "after_state_idx": 125, "after_idxs": [131], "embed_idxs": [126]} +{"speaker_id": "927715511664261819", "before_utterances": [], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!i attack bite -t Storrick."], "automation_results": ["HS4 attacks with a Bite!\nHS4 attacked Storrick and crit!\nStorrick took 14 damage."], "caster_after": {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "targets_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": ["*One of the sharks leaps onto the boat, snapping at Storrick.*"], "utterance_history": ["Player 2: !cast \u201cdragon\u2019s breath\u201d -t Balgoth", "Player 2: *Knowing what to do, Balgoth turns into a bat and flies over the water, breathing a storm of lightning at the sharks.*", "Player 2: *The shark takes a bite from the ship, carving a perfect crescent in the side.*", "Player 0 (4) Zaszu (5): \"I'm gonna help, I think\"", "Player 2: *The entire ship rocks as another huge bite is taken.*"], "before_idxs": [], "before_state_idx": 134, "command_idxs": [138, 141, 142, 143], "after_state_idx": 142, "after_idxs": [148], "embed_idxs": [144]} +{"speaker_id": "927715511664261819", "before_utterances": ["*Seeing the new prey dive into the red waters, the shark turns to take a bite of Noe.*"], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!i attack bite -t Noe"], "automation_results": ["HS2 attacks with a Bite!\nHS2 attacked Noe Pavel but missed.\n"], "caster_after": {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, "targets_after": [{"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": [], "utterance_history": ["Player 2: *The shark takes a bite from the ship, carving a perfect crescent in the side.*", "Player 0 (4) Zaszu (5): \"I'm gonna help, I think\"", "Player 2: *The entire ship rocks as another huge bite is taken.*", "Player 2: *One of the sharks leaps onto the boat, snapping at Player 5.*", "Player 2: *Seeing the new prey dive into the red waters, the shark turns to take a bite of Noe.*"], "before_idxs": [179], "before_state_idx": 177, "command_idxs": [180, 181, 182, 184], "after_state_idx": 182, "after_idxs": [], "embed_idxs": [183]} +{"speaker_id": "335059211728713248", "before_utterances": ["\\*he gracefully dodged the underhand bite, as he moved aside and slash onto the shark's side*", "Reaction. Superior technique: Riposte, 1d6"], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!a frenzied -t HS2 -d 1d6"], "automation_results": ["Noe Pavel attacks with a Frenzied blaze (Flame Tongue Longsword)!\nNoe Pavel attacked HS2 and hit.\nHS2 took 25 damage."], "caster_after": {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "HS2", "hp": "<17/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<38/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<42/45 HP; Injured>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<17/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": ["*The shark turns as its prey seems like too much trouble for its worth.*"], "utterance_history": ["Player 2: *The entire ship rocks as another huge bite is taken.*", "Player 2: *One of the sharks leaps onto the boat, snapping at Player 5.*", "Player 2: *Seeing the new prey dive into the red waters, the shark turns to take a bite of Noe.*", "Player 3: \\*he gracefully dodged the underhand bite, as he moved aside and slash onto the shark's side*", "Player 3: Reaction. Superior technique: Riposte, 1d6"], "before_idxs": [192, 194], "before_state_idx": 187, "command_idxs": [195, 198, 199, 201], "after_state_idx": 199, "after_idxs": [211], "embed_idxs": [200]} +{"speaker_id": "927715511664261819", "before_utterances": ["*Enraged by the dumb animals that decided to attack his boat, Storrick fired a tiny blue sphere from the tip of his wand over the sharks which erupted into a massive burst of lightning that shot through the water, causing Noe to regain feeling in his everything for a moment.*"], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<7/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<11/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<14/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<-14/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, "commands_norm": ["!i attack \u201cdragon\u2019s breath\u201d -t HS1 -t HS2 -t HS3 -dtype lightning"], "automation_results": ["QU1 attacks with a Dragon's Breath!\nHS1 rolled a Dexterity save but failed.\nHS1 took 14 damage.\nHS2 rolled a Dexterity save but failed.\nHS2 took 14 damage.\nHS3 rolled a Dexterity save but failed.\nHS3 took 14 damage."], "caster_after": {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, "targets_after": [{"name": "HS1", "hp": "<-3/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS2", "hp": "<-28/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<-7/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "HS3", "hp": "<-7/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<-3/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<14/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<-28/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": [], "utterance_history": ["Player 2: *Seeing the new prey dive into the red waters, the shark turns to take a bite of Noe.*", "Player 3: \\*he gracefully dodged the underhand bite, as he moved aside and slash onto the shark's side*", "Player 3: Reaction. Superior technique: Riposte, 1d6", "Player 2: *The shark turns as its prey seems like too much trouble for its worth.*", "Player 2: *Enraged by the dumb animals that decided to attack his boat, Player 5 fired a tiny blue sphere from the tip of his wand over the sharks which erupted into a massive burst of lightning that shot through the water, causing Noe to regain feeling in his everything for a moment.*"], "before_idxs": [219], "before_state_idx": 223, "command_idxs": [225, 228, 229, 230], "after_state_idx": 229, "after_idxs": [], "embed_idxs": [231]} +{"speaker_id": "313213079740915753", "before_utterances": ["*Seeing the opportunity, Balgoth breathed a current of lightning at the two other sharks in the water. All that remains is the one that has its jaws prepared to take another bite from Storrick.*"], "combat_state_before": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<-3/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<14/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<-28/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "current_actor": {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, "commands_norm": ["!a bow -t HS1"], "automation_results": ["Livviara attacks with a Shortbow!\nLivviara attacked HS1 and hit.\nHS1 took 6 damage."], "caster_after": {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, "targets_after": [{"name": "HS1", "hp": "<-9/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "combat_state_after": [{"name": "Storrick", "hp": "<37/37 HP; Healthy>", "class": "Wizard 7", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Invisibility, Mage Armor, Detect Thoughts, Inflict Wounds, Minor Illusion, Shocking Grasp, Tasha's Caustic Brew, Summon Lesser Demons, Banishment, Mage Hand, Toll the Dead, Dragon's Breath, Magic Circle, Magic Missile, Summon Greater Demon, Scorching Ray, Fireball", "actions": "Manifest Mind: Cast Spell, Wizardly Quill, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Arcane Recovery, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Telepathic: Detect Thoughts, Shadow Touched: Invisibility, Manifest Mind: Move", "effects": "Dragon's Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "QU1", "hp": "<7/7 HP; Healthy>", "class": null, "race": "Quasit", "attacks": "Claw, Scare, Dragon's Breath", "spells": "", "actions": null, "effects": "Draconic Breath", "description": null, "controller_id": "927715511664261819"}, {"name": "Livviara", "hp": "<21/21 HP; Healthy>", "class": "Rogue 4", "race": "Half-Elf", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "", "actions": "Cunning Action, Fast Hands, Sneak Attack", "effects": "", "description": "Hiya! I'm Livviara, but my friends call me Livvie. I'm a 21 year old, 5ft4 half elf rogue with green hair who loves meeting new people. I have a light scottish accent that comes out stronger when I'm excited or flustered. My life hasn't always been easy, but that just makes me appreciate the good things that come my way. My main goal in life is to raise enough gold to right a wrong that I incurred on people close to me, so I tend to live pretty frugally, but also love treating people to new things and experiences.", "controller_id": "313213079740915753"}, {"name": "HS1", "hp": "<-9/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "HS4", "hp": "<14/45 HP; Bloodied>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Command, Healing Word, True Strike, Sleep, Light, Dissonant Whispers, Cloud of Daggers, Blade Ward, Aid, Bane", "actions": "Maneuvers: Riposte, Song of Rest, Slashing Flourish, Action Surge, Maneuvers: Lunging Attack, Defensive Flourish, Superiority Dice, Maneuvers: Brace, Maneuvers: Distracting Strike, Bardic Inspiration, Martial Adept, Mobile Flourish, Knowledge from a Past Life, Magical Inspiration, Second Wind, Maneuvers: Feinting Attack", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "HS2", "hp": "<-28/45 HP; Dead>", "class": null, "race": "Hunter Shark", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "927715511664261819"}], "after_utterances": ["*she fires another shot, hitting the shark as it circles the boat, when she begins jumping up and down*\n\"I hit it! I actually beat something!.... HA!\""], "utterance_history": ["Player 3: \\*he gracefully dodged the underhand bite, as he moved aside and slash onto the shark's side*", "Player 3: Reaction. Superior technique: Riposte, 1d6", "Player 2: *The shark turns as its prey seems like too much trouble for its worth.*", "Player 2: *Enraged by the dumb animals that decided to attack his boat, Player 5 fired a tiny blue sphere from the tip of his wand over the sharks which erupted into a massive burst of lightning that shot through the water, causing Noe to regain feeling in his everything for a moment.*", "Player 2: *Seeing the opportunity, Balgoth breathed a current of lightning at the two other sharks in the water. All that remains is the one that has its jaws prepared to take another bite from Player 5.*"], "before_idxs": [232], "before_state_idx": 240, "command_idxs": [244, 245, 246, 248], "after_state_idx": 246, "after_idxs": [261], "embed_idxs": [247]} +{"speaker_id": "179284607458730332", "before_utterances": ["*The fighter was superior instincts kept him from having any trouble in his state. Able to quiet down the the noise of his armor until it was silent but it didn't seem to matter. The group wasn't able to beat it as he got ready for combat.* \"Damns it! We fight!\"", "*Adventurers spotted. The big flaming insects turned, chittering and clicking their mandibles in delight at the prospect of food!*", "!i madd \"Young Remorhaz\" -n 2", "\"Huh... well I need to wait for them to draw closer. Keep careful, focus on killing one at time. And **Don't** you dare get eaten.\" *Umbrage commanded out as he inspired his companion. Not wanting Tsagar to meet a quick end.*"], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!a bardic -t tsgar"], "automation_results": ["Umbrage uses Bardic Inspiration!\nTsagarthe Hearteater gained Feeling Inspired (1d6)."], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [{"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": ["```The two creatures were down the mountain. Able to spot them with a glance as they had skittered to life. Their many many legs were eager for more food. As the twin pair were going to move all too soon!```", "\"Agreed, just fight. But don't be a hero. Wait for them to come to us and focus fire on one!\""], "utterance_history": ["Player 0: *The fighter was superior instincts kept him from having any trouble in his state. Able to quiet down the the noise of his armor until it was silent but it didn't seem to matter. The group wasn't able to beat it as he got ready for combat.* \"Damns it! We fight!\"", "Player 1: *Adventurers spotted. The big flaming insects turned, chittering and clicking their mandibles in delight at the prospect of food!*", "Player 1: !i madd \"Young Remorhaz\" -n 2", "Player 0: \"Huh... well I need to wait for them to draw closer. Keep careful, focus on killing one at time. And **Don't** you dare get eaten.\" *Umbrage commanded out as he inspired his companion. Not wanting Tsagar to meet a quick end.*"], "before_idxs": [0, 1, 16, 43], "before_state_idx": 40, "command_idxs": [44, 47, 48, 50], "after_state_idx": 48, "after_idxs": [61, 62], "embed_idxs": [49]} +{"speaker_id": "132018690291336574", "before_utterances": ["*Taking a few steps forward , he holds an action to prepare for a great fight, aka attack them when they're in range.*", "*To burrow or to rush overland?*", "*The insect burrowed down into the ground, disappearing beneath the snow! It dashes, out of sight.*", "*But this one was starving- and it hurried overland, dashing 60 feet to meet Khaslar in battle! Held action goes off!*"], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, "commands_norm": ["!a talon -t YR1"], "automation_results": ["Umbrage casts Bane!\nKhaslar attacked YR1 but missed.\n"], "caster_after": {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "targets_after": [{"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": [], "utterance_history": ["Player 0: \"Agreed, just fight. But don't be a hero. Wait for them to come to us and focus fire on one!\"", "Player 4: *Taking a few steps forward , he holds an action to prepare for a great fight, aka attack them when they're in range.*", "Player 1: *To burrow or to rush overland?*", "Player 1: *The insect burrowed down into the ground, disappearing beneath the snow! It dashes, out of sight.*", "Player 1: *But this one was starving- and it hurried overland, dashing 60 feet to meet Khaslar in battle! Held action goes off!*"], "before_idxs": [69, 86, 90, 98], "before_state_idx": 93, "command_idxs": [105, 113, 114, 116], "after_state_idx": 114, "after_idxs": [], "embed_idxs": [110]} +{"speaker_id": "179284607458730332", "before_utterances": [], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, "commands_norm": ["!i rc \"Umbrage\" \"Bane\" -t yr1 -thumb https://cdn.discordapp.com/attachments/979075315706003459/1002929058146963496/dragon-roar-rawr.gif"], "automation_results": ["Umbrage casts Bane!\nYR1 rolled a Charisma save but failed.\nYR1 gained Baned."], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [{"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": ["*As Khaslar misses, he avoids the burns!*", "*YR1 is ten feet from you, Pero- and YR2 is underground.*"], "utterance_history": ["Player 0: \"Agreed, just fight. But don't be a hero. Wait for them to come to us and focus fire on one!\"", "Player 4: *Taking a few steps forward , he holds an action to prepare for a great fight, aka attack them when they're in range.*", "Player 1: *To burrow or to rush overland?*", "Player 1: *The insect burrowed down into the ground, disappearing beneath the snow! It dashes, out of sight.*", "Player 1: *But this one was starving- and it hurried overland, dashing 60 feet to meet Khaslar in battle! Held action goes off!*"], "before_idxs": [], "before_state_idx": 93, "command_idxs": [107, 108, 109, 111], "after_state_idx": 109, "after_idxs": [117, 122], "embed_idxs": [110]} +{"speaker_id": "207850219761157526", "before_utterances": ["*Vaz would bite his tongue, he is still recuperating from the night before, he didn't notice just how tired he was, and he would need to see if he would have to pay his overconfidence with blood. . .Hopefully said blood will be his, if not by the gods what has he done? Otherwise he's ready to give his life away, one's own hubris should be their own downfall, it is vile to bring people down with you, nonetheless Vaz steels his resolve as he reaches for the Lute on his back,*\n*Vaz would move back 30 feet and hold an action to cast a spell, the held action trigger is to cast it when both Remorhaz are in view, using his bonus action to inspire Khaslar*\n ||*strumming it's strings gently, the notes float away from it like an invisible force, surfing the weave towards his sword, and in the moment that the notes touch Vaz's blade, Vaz himself would flick it's tip*||"], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!a baridc -t khaslar"], "automation_results": ["Vaz uses Bardic Inspiration!\nKhaslar gained Feeling Inspired (1d8)."], "caster_after": {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": [], "utterance_history": ["Player 1: *The insect burrowed down into the ground, disappearing beneath the snow! It dashes, out of sight.*", "Player 1: *But this one was starving- and it hurried overland, dashing 60 feet to meet Khaslar in battle! Held action goes off!*", "Player 1: *As Khaslar misses, he avoids the burns!*", "Player 1: *YR1 is ten feet from you, Pero- and YR2 is underground.*", "Player 3: *Vaz would bite his tongue, he is still recuperating from the night before, he didn't notice just how tired he was, and he would need to see if he would have to pay his overconfidence with blood. . .Hopefully said blood will be his, if not by the gods what has he done? Otherwise he's ready to give his life away, one's own hubris should be their own downfall, it is vile to bring people down with you, nonetheless Vaz steels his resolve as he reaches for the Lute on his back,*\n*Vaz would move back 30 feet and hold an action to cast a spell, the held action trigger is to cast it when both Remorhaz are in view, using his bonus action to inspire Khaslar*\n ||*strumming it's strings gently, the notes float away from it like an invisible force, surfing the weave towards his sword, and in the moment that the notes touch Vaz's blade, Vaz himself would flick it's tip*||"], "before_idxs": [123], "before_state_idx": 120, "command_idxs": [124, 127, 128, 130], "after_state_idx": 128, "after_idxs": [], "embed_idxs": [129]} +{"speaker_id": "339616603615027138", "before_utterances": ["*She needed everything. Holding her necklace of teeth over her head, the Leonin was bolstered with divine protection!*"], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "commands_norm": ["!cast shield of faith -t Tsagar"], "automation_results": ["Tsagarthe Hearteater casts Shield of Faith!\nTsagarthe Hearteater gained Shielded by Faith."], "caster_after": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "targets_after": [{"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": ["*Then she stepped up 10 feet to bonk that bitch.*"], "utterance_history": ["Player 1: *But this one was starving- and it hurried overland, dashing 60 feet to meet Khaslar in battle! Held action goes off!*", "Player 1: *As Khaslar misses, he avoids the burns!*", "Player 1: *YR1 is ten feet from you, Pero- and YR2 is underground.*", "Player 3: *Vaz would bite his tongue, he is still recuperating from the night before, he didn't notice just how tired he was, and he would need to see if he would have to pay his overconfidence with blood. . .Hopefully said blood will be his, if not by the gods what has he done? Otherwise he's ready to give his life away, one's own hubris should be their own downfall, it is vile to bring people down with you, nonetheless Vaz steels his resolve as he reaches for the Lute on his back,*\n*Vaz would move back 30 feet and hold an action to cast a spell, the held action trigger is to cast it when both Remorhaz are in view, using his bonus action to inspire Khaslar*\n ||*strumming it's strings gently, the notes float away from it like an invisible force, surfing the weave towards his sword, and in the moment that the notes touch Vaz's blade, Vaz himself would flick it's tip*||", "Player 1: *She needed everything. Holding her necklace of teeth over her head, the Leonin was bolstered with divine protection!*"], "before_idxs": [135], "before_state_idx": 133, "command_idxs": [136, 137, 138, 140], "after_state_idx": 138, "after_idxs": [141], "embed_idxs": [139]} +{"speaker_id": "339616603615027138", "before_utterances": [], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "commands_norm": ["!a lion -t YR1"], "automation_results": ["Tsagarthe Hearteater attacks with a Lion's Claw!\nTsagarthe Hearteater attacked YR1 and hit.\nYR1 took 11 damage."], "caster_after": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "targets_after": [{"name": "YR1", "hp": "<82/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Readying an Action, Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<82/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6), Shield of Faith, Shielded by Faith", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": ["*But as she struck, she got hurt!*"], "utterance_history": ["Player 1: *As Khaslar misses, he avoids the burns!*", "Player 1: *YR1 is ten feet from you, Pero- and YR2 is underground.*", "Player 3: *Vaz would bite his tongue, he is still recuperating from the night before, he didn't notice just how tired he was, and he would need to see if he would have to pay his overconfidence with blood. . .Hopefully said blood will be his, if not by the gods what has he done? Otherwise he's ready to give his life away, one's own hubris should be their own downfall, it is vile to bring people down with you, nonetheless Vaz steels his resolve as he reaches for the Lute on his back,*\n*Vaz would move back 30 feet and hold an action to cast a spell, the held action trigger is to cast it when both Remorhaz are in view, using his bonus action to inspire Khaslar*\n ||*strumming it's strings gently, the notes float away from it like an invisible force, surfing the weave towards his sword, and in the moment that the notes touch Vaz's blade, Vaz himself would flick it's tip*||", "Player 1: *She needed everything. Holding her necklace of teeth over her head, the Leonin was bolstered with divine protection!*", "Player 1: *Then she stepped up 10 feet to bonk that bitch.*"], "before_idxs": [], "before_state_idx": 138, "command_idxs": [142, 143, 144, 146], "after_state_idx": 144, "after_idxs": [147], "embed_idxs": [145]} +{"speaker_id": "179284607458730332", "before_utterances": ["\"Dammit, that's a nasty effect. I need to try and keep them in their place.\" *shouted out to them. Hoping to make the one before them weaker and less likely to slay his group.* \n\n\"**RAGH!**\" \n\n*Making a mockery of combat with the power of his voice.*"], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<49/49 HP; Healthy>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<82/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!i cast mockery -t yr1"], "automation_results": ["Umbrage casts Vicious Mockery!\nYR1 rolled a Wisdom save but failed.\nYR1 took 4 damage.\nYR1 gained Vicious Mockery."], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [{"name": "YR1", "hp": "<78/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<78/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": [], "utterance_history": ["Player 3: *Vaz would bite his tongue, he is still recuperating from the night before, he didn't notice just how tired he was, and he would need to see if he would have to pay his overconfidence with blood. . .Hopefully said blood will be his, if not by the gods what has he done? Otherwise he's ready to give his life away, one's own hubris should be their own downfall, it is vile to bring people down with you, nonetheless Vaz steels his resolve as he reaches for the Lute on his back,*\n*Vaz would move back 30 feet and hold an action to cast a spell, the held action trigger is to cast it when both Remorhaz are in view, using his bonus action to inspire Khaslar*\n ||*strumming it's strings gently, the notes float away from it like an invisible force, surfing the weave towards his sword, and in the moment that the notes touch Vaz's blade, Vaz himself would flick it's tip*||", "Player 1: *She needed everything. Holding her necklace of teeth over her head, the Leonin was bolstered with divine protection!*", "Player 1: *Then she stepped up 10 feet to bonk that bitch.*", "Player 1: *But as she struck, she got hurt!*", "Player 0: \"Dammit, that's a nasty effect. I need to try and keep them in their place.\" *shouted out to them. Hoping to make the one before them weaker and less likely to slay his group.* \n\n\"**RAGH!**\" \n\n*Making a mockery of combat with the power of his voice.*"], "before_idxs": [168], "before_state_idx": 165, "command_idxs": [169, 170, 171, 173], "after_state_idx": 171, "after_idxs": [], "embed_idxs": [172]} +{"speaker_id": "132018690291336574", "before_utterances": ["(Oohhh I'm getting my bards confused", "(Would've used it to hit then"], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<78/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "commands_norm": ["!a Talon dagger -t YR1 \r\n \r\n-d \"1d6[lightning]\"\r\nmagical\r\n-f \"Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn.\" hit"], "automation_results": ["Khaslar attacks with a Talon Dagger!\nKhaslar attacked YR1 and hit.\nYR1 took 21 damage."], "caster_after": {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "targets_after": [{"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": [], "utterance_history": ["Player 1: *Then she stepped up 10 feet to bonk that bitch.*", "Player 1: *But as she struck, she got hurt!*", "Player 0: \"Dammit, that's a nasty effect. I need to try and keep them in their place.\" *shouted out to them. Hoping to make the one before them weaker and less likely to slay his group.* \n\n\"**RAGH!**\" \n\n*Making a mockery of combat with the power of his voice.*", "Player 4: (Oohhh I'm getting my bards confused", "Player 4: (Would've used it to hit then"], "before_idxs": [192, 193], "before_state_idx": 186, "command_idxs": [199, 200, 201, 202, 204], "after_state_idx": 202, "after_idxs": [], "embed_idxs": [203]} +{"speaker_id": "339616603615027138", "before_utterances": [], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "commands_norm": ["!i aoo YR1 heated -t Khaslar"], "automation_results": ["YR1 has a Heated Body!\nKhaslar took 11 damage."], "caster_after": {"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, "targets_after": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": ["*Yup these dudes are annoying.*"], "utterance_history": ["Player 1: *Then she stepped up 10 feet to bonk that bitch.*", "Player 1: *But as she struck, she got hurt!*", "Player 0: \"Dammit, that's a nasty effect. I need to try and keep them in their place.\" *shouted out to them. Hoping to make the one before them weaker and less likely to slay his group.* \n\n\"**RAGH!**\" \n\n*Making a mockery of combat with the power of his voice.*", "Player 4: (Oohhh I'm getting my bards confused", "Player 4: (Would've used it to hit then"], "before_idxs": [], "before_state_idx": 202, "command_idxs": [205, 206, 207, 209], "after_state_idx": 207, "after_idxs": [215], "embed_idxs": [208]} +{"speaker_id": "207850219761157526", "before_utterances": [], "combat_state_before": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "current_actor": {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "179284607458730332"}, "commands_norm": ["!cast Hypnotic Patter -t YR1 -t YR2 -phrase \"strumming it's strings gently, the notes float away from it like an invisible force, surfing the weave towards his sword, and in the moment that the notes touch Vaz's blade, Vaz himself would flick it's tip\" sdis"], "automation_results": ["Vaz casts Hypnotic Pattern!\nYR1 rolled a Wisdom save but failed.\nYR1 gained Charmed (Hypnotic Pattern).\nYR2 rolled a Wisdom save but failed.\nYR2 gained Charmed (Hypnotic Pattern)."], "caster_after": {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Hypnotic Pattern", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery, Charmed (Hypnotic Pattern)", "description": null, "controller_id": "179284607458730332"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Charmed (Hypnotic Pattern)", "description": null, "controller_id": "179284607458730332"}], "combat_state_after": [{"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Bane", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Hybrid Form, Feeling Inspired (1d8)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "YR2", "hp": "<93/93 HP; Healthy>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Charmed (Hypnotic Pattern)", "description": null, "controller_id": "179284607458730332"}, {"name": "YR1", "hp": "<57/93 HP; Injured>", "class": null, "race": "Young Remorhaz", "attacks": "Bite, Heated Body", "spells": "", "actions": null, "effects": "Baned, Vicious Mockery, Charmed (Hypnotic Pattern)", "description": null, "controller_id": "179284607458730332"}, {"name": "Vaz", "hp": "<41/43 HP; Injured>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Hypnotic Pattern", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "Feeling Inspired (1d6)", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "after_utterances": ["\"Don't you dare attack them!\"", "*Um let's get the hell out of here????*", "*Vaz would start to leave, but he would make sure he is the last one to leave, Not risking fucking up the spell*"], "utterance_history": ["Player 1: *But as she struck, she got hurt!*", "Player 0: \"Dammit, that's a nasty effect. I need to try and keep them in their place.\" *shouted out to them. Hoping to make the one before them weaker and less likely to slay his group.* \n\n\"**RAGH!**\" \n\n*Making a mockery of combat with the power of his voice.*", "Player 4: (Oohhh I'm getting my bards confused", "Player 4: (Would've used it to hit then", "Player 1: *Yup these dudes are annoying.*"], "before_idxs": [], "before_state_idx": 213, "command_idxs": [224, 225, 226, 228], "after_state_idx": 226, "after_idxs": [232, 241, 243], "embed_idxs": [227]} +{"speaker_id": "207850219761157526", "before_utterances": ["`80ft away from the party is a group of battle scarred gnolls, bloody warpaint covering hide armor and fanged maws. They seemed to be on a hunt, far from a group that would be diplomatic.`", "*Khas, upon spotting them, crouches down, readying up his weaponry.*", "\"Not these bastards again!\" *he'd complain* \"I will show no mercy. . .\" *the halfling would curse them in a low tone, only the party being able to hear, nonetheless Vaz would use his lute to make himself invisible, he feels like getting the drop on these asshats, drawing his blade as well, he would better position himself until he sees Tsagarthe tripping, foretelling their charge Vaz will cut them down with much prejudice*"], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "current_actor": null, "commands_norm": ["!cast invisibility -t Vaz -phrase \"Since we stealthing\" -i"], "automation_results": ["Vaz casts Invisibility!\nVaz gained Invisible."], "caster_after": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 3: `80ft away from the party is a group of battle scarred gnolls, bloody warpaint covering hide armor and fanged maws. They seemed to be on a hunt, far from a group that would be diplomatic.`", "Player 3: *Khas, upon spotting them, crouches down, readying up his weaponry.*", "Player 4: \"Not these bastards again!\" *he'd complain* \"I will show no mercy. . .\" *the halfling would curse them in a low tone, only the party being able to hear, nonetheless Vaz would use his lute to make himself invisible, he feels like getting the drop on these asshats, drawing his blade as well, he would better position himself until he sees Tsagarthe tripping, foretelling their charge Vaz will cut them down with much prejudice*"], "before_idxs": [33, 34, 47], "before_state_idx": 24, "command_idxs": [48, 49, 50, 52], "after_state_idx": 50, "after_idxs": [], "embed_idxs": [51]} +{"speaker_id": "179284607458730332", "before_utterances": ["`Thanks to all the masters of the sneaky arts, they all manage to hold Tsa when she inadvertently twists her ankle and is about to fall face first into the soft grass beneath.`\n\"Quiet.\" *Khas whispers.*"], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "current_actor": null, "commands_norm": ["!a ambush"], "automation_results": ["Umbrage uses Maneuvers: Ambush!\n"], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "after_utterances": ["`All of the enemies are surprised.`"], "utterance_history": ["Player 3: `80ft away from the party is a group of battle scarred gnolls, bloody warpaint covering hide armor and fanged maws. They seemed to be on a hunt, far from a group that would be diplomatic.`", "Player 3: *Khas, upon spotting them, crouches down, readying up his weaponry.*", "Player 4: \"Not these bastards again!\" *he'd complain* \"I will show no mercy. . .\" *the halfling would curse them in a low tone, only the party being able to hear, nonetheless Vaz would use his lute to make himself invisible, he feels like getting the drop on these asshats, drawing his blade as well, he would better position himself until he sees Tsagarthe tripping, foretelling their charge Vaz will cut them down with much prejudice*", "Player 3: `Thanks to all the masters of the sneaky arts, they all manage to hold Tsa when she inadvertently twists her ankle and is about to fall face first into the soft grass beneath.`\n\"Quiet.\" *Khas whispers.*"], "before_idxs": [76], "before_state_idx": 78, "command_idxs": [85, 86, 87, 89], "after_state_idx": 87, "after_idxs": [90], "embed_idxs": [88]} +{"speaker_id": "207850219761157526", "before_utterances": ["\n*Khas takes this opportunity to do a quick dash forward, trusting his broken wing to make impacts less painful and lighting up his Fire Talon Dagger .*", "`Surprised it was, but not anymore`"], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!cast Invisibility -t Vaz -i -phrase \"From lute\""], "automation_results": ["Vaz casts Invisibility!\nVaz gained Invisible."], "caster_after": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "after_utterances": ["*Vaz after vanishing from sight would make his way towards the half wolf creatures, getting on their way if they would charge any of the members that are still behind him*"], "utterance_history": ["Player 4: \"Not these bastards again!\" *he'd complain* \"I will show no mercy. . .\" *the halfling would curse them in a low tone, only the party being able to hear, nonetheless Vaz would use his lute to make himself invisible, he feels like getting the drop on these asshats, drawing his blade as well, he would better position himself until he sees Tsagarthe tripping, foretelling their charge Vaz will cut them down with much prejudice*", "Player 3: `Thanks to all the masters of the sneaky arts, they all manage to hold Tsa when she inadvertently twists her ankle and is about to fall face first into the soft grass beneath.`\n\"Quiet.\" *Khas whispers.*", "Player 3: `All of the enemies are surprised.`", "Player 3: \n*Khas takes this opportunity to do a quick dash forward, trusting his broken wing to make impacts less painful and lighting up his Fire Talon Dagger .*", "Player 3: `Surprised it was, but not anymore`"], "before_idxs": [108, 113], "before_state_idx": 121, "command_idxs": [123, 124, 125, 127], "after_state_idx": 125, "after_idxs": [128], "embed_idxs": [126]} +{"speaker_id": "339616603615027138", "before_utterances": ["*She had to catch up- so the Leonin ran up 30 feet, and hurled a javelin at the Gnoll who hadn't taken a turn. Still surprised, so she would have advantage right?*", "(Nope! They just can't take actions or reactions", "> If you're surprised, you can't move or take an Action on your first turn of the combat, and you can't take a Reaction until that turn ends. A member of a group can be surprised even if the other Members aren't."], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "commands_norm": ["!a javelin -t GFoY1 dis"], "automation_results": ["Tsagarthe Hearteater attacks with a Javelin!\nTsagarthe Hearteater attacked GFoY1 and hit.\nGFoY1 took 8 damage."], "caster_after": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "targets_after": [{"name": "GFoY1", "hp": "<57/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<57/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 3: `Surprised it was, but not anymore`", "Player 4: *Vaz after vanishing from sight would make his way towards the half wolf creatures, getting on their way if they would charge any of the members that are still behind him*", "Player 2: *She had to catch up- so the Leonin ran up 30 feet, and hurled a javelin at the Gnoll who hadn't taken a turn. Still surprised, so she would have advantage right?*", "Player 3: (Nope! They just can't take actions or reactions", "Player 3: > If you're surprised, you can't move or take an Action on your first turn of the combat, and you can't take a Reaction until that turn ends. A member of a group can be surprised even if the other Members aren't."], "before_idxs": [133, 134, 140], "before_state_idx": 131, "command_idxs": [142, 143, 144, 146], "after_state_idx": 144, "after_idxs": [], "embed_idxs": [145]} +{"speaker_id": "179284607458730332", "before_utterances": ["*Taking the chance to strike from **Unseen** before he would give up position. The dragon too up a javelin tossing it out downrange towards the fiendish gnolls he'd faced before. Giving it a powerful strike from a distance.* \n\n\"**Zap.**\""], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<57/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!i a \"Javelin\" -t gfoy1 adv -thumb https://cdn.discordapp.com/attachments/770931950188757026/1001541378246987836/UGFNUha.gif"], "automation_results": ["Umbrage attacks with a Javelin of Lightning!\nUmbrage attacked GFoY1 and hit.\nGFoY1 took 20 damage."], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [{"name": "GFoY1", "hp": "<37/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<37/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 4: *Vaz after vanishing from sight would make his way towards the half wolf creatures, getting on their way if they would charge any of the members that are still behind him*", "Player 2: *She had to catch up- so the Leonin ran up 30 feet, and hurled a javelin at the Gnoll who hadn't taken a turn. Still surprised, so she would have advantage right?*", "Player 3: (Nope! They just can't take actions or reactions", "Player 3: > If you're surprised, you can't move or take an Action on your first turn of the combat, and you can't take a Reaction until that turn ends. A member of a group can be surprised even if the other Members aren't.", "Player 1: *Taking the chance to strike from **Unseen** before he would give up position. The dragon too up a javelin tossing it out downrange towards the fiendish gnolls he'd faced before. Giving it a powerful strike from a distance.* \n\n\"**Zap.**\""], "before_idxs": [152], "before_state_idx": 150, "command_idxs": [156, 157, 158, 160], "after_state_idx": 158, "after_idxs": [], "embed_idxs": [159]} +{"speaker_id": "179284607458730332", "before_utterances": ["*Moving forward before shouting out aloud to splash over a blue light to bathe them.* \n\n\"**Siege them!**\""], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<37/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!a surge"], "automation_results": ["Umbrage uses Action Surge!\n"], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<37/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 2: *She had to catch up- so the Leonin ran up 30 feet, and hurled a javelin at the Gnoll who hadn't taken a turn. Still surprised, so she would have advantage right?*", "Player 3: (Nope! They just can't take actions or reactions", "Player 3: > If you're surprised, you can't move or take an Action on your first turn of the combat, and you can't take a Reaction until that turn ends. A member of a group can be surprised even if the other Members aren't.", "Player 1: *Taking the chance to strike from **Unseen** before he would give up position. The dragon too up a javelin tossing it out downrange towards the fiendish gnolls he'd faced before. Giving it a powerful strike from a distance.* \n\n\"**Zap.**\"", "Player 1: *Moving forward before shouting out aloud to splash over a blue light to bathe them.* \n\n\"**Siege them!**\""], "before_idxs": [163], "before_state_idx": 158, "command_idxs": [166, 167, 168, 170], "after_state_idx": 168, "after_idxs": [], "embed_idxs": [169]} +{"speaker_id": "132018690291336574", "before_utterances": ["*Khas now has the perfect opportunity to deal a whole lot of damage, cutting himself with his flaming elongated dagger before slashing at the fearie fire'd gnoll.*"], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<37/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "commands_norm": ["!a fire -t GFOY1 -rr 2 \r\n \r\n-d \"1d6[lightning]\"\r\nmagical\r\n-f \"Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn.\" adv"], "automation_results": ["Khaslar attacks with a Fire Talon!\nKhaslar attacked GFoY1 and hit.\nGFoY1 took 20 damage.\nKhaslar attacked GFoY1 and hit.\nGFoY1 took 12 damage."], "caster_after": {"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "targets_after": [{"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": ["*Two quick slashes almost send the gnoll to its knees. Almost.*"], "utterance_history": ["Player 3: (Nope! They just can't take actions or reactions", "Player 3: > If you're surprised, you can't move or take an Action on your first turn of the combat, and you can't take a Reaction until that turn ends. A member of a group can be surprised even if the other Members aren't.", "Player 1: *Taking the chance to strike from **Unseen** before he would give up position. The dragon too up a javelin tossing it out downrange towards the fiendish gnolls he'd faced before. Giving it a powerful strike from a distance.* \n\n\"**Zap.**\"", "Player 1: *Moving forward before shouting out aloud to splash over a blue light to bathe them.* \n\n\"**Siege them!**\"", "Player 3: *Khas now has the perfect opportunity to deal a whole lot of damage, cutting himself with his flaming elongated dagger before slashing at the fearie fire'd gnoll.*"], "before_idxs": [206], "before_state_idx": 204, "command_idxs": [211, 212, 213, 214, 216], "after_state_idx": 214, "after_idxs": [220], "embed_idxs": [215]} +{"speaker_id": "132018690291336574", "before_utterances": ["`But now there's a very visible metal man next to it, so both him and his comrade will attack Khas with all their might`\n"], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, "commands_norm": ["!i a bite -t Khas -rr 2"], "automation_results": ["GFoY2 attacks with a Bite!\nGFoY2 attacked Khaslar but missed.\n\nGFoY2 attacked Khaslar and hit.\nKhaslar took 4 damage.\nKhaslar rolled a Constitution save and succeeded.\n"], "caster_after": {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, "targets_after": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 1: *Taking the chance to strike from **Unseen** before he would give up position. The dragon too up a javelin tossing it out downrange towards the fiendish gnolls he'd faced before. Giving it a powerful strike from a distance.* \n\n\"**Zap.**\"", "Player 1: *Moving forward before shouting out aloud to splash over a blue light to bathe them.* \n\n\"**Siege them!**\"", "Player 3: *Khas now has the perfect opportunity to deal a whole lot of damage, cutting himself with his flaming elongated dagger before slashing at the fearie fire'd gnoll.*", "Player 3: *Two quick slashes almost send the gnoll to its knees. Almost.*", "Player 3: `But now there's a very visible metal man next to it, so both him and his comrade will attack Khas with all their might`\n"], "before_idxs": [225], "before_state_idx": 223, "command_idxs": [226, 227, 228, 230], "after_state_idx": 228, "after_idxs": [], "embed_idxs": [229]} +{"speaker_id": "132018690291336574", "before_utterances": [], "combat_state_before": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, "commands_norm": ["!i a claw -t Khas -rr 4"], "automation_results": ["GFoY2 attacks with a Claw!\nGFoY2 attacked Khaslar and crit!\nKhaslar took 16 damage.\nGFoY2 attacked Khaslar but missed.\n\nGFoY2 attacked Khaslar but missed.\n\nGFoY2 attacked Khaslar but missed.\n"], "caster_after": {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, "targets_after": [{"name": "Khaslar", "hp": "<48/49 HP; Injured>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": ["*Curse is starting to take control of the warforged...*"], "utterance_history": ["Player 1: *Taking the chance to strike from **Unseen** before he would give up position. The dragon too up a javelin tossing it out downrange towards the fiendish gnolls he'd faced before. Giving it a powerful strike from a distance.* \n\n\"**Zap.**\"", "Player 1: *Moving forward before shouting out aloud to splash over a blue light to bathe them.* \n\n\"**Siege them!**\"", "Player 3: *Khas now has the perfect opportunity to deal a whole lot of damage, cutting himself with his flaming elongated dagger before slashing at the fearie fire'd gnoll.*", "Player 3: *Two quick slashes almost send the gnoll to its knees. Almost.*", "Player 3: `But now there's a very visible metal man next to it, so both him and his comrade will attack Khas with all their might`\n"], "before_idxs": [], "before_state_idx": 228, "command_idxs": [231, 232, 233, 235], "after_state_idx": 233, "after_idxs": [240], "embed_idxs": [234]} +{"speaker_id": "207850219761157526", "before_utterances": [" *Vaz would jump up atop the foul hyena men and spin in the air majestically, his form being revealed as their blood bathe him up, but as quickly as the blood bathes him, as quickly it goes away as Vaz casts Kinetic Jaunt, whick makes the blood fall off him into the ground and which possibilitates he to move at the blazing speeds of 59! And after cutting, he would pass trough the hyenamen, 45 feet away*"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<51/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!a \"+1 Longsword\" -t GFoY2 adv"], "automation_results": ["Vaz attacks with a Longsword, +1!\nVaz attacked GFoY2 and hit.\nGFoY2 took 10 damage."], "caster_after": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "GFoY2", "hp": "<41/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<41/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<5/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 3: *Khas now has the perfect opportunity to deal a whole lot of damage, cutting himself with his flaming elongated dagger before slashing at the fearie fire'd gnoll.*", "Player 3: *Two quick slashes almost send the gnoll to its knees. Almost.*", "Player 3: `But now there's a very visible metal man next to it, so both him and his comrade will attack Khas with all their might`\n", "Player 3: *Curse is starting to take control of the warforged...*", "Player 4: *Vaz would jump up atop the foul hyena men and spin in the air majestically, his form being revealed as their blood bathe him up, but as quickly as the blood bathes him, as quickly it goes away as Vaz casts Kinetic Jaunt, whick makes the blood fall off him into the ground and which possibilitates he to move at the blazing speeds of 59! And after cutting, he would pass trough the hyenamen, 45 feet away*"], "before_idxs": [249], "before_state_idx": 247, "command_idxs": [250, 253, 254, 256], "after_state_idx": 254, "after_idxs": [], "embed_idxs": [255]} +{"speaker_id": "339616603615027138", "before_utterances": ["*Tsagarthe had enough movement to step up, taking a wide swing of her greatsword into the side of one of the beasts!*"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<39/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "commands_norm": ["!a Lion -t GFoY2 adv"], "automation_results": ["Tsagarthe Hearteater attacks with a Lion's Claw!\nTsagarthe Hearteater attacked GFoY2 and hit.\nGFoY2 took 15 damage."], "caster_after": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "targets_after": [{"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": ["*She got a good cut in!*"], "utterance_history": ["Player 3: *Two quick slashes almost send the gnoll to its knees. Almost.*", "Player 3: `But now there's a very visible metal man next to it, so both him and his comrade will attack Khas with all their might`\n", "Player 3: *Curse is starting to take control of the warforged...*", "Player 4: *Vaz would jump up atop the foul hyena men and spin in the air majestically, his form being revealed as their blood bathe him up, but as quickly as the blood bathes him, as quickly it goes away as Vaz casts Kinetic Jaunt, whick makes the blood fall off him into the ground and which possibilitates he to move at the blazing speeds of 59! And after cutting, he would pass trough the hyenamen, 45 feet away*", "Player 2: *Tsagarthe had enough movement to step up, taking a wide swing of her greatsword into the side of one of the beasts!*"], "before_idxs": [266], "before_state_idx": 264, "command_idxs": [267, 268, 269, 271], "after_state_idx": 269, "after_idxs": [272], "embed_idxs": [270]} +{"speaker_id": "179284607458730332", "before_utterances": ["\"Too far forward. Needed to move faster then that.\" *Umbrage saw the vicious rend upon the metal. They were lucky to have survived that assault of blows. Why did they have a death wish. Charging up their next 30 feet to be within the melee. Umbrage pointed to Kha to strike again in retaliation to their assailnt.* \n\n\"When you get hit, **Hit them back!**\""], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!i a \"Commander's Strike\""], "automation_results": ["Auto Combat Encounter Calculator\n"], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": [], "utterance_history": ["Player 3: *Curse is starting to take control of the warforged...*", "Player 4: *Vaz would jump up atop the foul hyena men and spin in the air majestically, his form being revealed as their blood bathe him up, but as quickly as the blood bathes him, as quickly it goes away as Vaz casts Kinetic Jaunt, whick makes the blood fall off him into the ground and which possibilitates he to move at the blazing speeds of 59! And after cutting, he would pass trough the hyenamen, 45 feet away*", "Player 2: *Tsagarthe had enough movement to step up, taking a wide swing of her greatsword into the side of one of the beasts!*", "Player 2: *She got a good cut in!*", "Player 1: \"Too far forward. Needed to move faster then that.\" *Umbrage saw the vicious rend upon the metal. They were lucky to have survived that assault of blows. Why did they have a death wish. Charging up their next 30 feet to be within the melee. Umbrage pointed to Kha to strike again in retaliation to their assailnt.* \n\n\"When you get hit, **Hit them back!**\""], "before_idxs": [277], "before_state_idx": 275, "command_idxs": [280, 283, 284, 286], "after_state_idx": 284, "after_idxs": [], "embed_idxs": [281]} +{"speaker_id": "132018690291336574", "before_utterances": [], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "current_actor": {"name": "GFoY1", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, "commands_norm": ["!a fire -t GFoy1 \r\n \r\n-d \"1d6[lightning]\"\r\nmagical\r\n-f \"Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn.\" adv"], "automation_results": ["Khaslar attacks with a Fire Talon!\nKhaslar attacked GFoY1 and hit.\nGFoY1 took 14 damage."], "caster_after": {"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "targets_after": [{"name": "GFoY1", "hp": "<-12/65 HP; Dead>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, {"name": "GFoY1", "hp": "<-12/65 HP; Dead>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "after_utterances": ["*Thanks to the inspiration and the faerie fire, he guts the gnoll with fire, blade and lightning.*"], "utterance_history": ["Player 3: *Curse is starting to take control of the warforged...*", "Player 4: *Vaz would jump up atop the foul hyena men and spin in the air majestically, his form being revealed as their blood bathe him up, but as quickly as the blood bathes him, as quickly it goes away as Vaz casts Kinetic Jaunt, whick makes the blood fall off him into the ground and which possibilitates he to move at the blazing speeds of 59! And after cutting, he would pass trough the hyenamen, 45 feet away*", "Player 2: *Tsagarthe had enough movement to step up, taking a wide swing of her greatsword into the side of one of the beasts!*", "Player 2: *She got a good cut in!*", "Player 1: \"Too far forward. Needed to move faster then that.\" *Umbrage saw the vicious rend upon the metal. They were lucky to have survived that assault of blows. Why did they have a death wish. Charging up their next 30 feet to be within the melee. Umbrage pointed to Kha to strike again in retaliation to their assailnt.* \n\n\"When you get hit, **Hit them back!**\""], "before_idxs": [], "before_state_idx": 292, "command_idxs": [294, 295, 296, 297, 299], "after_state_idx": 297, "after_idxs": [300], "embed_idxs": [298]} +{"speaker_id": "132018690291336574", "before_utterances": ["(Wait, he isn't in werebird firm. I'm dumb", "*Thanks to Curse still being within his chest, he is able to keep his wits to himself as he strikes at the bloody gnoll next to him.*"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<24/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "commands_norm": ["!a fire -t GFOY2 \r\n \r\n-d \"1d6[lightning]\"\r\nmagical\r\n-f \"Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn.\" adv"], "automation_results": ["Khaslar attacks with a Fire Talon!\nKhaslar attacked GFoY2 and hit.\nGFoY2 took 22 damage."], "caster_after": {"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "targets_after": [{"name": "GFoY2", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": [], "utterance_history": ["Player 2: *She got a good cut in!*", "Player 1: \"Too far forward. Needed to move faster then that.\" *Umbrage saw the vicious rend upon the metal. They were lucky to have survived that assault of blows. Why did they have a death wish. Charging up their next 30 feet to be within the melee. Umbrage pointed to Kha to strike again in retaliation to their assailnt.* \n\n\"When you get hit, **Hit them back!**\"", "Player 3: *Thanks to the inspiration and the faerie fire, he guts the gnoll with fire, blade and lightning.*", "Player 3: (Wait, he isn't in werebird firm. I'm dumb", "Player 3: *Thanks to Curse still being within his chest, he is able to keep his wits to himself as he strikes at the bloody gnoll next to him.*"], "before_idxs": [309, 310], "before_state_idx": 303, "command_idxs": [311, 312, 313, 314, 316], "after_state_idx": 314, "after_idxs": [], "embed_idxs": [315]} +{"speaker_id": "132018690291336574", "before_utterances": [], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<2/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "commands_norm": ["!a fire -t GFOY2 \r\n \r\n-d \"1d6[lightning]\"\r\nmagical\r\n-f \"Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn.\" adv"], "automation_results": ["Khaslar attacks with a Fire Talon!\nKhaslar attacked GFoY2 and hit.\nGFoY2 took 19 damage."], "caster_after": {"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, "targets_after": [{"name": "GFoY2", "hp": "<-17/65 HP; Dead>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY2", "hp": "<-17/65 HP; Dead>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "Marked (Faerie Fire)", "description": null, "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": ["*A cut to the back of the knee sends it down, and the last right to the throat.*"], "utterance_history": ["Player 2: *She got a good cut in!*", "Player 1: \"Too far forward. Needed to move faster then that.\" *Umbrage saw the vicious rend upon the metal. They were lucky to have survived that assault of blows. Why did they have a death wish. Charging up their next 30 feet to be within the melee. Umbrage pointed to Kha to strike again in retaliation to their assailnt.* \n\n\"When you get hit, **Hit them back!**\"", "Player 3: *Thanks to the inspiration and the faerie fire, he guts the gnoll with fire, blade and lightning.*", "Player 3: (Wait, he isn't in werebird firm. I'm dumb", "Player 3: *Thanks to Curse still being within his chest, he is able to keep his wits to himself as he strikes at the bloody gnoll next to him.*"], "before_idxs": [], "before_state_idx": 314, "command_idxs": [317, 318, 319, 320, 322], "after_state_idx": 320, "after_idxs": [323], "embed_idxs": [321]} +{"speaker_id": "132018690291336574", "before_utterances": ["(Ignore V being a possibility", "(This sounds weird out of context"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, "commands_norm": ["!i a bite -t Tsa"], "automation_results": ["GFoY3 attacks with a Bite!\nGFoY3 attacked Tsagarthe Hearteater but missed.\n"], "caster_after": {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, "targets_after": [{"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": [], "utterance_history": ["Player 3: (Wait, he isn't in werebird firm. I'm dumb", "Player 3: *Thanks to Curse still being within his chest, he is able to keep his wits to himself as he strikes at the bloody gnoll next to him.*", "Player 3: *A cut to the back of the knee sends it down, and the last right to the throat.*", "Player 3: (Ignore V being a possibility", "Player 3: (This sounds weird out of context"], "before_idxs": [335, 337], "before_state_idx": 330, "command_idxs": [339, 340, 341, 343], "after_state_idx": 341, "after_idxs": [], "embed_idxs": [342]} +{"speaker_id": "132018690291336574", "before_utterances": [], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, "commands_norm": ["!i a claw -t Tsa -rr 2"], "automation_results": ["GFoY3 attacks with a Claw!\nGFoY3 attacked Tsagarthe Hearteater and hit.\nTsagarthe Hearteater took 11 damage.\nGFoY3 attacked Tsagarthe Hearteater but missed.\n"], "caster_after": {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, "targets_after": [{"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": ["`The slash tears through the small gaps of her armor, thankfully the warrior wasn't left bloodied because of it`"], "utterance_history": ["Player 3: (Wait, he isn't in werebird firm. I'm dumb", "Player 3: *Thanks to Curse still being within his chest, he is able to keep his wits to himself as he strikes at the bloody gnoll next to him.*", "Player 3: *A cut to the back of the knee sends it down, and the last right to the throat.*", "Player 3: (Ignore V being a possibility", "Player 3: (This sounds weird out of context"], "before_idxs": [], "before_state_idx": 341, "command_idxs": [344, 345, 346, 348], "after_state_idx": 346, "after_idxs": [350], "embed_idxs": [347]} +{"speaker_id": "207850219761157526", "before_utterances": ["*Vaz would rush right back to the Cretin. Passing trough it as he slashes gracefully*"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<58/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!a \"+1 Longsowr\" -t GFoY3"], "automation_results": ["Vaz attacks with a Longsword, +1!\nVaz attacked GFoY3 and hit.\nGFoY3 took 12 damage."], "caster_after": {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "GFoY3", "hp": "<46/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<46/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": [], "utterance_history": ["Player 3: *A cut to the back of the knee sends it down, and the last right to the throat.*", "Player 3: (Ignore V being a possibility", "Player 3: (This sounds weird out of context", "Player 3: `The slash tears through the small gaps of her armor, thankfully the warrior wasn't left bloodied because of it`", "Player 4: *Vaz would rush right back to the Cretin. Passing trough it as he slashes gracefully*"], "before_idxs": [356], "before_state_idx": 353, "command_idxs": [357, 360, 361, 363], "after_state_idx": 361, "after_idxs": [], "embed_idxs": [362]} +{"speaker_id": "339616603615027138", "before_utterances": ["*Time to make her move. Tsagarthe heaved the sword at the Gnoll, ready to burn it with divine light!*"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<41/65 HP; Injured>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible, Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "commands_norm": ["!a lion -t GFoY3"], "automation_results": ["Tsagarthe Hearteater attacks with a Lion's Claw!\nTsagarthe Hearteater attacked GFoY3 and hit.\nGFoY3 took 16 damage."], "caster_after": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "targets_after": [{"name": "GFoY3", "hp": "<25/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<25/65 HP; Bloodied>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible, Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": [], "utterance_history": ["Player 3: (Ignore V being a possibility", "Player 3: (This sounds weird out of context", "Player 3: `The slash tears through the small gaps of her armor, thankfully the warrior wasn't left bloodied because of it`", "Player 4: *Vaz would rush right back to the Cretin. Passing trough it as he slashes gracefully*", "Player 2: *Time to make her move. Tsagarthe heaved the sword at the Gnoll, ready to burn it with divine light!*"], "before_idxs": [373], "before_state_idx": 371, "command_idxs": [374, 375, 376, 378], "after_state_idx": 376, "after_idxs": [], "embed_idxs": [377]} +{"speaker_id": "179284607458730332", "before_utterances": ["\"I don't even have to take out my weapon. Finish it off **Tsagarthe.** Rend it in two!\" *Umbrage had not even drew his hammer. As he watched the creature crack under the unusual glow. Giving the final order to finish the fight.*"], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<9/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible, Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!a commander"], "automation_results": ["Umbrage uses Maneuvers: Commander's Strike!\n"], "caster_after": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "targets_after": [], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<9/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible, Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": [], "utterance_history": ["Player 3: (This sounds weird out of context", "Player 3: `The slash tears through the small gaps of her armor, thankfully the warrior wasn't left bloodied because of it`", "Player 4: *Vaz would rush right back to the Cretin. Passing trough it as he slashes gracefully*", "Player 2: *Time to make her move. Tsagarthe heaved the sword at the Gnoll, ready to burn it with divine light!*", "Player 1: \"I don't even have to take out my weapon. Finish it off **Tsagarthe.** Rend it in two!\" *Umbrage had not even drew his hammer. As he watched the creature crack under the unusual glow. Giving the final order to finish the fight.*"], "before_idxs": [396], "before_state_idx": 394, "command_idxs": [397, 398, 399, 401], "after_state_idx": 399, "after_idxs": [], "embed_idxs": [400]} +{"speaker_id": "339616603615027138", "before_utterances": [], "combat_state_before": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<9/65 HP; Critical>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible, Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "current_actor": {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}, "commands_norm": ["!a Lion -t GFoY3"], "automation_results": ["Tsagarthe Hearteater attacks with a Lion's Claw!\nTsagarthe Hearteater attacked GFoY3 and hit.\nGFoY3 took 12 damage."], "caster_after": {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, "targets_after": [{"name": "GFoY3", "hp": "<-3/65 HP; Dead>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}], "combat_state_after": [{"name": "Khaslar", "hp": "<23/49 HP; Bloodied>", "class": "Blood Hunter 5", "race": "Reborn", "attacks": "Crossbow, light, Dagger of Warning, Fire Talon, Talon Dagger, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2, Keoghtom's Ointment", "spells": "", "actions": "Blood Curse of Binding (Amplified), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Extra Attack, Hybrid Form - Predatory Strike (STR), Blood Curse of Binding, Hybrid Form - Predatory Strike (DEX), Blood Maledict, Knowledge from a Past Life, Rite of the Storm, Predatory Strike (STR), Hybrid Transformation, Predatory Strike (DEX)", "effects": "Feeling Inspired (1d6)", "description": "__**6'4 | 294 lb. | Reborn | Blood Hunter (Order of the Lycan)**__\n> Khaslar is a machine at first glance, warforged as they're known in some worlds. Tall, slender, yet the metal that makes his body heavier than one could imagine. His bright yellow eyes look always looking with suspicion at his environment from under his simple hood.\n>\n>\n> All he carries with himself is a simple cloak behind himself, fashioned to look like a bird's plumage, a dagger that attached to his arm, the hilt of which made of the claws of a bird. Oddly enough, two feathery wings are firmly attached to his back, almost as if they're a part of him...\n**Personality Traits**\nI'm not comfortable when inventors and scientists are around, preferring the presence of animals instead.\nI always maintain a fake optimistic air. I am fine, I promise.\nI'm always willing to lend aid to those in unfavorable situations\n**Ideals**\nFreedom. None will ever shackle me down again.\n**Bonds**\nMy freedom is my most valuable possession.\n**Flaws**\nI am very slow to new ideas, having to see something first to begin believing it.\nBrute force is my answer to the problems I face.\nI'll never follow anyone's orders, unless I'm convinced it'll truly be beneficial.\n**Alignment**\nCN", "controller_id": "132018690291336574"}, {"name": "GFoY3", "hp": "<-3/65 HP; Dead>", "class": null, "race": "Gnoll Fang of Yeenoghu", "attacks": "Bite, Claw", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "132018690291336574"}, {"name": "Vaz", "hp": "<43/43 HP; Healthy>", "class": "Bard 5", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike, Keoghtom's Ointment", "spells": "Kinetic Jaunt, Thunderclap, Healing Word, Shatter, Animal Friendship, Protection from Evil and Good, Levitate, Tasha's Hideous Laughter, Light, Dissonant Whispers, Calm Emotions, Hypnotic Pattern, Protection from Poison, Vicious Mockery, Fly, Nathair's Mischief, Protection from Energy, Invisibility", "actions": "Song of Rest, Slashing Flourish, Defensive Flourish, Bardic Inspiration, Mobile Flourish, Magical Inspiration", "effects": "Invisibility, Invisible, Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tsagarthe Hearteater", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Greataxe, Javelin, Lion's Claw, Unarmed Strike, Claws", "spells": "Command, Shield of Faith, Detect Magic, Thunderous Smite, Divine Favor, Armor of Agathys, Ceremony", "actions": "Lay on Hands, Divine Smite, Daunting Roar, Channel Divinity: Guided Strike, Divine Sense, Channel Divinity, Channel Divinity: Conquering Presence, Lay on Hands (Cleanse)", "effects": "", "description": "__**6'11 | 242 lb. | Leonin | Paladin (Oath of Conquest)**__\n> Tsagarthe was once a prizewinning discus athlete, but a horrible injury during a routine patrol around her home that both ruined her sporting career and turned her bitter. Standing tall and strong, Tsagarthe has plenty of muscle beneath her leopard fur, and she hides her grievous scar that ruined her leg as often as she can. She has short hair to avoid any grabbings (she often scoffs at those with long hair), and always wears a throat guard. After all, tearing out throats is her job. Being knocked so far from the spotlight has thus made her extremely competitive, often to her own detriment. Pity means nothing. If she did not need it, why should anyone else?\n**Personality Traits**\nI feel most at peace during physical exertion, be it exercise or battle.\nI have a daily exercise routine that I refuse to break.\n**Ideals**\nTriumph. The best part of winning is seeing my rivals brought low. (Evil)\n**Bonds**\nMy teammates are my family.\n**Flaws**\nI ignore anyone who doesn\u2019t compete and anyone who loses to me.\nI have lingering pain from old injuries.\n**Alignment**\nLE", "controller_id": "339616603615027138"}, {"name": "Umbrage", "hp": "<55/55 HP; Healthy>", "class": "Fighter 3/Bard 3", "race": "Chromatic Dragonborn", "attacks": "Dagger, Handaxe, Javelin of Lightning, Light Hammer, +1, Warhammer of Warning, 2-Handed Warhammer of Warning, Unarmed Strike", "spells": "Thunderclap, Healing Word, Faerie Fire, Sleep, Dissonant Whispers, Silence, Vicious Mockery, Magic Missile, Bane", "actions": "Song of Rest, Maneuvers: Bait and Switch (Self), Combat Inspiration, Superiority Dice, Maneuvers: Bait and Switch (Target), Lightning Breath Weapon, Bardic Inspiration, Maneuvers: Commander's Strike, Action Surge, Second Wind, Maneuvers: Ambush", "effects": "Faerie Fire", "description": "__**5'10 (180cm) | 180 lb. | Chromatic Dragonborn | Fighter (Battle Master)/Bard**__\n> Young, lean but strong overall build. They're a blue chromatic dragonborn who's always seen in armor and formal decorated robes. With silvery blond hair that is usually hidden behind a helm. Umbrage has many choices of weaponry, not one to pick or choose when it comes to the field of battle. But his most favored would be that horn of his. A rustic and old warhorn, The ivory it's made from is something unusual, even going so far as to be able to tap into the wave around him by chance.\n>\n> With the passing battles, many new scars are shown upon scales. But the only one that bothers him the most and that is always is kept hidden. Is the injury found upon his neck. The cause must have been something heavy enough to leave a lasting imprint, but Umbrage would never tell what it was. Shocking anyone who gets too close to that reverse scale.\n**Personality Traits**\nI\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.\nI\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\nI can stare down a hell hound without flinching.\n**Ideals**\nMight. In life as in war, the stronger force wins. (Evil)\n**Bonds**\nMy honor is my life.\nI\u2019ll never forget the crushing defeat my company suffered or the enemies who dealt it.\n**Flaws**\nI made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.\n**Alignment**\nNE", "controller_id": "179284607458730332"}], "after_utterances": ["*She chopped down once more, bifurcating the Gnoll in two messy slices. It was gross and guts were everywhere.*", "`With the last of the gnolls having fallen, all that was left were the few pouches that jingled with the familiar sound of gold.`"], "utterance_history": ["Player 3: (This sounds weird out of context", "Player 3: `The slash tears through the small gaps of her armor, thankfully the warrior wasn't left bloodied because of it`", "Player 4: *Vaz would rush right back to the Cretin. Passing trough it as he slashes gracefully*", "Player 2: *Time to make her move. Tsagarthe heaved the sword at the Gnoll, ready to burn it with divine light!*", "Player 1: \"I don't even have to take out my weapon. Finish it off **Tsagarthe.** Rend it in two!\" *Umbrage had not even drew his hammer. As he watched the creature crack under the unusual glow. Giving the final order to finish the fight.*"], "before_idxs": [], "before_state_idx": 399, "command_idxs": [402, 403, 404, 406], "after_state_idx": 404, "after_idxs": [407, 414], "embed_idxs": [405]} +{"speaker_id": "323674288768198971", "before_utterances": ["```Smoke fills the area of the summoned circle and the duo would see at first a silhouette of a long nosed creature. But what they didnt expect 80ft away is a child in rags, stepping out of the circle, she asks them \"Have you seen my sisters?\"```", "*Arkan wasn't sure why they'd let a child fight in the arena so he quickly asks Nimue.* \"We are fighting a child??"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "commands_norm": ["!a bladesong"], "automation_results": ["Arkan Mithrandir uses Bladesong!\nArkan Mithrandir gained Bladesong."], "caster_after": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "targets_after": [], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["*He moves 50ft back. 130ft away from the child.*"], "utterance_history": ["Player 0: ```Smoke fills the area of the summoned circle and the duo would see at first a silhouette of a long nosed creature. But what they didnt expect 80ft away is a child in rags, stepping out of the circle, she asks them \"Have you seen my sisters?\"```", "Player 0: *Arkan wasn't sure why they'd let a child fight in the arena so he quickly asks Nimue.* \"We are fighting a child??"], "before_idxs": [0, 26], "before_state_idx": 24, "command_idxs": [27, 28, 29, 31], "after_state_idx": 29, "after_idxs": [36], "embed_idxs": [30]} +{"speaker_id": "298116591925533510", "before_utterances": ["\u201cI seriously doubt it\u2026should we shoot it just in case?\u201d *She asks but then sees Ark run back.*", "\"I don't know if I could hit a child.\" *He should've definitely discerned that.*"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong, Readying an Action", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, "commands_norm": ["!cast hex -t ghcv1"], "automation_results": ["Nimue Edana casts Hex!\nNimue Edana gained Hexing.\nGHCV1 gained Hexed."], "caster_after": {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, "targets_after": [{"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong, Readying an Action", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["*Nimue hexes the possible child across the way then backs up 30 feet to be 120ft away.*", "```She could feel herself cursed by the mean woman and moves forward quickly. Still not getting hostile but asks. \"What did you do? Im just looking for Imogen and Ramona.\"```", "\u201cI don\u2019t know who that is. Either you are very lost, not who you say you are, or the mage made a very big mistake. What do you want with them?\u201d", "```\"You are a mean woman! I just needed to find them because they are going to have babies.\" Out of fear, she turns invisible.```"], "utterance_history": ["Player 0: ```Smoke fills the area of the summoned circle and the duo would see at first a silhouette of a long nosed creature. But what they didnt expect 80ft away is a child in rags, stepping out of the circle, she asks them \"Have you seen my sisters?\"```", "Player 0: *Arkan wasn't sure why they'd let a child fight in the arena so he quickly asks Nimue.* \"We are fighting a child??", "Player 0: *He moves 50ft back. 130ft away from the child.*", "Player 2: \u201cI seriously doubt it\u2026should we shoot it just in case?\u201d *She asks but then sees Ark run back.*", "Player 0: \"I don't know if I could hit a child.\" *He should've definitely discerned that.*"], "before_idxs": [37, 42], "before_state_idx": 40, "command_idxs": [43, 44, 45, 47], "after_state_idx": 45, "after_idxs": [48, 53, 54, 55], "embed_idxs": [46]} +{"speaker_id": "323674288768198971", "before_utterances": ["*Arkan is definitely confused by the whole situation. He was ready to shove a blade at it but the child became invisible.* \"I think she's lost.\"", "\"Maybe she's about to become an aunt?\" *He readies another action but to discern if the child is really a child.*", "```The child moves another 30ft, now 40ft away from Arkan and 30ft from Nimue, innately casting a spell that both of them aren't aware.```"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}, "commands_norm": ["!i cast vicious -t Nimue -i"], "automation_results": ["GHCV1 casts Vicious Mockery!\nNimue Edana rolled a Wisdom save and succeeded.\n"], "caster_after": {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}, "targets_after": [{"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["```The child appears from where she stood. Still acting innocently.```"], "utterance_history": ["Player 2: \u201cI don\u2019t know who that is. Either you are very lost, not who you say you are, or the mage made a very big mistake. What do you want with them?\u201d", "Player 0: ```\"You are a mean woman! I just needed to find them because they are going to have babies.\" Out of fear, she turns invisible.```", "Player 0: *Arkan is definitely confused by the whole situation. He was ready to shove a blade at it but the child became invisible.* \"I think she's lost.\"", "Player 0: \"Maybe she's about to become an aunt?\" *He readies another action but to discern if the child is really a child.*", "Player 0: ```The child moves another 30ft, now 40ft away from Arkan and 30ft from Nimue, innately casting a spell that both of them aren't aware.```"], "before_idxs": [60, 62, 72], "before_state_idx": 70, "command_idxs": [81, 82, 83, 85], "after_state_idx": 83, "after_idxs": [86], "embed_idxs": [84]} +{"speaker_id": "323674288768198971", "before_utterances": ["*Arkan lets go of his inhibitions and steady aims his dagger towards the child.*"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<82/82 HP; Healthy>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "commands_norm": ["!a Psychic Blades (DEX) -t GHCV1 -d1 \"3d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" adv"], "automation_results": ["Arkan Mithrandir uses Psychic Blades (DEX)!\nArkan Mithrandir attacked GHCV1 and hit.\nGHCV1 took 16 damage."], "caster_after": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "targets_after": [{"name": "GHCV1", "hp": "<66/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<66/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": [], "utterance_history": ["Player 0: *Arkan is definitely confused by the whole situation. He was ready to shove a blade at it but the child became invisible.* \"I think she's lost.\"", "Player 0: \"Maybe she's about to become an aunt?\" *He readies another action but to discern if the child is really a child.*", "Player 0: ```The child moves another 30ft, now 40ft away from Arkan and 30ft from Nimue, innately casting a spell that both of them aren't aware.```", "Player 0: ```The child appears from where she stood. Still acting innocently.```", "Player 0: *Arkan lets go of his inhibitions and steady aims his dagger towards the child.*"], "before_idxs": [105], "before_state_idx": 99, "command_idxs": [106, 107, 108, 109, 110, 112], "after_state_idx": 110, "after_idxs": [], "embed_idxs": [111]} +{"speaker_id": "298116591925533510", "before_utterances": [], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<66/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, "commands_norm": ["!cast chromatic -t ghcv1 -l 2 -dtype fire -d1 3[fire] -f \u201c**Genies Wrath**| Once during each of your turns when you hit with an attack roll, you can deal extra fire damage to the target equal to your proficiency bonus.\u201d -d \"1d6[necrotic]\" -f \"Hex|You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.\n\nIf the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature.\""], "automation_results": ["Nimue Edana casts Chromatic Orb!\nNimue Edana attacked GHCV1 and hit.\nGHCV1 took 22 damage."], "caster_after": {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, "targets_after": [{"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["```\"Both of you are mean! You leave me no choice!\"```", "\u201cYou started it\u2026\u201d *She was pretty sure. She picks up her skirt and runs 30ft away.*"], "utterance_history": ["Player 0: *Arkan is definitely confused by the whole situation. He was ready to shove a blade at it but the child became invisible.* \"I think she's lost.\"", "Player 0: \"Maybe she's about to become an aunt?\" *He readies another action but to discern if the child is really a child.*", "Player 0: ```The child moves another 30ft, now 40ft away from Arkan and 30ft from Nimue, innately casting a spell that both of them aren't aware.```", "Player 0: ```The child appears from where she stood. Still acting innocently.```", "Player 0: *Arkan lets go of his inhibitions and steady aims his dagger towards the child.*"], "before_idxs": [], "before_state_idx": 116, "command_idxs": [118, 119, 120, 121, 122, 124], "after_state_idx": 122, "after_idxs": [125, 126], "embed_idxs": [123]} +{"speaker_id": "323674288768198971", "before_utterances": ["```She moves closer and only sees Arkan the clear target so she claws at him.```"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}, "commands_norm": ["!i a claws -t Arkan"], "automation_results": ["GHCV1 attacks with Claws!\nGHCV1 attacked Arkan Mithrandir but missed.\n"], "caster_after": {"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}, "targets_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["```Then she shifts back to her original form.```"], "utterance_history": ["Player 0: ```The child appears from where she stood. Still acting innocently.```", "Player 0: *Arkan lets go of his inhibitions and steady aims his dagger towards the child.*", "Player 0: ```\"Both of you are mean! You leave me no choice!\"```", "Player 2: \u201cYou started it\u2026\u201d *She was pretty sure. She picks up her skirt and runs 30ft away.*", "Player 0: ```She moves closer and only sees Arkan the clear target so she claws at him.```"], "before_idxs": [131], "before_state_idx": 129, "command_idxs": [132, 133, 134, 136], "after_state_idx": 134, "after_idxs": [137], "embed_idxs": [135]} +{"speaker_id": "323674288768198971", "before_utterances": [], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<44/82 HP; Injured>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "commands_norm": ["!a Psychic Blades (DEX) -t GHCV1 -d1 \"3d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" adv"], "automation_results": ["Arkan Mithrandir uses Psychic Blades (DEX)!\nArkan Mithrandir attacked GHCV1 and hit.\nGHCV1 took 26 damage."], "caster_after": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "targets_after": [{"name": "GHCV1", "hp": "<18/82 HP; Bloodied>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<18/82 HP; Bloodied>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["*He uses his steady aim and stays there*"], "utterance_history": ["Player 0: *Arkan lets go of his inhibitions and steady aims his dagger towards the child.*", "Player 0: ```\"Both of you are mean! You leave me no choice!\"```", "Player 2: \u201cYou started it\u2026\u201d *She was pretty sure. She picks up her skirt and runs 30ft away.*", "Player 0: ```She moves closer and only sees Arkan the clear target so she claws at him.```", "Player 0: ```Then she shifts back to her original form.```"], "before_idxs": [], "before_state_idx": 140, "command_idxs": [142, 143, 144, 145, 146, 148], "after_state_idx": 146, "after_idxs": [149], "embed_idxs": [147]} +{"speaker_id": "298116591925533510", "before_utterances": ["*Nimue frowns at the real visage of the hag. They should probably put this thing out of its misery before they find Ramona and Imogen.*"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<18/82 HP; Bloodied>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, "commands_norm": ["!cast eldritch -d 4 -f \"Agonizing Blast|When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.\" -d1 3[fire] -f \u201c**Genies Wrath**| Once during each of your turns when you hit with an attack roll, you can deal extra fire damage to the target equal to your proficiency bonus.\u201d -t ghcv1 -rr 2 -d \"1d6[necrotic]\" -f \"Hex|You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.\n\nIf the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature.\""], "automation_results": ["Nimue Edana casts Eldritch Blast!\nNimue Edana attacked GHCV1 and hit.\nGHCV1 took 14 damage.\nNimue Edana attacked GHCV1 but missed.\n"], "caster_after": {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, "targets_after": [{"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["*Nimue runs away another 30ft. Praying Ark doesn\u2019t get hit by the hag.*"], "utterance_history": ["Player 2: \u201cYou started it\u2026\u201d *She was pretty sure. She picks up her skirt and runs 30ft away.*", "Player 0: ```She moves closer and only sees Arkan the clear target so she claws at him.```", "Player 0: ```Then she shifts back to her original form.```", "Player 0: *He uses his steady aim and stays there*", "Player 2: *Nimue frowns at the real visage of the hag. They should probably put this thing out of its misery before they find Ramona and Imogen.*"], "before_idxs": [154], "before_state_idx": 152, "command_idxs": [155, 156, 157, 158, 159, 160, 161, 163], "after_state_idx": 161, "after_idxs": [164], "embed_idxs": [162]} +{"speaker_id": "323674288768198971", "before_utterances": ["```The hag shrieks in pain and mimics different animal sounds as well as voices of children she may or may not have eaten in her previous life. She continues to try and tear at the elf in front of her even if she wanted a piece of the mean woman.```"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}, "commands_norm": ["!i a claws -t Arkan"], "automation_results": ["GHCV1 attacks with Claws!\nGHCV1 attacked Arkan Mithrandir but missed.\n"], "caster_after": {"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}, "targets_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": [], "utterance_history": ["Player 0: ```Then she shifts back to her original form.```", "Player 0: *He uses his steady aim and stays there*", "Player 2: *Nimue frowns at the real visage of the hag. They should probably put this thing out of its misery before they find Ramona and Imogen.*", "Player 2: *Nimue runs away another 30ft. Praying Ark doesn\u2019t get hit by the hag.*", "Player 0: ```The hag shrieks in pain and mimics different animal sounds as well as voices of children she may or may not have eaten in her previous life. She continues to try and tear at the elf in front of her even if she wanted a piece of the mean woman.```"], "before_idxs": [169], "before_state_idx": 167, "command_idxs": [170, 171, 172, 174], "after_state_idx": 172, "after_idxs": [], "embed_idxs": [173]} +{"speaker_id": "323674288768198971", "before_utterances": ["*Arkan is able to dodge her blackened claws and tries to aim his dagger at her jugular to end this once and for all.*"], "combat_state_before": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<4/82 HP; Critical>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "current_actor": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "commands_norm": ["!a Psychic Blades (DEX) -t GHCV1 -d1 \"3d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" adv"], "automation_results": ["Arkan Mithrandir uses Psychic Blades (DEX)!\nArkan Mithrandir attacked GHCV1 and hit.\nGHCV1 took 20 damage."], "caster_after": {"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, "targets_after": [{"name": "GHCV1", "hp": "<-16/82 HP; Dead>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "combat_state_after": [{"name": "Arkan Mithrandir", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 2", "race": "High Half-Elf", "attacks": "Dagger, Dagger2, Dagger of Warning, Rapier, +1, Shortbow, Unarmed Strike, Keoghtom's Ointment", "spells": "Shield, Chill Touch, Tasha's Hideous Laughter, Fog Cloud, Booming Blade, Absorb Elements, Mind Sliver, Sword Burst, Ice Knife, Magic Missile", "actions": "Psionic Power: Psi-Bolstered Knack, Uncanny Dodge, Arcane Recovery, Cunning Action, Psionic Power: Psionic Energy, Psionic Power: Psychic Whispers, Psychic Blades (Bonus Action) (DEX), Bladesong, Psychic Blades (Bonus Attack) (STR), Sneak Attack, Steady Aim, Psychic Blades: Attack (STR), Psychic Blades (DEX), Psionic Power: Recovery", "effects": "Bladesong", "description": "__**6 | 175 lb. | High Half-Elf | Rogue (Soulknife)/Wizard**__\n> Arkan Mithrandir is a 6ft tall and quiet half elf with long, raven black hair and stormy grey eyes. He had lived his life in seclusion, devoting himself to the art of fighting, which is why you'd see a rapier, sheathed on his belt, some daggers, and a shortbow on his back. He has always been a lone wolf and struggles with socializing, which is why when he left his order, he had to learn how to live independently outside his comfort zone. Traveling from town to wastelands and cities eventually led him to a place he had heard from fellow travelers along the road, til he found his way to the city of Eventide.\n**Personality Traits**\nI often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.\n**Ideals**\nLive and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)\n**Bonds**\nI\u2019m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.\n**Flaws**\nNow that I\u2019ve returned to the world, I enjoy its delights a little too much.\n**Alignment**\nTN", "controller_id": "323674288768198971"}, {"name": "Nimue Edana", "hp": "<56/56 HP; Healthy>", "class": "Sorcerer 4/Warlock 2", "race": "High Half-Elf", "attacks": "Hex, Shift Hex, Dagger, Dagger of Warning, Sling, Unarmed Strike, Keoghtom's Ointment", "spells": "Hex, Shield, Burning Hands, Mending, Chromatic Orb, Shocking Grasp, Message, Absorb Elements, Misty Step, Mind Sliver, Hellish Rebuke, Mage Hand, Wither and Bloom, Prestidigitation, Control Flames, Fire Bolt, Scorching Ray, Eldritch Blast", "actions": "Agonizing Blast, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Metamagic - Distant Spell, Sorcery Points, Bottled Respite, Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points), Metamagic - Twinned Spell", "effects": "Hex, Hexing", "description": "__**5'11\" | 125 lb. | High Half-Elf | Sorcerer (Draconic Bloodline)/Warlock (The Genie)**__\n> Nimue is a tall half elven woman. She appears to be in her mid twenties, though her elven heritage makes it difficult to tell her true age. Her eyes glow a gently burning orange, like a continual flame. Her skin is an olive sun kissed color with hints of gold. When the light hits her skin parts of her seem to have golden scales shimmering beneath the surface. Mostly seen on her neck, chest, arms and hands.\n>\n> She favors elaborately beaded saris, gold bangles on her arms and wrists and golden jewelry. She wears no armor and carries almost no weapons. Just a dagger at her hip, a sling on her pack and a viol in a well oiled case on her back. Her instrument is her most prized possession.\n**Personality Traits**\nWhenever I come to a new place, I collect local rumors and spread gossip.\nI change my mood or my mind as quickly as I change key in a song.\n**Ideals**\nCreativity. The world is in need of new ideas and bold action. (Chaotic)\n**Bonds**\nMy instrument is my most treasured possession, and it reminds me of someone I love.\n**Flaws**\nA scandal prevents me from ever going home again. That kind of trouble seems to follow me around.\n**Alignment**\nCG", "controller_id": "298116591925533510"}, {"name": "GHCV1", "hp": "<-16/82 HP; Dead>", "class": null, "race": "Green Hag (Coven Variant)", "attacks": "Claws, Invisible Passage", "spells": "Ray of Sickness, Hold Person, Contact Other Plane, Locate Object, Polymorph, Dancing Lights, Eyebite, Identify, Minor Illusion, Scrying, Lightning Bolt, Bestow Curse, Vicious Mockery, Phantasmal Killer, Counterspell", "actions": null, "effects": "Hexed", "description": null, "controller_id": "323674288768198971"}], "after_utterances": ["```The witch finally drops lifting a blackened pointy finger at them. \"I will get you again. In this lifetime or the next.\"```"], "utterance_history": ["Player 0: *He uses his steady aim and stays there*", "Player 2: *Nimue frowns at the real visage of the hag. They should probably put this thing out of its misery before they find Ramona and Imogen.*", "Player 2: *Nimue runs away another 30ft. Praying Ark doesn\u2019t get hit by the hag.*", "Player 0: ```The hag shrieks in pain and mimics different animal sounds as well as voices of children she may or may not have eaten in her previous life. She continues to try and tear at the elf in front of her even if she wanted a piece of the mean woman.```", "Player 0: *Arkan is able to dodge her blackened claws and tries to aim his dagger at her jugular to end this once and for all.*"], "before_idxs": [179], "before_state_idx": 177, "command_idxs": [180, 181, 182, 183, 184, 186], "after_state_idx": 184, "after_idxs": [187], "embed_idxs": [185]} +{"speaker_id": "335059211728713248", "before_utterances": ["May the mercy have you.."], "combat_state_before": [{"name": "Kaskin", "hp": "<38/38 HP; Healthy>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<71/71 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/39 HP; Healthy>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<43/43 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/33 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<350/350 HP; Healthy>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": null, "commands_norm": ["!cast aid -t mika -t trel -t Noe -t Sophia -t goddo -i"], "automation_results": ["Noe Pavel casts Aid!\nMika gained Aid.\nMika healed for -5 health.\nTrelduth gained Aid.\nTrelduth healed for -5 health.\nNoe Pavel gained Aid.\nNoe Pavel healed for -5 health.\nSophia Asunarya gained Aid.\nSophia Asunarya healed for -5 health.\nGoddo \u012at\u0101 gained Aid.\nGoddo \u012at\u0101 healed for -5 health."], "caster_after": {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "Trelduth", "hp": "<43/48 HP; Injured>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/38 HP; Healthy>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<350/350 HP; Healthy>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: May the mercy have you.."], "before_idxs": [21], "before_state_idx": 43, "command_idxs": [46, 47, 48, 50], "after_state_idx": 48, "after_idxs": [], "embed_idxs": [49]} +{"speaker_id": "335059211728713248", "before_utterances": ["(it's important to rest often"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/38 HP; Healthy>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<43/48 HP; Injured>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<350/350 HP; Healthy>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kaskin", "hp": "<38/38 HP; Healthy>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "", "description": null, "controller_id": "316937147444148082"}, "commands_norm": ["!cast aid -t kaskin -i"], "automation_results": ["Noe Pavel casts Aid!\nKaskin gained Aid.\nKaskin healed for -5 health."], "caster_after": {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<350/350 HP; Healthy>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: May the mercy have you..", "Player 8: (it's important to rest often"], "before_idxs": [56], "before_state_idx": 63, "command_idxs": [66, 67, 68, 70], "after_state_idx": 68, "after_idxs": [], "embed_idxs": [69]} +{"speaker_id": "316937147444148082", "before_utterances": ["ok that makes more sense", "Ima steady aim as my bonus action", "MA1 is the deer right?"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<43/48 HP; Injured>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<350/350 HP; Healthy>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "commands_norm": ["!a shortbow adv -t MA1"], "automation_results": ["Kaskin attacks with a Shortbow!\nKaskin attacked MA1 and hit.\nMA1 took 9 damage."], "caster_after": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "targets_after": [{"name": "MA1", "hp": "<341/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<341/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: May the mercy have you..", "Player 8: (it's important to rest often", "Jeffrinator/Player 15/Deinson3: ok that makes more sense", "Jeffrinator/Player 15/Deinson3: Ima steady aim as my bonus action", "Jeffrinator/Player 15/Deinson3: MA1 is the deer right?"], "before_idxs": [78, 79, 81], "before_state_idx": 68, "command_idxs": [84, 85, 86, 88], "after_state_idx": 86, "after_idxs": [], "embed_idxs": [87]} +{"speaker_id": "274016067684034917", "before_utterances": ["And i dont want to see its intention. Finish it off quickly. Im sure it is dangerous."], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<329/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid", "description": null, "controller_id": "274016067684034917"}, "commands_norm": ["!cast guiding bolt -t MA1"], "automation_results": ["Trelduth casts Guiding Bolt!\nTrelduth gained Guiding Shot.\nTrelduth attacked MA1 and hit.\nMA1 took 9 damage.\nMA1 gained Guiding Bolt."], "caster_after": {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, "targets_after": [{"name": "MA1", "hp": "<320/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<320/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: (it's important to rest often", "Jeffrinator/Player 15/Deinson3: ok that makes more sense", "Jeffrinator/Player 15/Deinson3: Ima steady aim as my bonus action", "Jeffrinator/Player 15/Deinson3: MA1 is the deer right?", "Milten (6) | Player 0 (5): And i dont want to see its intention. Finish it off quickly. Im sure it is dangerous."], "before_idxs": [112], "before_state_idx": 118, "command_idxs": [123, 124, 125, 127], "after_state_idx": 125, "after_idxs": [], "embed_idxs": [126]} +{"speaker_id": "157204274235834763", "before_utterances": ["(I think have 2 right?"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<306/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, "commands_norm": ["!cast eldritch blast -t MA1"], "automation_results": ["Mika casts Eldritch Blast!\nMika attacked MA1 and hit.\nMA1 took 9 damage."], "caster_after": {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, "targets_after": [{"name": "MA1", "hp": "<297/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<297/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Jeffrinator/Player 15/Deinson3: ok that makes more sense", "Jeffrinator/Player 15/Deinson3: Ima steady aim as my bonus action", "Jeffrinator/Player 15/Deinson3: MA1 is the deer right?", "Milten (6) | Player 0 (5): And i dont want to see its intention. Finish it off quickly. Im sure it is dangerous.", "Player 11: (I think have 2 right?"], "before_idxs": [167], "before_state_idx": 163, "command_idxs": [168, 169, 170, 172], "after_state_idx": 170, "after_idxs": [], "embed_idxs": [171]} +{"speaker_id": "236473153310974308", "before_utterances": ["It has ADV on creatures smaller than it"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<71/76 HP; Injured>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<291/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "MA1", "hp": "<291/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}, "commands_norm": ["!i a gore -t good adv"], "automation_results": ["MA1 attacks with a Gore!\nMA1 attacked Goddo \u012at\u0101 and hit.\nGoddo \u012at\u0101 took 28 damage."], "caster_after": {"name": "MA1", "hp": "<291/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}, "targets_after": [{"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<291/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Jeffrinator/Player 15/Deinson3: Ima steady aim as my bonus action", "Jeffrinator/Player 15/Deinson3: MA1 is the deer right?", "Milten (6) | Player 0 (5): And i dont want to see its intention. Finish it off quickly. Im sure it is dangerous.", "Player 11: (I think have 2 right?", "Player 12: It has ADV on creatures smaller than it"], "before_idxs": [210], "before_state_idx": 206, "command_idxs": [220, 223, 224, 226], "after_state_idx": 224, "after_idxs": [], "embed_idxs": [225]} +{"speaker_id": "284650521858799729", "before_utterances": ["I will allow an attack as it came into reach", "So I can attack ?"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<277/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "MA1", "hp": "<277/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}, "commands_norm": ["!action dagger"], "automation_results": ["Goddo \u012at\u0101 attacks with a Dagger!\n"], "caster_after": {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, "targets_after": [], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<277/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Milten (6) | Player 0 (5): And i dont want to see its intention. Finish it off quickly. Im sure it is dangerous.", "Player 11: (I think have 2 right?", "Player 12: It has ADV on creatures smaller than it", "Player 12: I will allow an attack as it came into reach", "Player 10: So I can attack ?"], "before_idxs": [272, 276], "before_state_idx": 249, "command_idxs": [288, 289, 290, 292], "after_state_idx": 290, "after_idxs": [], "embed_idxs": [291]} +{"speaker_id": "316937147444148082", "before_utterances": [], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<277/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "commands_norm": ["!cast missile -t MA1"], "automation_results": ["Kaskin casts Magic Missile!\nMA1 took 2 damage."], "caster_after": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "targets_after": [{"name": "MA1", "hp": "<275/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<275/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 12: Its only it and Player 13", "Player 12: Everyone decided not to get close", "Jeffrinator/Player 15/Deinson3: 10 ft isnt close enough to give disadvantage on ranged attacks right??", "Player 12: 10ft will not impose dis", "Jeffrinator/Player 15/Deinson3: ima move back 25 ft and cast..."], "before_idxs": [], "before_state_idx": 313, "command_idxs": [349, 350, 351, 353], "after_state_idx": 351, "after_idxs": [], "embed_idxs": [352]} +{"speaker_id": "335059211728713248", "before_utterances": [], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<271/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!cast Healing -t Goddo"], "automation_results": ["Noe Pavel casts Healing Word!\nGoddo \u012at\u0101 healed for -5 health."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<271/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": ["Deer?: \"Jean? I think we need a healer!\"\n*it smiles at Noe*"], "utterance_history": ["Player 8: question. can an unconscious creature hear? technically?", "Player 8: nvm, they don't really need to hear it", "Player 12: They can hear but not understand or comprehend", "Player 8: \\*as he was running, he was chanting another spell*", "Player 8: With the mercy within and the strength to go on. Please let this healing word save this fate's pawn!"], "before_idxs": [], "before_state_idx": 370, "command_idxs": [383, 384, 385, 387], "after_state_idx": 385, "after_idxs": [389], "embed_idxs": [386]} +{"speaker_id": "335059211728713248", "before_utterances": ["\\*he stops behind the creature has he plunge his sword toward the large atopping beast, as the blade going toward its flesh, everyone in the area hears a faint.. clock ticking noises, gears spinning*"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<271/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!a Frenzied -t MA1 -hit"], "automation_results": ["Noe Pavel attacks with a Frenzied blaze (Flame Tongue Longsword)!\nNoe Pavel attacked MA1 and hit.\nMA1 took 22 damage."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "MA1", "hp": "<249/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<249/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 12: They can hear but not understand or comprehend", "Player 8: \\*as he was running, he was chanting another spell*", "Player 8: With the mercy within and the strength to go on. Please let this healing word save this fate's pawn!", "Player 12: Deer?: \"Jean? I think we need a healer!\"\n*it smiles at Noe*", "Player 8: \\*he stops behind the creature has he plunge his sword toward the large atopping beast, as the blade going toward its flesh, everyone in the area hears a faint.. clock ticking noises, gears spinning*"], "before_idxs": [391], "before_state_idx": 385, "command_idxs": [398, 401, 402, 404], "after_state_idx": 402, "after_idxs": [], "embed_idxs": [403]} +{"speaker_id": "335059211728713248", "before_utterances": ["\\*as his blade plunged into the beast that smiled at him, he pushed it slightly deeper before gashing his sword out, clenching it close to him in a defensive position*"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<249/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!a defensive -t MA1"], "automation_results": ["Noe Pavel uses Defensive Flourish!\nMA1 took 6 damage.\nNoe Pavel gained Defensive Flourish."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "MA1", "hp": "<243/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<243/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: \\*as he was running, he was chanting another spell*", "Player 8: With the mercy within and the strength to go on. Please let this healing word save this fate's pawn!", "Player 12: Deer?: \"Jean? I think we need a healer!\"\n*it smiles at Noe*", "Player 8: \\*he stops behind the creature has he plunge his sword toward the large atopping beast, as the blade going toward its flesh, everyone in the area hears a faint.. clock ticking noises, gears spinning*", "Player 8: \\*as his blade plunged into the beast that smiled at him, he pushed it slightly deeper before gashing his sword out, clenching it close to him in a defensive position*"], "before_idxs": [410], "before_state_idx": 402, "command_idxs": [412, 413, 414, 416], "after_state_idx": 414, "after_idxs": [], "embed_idxs": [415]} +{"speaker_id": "305793690354865265", "before_utterances": ["*Runs to an open side of the creature*"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<243/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, "commands_norm": ["!a Longsword -t MA1"], "automation_results": ["Sophia Asunarya attacks with a Longsword!\nSophia Asunarya attacked MA1 and hit.\nMA1 took 11 damage."], "caster_after": {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, "targets_after": [{"name": "MA1", "hp": "<232/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid, Prone", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<232/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: With the mercy within and the strength to go on. Please let this healing word save this fate's pawn!", "Player 12: Deer?: \"Jean? I think we need a healer!\"\n*it smiles at Noe*", "Player 8: \\*he stops behind the creature has he plunge his sword toward the large atopping beast, as the blade going toward its flesh, everyone in the area hears a faint.. clock ticking noises, gears spinning*", "Player 8: \\*as his blade plunged into the beast that smiled at him, he pushed it slightly deeper before gashing his sword out, clenching it close to him in a defensive position*", "Player 6: *Runs to an open side of the creature*"], "before_idxs": [423], "before_state_idx": 421, "command_idxs": [425, 426, 427, 429], "after_state_idx": 427, "after_idxs": [], "embed_idxs": [428]} +{"speaker_id": "335059211728713248", "before_utterances": ["\\*he take another plunge of his blade at it, but as his blade almost hit the creature, he pulled back and goes for a downward swing*", "BA. Superior Technique: Feint attack"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<184/350 HP; Injured>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!a Frenzied -t MA1 -adv -d 1d6"], "automation_results": ["Noe Pavel attacks with a Frenzied blaze (Flame Tongue Longsword)!\nNoe Pavel attacked MA1 and hit.\nMA1 took 16 damage."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "MA1", "hp": "<168/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<168/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: \\*he stops behind the creature has he plunge his sword toward the large atopping beast, as the blade going toward its flesh, everyone in the area hears a faint.. clock ticking noises, gears spinning*", "Player 8: \\*as his blade plunged into the beast that smiled at him, he pushed it slightly deeper before gashing his sword out, clenching it close to him in a defensive position*", "Player 6: *Runs to an open side of the creature*", "Player 8: \\*he take another plunge of his blade at it, but as his blade almost hit the creature, he pulled back and goes for a downward swing*", "Player 8: BA. Superior Technique: Feint attack"], "before_idxs": [574, 576], "before_state_idx": 570, "command_idxs": [578, 581, 582, 584], "after_state_idx": 582, "after_idxs": [], "embed_idxs": [583]} +{"speaker_id": "305793690354865265", "before_utterances": [], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<153/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, "commands_norm": ["!a Longsword -t \"AM1\""], "automation_results": ["Sophia Asunarya attacks with a Longsword!\nSophia Asunarya attacked MA1 and hit.\nMA1 took 11 damage."], "caster_after": {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, "targets_after": [{"name": "MA1", "hp": "<142/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<142/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": ["*Swings with a two part attack! hitting both times with the light shining through to hit its mark! She attempts to shove again with her shield*"], "utterance_history": ["Player 8: \\*he stops behind the creature has he plunge his sword toward the large atopping beast, as the blade going toward its flesh, everyone in the area hears a faint.. clock ticking noises, gears spinning*", "Player 8: \\*as his blade plunged into the beast that smiled at him, he pushed it slightly deeper before gashing his sword out, clenching it close to him in a defensive position*", "Player 6: *Runs to an open side of the creature*", "Player 8: \\*he take another plunge of his blade at it, but as his blade almost hit the creature, he pulled back and goes for a downward swing*", "Player 8: BA. Superior Technique: Feint attack"], "before_idxs": [], "before_state_idx": 616, "command_idxs": [620, 623, 624, 626], "after_state_idx": 624, "after_idxs": [634], "embed_idxs": [625]} +{"speaker_id": "316937147444148082", "before_utterances": ["steady aim cuz i hate this thing"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<105/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "commands_norm": ["!a shortbow adv -t MA1"], "automation_results": ["Kaskin attacks with a Shortbow!\nKaskin attacked MA1 and hit.\nMA1 took 6 damage."], "caster_after": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "targets_after": [{"name": "MA1", "hp": "<99/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<99/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 6: *Runs to an open side of the creature*", "Player 8: \\*he take another plunge of his blade at it, but as his blade almost hit the creature, he pulled back and goes for a downward swing*", "Player 8: BA. Superior Technique: Feint attack", "Player 6: *Swings with a two part attack! hitting both times with the light shining through to hit its mark! She attempts to shove again with her shield*", "Jeffrinator/Player 15/Deinson3: steady aim cuz i hate this thing"], "before_idxs": [749], "before_state_idx": 744, "command_idxs": [750, 751, 752, 754], "after_state_idx": 752, "after_idxs": [], "embed_idxs": [753]} +{"speaker_id": "316937147444148082", "before_utterances": [], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<99/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "commands_norm": ["!a sneak -t MA1"], "automation_results": ["Kaskin uses Sneak Attack!\nMA1 took 13 damage."], "caster_after": {"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, "targets_after": [{"name": "MA1", "hp": "<86/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<86/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": ["*Continues to do some damage from a good distance, scarred from his encounter with the crabs.*", "Kaskin and his party had to face 5 hulking crabs in one fight"], "utterance_history": ["Player 6: *Runs to an open side of the creature*", "Player 8: \\*he take another plunge of his blade at it, but as his blade almost hit the creature, he pulled back and goes for a downward swing*", "Player 8: BA. Superior Technique: Feint attack", "Player 6: *Swings with a two part attack! hitting both times with the light shining through to hit its mark! She attempts to shove again with her shield*", "Jeffrinator/Player 15/Deinson3: steady aim cuz i hate this thing"], "before_idxs": [], "before_state_idx": 752, "command_idxs": [755, 756, 757, 759], "after_state_idx": 757, "after_idxs": [760, 763], "embed_idxs": [758]} +{"speaker_id": "335059211728713248", "before_utterances": ["(And how does the story ends?", "\\*he takes a deep breath, reminding himself as to why he must stand and fight*"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<86/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!a second"], "automation_results": ["Noe Pavel uses Second Wind!\nNoe Pavel healed for -7 health."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<86/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Jeffrinator/Player 15/Deinson3: steady aim cuz i hate this thing", "Jeffrinator/Player 15/Deinson3: *Continues to do some damage from a good distance, scarred from his encounter with the crabs.*", "Jeffrinator/Player 15/Deinson3: Player 1 and his party had to face 5 hulking crabs in one fight", "Player 8: (And how does the story ends?", "Player 8: \\*he takes a deep breath, reminding himself as to why he must stand and fight*"], "before_idxs": [764, 775], "before_state_idx": 771, "command_idxs": [777, 778, 779, 781], "after_state_idx": 779, "after_idxs": [], "embed_idxs": [780]} +{"speaker_id": "335059211728713248", "before_utterances": ["\\*he starts to strike at the creature once more, determined than ever*"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<86/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!a Frenzied -t MA1"], "automation_results": ["Noe Pavel attacks with a Frenzied blaze (Flame Tongue Longsword)!\nNoe Pavel attacked MA1 and hit.\nMA1 took 18 damage."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "MA1", "hp": "<68/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<68/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Jeffrinator/Player 15/Deinson3: *Continues to do some damage from a good distance, scarred from his encounter with the crabs.*", "Jeffrinator/Player 15/Deinson3: Player 1 and his party had to face 5 hulking crabs in one fight", "Player 8: (And how does the story ends?", "Player 8: \\*he takes a deep breath, reminding himself as to why he must stand and fight*", "Player 8: \\*he starts to strike at the creature once more, determined than ever*"], "before_idxs": [782], "before_state_idx": 779, "command_idxs": [784, 787, 788, 790], "after_state_idx": 788, "after_idxs": [], "embed_idxs": [789]} +{"speaker_id": "335059211728713248", "before_utterances": [], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Distracting Strike", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<63/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Distracted", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Distracting Strike", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "commands_norm": ["!a Defensive -t MA1"], "automation_results": ["Noe Pavel uses Defensive Flourish!\nMA1 took 5 damage.\nNoe Pavel gained Defensive Flourish."], "caster_after": {"name": "Noe Pavel", "hp": "<76/76 HP; Healthy>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Distracting Strike, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, "targets_after": [{"name": "MA1", "hp": "<58/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Distracted", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Distracting Strike, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<58/350 HP; Bloodied>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Distracted", "description": null, "controller_id": "236473153310974308"}], "after_utterances": ["\\*he is spinning his blade, distracting the creature ahead of him*"], "utterance_history": ["Jeffrinator/Player 15/Deinson3: *Continues to do some damage from a good distance, scarred from his encounter with the crabs.*", "Jeffrinator/Player 15/Deinson3: Player 1 and his party had to face 5 hulking crabs in one fight", "Player 8: (And how does the story ends?", "Player 8: \\*he takes a deep breath, reminding himself as to why he must stand and fight*", "Player 8: \\*he starts to strike at the creature once more, determined than ever*"], "before_idxs": [], "before_state_idx": 793, "command_idxs": [796, 797, 798, 800], "after_state_idx": 798, "after_idxs": [812], "embed_idxs": [799]} +{"speaker_id": "157204274235834763", "before_utterances": ["sry but am i in 30 ft?", "kk i have to write this up sorry"], "combat_state_before": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Distracting Strike, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<1/350 HP; Critical>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Distracted, Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, "commands_norm": ["!a short sword -t MA1 -rr 3 -adv"], "automation_results": ["Mika attacks with a Shortbow!\nMika attacked MA1 and hit.\nMA1 took 3 damage.\nMika attacked MA1 and hit.\nMA1 took 7 damage.\nMika attacked MA1 and crit!\nMA1 took 7 damage."], "caster_after": {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, "targets_after": [{"name": "MA1", "hp": "<-16/350 HP; Dead>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Distracted, Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Kaskin", "hp": "<38/43 HP; Injured>", "class": "Rogue 5", "race": "Lightfoot Halfling", "attacks": "Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike", "spells": "Mage Hand, Find Familiar, Burning Hands, Booming Blade, Minor Illusion, Identify, Magic Missile", "actions": "Uncanny Dodge, Cunning Action, Steady Aim, Sneak Attack", "effects": "Aid", "description": null, "controller_id": "316937147444148082"}, {"name": "Noe Pavel", "hp": "<34/76 HP; Bloodied>", "class": "Bard 4/Fighter 4", "race": "Reborn", "attacks": "Dagger, Frenzied blaze (Flame Tongue Longsword), 2-Handed Frenzied blaze (Flame Tongue Longsword), Unarmed Strike", "spells": "Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command", "actions": "Defensive Flourish, Maneuvers: Riposte, Maneuvers: Lunging Attack, Maneuvers: Brace, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Feinting Attack, Bardic Inspiration, Mobile Flourish, Maneuvers: Distracting Strike, Magical Inspiration, Action Surge, Superiority Dice, Song of Rest", "effects": "Aid, Distracting Strike, Defensive Flourish", "description": "Noe is a 'human' with abnormally grey skin, looks to be about in his 40s. Yellow eyes and long dark blue hair, he seems to be 5'10\" in height at best.\nHis equipment is those of average mid-grade adventurers, armored, a sheathed longsword his one side, a sheathed dagger on the other, a backpack and a jacket of sort made of fabric.\nThere would be a line between his shoulder and left arm, seemingly like they were cut off before mended back together. He havs a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.\nFor those who sniff him, he has this minor scent of death around his body.\nHe have no body warmth and no blood flowing within his body, He basically has no heart.", "controller_id": "335059211728713248"}, {"name": "Sophia Asunarya", "hp": "<39/44 HP; Injured>", "class": "Paladin 5", "race": "Human", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike", "spells": "Cure Wounds, Shield of Faith, Lesser Restoration, Zone of Truth, Divine Favor, Bless, Sanctuary, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Shield Master Shove, Shield Master Evasion, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Extra Attack", "effects": "Aid", "description": "Sophia is a proud 5 foot 9 woman. She stands and walks gracefully as all noble women should. Sophia's pale skin is likened to that of other women of the region we she grew up. In the cold bases in the trees of Snow capped mountains. He Light Golden Blonde Hair seems to shine in the light and dark and her blue eyes shine brighter than the ocean on a sunny day.\n\n\nSophia has a gentle resting face but can look stern when she is in thought. She usually is quite smiley in court and is a bubbly person to be around when the mood is good. However these days Sophia seems to have a sad lost look in her eyes and tries to avoid peoples gaze. ", "controller_id": "305793690354865265"}, {"name": "Trelduth", "hp": "<48/48 HP; Healthy>", "class": "Cleric 5", "race": "Yuan-ti", "attacks": "Spiritual Weapon, Sling, Warhammer, 2-Handed Warhammer, Unarmed Strike", "spells": "Suggestion, See Invisibility, Command, Thaumaturgy, Animal Friendship, Sleep, Bane, Dispel Magic, Guidance, Poison Spray, Spirit Guardians, Toll the Dead, Moonbeam, Spiritual Weapon, Hold Person, Cure Wounds, Remove Curse, Spare the Dying, Faerie Fire, Leomund's Tiny Hut, Aura of Vitality, Guiding Bolt", "actions": "Serpentine Spellcasting: Suggestion, Channel Divinity: Twilight Sanctuary, Harness Divine Power, Channel Divinity: Turn Undead, Eyes of Night, War Caster, Channel Divinity, Vigilant Blessing", "effects": "Aid, Spiritual Weapon, Guiding Shot", "description": null, "controller_id": "274016067684034917"}, {"name": "Goddo \u012at\u0101", "hp": "<21/38 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Dagger, Dagger2, Handaxe, Moon-Touched Sword, Shortsword, Staff, 2-Handed Staff, Unarmed Strike", "spells": "Toll the Dead, Green-Flame Blade, Armor of Agathys, Eldritch Blast, Darkness, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Mask of Many Faces, Agonizing Blast, Dark One's Blessing", "effects": "Aid", "description": "Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down \n\nHer hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.\n\nHer skin colored like a Dark Sky Blue.She's about a \"B\" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.", "controller_id": "284650521858799729"}, {"name": "Mika", "hp": "<38/43 HP; Injured>", "class": "Warlock 5", "race": "Tiefling", "attacks": "Crossbow, light, Shortbow, Shortsword, Shortsword2, Unarmed Strike", "spells": "Poison Spray, Counterspell, Thaumaturgy, Burning Hands, Eldritch Blast, Darkness, Fireball, Frostbite, Hellish Rebuke, Misty Step, Command, Shatter", "actions": "Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Agonizing Blast, Dark One's Blessing, Create Pact Weapon", "effects": "Aid", "description": null, "controller_id": "157204274235834763"}, {"name": "MA1", "hp": "<-16/350 HP; Dead>", "class": null, "race": "Mammoth", "attacks": "Gore, Stomp, Trampling Charge", "spells": "", "actions": null, "effects": "Distracted, Guiding Bolt", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 8: \\*he takes a deep breath, reminding himself as to why he must stand and fight*", "Player 8: \\*he starts to strike at the creature once more, determined than ever*", "Player 8: \\*he is spinning his blade, distracting the creature ahead of him*", "Player 11: sry but am i in 30 ft?", "Player 11: kk i have to write this up sorry"], "before_idxs": [924, 929], "before_state_idx": 915, "command_idxs": [934, 938, 939, 941], "after_state_idx": 939, "after_idxs": [], "embed_idxs": [940]} +{"speaker_id": "248402495328471525", "before_utterances": ["Going to bring out a creature from my bag of tricks, as Shlayer's other character just reminded me I have that", "I thought it was on the server but seems like it's not, might go and add it since it's nice to have. It only really displays what you pulled though doesn't add the creature automatically", "Alrighty, it looks like everyone except Rex starts off hidden. Does anyone have any prep?"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "163631059791733886"}, {"name": "Sarki", "hp": "<171/171 HP; Healthy>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "YBD2", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Nyx", "hp": "<81/81 HP; Healthy>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/95 HP; Healthy>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD3", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<147/147 HP; Healthy>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Timothy", "hp": "<13/13 HP; Healthy>", "class": null, "race": "Panther", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "YBD1", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "current_actor": null, "commands_norm": ["!cast aid -l 4 -t Nyx -t Aelar -t Rex"], "automation_results": ["Rex casts Aid!\nNyx gained Aid.\nNyx healed for -15 health.\nAelar gained Aid.\nAelar healed for -15 health.\nRex gained Aid.\nRex healed for -15 health."], "caster_after": {"name": "Rex", "hp": "<147/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "targets_after": [{"name": "Nyx", "hp": "<81/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid", "description": null, "controller_id": "163432491052587407"}, {"name": "Rex", "hp": "<147/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "163631059791733886"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "YBD2", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD3", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Timothy", "hp": "<13/13 HP; Healthy>", "class": null, "race": "Panther", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "YBD1", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "after_utterances": [], "utterance_history": ["Player 3: Going to bring out a creature from my bag of tricks, as Shlayer's other character just reminded me I have that", "Player 3: I thought it was on the server but seems like it's not, might go and add it since it's nice to have. It only really displays what you pulled though doesn't add the creature automatically", "Player 1: Alrighty, it looks like everyone except Rex starts off hidden. Does anyone have any prep?"], "before_idxs": [92, 102, 115], "before_state_idx": 105, "command_idxs": [120, 121, 122, 124], "after_state_idx": 122, "after_idxs": [], "embed_idxs": [123]} +{"speaker_id": "196558367709637569", "before_utterances": ["And did you give HP back to YBD1?", "Oh, nope I did not \ud83d\ude05"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "163631059791733886"}, {"name": "Sarki", "hp": "<171/171 HP; Healthy>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "YBD2", "hp": "<114/152 HP; Injured>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Recharge", "description": null, "controller_id": "163631059791733886"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD3", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<147/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Timothy", "hp": "<-11/13 HP; Dead>", "class": null, "race": "Panther", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "YBD1", "hp": "<15/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "current_actor": {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, "commands_norm": ["!a longbow -t YBD1 -d 1d8[radiant]"], "automation_results": ["Nyx attacks with a Force of Spiders Longbow!\nNyx attacked YBD1 and hit.\nYBD1 took 25 damage."], "caster_after": {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, "targets_after": [{"name": "YBD1", "hp": "<-10/152 HP; Dead>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "163631059791733886"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "YBD2", "hp": "<114/152 HP; Injured>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Recharge", "description": null, "controller_id": "163631059791733886"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD3", "hp": "<152/152 HP; Healthy>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Timothy", "hp": "<-11/13 HP; Dead>", "class": null, "race": "Panther", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "YBD1", "hp": "<-10/152 HP; Dead>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "after_utterances": [], "utterance_history": ["Player 3: Going to bring out a creature from my bag of tricks, as Shlayer's other character just reminded me I have that", "Player 3: I thought it was on the server but seems like it's not, might go and add it since it's nice to have. It only really displays what you pulled though doesn't add the creature automatically", "Player 1: Alrighty, it looks like everyone except Rex starts off hidden. Does anyone have any prep?", "Player 4: And did you give HP back to YBD1?", "Player 1: Oh, nope I did not \ud83d\ude05"], "before_idxs": [262, 263], "before_state_idx": 265, "command_idxs": [268, 269, 270, 272], "after_state_idx": 270, "after_idxs": [], "embed_idxs": [271]} +{"speaker_id": "248402495328471525", "before_utterances": [], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "163631059791733886"}, {"name": "Sarki", "hp": "<171/171 HP; Healthy>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "YBD2", "hp": "<27/152 HP; Bloodied>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Recharge", "description": null, "controller_id": "163631059791733886"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD3", "hp": "<129/152 HP; Injured>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<147/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Timothy", "hp": "<-11/13 HP; Dead>", "class": null, "race": "Panther", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "YBD1", "hp": "<-10/152 HP; Dead>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "current_actor": {"name": "Rex", "hp": "<147/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "commands_norm": ["!i a fear -t YBD2"], "automation_results": ["Rex uses Form of Dread: Fear!\nRex gained Form of Dread Fear.\nYBD2 rolled a Wisdom save but failed.\nYBD2 gained Frightened (Form of Dread)."], "caster_after": {"name": "Rex", "hp": "<147/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "targets_after": [{"name": "YBD2", "hp": "<27/152 HP; Bloodied>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Recharge, Frightened (Form of Dread)", "description": null, "controller_id": "163631059791733886"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "163631059791733886"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "YBD2", "hp": "<27/152 HP; Bloodied>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Recharge, Frightened (Form of Dread)", "description": null, "controller_id": "163631059791733886"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD3", "hp": "<129/152 HP; Injured>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Timothy", "hp": "<-11/13 HP; Dead>", "class": null, "race": "Panther", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "YBD1", "hp": "<-10/152 HP; Dead>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "163631059791733886"}], "after_utterances": ["You were too beautiful for this world, rest in piece Timothy'"], "utterance_history": ["Player 3: Going to bring out a creature from my bag of tricks, as Shlayer's other character just reminded me I have that", "Player 3: I thought it was on the server but seems like it's not, might go and add it since it's nice to have. It only really displays what you pulled though doesn't add the creature automatically", "Player 1: Alrighty, it looks like everyone except Rex starts off hidden. Does anyone have any prep?", "Player 4: And did you give HP back to YBD1?", "Player 1: Oh, nope I did not \ud83d\ude05"], "before_idxs": [], "before_state_idx": 376, "command_idxs": [379, 380, 381, 383], "after_state_idx": 381, "after_idxs": [392], "embed_idxs": [382]} +{"speaker_id": "196558367709637569", "before_utterances": ["Also going for a ride"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<171/171 HP; Healthy>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<248/248 HP; Healthy>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<110/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled)", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<188/248 HP; Injured>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}], "current_actor": {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, "commands_norm": ["!cast hex -t RO2 -i"], "automation_results": ["Nyx casts Hex!\nNyx gained Hexing.\nRO2 gained Hexed."], "caster_after": {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, "targets_after": [{"name": "RO2", "hp": "<110/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<248/248 HP; Healthy>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<110/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled)", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<188/248 HP; Injured>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}], "after_utterances": [], "utterance_history": ["Player 1: Alrighty, it looks like everyone except Rex starts off hidden. Does anyone have any prep?", "Player 4: And did you give HP back to YBD1?", "Player 1: Oh, nope I did not \ud83d\ude05", "Player 3: You were too beautiful for this world, rest in piece Timothy'", "Player 4: Also going for a ride"], "before_idxs": [712], "before_state_idx": 715, "command_idxs": [720, 721, 722, 724], "after_state_idx": 722, "after_idxs": [], "embed_idxs": [723]} +{"speaker_id": "248402495328471525", "before_utterances": ["Only restrained thought the text said incapacitated as well"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<171/171 HP; Healthy>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<248/248 HP; Healthy>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging, Restrained (Grappled)", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<78/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled)", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<157/248 HP; Injured>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}], "current_actor": {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled)", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "commands_norm": ["!i a necro -rr 2 dis -t RO3 -d \"1d8[necrotic]\" -f \"Spirit Shroud | Any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you.\""], "automation_results": ["Rex attacks with Necrotic Vengeance!\nRex attacked RO3 and hit.\nRO3 took 32 damage.\nRex attacked RO3 and hit.\nRO3 took 25 damage."], "caster_after": {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled)", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "targets_after": [{"name": "RO3", "hp": "<100/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<248/248 HP; Healthy>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging, Restrained (Grappled)", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<78/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled)", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<100/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}], "after_utterances": [], "utterance_history": ["Player 4: And did you give HP back to YBD1?", "Player 1: Oh, nope I did not \ud83d\ude05", "Player 3: You were too beautiful for this world, rest in piece Timothy'", "Player 4: Also going for a ride", "Player 3: Only restrained thought the text said incapacitated as well"], "before_idxs": [804], "before_state_idx": 794, "command_idxs": [805, 806, 809, 810, 812], "after_state_idx": 810, "after_idxs": [], "embed_idxs": [811]} +{"speaker_id": "196558367709637569", "before_utterances": ["Can it still attack after the fall?"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<171/171 HP; Healthy>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<248/248 HP; Healthy>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging, Restrained (Grappled)", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<78/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled), Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<59/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "196558367709637569"}], "current_actor": {"name": "RO3", "hp": "<59/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "196558367709637569"}, "commands_norm": ["!i a beak -t Rex"], "automation_results": ["RO3 attacks with a Beak!\nRO3 attacked Rex and hit.\nRex took 27 damage."], "caster_after": {"name": "RO3", "hp": "<59/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "196558367709637569"}, "targets_after": [{"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled), Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<248/248 HP; Healthy>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging, Restrained (Grappled)", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<78/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled), Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. 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They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Restrained (Grappled)", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<43/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<114/162 HP; Injured> (+5 temp)", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled), Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<54/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "196558367709637569"}], "current_actor": {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Restrained (Grappled)", "description": null, "controller_id": "163432491052587407"}, "commands_norm": ["!a patient"], "automation_results": ["Aelar uses Patient Defense!\nAelar gained Dodging."], "caster_after": {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Restrained (Grappled), Dodging", "description": null, "controller_id": "163432491052587407"}, "targets_after": [], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "Restrained (Grappled)", "description": null, "controller_id": "499077502810776283"}, {"name": "RO1", "hp": "<193/248 HP; Injured>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Restrained (Grappled), Dodging", "description": null, "controller_id": "163432491052587407"}, {"name": "RO2", "hp": "<43/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud, Restrained (Grappled), Form of Dread Fear", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "RO3", "hp": "<54/248 HP; Bloodied>", "class": null, "race": "Roc", "attacks": "Beak, Talons", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "196558367709637569"}], "after_utterances": [], "utterance_history": ["Player 3: You were too beautiful for this world, rest in piece Timothy'", "Player 4: Also going for a ride", "Player 3: Only restrained thought the text said incapacitated as well", "Player 4: Can it still attack after the fall?", "Player 2: Is that my action or can I at the end of my turn?"], "before_idxs": [922], "before_state_idx": 918, "command_idxs": [926, 927, 928, 930], "after_state_idx": 928, "after_idxs": [], "embed_idxs": [929]} +{"speaker_id": "248402495328471525", "before_utterances": [" Sorry for the double ping, you can take your turn whenever you're ready!"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging, Stunning Strike", "description": null, "controller_id": "163432491052587407"}, {"name": "DJ1", "hp": "<22/161 HP; Critical>", "class": null, "race": "Djinni", "attacks": "Scimitar (lightning), Scimitar (Thunder), Create Whirlwind", "spells": "Gaseous Form, Create Food and Water, Conjure Elemental, Plane Shift, Thunderwave, Invisibility, Wind Walk, Detect Evil and Good, Tongues, Major Image, Creation, Detect Magic", "actions": null, "effects": "Hexed, Stunned", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "current_actor": {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "commands_norm": ["!i a necro -rr 2 -d \"1d8[necrotic]\" -f \"Spirit Shroud | Any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you.\" -t DJ1"], "automation_results": ["Rex attacks with Necrotic Vengeance!\nRex attacked DJ1 but missed.\n\nRex attacked DJ1 but missed.\n"], "caster_after": {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, "targets_after": [{"name": "DJ1", "hp": "<22/161 HP; Critical>", "class": null, "race": "Djinni", "attacks": "Scimitar (lightning), Scimitar (Thunder), Create Whirlwind", "spells": "Gaseous Form, Create Food and Water, Conjure Elemental, Plane Shift, Thunderwave, Invisibility, Wind Walk, Detect Evil and Good, Tongues, Major Image, Creation, Detect Magic", "actions": null, "effects": "Hexed, Stunned", "description": null, "controller_id": "163631059791733886"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging, Stunning Strike", "description": null, "controller_id": "163432491052587407"}, {"name": "DJ1", "hp": "<22/161 HP; Critical>", "class": null, "race": "Djinni", "attacks": "Scimitar (lightning), Scimitar (Thunder), Create Whirlwind", "spells": "Gaseous Form, Create Food and Water, Conjure Elemental, Plane Shift, Thunderwave, Invisibility, Wind Walk, Detect Evil and Good, Tongues, Major Image, Creation, Detect Magic", "actions": null, "effects": "Hexed, Stunned", "description": null, "controller_id": "163631059791733886"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "after_utterances": [], "utterance_history": ["Player 4: Also going for a ride", "Player 3: Only restrained thought the text said incapacitated as well", "Player 4: Can it still attack after the fall?", "Player 2: Is that my action or can I at the end of my turn?", "Player 1: Sorry for the double ping, you can take your turn whenever you're ready!"], "before_idxs": [1331], "before_state_idx": 1329, "command_idxs": [1347, 1348, 1351, 1352, 1354], "after_state_idx": 1352, "after_idxs": [], "embed_idxs": [1353]} +{"speaker_id": "163432491052587407", "before_utterances": ["!a short -t ybd1 -t ybd1"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Stunning Strike", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD1", "hp": "<28/152 HP; Bloodied>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "current_actor": {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Stunning Strike", "description": null, "controller_id": "163432491052587407"}, "commands_norm": ["!a short -t ybd1 -t ybd1"], "automation_results": ["Aelar attacks with a Shortsword of Flight!\nAelar attacked YBD1 and hit.\nYBD1 took 14 damage.\nAelar attacked YBD1 but missed.\n"], "caster_after": {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Stunning Strike", "description": null, "controller_id": "163432491052587407"}, "targets_after": [{"name": "YBD1", "hp": "<14/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Stunning Strike", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD1", "hp": "<14/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "after_utterances": [], "utterance_history": ["Player 3: Only restrained thought the text said incapacitated as well", "Player 4: Can it still attack after the fall?", "Player 2: Is that my action or can I at the end of my turn?", "Player 1: Sorry for the double ping, you can take your turn whenever you're ready!", "Player 2: !a short -t ybd1 -t ybd1"], "before_idxs": [1460], "before_state_idx": 1450, "command_idxs": [1467, 1470, 1471, 1473], "after_state_idx": 1471, "after_idxs": [], "embed_idxs": [1472]} +{"speaker_id": "196558367709637569", "before_utterances": ["!a lightning breath -t Rex -t Sarki"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD1", "hp": "<14/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "current_actor": {"name": "YBD1", "hp": "<14/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, "commands_norm": ["!i a lightning breath -t Rex -t Sarki"], "automation_results": ["YBD1 unleashes their Lightning Breath!\nRex rolled a Dexterity save and succeeded.\nRex took 26 damage.\nSarki rolled a Dexterity save and succeeded.\nSarki took 26 damage."], "caster_after": {"name": "YBD1", "hp": "<14/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, "targets_after": [{"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "196558367709637569"}, {"name": "Sarki", "hp": "<16/171 HP; Critical>", "class": "Fighter 11/Ranger 3/Rogue 3", "race": "Variant Feral Tiefling", "attacks": "Howler's Rage, Unarmed Strike", "spells": "Cure Wounds, Speak with Animals, Hunter's Mark, Alarm, Disguise Self", "actions": "Sneak Attack, Action Surge, Superiority Dice, Maneuvers: Parry, Maneuvers: Pushing Attack, Maneuvers: Ambush, Second Wind, Maneuvers: Distracting Strike, Indomitable, Primal Awareness: Speak with Animals, Dread Ambusher, Maneuvers: Precision Attack, Extra Attack, Maneuvers: Bait and Switch (Self), Maneuvers: Bait and Switch (Target), Favored Foe, Cunning Action, Crossbow Expert Attack, Maneuvers: Trip Attack, Know Your Enemy", "effects": "", "description": null, "controller_id": "499077502810776283"}, {"name": "Nyx", "hp": "<92/96 HP; Injured>", "class": "Blood Hunter 11", "race": "Reborn", "attacks": "Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike", "spells": "Misty Step, Hex", "actions": "Extra Attack, Blood Curse of the Eyeless (Amplified), Rite of the Storm, Fey Touched: Misty Step, Aether Walk, Crimson Rite, Brand of Sundering, Brand of Castigation, Blood Curse of Bloated Agony, Knowledge from a Past Life, Blood Curse of Bloated Agony (Amplified), Blood Curse of the Eyeless, Blood Curse of the Marked, Rite of the Dawn, Blood Curse of the Marked (Amplified), Blood Maledict, Blood Maledict - Curse Specialist, Rite of the Flame", "effects": "Aid, Rite of the Dawn, Hex, Hexing", "description": "\u2605Pronouns\u2605 She/They \n\u2605Appearance\u2605 Tabi is a little tabaxi in their 20s. They are just under 4ft tall and most notably half of her body is machine. Tabi has blue and white fur, golden eyes, and their mechanical limbs are obviously scrounged together from whatever they could find. \n\u2605Backstory\u2605 Tabi was raised with a small tight-knit originating in Kemono Tochi, but they were traveling merchants. Tabi really did try to help out with the family business but they bored easily and would sneak away parts here and there to tinker. When Tabi was about 10 years old their family's caravan was run off of the road in the middle of the night and she was sent flying out into the forest and their family didn't find them until a small pack of dire wolves had started to make Tabi their late night snack. In the end Tabi was horribly injured, missing a few body parts but was still alive. Their family was extremely supportive and her big brother helped build her first mechanical limb. Before the accident tinkering was just a hobby but after it almost become an obsession. Tabi could no longer focus on the family trade and they decided to go out on their own and see what she could really do. The Garden seemed like the perfect place to have the resources they wanted.", "controller_id": "196558367709637569"}, {"name": "Aelar", "hp": "<95/110 HP; Injured>", "class": "Monk 14/Barbarian 1", "race": "Air Genasi", "attacks": "Dart, Destiny, Shortsword, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2", "spells": "Levitate", "actions": "Flurry of Blows, Deflect Missiles, Diamond Soul, Stillness of Mind, Deflect Missiles Attack, Step of the Wind (Disengage), Ki-Fueled Attack, Quickened Healing, Focused Aim, Analyzed Creature Reaction, Mind of Mercury, Slow Fall, Patient Defense, Stunning Strike, Unarmed Strike, Extort Truth, Extract Aspects, Mingle with the Wind: Levitate, Rage, Ki Points, Grappling Pin, Step of the Wind (Dash)", "effects": "Aid, Rage, Dodging", "description": null, "controller_id": "163432491052587407"}, {"name": "YBD1", "hp": "<14/152 HP; Critical>", "class": null, "race": "Young Blue Dragon", "attacks": "Bite, Claw, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "196558367709637569"}, {"name": "Rex", "hp": "<107/162 HP; Injured>", "class": "Paladin 15/Warlock 1", "race": "Warforged", "attacks": "Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance", "spells": "Shield of Faith, Eldritch Blast, Find Greater Steed, Thunderous Smite, Command, Cause Fear, Bestow Curse, Stoneskin, Misty Step, Fear, Aid, Warding Bond, Dominate Beast, Aura of Purity, Spiritual Weapon, Create Bonfire, Silvery Barbs, Branding Smite, Protection from Evil and Good, Hold Person, Cure Wounds, Armor of Agathys, Lesser Restoration, Bless, Spirit Shroud, Hex", "actions": "Divine Sense, Fey Touched: Misty Step, Lay on Hands, Channel Divinity, Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Aura of Conquest, Scornful Rebuke, Polearm Master - Bonus Attack, Channel Divinity: Guided Strike, Cleansing Touch, Form of Dread, Improved Divine Smite, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack, Form of Dread: Fear", "effects": "Aid, Form of Dread, Spirit Shroud, Shroud", "description": "\u2605Pronouns\u2605 He/Him\n\u2605Appearance\u2605 Unknown age, black armor and rolling dark shadows coming off of him.\n\u2605Backstory\u2605 Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to \"go defeat a dragon or something\". \n\u2605Theme Song\u2605 The Sound of Silence", "controller_id": "248402495328471525"}], "after_utterances": [], "utterance_history": ["Player 4: Can it still attack after the fall?", "Player 2: Is that my action or can I at the end of my turn?", "Player 1: Sorry for the double ping, you can take your turn whenever you're ready!", "Player 2: !a short -t ybd1 -t ybd1", "Player 4: !a lightning breath -t Rex -t Sarki"], "before_idxs": [1495], "before_state_idx": 1485, "command_idxs": [1499, 1500, 1501, 1503], "after_state_idx": 1501, "after_idxs": [], "embed_idxs": [1502]} +{"speaker_id": "196058676817416704", "before_utterances": ["I'm gonna say it is since having their profession in the text seems like rp to me", "Only Nebula is hidden so no surprise round"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "248402495328471525"}, {"name": "Nebula Narizeem", "hp": "<15/15 HP; Healthy>", "class": "Druid 2", "race": "Fairy", "attacks": "Scimitar, Unarmed Strike", "spells": "Cure Wounds, Healing Word, Speak with Animals, Druidcraft, Mold Earth, Produce Flame, Charm Person, Entangle", "actions": "Wild Shape, Wild Companion, Balm of the Summer Court", "effects": "", "description": "\u2605Pronouns\u2605 She/Her\n\u2605Appearance\u2605 Mid-twenties\n\u2605Backstory\u2605 Nebula was born deep in the forests of Assumyr and into a druidic circle of dreams. Nebula became infatuated with dreams and sleep, causing the latter to become one of her favourite pass-times. She also became quite a proficient healer, spending much of her time travelling around her neck of the forest healing wounded fey and animals. Nebula eventually decided to leave her circle's area of the forest and travel around Assumyr in order to better develop her skills and help those who she could not reach at home.", "controller_id": "196058676817416704"}, {"name": "Liam Blight", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Aasimar", "attacks": "Javelin, Pike, Unarmed Strike, Vangeance", "spells": "Cure Wounds, Shield of Faith, Hunter's Mark, Wrathful Smite, Bane, Light, Bless, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Vow of Enmity, Harness Divine Power, Celestial Revelation, Celestial Revelation (Radiant Soul), Healing Hands, Channel Divinity: Abjure Enemy, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": "\u2605Pronouns\u2605 He/Him \n\u2605Appearance\u2605 21, stark white hair and pale skin dark red armor and cloak.\n\u2605Backstory\u2605 Used to be a cleric of Eldath pursuing peace but has now sworn vangeance against the group who took his home from him. A group from the cult of the world eater set a plague upon his noble families land and also monopolized the medicine. They took every from the Blight family and even killed Liam in the end when he lashed out upon finding out the truth. His family died from the plague and now all he has is a jet black sword from deep within the dungeons of his home. Liam was brought back to life by the grace of the Pale Maiden, only here to enact his revenge leaving the path of peace brought about by war behind him.\n\u2605Theme Song\u2605 ", "controller_id": "248402495328471525"}, {"name": "IM1", "hp": "<21/21 HP; Healthy>", "class": null, "race": "Ice Mephit", "attacks": "Death Burst, Claws, Frost Breath", "spells": "Fog Cloud", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "Tarnish and Bolts Ironpaw (Tabi)", "hp": "<10/10 HP; Healthy>", "class": "Artificer 1", "race": "Tabaxi", "attacks": "Crossbow, light, Unarmed Strike, Cat\u2019s Claws", "spells": "Cure Wounds, Mending, Faerie Fire, Grease, Misty Step, Tasha's Caustic Brew, Silvery Barbs, Absorb Elements, Fire Bolt", "actions": "Magical Tinkering, Fey Touched: Misty Step, Feline Agility", "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "WE1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Weasel", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Ellarian", "hp": "<37/37 HP; Healthy>", "class": "Sorcerer 4/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Poison Spray, Shield, Eldritch Blast, Sword Burst, Hellish Rebuke, Frostbite, Chaos Bolt, Rime's Binding Ice, Shocking Grasp, Mind Sliver, Witch Bolt, Aganazzar's Scorcher, Shatter, Fire Bolt", "actions": "Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points), Sorcery Points, Metamagic - Twinned Spell, Flexible Casting (Create Spell Slot)", "effects": "", "description": null, "controller_id": "163432491052587407"}, {"name": "IM2", "hp": "<21/21 HP; Healthy>", "class": null, "race": "Ice Mephit", "attacks": "Death Burst, Claws, Frost Breath", "spells": "Fog Cloud", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}], "current_actor": {"name": "Nebula Narizeem", "hp": "<15/15 HP; Healthy>", "class": "Druid 2", "race": "Fairy", "attacks": "Scimitar, Unarmed Strike", "spells": "Cure Wounds, Healing Word, Speak with Animals, Druidcraft, Mold Earth, Produce Flame, Charm Person, Entangle", "actions": "Wild Shape, Wild Companion, Balm of the Summer Court", "effects": "", "description": "\u2605Pronouns\u2605 She/Her\n\u2605Appearance\u2605 Mid-twenties\n\u2605Backstory\u2605 Nebula was born deep in the forests of Assumyr and into a druidic circle of dreams. Nebula became infatuated with dreams and sleep, causing the latter to become one of her favourite pass-times. She also became quite a proficient healer, spending much of her time travelling around her neck of the forest healing wounded fey and animals. Nebula eventually decided to leave her circle's area of the forest and travel around Assumyr in order to better develop her skills and help those who she could not reach at home.", "controller_id": "196058676817416704"}, "commands_norm": ["!cast produce -t im2 adv"], "automation_results": ["Nebula Narizeem casts Produce Flame!\nNebula Narizeem attacked IM2 and hit.\nIM2 took 4 damage."], "caster_after": {"name": "Nebula Narizeem", "hp": "<15/15 HP; Healthy>", "class": "Druid 2", "race": "Fairy", "attacks": "Scimitar, Unarmed Strike", "spells": "Cure Wounds, Healing Word, Speak with Animals, Druidcraft, Mold Earth, Produce Flame, Charm Person, Entangle", "actions": "Wild Shape, Wild Companion, Balm of the Summer Court", "effects": "", "description": "\u2605Pronouns\u2605 She/Her\n\u2605Appearance\u2605 Mid-twenties\n\u2605Backstory\u2605 Nebula was born deep in the forests of Assumyr and into a druidic circle of dreams. Nebula became infatuated with dreams and sleep, causing the latter to become one of her favourite pass-times. She also became quite a proficient healer, spending much of her time travelling around her neck of the forest healing wounded fey and animals. Nebula eventually decided to leave her circle's area of the forest and travel around Assumyr in order to better develop her skills and help those who she could not reach at home.", "controller_id": "196058676817416704"}, "targets_after": [{"name": "IM2", "hp": "<17/21 HP; Injured>", "class": null, "race": "Ice Mephit", "attacks": "Death Burst, Claws, Frost Breath", "spells": "Fog Cloud", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "248402495328471525"}, {"name": "Nebula Narizeem", "hp": "<15/15 HP; Healthy>", "class": "Druid 2", "race": "Fairy", "attacks": "Scimitar, Unarmed Strike", "spells": "Cure Wounds, Healing Word, Speak with Animals, Druidcraft, Mold Earth, Produce Flame, Charm Person, Entangle", "actions": "Wild Shape, Wild Companion, Balm of the Summer Court", "effects": "", "description": "\u2605Pronouns\u2605 She/Her\n\u2605Appearance\u2605 Mid-twenties\n\u2605Backstory\u2605 Nebula was born deep in the forests of Assumyr and into a druidic circle of dreams. Nebula became infatuated with dreams and sleep, causing the latter to become one of her favourite pass-times. She also became quite a proficient healer, spending much of her time travelling around her neck of the forest healing wounded fey and animals. Nebula eventually decided to leave her circle's area of the forest and travel around Assumyr in order to better develop her skills and help those who she could not reach at home.", "controller_id": "196058676817416704"}, {"name": "Liam Blight", "hp": "<28/28 HP; Healthy> (+4 temp)", "class": "Paladin 3", "race": "Aasimar", "attacks": "Javelin, Pike, Unarmed Strike, Vangeance", "spells": "Cure Wounds, Shield of Faith, Hunter's Mark, Wrathful Smite, Bane, Light, Bless, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Vow of Enmity, Harness Divine Power, Celestial Revelation, Celestial Revelation (Radiant Soul), Healing Hands, Channel Divinity: Abjure Enemy, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": "\u2605Pronouns\u2605 He/Him \n\u2605Appearance\u2605 21, stark white hair and pale skin dark red armor and cloak.\n\u2605Backstory\u2605 Used to be a cleric of Eldath pursuing peace but has now sworn vangeance against the group who took his home from him. A group from the cult of the world eater set a plague upon his noble families land and also monopolized the medicine. They took every from the Blight family and even killed Liam in the end when he lashed out upon finding out the truth. His family died from the plague and now all he has is a jet black sword from deep within the dungeons of his home. Liam was brought back to life by the grace of the Pale Maiden, only here to enact his revenge leaving the path of peace brought about by war behind him.\n\u2605Theme Song\u2605 ", "controller_id": "248402495328471525"}, {"name": "IM1", "hp": "<21/21 HP; Healthy>", "class": null, "race": "Ice Mephit", "attacks": "Death Burst, Claws, Frost Breath", "spells": "Fog Cloud", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "Tarnish and Bolts Ironpaw (Tabi)", "hp": "<10/10 HP; Healthy>", "class": "Artificer 1", "race": "Tabaxi", "attacks": "Crossbow, light, Unarmed Strike, Cat\u2019s Claws", "spells": "Cure Wounds, Mending, Faerie Fire, Grease, Misty Step, Tasha's Caustic Brew, Silvery Barbs, Absorb Elements, Fire Bolt", "actions": "Magical Tinkering, Fey Touched: Misty Step, Feline Agility", "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "WE1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Weasel", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Ellarian", "hp": "<37/37 HP; Healthy>", "class": "Sorcerer 4/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Poison Spray, Shield, Eldritch Blast, Sword Burst, Hellish Rebuke, Frostbite, Chaos Bolt, Rime's Binding Ice, Shocking Grasp, Mind Sliver, Witch Bolt, Aganazzar's Scorcher, Shatter, Fire Bolt", "actions": "Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points), Sorcery Points, Metamagic - Twinned Spell, Flexible Casting (Create Spell Slot)", "effects": "", "description": null, "controller_id": "163432491052587407"}, {"name": "IM2", "hp": "<17/21 HP; Injured>", "class": null, "race": "Ice Mephit", "attacks": "Death Burst, Claws, Frost Breath", "spells": "Fog Cloud", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}], "after_utterances": [], "utterance_history": ["Player 1: I'm gonna say it is since having their profession in the text seems like rp to me", "Player 1: Only Nebula is hidden so no surprise round"], "before_idxs": [1, 68], "before_state_idx": 120, "command_idxs": [122, 123, 124, 126], "after_state_idx": 124, "after_idxs": [], "embed_idxs": [125]} +{"speaker_id": "248402495328471525", "before_utterances": ["I'm going to guess that beats everyone's passive since none of us have particularly high wisdom"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "248402495328471525"}, {"name": "Nebula Narizeem", "hp": "<15/15 HP; Healthy>", "class": "Druid 2", "race": "Fairy", "attacks": "Scimitar, Unarmed Strike", "spells": "Cure Wounds, Healing Word, Speak with Animals, Druidcraft, Mold Earth, Produce Flame, Charm Person, Entangle", "actions": "Wild Shape, Wild Companion, Balm of the Summer Court", "effects": "", "description": "\u2605Pronouns\u2605 She/Her\n\u2605Appearance\u2605 Mid-twenties\n\u2605Backstory\u2605 Nebula was born deep in the forests of Assumyr and into a druidic circle of dreams. Nebula became infatuated with dreams and sleep, causing the latter to become one of her favourite pass-times. She also became quite a proficient healer, spending much of her time travelling around her neck of the forest healing wounded fey and animals. Nebula eventually decided to leave her circle's area of the forest and travel around Assumyr in order to better develop her skills and help those who she could not reach at home.", "controller_id": "196058676817416704"}, {"name": "Liam Blight", "hp": "<28/28 HP; Healthy> (+4 temp)", "class": "Paladin 3", "race": "Aasimar", "attacks": "Javelin, Pike, Unarmed Strike, Vangeance", "spells": "Cure Wounds, Shield of Faith, Hunter's Mark, Wrathful Smite, Bane, Light, Bless, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Vow of Enmity, Harness Divine Power, Celestial Revelation, Celestial Revelation (Radiant Soul), Healing Hands, Channel Divinity: Abjure Enemy, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": "\u2605Pronouns\u2605 He/Him \n\u2605Appearance\u2605 21, stark white hair and pale skin dark red armor and cloak.\n\u2605Backstory\u2605 Used to be a cleric of Eldath pursuing peace but has now sworn vangeance against the group who took his home from him. A group from the cult of the world eater set a plague upon his noble families land and also monopolized the medicine. They took every from the Blight family and even killed Liam in the end when he lashed out upon finding out the truth. His family died from the plague and now all he has is a jet black sword from deep within the dungeons of his home. Liam was brought back to life by the grace of the Pale Maiden, only here to enact his revenge leaving the path of peace brought about by war behind him.\n\u2605Theme Song\u2605 ", "controller_id": "248402495328471525"}, {"name": "STT1", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Saber-Toothed Tiger", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "Tarnish and Bolts Ironpaw (Tabi)", "hp": "<10/10 HP; Healthy>", "class": "Artificer 1", "race": "Tabaxi", "attacks": "Crossbow, light, Unarmed Strike, Cat\u2019s Claws", "spells": "Cure Wounds, Mending, Faerie Fire, Grease, Misty Step, Tasha's Caustic Brew, Silvery Barbs, Absorb Elements, Fire Bolt", "actions": "Magical Tinkering, Fey Touched: Misty Step, Feline Agility", "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "WE1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Weasel", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Ellarian", "hp": "<37/37 HP; Healthy>", "class": "Sorcerer 4/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Poison Spray, Shield, Eldritch Blast, Sword Burst, Hellish Rebuke, Frostbite, Chaos Bolt, Rime's Binding Ice, Shocking Grasp, Mind Sliver, Witch Bolt, Aganazzar's Scorcher, Shatter, Fire Bolt", "actions": "Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points), Sorcery Points, Metamagic - Twinned Spell, Flexible Casting (Create Spell Slot)", "effects": "", "description": null, "controller_id": "163432491052587407"}], "current_actor": {"name": "Liam Blight", "hp": "<28/28 HP; Healthy> (+4 temp)", "class": "Paladin 3", "race": "Aasimar", "attacks": "Javelin, Pike, Unarmed Strike, Vangeance", "spells": "Cure Wounds, Shield of Faith, Hunter's Mark, Wrathful Smite, Bane, Light, Bless, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Vow of Enmity, Harness Divine Power, Celestial Revelation, Celestial Revelation (Radiant Soul), Healing Hands, Channel Divinity: Abjure Enemy, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": "\u2605Pronouns\u2605 He/Him \n\u2605Appearance\u2605 21, stark white hair and pale skin dark red armor and cloak.\n\u2605Backstory\u2605 Used to be a cleric of Eldath pursuing peace but has now sworn vangeance against the group who took his home from him. A group from the cult of the world eater set a plague upon his noble families land and also monopolized the medicine. They took every from the Blight family and even killed Liam in the end when he lashed out upon finding out the truth. His family died from the plague and now all he has is a jet black sword from deep within the dungeons of his home. Liam was brought back to life by the grace of the Pale Maiden, only here to enact his revenge leaving the path of peace brought about by war behind him.\n\u2605Theme Song\u2605 ", "controller_id": "248402495328471525"}, "commands_norm": ["!i a radiant soul"], "automation_results": ["Liam Blight uses Celestial Revelation (Radiant Soul)!\nLiam Blight gained Radiant Soul."], "caster_after": {"name": "Liam Blight", "hp": "<28/28 HP; Healthy> (+4 temp)", "class": "Paladin 3", "race": "Aasimar", "attacks": "Radiant Touch, Javelin, Pike, Unarmed Strike, Vangeance", "spells": "Cure Wounds, Shield of Faith, Hunter's Mark, Wrathful Smite, Bane, Light, Bless, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Vow of Enmity, Harness Divine Power, Celestial Revelation, Celestial Revelation (Radiant Soul), Healing Hands, Channel Divinity: Abjure Enemy, Divine Smite, Lay on Hands (Cleanse)", "effects": "Radiant Soul", "description": "\u2605Pronouns\u2605 He/Him \n\u2605Appearance\u2605 21, stark white hair and pale skin dark red armor and cloak.\n\u2605Backstory\u2605 Used to be a cleric of Eldath pursuing peace but has now sworn vangeance against the group who took his home from him. A group from the cult of the world eater set a plague upon his noble families land and also monopolized the medicine. They took every from the Blight family and even killed Liam in the end when he lashed out upon finding out the truth. His family died from the plague and now all he has is a jet black sword from deep within the dungeons of his home. Liam was brought back to life by the grace of the Pale Maiden, only here to enact his revenge leaving the path of peace brought about by war behind him.\n\u2605Theme Song\u2605 ", "controller_id": "248402495328471525"}, "targets_after": [], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "248402495328471525"}, {"name": "Nebula Narizeem", "hp": "<15/15 HP; Healthy>", "class": "Druid 2", "race": "Fairy", "attacks": "Scimitar, Unarmed Strike", "spells": "Cure Wounds, Healing Word, Speak with Animals, Druidcraft, Mold Earth, Produce Flame, Charm Person, Entangle", "actions": "Wild Shape, Wild Companion, Balm of the Summer Court", "effects": "", "description": "\u2605Pronouns\u2605 She/Her\n\u2605Appearance\u2605 Mid-twenties\n\u2605Backstory\u2605 Nebula was born deep in the forests of Assumyr and into a druidic circle of dreams. Nebula became infatuated with dreams and sleep, causing the latter to become one of her favourite pass-times. She also became quite a proficient healer, spending much of her time travelling around her neck of the forest healing wounded fey and animals. Nebula eventually decided to leave her circle's area of the forest and travel around Assumyr in order to better develop her skills and help those who she could not reach at home.", "controller_id": "196058676817416704"}, {"name": "Liam Blight", "hp": "<28/28 HP; Healthy> (+4 temp)", "class": "Paladin 3", "race": "Aasimar", "attacks": "Radiant Touch, Javelin, Pike, Unarmed Strike, Vangeance", "spells": "Cure Wounds, Shield of Faith, Hunter's Mark, Wrathful Smite, Bane, Light, Bless, Protection from Evil and Good", "actions": "Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Vow of Enmity, Harness Divine Power, Celestial Revelation, Celestial Revelation (Radiant Soul), Healing Hands, Channel Divinity: Abjure Enemy, Divine Smite, Lay on Hands (Cleanse)", "effects": "Radiant Soul", "description": "\u2605Pronouns\u2605 He/Him \n\u2605Appearance\u2605 21, stark white hair and pale skin dark red armor and cloak.\n\u2605Backstory\u2605 Used to be a cleric of Eldath pursuing peace but has now sworn vangeance against the group who took his home from him. A group from the cult of the world eater set a plague upon his noble families land and also monopolized the medicine. They took every from the Blight family and even killed Liam in the end when he lashed out upon finding out the truth. His family died from the plague and now all he has is a jet black sword from deep within the dungeons of his home. Liam was brought back to life by the grace of the Pale Maiden, only here to enact his revenge leaving the path of peace brought about by war behind him.\n\u2605Theme Song\u2605 ", "controller_id": "248402495328471525"}, {"name": "STT1", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Saber-Toothed Tiger", "attacks": "Bite, Claw, Pounce", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "248402495328471525"}, {"name": "Tarnish and Bolts Ironpaw (Tabi)", "hp": "<10/10 HP; Healthy>", "class": "Artificer 1", "race": "Tabaxi", "attacks": "Crossbow, light, Unarmed Strike, Cat\u2019s Claws", "spells": "Cure Wounds, Mending, Faerie Fire, Grease, Misty Step, Tasha's Caustic Brew, Silvery Barbs, Absorb Elements, Fire Bolt", "actions": "Magical Tinkering, Fey Touched: Misty Step, Feline Agility", "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "WE1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Weasel", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "196558367709637569"}, {"name": "Ellarian", "hp": "<37/37 HP; Healthy>", "class": "Sorcerer 4/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Poison Spray, Shield, Eldritch Blast, Sword Burst, Hellish Rebuke, Frostbite, Chaos Bolt, Rime's Binding Ice, Shocking Grasp, Mind Sliver, Witch Bolt, Aganazzar's Scorcher, Shatter, Fire Bolt", "actions": "Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points), Sorcery Points, Metamagic - Twinned Spell, Flexible Casting (Create Spell Slot)", "effects": "", "description": null, "controller_id": "163432491052587407"}], "after_utterances": [], "utterance_history": ["Player 1: I'm gonna say it is since having their profession in the text seems like rp to me", "Player 1: Only Nebula is hidden so no surprise round", "Player 1: I'm going to guess that beats everyone's passive since none of us have particularly high wisdom"], "before_idxs": [288], "before_state_idx": 281, "command_idxs": [300, 301, 302, 304], "after_state_idx": 302, "after_idxs": [], "embed_idxs": [303]} +{"speaker_id": "218741932209454867", "before_utterances": ["The king requires base leather to work with. Take these wolves!", "Need 2 more in initiative", "The wolves charge out of the den and attack!"], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a bite -t sin"], "automation_results": ["DW5 attacks with a Bite!\nDW5 attacked Sinclair Ulusoy and hit.\nSinclair Ulusoy took 10 damage.\nSinclair Ulusoy rolled a Strength save and succeeded.\n"], "caster_after": {"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "combat_state_after": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: The king requires base leather to work with. Take these wolves!", "Player 1: Need 2 more in initiative", "Player 1: The wolves charge out of the den and attack!"], "before_idxs": [3, 50, 100], "before_state_idx": 103, "command_idxs": [114, 115, 116, 118], "after_state_idx": 116, "after_idxs": [], "embed_idxs": [117]} +{"speaker_id": "445745904652415776", "before_utterances": ["!a eldritch blast -t DW3 -rr2"], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!cast eldritch blast -t DW3 -rr2"], "automation_results": ["Siv casts Eldritch Blast!\nSiv attacked DW3 and hit.\nDW3 took 8 damage."], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "DW3", "hp": "<29/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<29/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: The king requires base leather to work with. Take these wolves!", "Player 1: Need 2 more in initiative", "Player 1: The wolves charge out of the den and attack!", "Player 7: !a eldritch blast -t DW3 -rr2"], "before_idxs": [138], "before_state_idx": 135, "command_idxs": [141, 142, 143, 145], "after_state_idx": 143, "after_idxs": [], "embed_idxs": [144]} +{"speaker_id": "251242982603541715", "before_utterances": ["*He lets out a roar as he glows even more golden.*"], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a rage"], "automation_results": ["Urikaryn Delmirev uses Rage!\nUrikaryn Delmirev gained Rage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [], "combat_state_after": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: The king requires base leather to work with. Take these wolves!", "Player 1: Need 2 more in initiative", "Player 1: The wolves charge out of the den and attack!", "Player 7: !a eldritch blast -t DW3 -rr2", "Player 2: *He lets out a roar as he glows even more golden.*"], "before_idxs": [182], "before_state_idx": 180, "command_idxs": [184, 185, 186, 188], "after_state_idx": 186, "after_idxs": [], "embed_idxs": [187]} +{"speaker_id": "251242982603541715", "before_utterances": ["*He looks at the wolf that just bit him and attacks recklessly*"], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t dw3 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked DW3 and hit.\nDW3 took 14 damage.\nUrikaryn Delmirev attacked DW3 and hit.\nDW3 took 16 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: Need 2 more in initiative", "Player 1: The wolves charge out of the den and attack!", "Player 7: !a eldritch blast -t DW3 -rr2", "Player 2: *He lets out a roar as he glows even more golden.*", "Player 2: *He looks at the wolf that just bit him and attacks recklessly*"], "before_idxs": [192], "before_state_idx": 186, "command_idxs": [194, 195, 196, 198], "after_state_idx": 196, "after_idxs": [], "embed_idxs": [197]} +{"speaker_id": "218741932209454867", "before_utterances": [], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<30/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a bite -t uri adv"], "automation_results": ["DW8 attacks with a Bite!\nDW8 attacked Urikaryn Delmirev but missed.\n"], "caster_after": {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}], "combat_state_after": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<30/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["A swing and a miss!", "all clumped in the entrance"], "utterance_history": ["Player 1: Need 2 more in initiative", "Player 1: The wolves charge out of the den and attack!", "Player 7: !a eldritch blast -t DW3 -rr2", "Player 2: *He lets out a roar as he glows even more golden.*", "Player 2: *He looks at the wolf that just bit him and attacks recklessly*"], "before_idxs": [], "before_state_idx": 212, "command_idxs": [217, 218, 219, 221], "after_state_idx": 219, "after_idxs": [226, 229], "embed_idxs": [220]} +{"speaker_id": "116939715617163879", "before_utterances": ["like this?\n.!a reach to the blaze -t DW1 -t DW2 -t DW3 -t DW4 -t DW6 -DW7"], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<30/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!a reach to the blaze -t DW1 -t DW2 -t DW4 -t DW6 -DW7"], "automation_results": ["Arran uses Reach to the Blaze: Burning Hands!\nDW1 rolled a Dexterity save but failed.\nDW1 took 14 damage.\nDW2 rolled a Dexterity save but failed.\nDW2 took 14 damage.\nDW4 rolled a Dexterity save but failed.\nDW4 took 14 damage.\nDW6 rolled a Dexterity save but failed.\nDW6 took 14 damage."], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 2: *He lets out a roar as he glows even more golden.*", "Player 2: *He looks at the wolf that just bit him and attacks recklessly*", "Player 1: A swing and a miss!", "Player 1: all clumped in the entrance", "Player 3: like this?\n.!a reach to the blaze -t DW1 -t DW2 -t DW3 -t DW4 -t DW6 -DW7"], "before_idxs": [232], "before_state_idx": 224, "command_idxs": [236, 237, 238, 240], "after_state_idx": 238, "after_idxs": [], "embed_idxs": [239]} +{"speaker_id": "989294893369540017", "before_utterances": ["Missed one, but I got it!"], "combat_state_before": [{"name": "DW5", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, "commands_norm": ["!a truth -t dw5"], "automation_results": ["Sinclair Ulusoy attacks with a Truth!\nSinclair Ulusoy attacked DW5 and hit.\nDW5 took 13 damage."], "caster_after": {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, "targets_after": [{"name": "DW5", "hp": "<24/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "DW5", "hp": "<24/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 2: *He looks at the wolf that just bit him and attacks recklessly*", "Player 1: A swing and a miss!", "Player 1: all clumped in the entrance", "Player 3: like this?\n.!a reach to the blaze -t DW1 -t DW2 -t DW3 -t DW4 -t DW6 -DW7", "Player 1: Missed one, but I got it!"], "before_idxs": [260], "before_state_idx": 257, "command_idxs": [261, 262, 263, 265], "after_state_idx": 263, "after_idxs": [], "embed_idxs": [264]} +{"speaker_id": "218741932209454867", "before_utterances": ["We're going to batch these folks"], "combat_state_before": [{"name": "DW5", "hp": "<-1/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a bite -t siv -rr 2 adv"], "automation_results": ["DW4 attacks with a Bite!\nDW4 attacked Siv and hit.\nSiv took 5 damage.\nSiv rolled a Strength save but failed.\nSiv gained Prone.\nDW4 attacked Siv and hit.\nSiv took 10 damage.\nSiv rolled a Strength save and succeeded.\n"], "caster_after": {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}], "combat_state_after": [{"name": "DW5", "hp": "<-1/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: A swing and a miss!", "Player 1: all clumped in the entrance", "Player 3: like this?\n.!a reach to the blaze -t DW1 -t DW2 -t DW3 -t DW4 -t DW6 -DW7", "Player 1: Missed one, but I got it!", "Player 1: We're going to batch these folks"], "before_idxs": [287], "before_state_idx": 283, "command_idxs": [288, 289, 290, 292], "after_state_idx": 290, "after_idxs": [], "embed_idxs": [291]} +{"speaker_id": "445745904652415776", "before_utterances": [], "combat_state_before": [{"name": "DW5", "hp": "<-1/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "Prone", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "DW4", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!a rebuke -t DW4"], "automation_results": ["Siv uses Rebuke of the Talisman!\nDW4 took 3 damage."], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "DW5", "hp": "<-1/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "Prone", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["*Siv's Eldritch Claw Tattoo glows!*"], "utterance_history": ["Player 1: A swing and a miss!", "Player 1: all clumped in the entrance", "Player 3: like this?\n.!a reach to the blaze -t DW1 -t DW2 -t DW3 -t DW4 -t DW6 -DW7", "Player 1: Missed one, but I got it!", "Player 1: We're going to batch these folks"], "before_idxs": [], "before_state_idx": 309, "command_idxs": [312, 313, 314, 316], "after_state_idx": 314, "after_idxs": [348], "embed_idxs": [315]} +{"speaker_id": "445745904652415776", "before_utterances": ["Along with 2 other wolves", "*Siv mauls the Dire Wolf who has an ally near it.*"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "Prone", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<16/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!a eldritch maul -t DW1 -adv"], "automation_results": ["Siv attacks with an Eldritch Maul!\nSiv attacked DW1 and hit.\nDW1 took 18 damage."], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Form of Dread Fear, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "DW3", "hp": "<-14/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "Prone", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: Missed one, but I got it!", "Player 1: We're going to batch these folks", "Player 7: *Player 11's Eldritch Claw Tattoo glows!*", "Player 1: Along with 2 other wolves", "Player 7: *Player 11 mauls the Dire Wolf who has an ally near it.*"], "before_idxs": [353, 354], "before_state_idx": 340, "command_idxs": [356, 359, 360, 362], "after_state_idx": 360, "after_idxs": [], "embed_idxs": [361]} +{"speaker_id": "251242982603541715", "before_utterances": ["6 is in your face"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "Prone", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t dw6 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked DW6 and hit.\nDW6 took 18 damage.\nUrikaryn Delmirev attacked DW6 and hit.\nDW6 took 18 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "Prone", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: We're going to batch these folks", "Player 7: *Player 11's Eldritch Claw Tattoo glows!*", "Player 1: Along with 2 other wolves", "Player 7: *Player 11 mauls the Dire Wolf who has an ally near it.*", "Player 1: 6 is in your face"], "before_idxs": [374], "before_state_idx": 369, "command_idxs": [375, 376, 377, 379], "after_state_idx": 377, "after_idxs": [], "embed_idxs": [378]} +{"speaker_id": "314806420781808723", "before_utterances": ["Another one bites the dust!"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<20/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "commands_norm": ["!a rapier -criton 19 -t DW4 -rr 2"], "automation_results": ["Ishmael Whiptree attacks with a Moon-Touched, Rapier!\nIshmael Whiptree attacked DW4 and hit.\nDW4 took 13 damage.\nIshmael Whiptree attacked DW4 and hit.\nDW4 took 10 damage."], "caster_after": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "targets_after": [{"name": "DW4", "hp": "<-3/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread, Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<37/37 HP; Healthy>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<-3/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 7: *Player 11's Eldritch Claw Tattoo glows!*", "Player 1: Along with 2 other wolves", "Player 7: *Player 11 mauls the Dire Wolf who has an ally near it.*", "Player 1: 6 is in your face", "Player 1: Another one bites the dust!"], "before_idxs": [382], "before_state_idx": 388, "command_idxs": [390, 391, 392, 394], "after_state_idx": 392, "after_idxs": [], "embed_idxs": [393]} +{"speaker_id": "116939715617163879", "before_utterances": ["''Arran would flick a hand towards the healthy one , unsheathe another blade then strike at it with his other one! (bonus action, two handed.''"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<34/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<-3/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!a shortsword -d -2 -t DW8"], "automation_results": ["Arran attacks with a Shortsword!\nArran attacked DW8 and hit.\nDW8 took 2 damage."], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<-3/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["''That one's mine!''"], "utterance_history": ["Player 1: Along with 2 other wolves", "Player 7: *Player 11 mauls the Dire Wolf who has an ally near it.*", "Player 1: 6 is in your face", "Player 1: Another one bites the dust!", "Player 3: ''Player 10 would flick a hand towards the healthy one , unsheathe another blade then strike at it with his other one! (bonus action, two handed.''"], "before_idxs": [438], "before_state_idx": 434, "command_idxs": [440, 441, 442, 444], "after_state_idx": 442, "after_idxs": [445], "embed_idxs": [443]} +{"speaker_id": "989294893369540017", "before_utterances": ["i can get to any of them?", "Mistakes are learning in action!"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<-3/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<23/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, "commands_norm": ["!a truth -t dw2"], "automation_results": ["Sinclair Ulusoy attacks with a Truth!\nSinclair Ulusoy attacked DW2 and hit.\nDW2 took 13 damage."], "caster_after": {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, "targets_after": [{"name": "DW2", "hp": "<10/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}, {"name": "DW4", "hp": "<-3/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<10/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: Another one bites the dust!", "Player 3: ''Player 10 would flick a hand towards the healthy one , unsheathe another blade then strike at it with his other one! (bonus action, two handed.''", "Player 3: ''That one's mine!''", "Player 6: i can get to any of them?", "Player 1: Mistakes are learning in action!"], "before_idxs": [455, 456], "before_state_idx": 449, "command_idxs": [458, 459, 460, 462], "after_state_idx": 460, "after_idxs": [], "embed_idxs": [461]} +{"speaker_id": "218741932209454867", "before_utterances": [], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<-11/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a bite -t sin"], "automation_results": ["DW7 attacks with a Bite!\nDW7 attacked Sinclair Ulusoy but missed.\n"], "caster_after": {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Prone", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW6", "hp": "<-13/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW1", "hp": "<-2/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "DW2", "hp": "<-11/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["They're cleaning up! but a shadow crosses the sky..."], "utterance_history": ["Player 1: Another one bites the dust!", "Player 3: ''Player 10 would flick a hand towards the healthy one , unsheathe another blade then strike at it with his other one! (bonus action, two handed.''", "Player 3: ''That one's mine!''", "Player 6: i can get to any of them?", "Player 1: Mistakes are learning in action!"], "before_idxs": [], "before_state_idx": 481, "command_idxs": [483, 484, 485, 487], "after_state_idx": 485, "after_idxs": [508], "embed_idxs": [486]} +{"speaker_id": "445745904652415776", "before_utterances": ["*Siv approaches the Dire Wolves, staying 15ft away and bites the one with an ally near it!*"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<32/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!a \"eldritch maul\" -t DW8 -adv"], "automation_results": ["Siv attacks with an Eldritch Maul!\nSiv attacked DW8 and hit.\nDW8 took 10 damage."], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "DW8", "hp": "<22/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<22/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 3: ''That one's mine!''", "Player 6: i can get to any of them?", "Player 1: Mistakes are learning in action!", "Player 1: They're cleaning up! but a shadow crosses the sky...", "Player 7: *Player 11 approaches the Dire Wolves, staying 15ft away and bites the one with an ally near it!*"], "before_idxs": [513], "before_state_idx": 506, "command_idxs": [519, 520, 521, 523], "after_state_idx": 521, "after_idxs": [], "embed_idxs": [522]} +{"speaker_id": "251242982603541715", "before_utterances": ["*Is slightly worried about the shadow but will keep attacking recklessly.*"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<22/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<8/37 HP; Bloodied>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t dw7 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked DW7 and hit.\nDW7 took 18 damage.\nUrikaryn Delmirev attacked DW7 and hit.\nDW7 took 14 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<22/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 6: i can get to any of them?", "Player 1: Mistakes are learning in action!", "Player 1: They're cleaning up! but a shadow crosses the sky...", "Player 7: *Player 11 approaches the Dire Wolves, staying 15ft away and bites the one with an ally near it!*", "Player 2: *Is slightly worried about the shadow but will keep attacking recklessly.*"], "before_idxs": [543], "before_state_idx": 541, "command_idxs": [545, 546, 547, 549], "after_state_idx": 547, "after_idxs": [], "embed_idxs": [548]} +{"speaker_id": "251242982603541715", "before_utterances": ["Toss that extra attack at the other one--unless you like stabbing dead things?", "yeah let me do that"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<22/37 HP; Injured>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t dw8 -adv -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked DW8 and hit.\nDW8 took 18 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "DW8", "hp": "<4/37 HP; Critical>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<4/37 HP; Critical>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 1: They're cleaning up! but a shadow crosses the sky...", "Player 7: *Player 11 approaches the Dire Wolves, staying 15ft away and bites the one with an ally near it!*", "Player 2: *Is slightly worried about the shadow but will keep attacking recklessly.*", "Player 1: Toss that extra attack at the other one--unless you like stabbing dead things?", "Player 2: yeah let me do that"], "before_idxs": [552, 553], "before_state_idx": 547, "command_idxs": [554, 555, 556, 558], "after_state_idx": 556, "after_idxs": [], "embed_idxs": [557]} +{"speaker_id": "314806420781808723", "before_utterances": [], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<4/37 HP; Critical>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "commands_norm": ["!a rapier -criton 19 -t DW8"], "automation_results": ["Ishmael Whiptree attacks with a Moon-Touched, Rapier!\nIshmael Whiptree attacked DW8 and hit.\nDW8 took 8 damage."], "caster_after": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "targets_after": [{"name": "DW8", "hp": "<-4/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<-4/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["The king requires bright blue leather to match his flag! And these blue dragons landing look like they match!", "\"Stars... a curse of blue dragons.\""], "utterance_history": ["Player 1: They're cleaning up! but a shadow crosses the sky...", "Player 7: *Player 11 approaches the Dire Wolves, staying 15ft away and bites the one with an ally near it!*", "Player 2: *Is slightly worried about the shadow but will keep attacking recklessly.*", "Player 1: Toss that extra attack at the other one--unless you like stabbing dead things?", "Player 2: yeah let me do that"], "before_idxs": [], "before_state_idx": 561, "command_idxs": [563, 564, 565, 567], "after_state_idx": 565, "after_idxs": [576, 590], "embed_idxs": [566]} +{"speaker_id": "314806420781808723", "before_utterances": ["Ishmael has the initiative...but does he have more to do with it?", "\"We killed their dinner?\""], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<-4/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "commands_norm": ["!a rapier -criton 19 -t BDW1"], "automation_results": ["Ishmael Whiptree attacks with a Moon-Touched, Rapier!\nIshmael Whiptree attacked BDW1 and hit.\nBDW1 took 10 damage."], "caster_after": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "targets_after": [{"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "DW8", "hp": "<-4/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["The dragon roars in pain and surprise"], "utterance_history": ["Player 2: yeah let me do that", "Player 1: The king requires bright blue leather to match his flag! And these blue dragons landing look like they match!", "Player 4: \"Stars... a curse of blue dragons.\"", "Player 1: Player 5mael has the initiative...but does he have more to do with it?", "Player 4: \"We killed their dinner?\""], "before_idxs": [598, 599], "before_state_idx": 587, "command_idxs": [603, 604, 605, 607], "after_state_idx": 605, "after_idxs": [612], "embed_idxs": [606]} +{"speaker_id": "116939715617163879", "before_utterances": ["''Arran, would upon seeing the blue scaled heathens slide one of his blades back into its strap before extending a hand and sending rays of billowing flames towards one of the dragons! . He'd then to attempt to hide to set an ambush- Perhaps behind one of the trees or a particularly big rock ''", "[how would i cast scorching rays 3 times on one target using the item?]", "[the item being blasting circlet]", ".!cast \"scorching ray\" -t BDW1 -rr 3"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!cast scorching ray -t BDW2 -rr 3 -i"], "automation_results": ["Arran casts Scorching Ray!\nArran attacked BDW2 and hit.\nBDW2 took 2 damage.\nArran attacked BDW2 and hit.\nBDW2 took 3 damage.\nArran attacked BDW2 but missed.\n"], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "BDW2", "hp": "<47/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<47/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["The more flames exit his palms, the less human he begins to look. Seeing how pitifully they hit, he would hide in the bushes! Or whatever free real estate is available."], "utterance_history": ["Player 1: The dragon roars in pain and surprise", "Player 3: ''Player 10, would upon seeing the blue scaled heathens slide one of his blades back into its strap before extending a hand and sending rays of billowing flames towards one of the dragons! . He'd then to attempt to hide to set an ambush- Perhaps behind one of the trees or a particularly big rock ''", "Player 3: [how would i cast scorching rays 3 times on one target using the item?]", "Player 3: [the item being blasting circlet]", "Player 1: .!cast \"scorching ray\" -t BDW1 -rr 3"], "before_idxs": [617, 621, 622, 626], "before_state_idx": 615, "command_idxs": [628, 629, 630, 632], "after_state_idx": 630, "after_idxs": [634], "embed_idxs": [631]} +{"speaker_id": "218741932209454867", "before_utterances": ["There's a cold wind in the cave that doesn't match the arid environment..."], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<47/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a bite -t ish"], "automation_results": ["BDW1 attacks with a Bite!\nBDW1 attacked Ishmael Whiptree but missed.\n", "BDW1 attacks with a Bite!\nIshmael Whiptree rolled a Dexterity save and succeeded.\nIshmael Whiptree took 4 damage.\nIshmael Whiptree rolled a Dexterity save and succeeded.\nIshmael Whiptree took 4 damage."], "caster_after": {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<47/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": [], "utterance_history": ["Player 3: [how would i cast scorching rays 3 times on one target using the item?]", "Player 3: [the item being blasting circlet]", "Player 1: .!cast \"scorching ray\" -t BDW1 -rr 3", "Player 3: The more flames exit his palms, the less human he begins to look. Seeing how pitifully they hit, he would hide in the bushes! Or whatever free real estate is available.", "Player 1: There's a cold wind in the cave that doesn't match the arid environment..."], "before_idxs": [655], "before_state_idx": 653, "command_idxs": [658, 659, 660, 662, 663, 664, 666, 667], "after_state_idx": 664, "after_idxs": [], "embed_idxs": [661, 661]} +{"speaker_id": "989294893369540017", "before_utterances": [], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<18/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "current_actor": {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, "commands_norm": ["!a truth -t bdw2 -b -3 -d 5"], "automation_results": ["Sinclair Ulusoy attacks with a Truth!\nSinclair Ulusoy attacked BDW2 and hit.\nBDW2 took 17 damage."], "caster_after": {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, "targets_after": [{"name": "BDW2", "hp": "<1/52 HP; Critical>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<1/52 HP; Critical>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}, {"name": "DW7", "hp": "<-24/37 HP; Dead>", "class": null, "race": "Dire Wolf", "attacks": "Bite", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "after_utterances": ["That's a harsh truth friends."], "utterance_history": ["Player 3: [how would i cast scorching rays 3 times on one target using the item?]", "Player 3: [the item being blasting circlet]", "Player 1: .!cast \"scorching ray\" -t BDW1 -rr 3", "Player 3: The more flames exit his palms, the less human he begins to look. Seeing how pitifully they hit, he would hide in the bushes! Or whatever free real estate is available.", "Player 1: There's a cold wind in the cave that doesn't match the arid environment..."], "before_idxs": [], "before_state_idx": 722, "command_idxs": [725, 726, 727, 729], "after_state_idx": 727, "after_idxs": [730], "embed_idxs": [728]} +{"speaker_id": "445745904652415776", "before_utterances": ["*Siv comes to a target within his reach that is close to an ally again. He bites strongly!*", "If you're on PC you can also check the pinned messages "], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!cast Hex -t BDW1"], "automation_results": ["Siv casts Hex!\nSiv gained Hexing.\nBDW1 gained Hexed."], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear, Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear, Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<42/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 3: The more flames exit his palms, the less human he begins to look. Seeing how pitifully they hit, he would hide in the bushes! Or whatever free real estate is available.", "Player 1: There's a cold wind in the cave that doesn't match the arid environment...", "Player 1: That's a harsh truth friends.", "Player 11 of St. Seras\u2122: *Player 11 comes to a target within his reach that is close to an ally again. He bites strongly!*", "Player 1: If you're on PC you can also check the pinned messages "], "before_idxs": [753, 755], "before_state_idx": 744, "command_idxs": [759, 760, 761, 763], "after_state_idx": 761, "after_idxs": [], "embed_idxs": [762]} +{"speaker_id": "445745904652415776", "before_utterances": [], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear, Hex, Hexing, Form of Dread Fear x2", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<19/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear, Hex, Hexing, Form of Dread Fear x2", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!a prone -t BDW1"], "automation_results": ["Siv attacks with a Prone Bite!\nBDW1 rolled a Strength save and succeeded.\n"], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear, Hex, Hexing, Form of Dread Fear x2", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "BDW1", "hp": "<19/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Form of Dread Fear, Hex, Hexing, Form of Dread Fear x2", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<19/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["*Siv growls as the Blue Dragon does not fall.*"], "utterance_history": ["Player 3: The more flames exit his palms, the less human he begins to look. Seeing how pitifully they hit, he would hide in the bushes! Or whatever free real estate is available.", "Player 1: There's a cold wind in the cave that doesn't match the arid environment...", "Player 1: That's a harsh truth friends.", "Player 11 of St. Seras\u2122: *Player 11 comes to a target within his reach that is close to an ally again. He bites strongly!*", "Player 1: If you're on PC you can also check the pinned messages "], "before_idxs": [], "before_state_idx": 775, "command_idxs": [778, 779, 780, 782], "after_state_idx": 780, "after_idxs": [783], "embed_idxs": [781]} +{"speaker_id": "251242982603541715", "before_utterances": ["del: *He charges the blue dragon *"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<19/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t bdw1 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked BDW1 and hit.\nBDW1 took 11 damage.\nUrikaryn Delmirev attacked BDW1 and hit.\nBDW1 took 11 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["*He roars with satisfaction as it falls.*"], "utterance_history": ["Player 1: That's a harsh truth friends.", "Player 11 of St. Seras\u2122: *Player 11 comes to a target within his reach that is close to an ally again. He bites strongly!*", "Player 1: If you're on PC you can also check the pinned messages ", "Player 11 of St. Seras\u2122: *Player 11 growls as the Blue Dragon does not fall.*", "Player 2: del: *He charges the blue dragon *"], "before_idxs": [791], "before_state_idx": 788, "command_idxs": [794, 795, 796, 798], "after_state_idx": 796, "after_idxs": [800], "embed_idxs": [797]} +{"speaker_id": "218741932209454867", "before_utterances": ["The dragon backs away and roars with lightning!"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a \u201ccold breath\u201d -t siv -t uri -t ish -t sin"], "automation_results": ["BDW3 unleashes their Lightning Breath!\nSiv rolled a Dexterity save but failed.\nSiv took 21 damage.\nUrikaryn Delmirev rolled a Dexterity save and succeeded.\nUrikaryn Delmirev took 10 damage.\nIshmael Whiptree rolled a Dexterity save but failed.\nIshmael Whiptree took 21 damage.\nSinclair Ulusoy rolled a Dexterity save but failed.\nSinclair Ulusoy took 21 damage."], "caster_after": {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: If you're on PC you can also check the pinned messages ", "Player 11 of St. Seras\u2122: *Player 11 growls as the Blue Dragon does not fall.*", "Player 2: del: *He charges the blue dragon *", "Player 2: *He roars with satisfaction as it falls.*", "Player 1: The dragon backs away and roars with lightning!"], "before_idxs": [807], "before_state_idx": 804, "command_idxs": [808, 811, 812, 814], "after_state_idx": 812, "after_idxs": [], "embed_idxs": [813]} +{"speaker_id": "314806420781808723", "before_utterances": [], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "commands_norm": ["!a \"Second Wind\" -t Ishmael"], "automation_results": ["Ishmael Whiptree uses Second Wind!\nIshmael Whiptree healed for -16 health."], "caster_after": {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "targets_after": [{"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["There's a big, sleeping white dragon in the cave. The king has requested...white leather."], "utterance_history": ["Player 1: If you're on PC you can also check the pinned messages ", "Player 11 of St. Seras\u2122: *Player 11 growls as the Blue Dragon does not fall.*", "Player 2: del: *He charges the blue dragon *", "Player 2: *He roars with satisfaction as it falls.*", "Player 1: The dragon backs away and roars with lightning!"], "before_idxs": [], "before_state_idx": 825, "command_idxs": [830, 831, 832, 834], "after_state_idx": 832, "after_idxs": [855], "embed_idxs": [833]} +{"speaker_id": "116939715617163879", "before_utterances": ["The dragon will see you coming, but you have a friend in melee so you get sneak attack", "[how does one do a sneak attack with the bot?]", ".!a shortsword -d 2d6 -t BDW3 ?"], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!a shortsword -d 2d6 -t BDW3"], "automation_results": ["Arran attacks with a Shortsword!\nArran attacked BDW3 but missed.\n"], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: The dragon backs away and roars with lightning!", "Player 1: There's a big, sleeping white dragon in the cave. The king has requested...white leather.", "Player 1: The dragon will see you coming, but you have a friend in melee so you get sneak attack", "Player 3: [how does one do a sneak attack with the bot?]", "Player 3: .!a shortsword -d 2d6 -t BDW3 ?"], "before_idxs": [858, 859, 862], "before_state_idx": 837, "command_idxs": [864, 865, 866, 868], "after_state_idx": 866, "after_idxs": [], "embed_idxs": [867]} +{"speaker_id": "116939715617163879", "before_utterances": ["Cries and hits it with the bonus action."], "combat_state_before": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<52/52 HP; Healthy>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!a shortsword -d -2 -t BDW3"], "automation_results": ["Arran attacks with a Shortsword!\nArran attacked BDW3 and hit.\nBDW3 took 4 damage."], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "BDW3", "hp": "<48/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<48/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "BDW1", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "BDW2", "hp": "<-14/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "Defensive Flourish", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: There's a big, sleeping white dragon in the cave. The king has requested...white leather.", "Player 1: The dragon will see you coming, but you have a friend in melee so you get sneak attack", "Player 3: [how does one do a sneak attack with the bot?]", "Player 3: .!a shortsword -d 2d6 -t BDW3 ?", "Player 3: Cries and hits it with the bonus action."], "before_idxs": [872], "before_state_idx": 866, "command_idxs": [874, 875, 876, 878], "after_state_idx": 876, "after_idxs": [], "embed_idxs": [877]} +{"speaker_id": "251242982603541715", "before_utterances": ["What do you mean the king didn't hire any healers?!?", "*He is surprised, but not that surprised, by the presence of the hell hound. With one left to go, he will of course go recklessly.*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<39/52 HP; Injured>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t bdw3 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked BDW3 and hit.\nBDW3 took 10 damage.\nUrikaryn Delmirev attacked BDW3 and hit.\nBDW3 took 17 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "BDW3", "hp": "<12/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<12/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 3: [how does one do a sneak attack with the bot?]", "Player 3: .!a shortsword -d 2d6 -t BDW3 ?", "Player 3: Cries and hits it with the bonus action.", "Player 1: What do you mean the king didn't hire any healers?!?", "Player 2: *He is surprised, but not that surprised, by the presence of the hell hound. With one left to go, he will of course go recklessly.*"], "before_idxs": [963, 964], "before_state_idx": 961, "command_idxs": [968, 969, 970, 972], "after_state_idx": 970, "after_idxs": [], "embed_idxs": [971]} +{"speaker_id": "116939715617163879", "before_utterances": ["Arran would stab it in the back! Then stab it again. Perhaps sneakily- Probably not.", "[do i still get the sneak from there being a guy in front of it or stick to normal now?]", ".!a shortsword -d 2d6 ?"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<12/52 HP; Bloodied>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<76/76 HP; Healthy>", "class": "Fighter 8", "race": "Human", "attacks": "Longbow, Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!a shortsword -d 2d6 -t BDW3"], "automation_results": ["Arran attacks with a Shortsword!\nArran attacked BDW3 and hit.\nBDW3 took 15 damage."], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: What do you mean the king didn't hire any healers?!?", "Player 2: *He is surprised, but not that surprised, by the presence of the hell hound. With one left to go, he will of course go recklessly.*", "Player 3: Player 10 would stab it in the back! Then stab it again. Perhaps sneakily- Probably not.", "Player 3: [do i still get the sneak from there being a guy in front of it or stick to normal now?]", "Player 3: .!a shortsword -d 2d6 ?"], "before_idxs": [1053, 1055, 1057], "before_state_idx": 1036, "command_idxs": [1060, 1061, 1062, 1064], "after_state_idx": 1062, "after_idxs": [], "embed_idxs": [1063]} +{"speaker_id": "218741932209454867", "before_utterances": ["The dragon opens it's eyes as Sinclair charges in, unaware of the rest of you.", "We'll advance to the next turn of relevance..."], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a \u201ccold breath\u201d -t Sin"], "automation_results": ["YWD1 unleashes their Cold Breath!\nSinclair Ulusoy rolled a Constitution save but failed.\nSinclair Ulusoy took 48 damage."], "caster_after": {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["The dragon roars in anger and covers Sinclair in freezing ice!"], "utterance_history": ["Player 3: ''Quick, to the bushes!''", "Player 3: ''We can still catch it off guard if we set up!''", "Player 3: Player 10 would get low in bush.", "Player 1: The dragon opens it's eyes as Player 9 charges in, unaware of the rest of you.", "Player 1: We'll advance to the next turn of relevance..."], "before_idxs": [1138, 1147], "before_state_idx": 1153, "command_idxs": [1159, 1160, 1161, 1163], "after_state_idx": 1161, "after_idxs": [1164], "embed_idxs": [1162]} +{"speaker_id": "445745904652415776", "before_utterances": ["It's your choice what you do.", "*Hell Siv dashes his full speed forwards 100ft, and upon seeing the Dragon, shifts his Hex to it! Still stays a good distance from it and tries being unnoticed.*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!a shift -d 1d6[necrotic] -t YDW"], "automation_results": ["Siv moves to Shift Hex!\nYWD1 gained Hexed."], "caster_after": {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: The dragon opens it's eyes as Player 9 charges in, unaware of the rest of you.", "Player 1: We'll advance to the next turn of relevance...", "Player 1: The dragon roars in anger and covers Player 9 in freezing ice!", "Player 1: It's your choice what you do.", "Player 11 of St. Seras\u2122: *Hell Player 11 dashes his full speed forwards 100ft, and upon seeing the Dragon, shifts his Hex to it! Still stays a good distance from it and tries being unnoticed.*"], "before_idxs": [1200, 1201], "before_state_idx": 1182, "command_idxs": [1203, 1204, 1208, 1209, 1211], "after_state_idx": 1209, "after_idxs": [], "embed_idxs": [1210]} +{"speaker_id": "251242982603541715", "before_utterances": ["*He charges in to distract the dragon from his friend. With his axe.*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<133/133 HP; Healthy>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t ywd1 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked YWD1 and hit.\nYWD1 took 10 damage.\nUrikaryn Delmirev attacked YWD1 and hit.\nYWD1 took 10 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "YWD1", "hp": "<113/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "BDW3", "hp": "<-3/52 HP; Dead>", "class": null, "race": "Blue Dragon Wyrmling", "attacks": "Bite, Lightning Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<113/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: We'll advance to the next turn of relevance...", "Player 1: The dragon roars in anger and covers Player 9 in freezing ice!", "Player 1: It's your choice what you do.", "Player 11 of St. Seras\u2122: *Hell Player 11 dashes his full speed forwards 100ft, and upon seeing the Dragon, shifts his Hex to it! Still stays a good distance from it and tries being unnoticed.*", "Player 2: *He charges in to distract the dragon from his friend. With his axe.*"], "before_idxs": [1221], "before_state_idx": 1214, "command_idxs": [1225, 1226, 1227, 1229], "after_state_idx": 1227, "after_idxs": [], "embed_idxs": [1228]} +{"speaker_id": "314806420781808723", "before_utterances": ["Ow! Hey, leave my snoot alone!"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<113/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "commands_norm": ["!a longbow -criton 19 -d 2 -t YWD1 -rr 2 adv"], "automation_results": ["Ishmael Whiptree attacks with a Longbow!\nIshmael Whiptree attacked YWD1 and hit.\nYWD1 took 14 damage.\nIshmael Whiptree attacked YWD1 but missed.\n"], "caster_after": {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, "targets_after": [{"name": "YWD1", "hp": "<99/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<99/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["You light a bush on fire! It's dry and ignites quickly."], "utterance_history": ["Player 1: The dragon roars in anger and covers Player 9 in freezing ice!", "Player 1: It's your choice what you do.", "Player 11 of St. Seras\u2122: *Hell Player 11 dashes his full speed forwards 100ft, and upon seeing the Dragon, shifts his Hex to it! Still stays a good distance from it and tries being unnoticed.*", "Player 2: *He charges in to distract the dragon from his friend. With his axe.*", "Player 1: Ow! Hey, leave my snoot alone!"], "before_idxs": [1243], "before_state_idx": 1239, "command_idxs": [1245, 1246, 1247, 1249], "after_state_idx": 1247, "after_idxs": [1266], "embed_idxs": [1248]} +{"speaker_id": "116939715617163879", "before_utterances": ["[hopefully that smokes it out of the cave]", "[assuming sneaks even apply to spells]", "[how do i make it advantage-y?]", "!a bonfire -t YW1 adv", "It's not an attack roll, so no sneak attack or adv. It'd be !cast bonfire -t YWD1"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<99/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "commands_norm": ["!cast create bonfire -t YWD1"], "automation_results": ["Arran casts Create Bonfire!\nYWD1 rolled a Dexterity save but failed.\nYWD1 took 9 damage.\nArran gained Bonfire."], "caster_after": {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, "targets_after": [{"name": "YWD1", "hp": "<90/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<90/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["After that, Arran would poke his head back into ANOTHER bush to hide. Or at least attempt to."], "utterance_history": ["Player 3: [hopefully that smokes it out of the cave]", "Player 3: [assuming sneaks even apply to spells]", "Player 3: [how do i make it advantage-y?]", "Player 3: !a bonfire -t YW1 adv", "Player 1: It's not an attack roll, so no sneak attack or adv. It'd be !cast bonfire -t YWD1"], "before_idxs": [1272, 1276, 1278, 1286, 1294], "before_state_idx": 1252, "command_idxs": [1296, 1297, 1298, 1300], "after_state_idx": 1298, "after_idxs": [1301], "embed_idxs": [1299]} +{"speaker_id": "445745904652415776", "before_utterances": ["Grabbing an object is an item interaction, you can action/item/move all in one turn", "*Siv comes close for a Fire Breath!*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<90/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!i a Fire Breath -t YWD1"], "automation_results": ["Hell Hound (Siv) unleashes their Fire Breath!\nYWD1 rolled a Dexterity save and succeeded.\nYWD1 took 11 damage."], "caster_after": {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "YWD1", "hp": "<79/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<79/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["The dragon bites at you as you walk away "], "utterance_history": ["Player 3: !a bonfire -t YW1 adv", "Player 1: It's not an attack roll, so no sneak attack or adv. It'd be !cast bonfire -t YWD1", "Player 3: After that, Player 10 would poke his head back into ANOTHER bush to hide. Or at least attempt to.", "Player 1: Grabbing an object is an item interaction, you can action/item/move all in one turn", "Player 11 of St. Seras\u2122: *Player 11 comes close for a Fire Breath!*"], "before_idxs": [1349, 1354], "before_state_idx": 1342, "command_idxs": [1356, 1357, 1358, 1360], "after_state_idx": 1358, "after_idxs": [1362], "embed_idxs": [1359]} +{"speaker_id": "218741932209454867", "before_utterances": ["Sin was right there though"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<79/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!i aoo ywd1 bite -t siv"], "automation_results": ["YWD1 attacks with a Bite!\nYWD1 attacked Siv and hit.\nSiv took 17 damage."], "caster_after": {"name": "YWD1", "hp": "<79/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<79/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 3: After that, Player 10 would poke his head back into ANOTHER bush to hide. Or at least attempt to.", "Player 1: Grabbing an object is an item interaction, you can action/item/move all in one turn", "Player 11 of St. Seras\u2122: *Player 11 comes close for a Fire Breath!*", "Player 1: The dragon bites at you as you walk away ", "Player 1: Sin was right there though"], "before_idxs": [1367], "before_state_idx": 1358, "command_idxs": [1375, 1376, 1377, 1379], "after_state_idx": 1377, "after_idxs": [], "embed_idxs": [1378]} +{"speaker_id": "251242982603541715", "before_utterances": ["*Seeing Sinclair getting dragged safely away, Delmirev locks eyes with the dragon. He swings recklessly.*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<79/133 HP; Injured>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t ywd1 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked YWD1 and crit!\nYWD1 took 22 damage.\nUrikaryn Delmirev attacked YWD1 and hit.\nYWD1 took 19 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "YWD1", "hp": "<38/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Bonfire, Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "Create Bonfire, Bonfire", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<38/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["The Kings White Leather stares into your eyes and flinches back!"], "utterance_history": ["Player 1: Grabbing an object is an item interaction, you can action/item/move all in one turn", "Player 11 of St. Seras\u2122: *Player 11 comes close for a Fire Breath!*", "Player 1: The dragon bites at you as you walk away ", "Player 1: Sin was right there though", "Player 2: *Seeing Player 9 getting dragged safely away, Delmirev locks eyes with the dragon. He swings recklessly.*"], "before_idxs": [1407], "before_state_idx": 1405, "command_idxs": [1409, 1410, 1411, 1413], "after_state_idx": 1411, "after_idxs": [1418], "embed_idxs": [1412]} +{"speaker_id": "218741932209454867", "before_utterances": ["The King's White Leather takes a deep breath..."], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<26/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "YWD1", "hp": "<26/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, "commands_norm": ["!i a \u201ccold breath\u201d -t uri"], "automation_results": ["YWD1 unleashes their Cold Breath!\nUrikaryn Delmirev rolled a Constitution save but failed.\nUrikaryn Delmirev took 47 damage."], "caster_after": {"name": "YWD1", "hp": "<26/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, "targets_after": [{"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<26/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: The dragon bites at you as you walk away ", "Player 1: Sin was right there though", "Player 2: *Seeing Player 9 getting dragged safely away, Delmirev locks eyes with the dragon. He swings recklessly.*", "Player 1: The Kings White Leather stares into your eyes and flinches back!", "Player 1: The King's White Leather takes a deep breath..."], "before_idxs": [1476], "before_state_idx": 1470, "command_idxs": [1477, 1478, 1479, 1481], "after_state_idx": 1479, "after_idxs": [], "embed_idxs": [1480]} +{"speaker_id": "445745904652415776", "before_utterances": ["*Siv runs back into the fight, going 15 ft away and breathes FIRE*", "How far is Uri from me?", "(*Rescind my statement. Out from the Hell Hound form as Siv reappears as a bonus action and grows back into a large dire wolf, looks into the cave and sees the white dragon, he howls!*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<26/133 HP; Bloodied>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, "commands_norm": ["!cast Eldritch Blast -d 3 -t YWD1 -rr 2 -adv"], "automation_results": ["Siv casts Eldritch Blast!\nSiv attacked YWD1 and hit.\nYWD1 took 10 damage.\nSiv attacked YWD1 and hit.\nYWD1 took 4 damage."], "caster_after": {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, "targets_after": [{"name": "YWD1", "hp": "<12/133 HP; Critical>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<12/133 HP; Critical>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 1: The Kings White Leather stares into your eyes and flinches back!", "Player 1: The King's White Leather takes a deep breath...", "Player 11 of St. Seras\u2122: *Player 11 runs back into the fight, going 15 ft away and breathes FIRE*", "Player 11 of St. Seras\u2122: How far is Uri from me?", "Player 11 of St. Seras\u2122: (*Rescind my statement. Out from the Hell Hound form as Player 11 reappears as a bonus action and grows back into a large dire wolf, looks into the cave and sees the white dragon, he howls!*"], "before_idxs": [1515, 1523, 1528], "before_state_idx": 1512, "command_idxs": [1529, 1530, 1531, 1533], "after_state_idx": 1531, "after_idxs": [], "embed_idxs": [1532]} +{"speaker_id": "251242982603541715", "before_utterances": ["del: *He shrugs off the blast of the breath; he's taken worse before. Seeing that he has support, he continues swinging .*"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<5/133 HP; Critical>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed, Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a greataxe -t ywd1 -adv -rr 2 -d 2"], "automation_results": ["Urikaryn Delmirev attacks with a Greataxe, +1!\nUrikaryn Delmirev attacked YWD1 and hit.\nYWD1 took 17 damage.\nUrikaryn Delmirev attacked YWD1 and hit.\nYWD1 took 19 damage."], "caster_after": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "targets_after": [{"name": "YWD1", "hp": "<-31/133 HP; Dead>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed, Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}], "combat_state_after": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<-31/133 HP; Dead>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed, Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": ["*He lets out a satisfied roar.*", "The King's White Leather falls into a heap, scared and dead.", "The sky is clear, the king thanks you. Have a sleep \ud83d\ude42", "A cow falls out of the sky on Arran", "*Breathing fire on himself to feel less cold.* \"Lucky you...\""], "utterance_history": ["Player 1: The King's White Leather takes a deep breath...", "Player 11 of St. Seras\u2122: *Player 11 runs back into the fight, going 15 ft away and breathes FIRE*", "Player 11 of St. Seras\u2122: How far is Uri from me?", "Player 11 of St. Seras\u2122: (*Rescind my statement. Out from the Hell Hound form as Player 11 reappears as a bonus action and grows back into a large dire wolf, looks into the cave and sees the white dragon, he howls!*", "Player 2: del: *He shrugs off the blast of the breath; he's taken worse before. Seeing that he has support, he continues swinging .*"], "before_idxs": [1557], "before_state_idx": 1555, "command_idxs": [1559, 1560, 1561, 1563], "after_state_idx": 1561, "after_idxs": [1564, 1566, 1571, 1586, 1590], "embed_idxs": [1562]} +{"speaker_id": "445745904652415776", "before_utterances": ["Got to try my achieved build!", "It seems to work well", "It's not useless. If you have a bonus action attack like from Fathomless Warlock Tentacle Strike, you can still deal damage this turn and invest on an advantage next turn on your next heavy damage attack.", "If I had died from an attack there, I would have used Shadow Defense so that my Strength of the Grave has a better chance at proccing"], "combat_state_before": [{"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<-31/133 HP; Dead>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed, Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "current_actor": {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, "commands_norm": ["!a shadow defense"], "automation_results": ["Siv attacks with a Shadow Defense!\n"], "caster_after": {"name": "Siv", "hp": "<4/38 HP; Critical>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, "targets_after": [], "combat_state_after": [{"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Hex, Shift Hex, Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "Hex, Hexing, Form of Dread Fear", "description": null, "controller_id": "445745904652415776"}, {"name": "Hell Hound (Siv)", "hp": "<26/45 HP; Injured>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "445745904652415776"}, {"name": "Urikaryn Delmirev", "hp": "<85/85 HP; Healthy>", "class": "Barbarian 8", "race": "Dragonborn", "attacks": "Greataxe, +1, Handaxe, Javelin, Unarmed Strike", "spells": "Speak with Animals", "actions": "Rage, Breath Weapon (Gold), Bear Rage", "effects": "Rage", "description": null, "controller_id": "251242982603541715"}, {"name": "Ishmael Whiptree", "hp": "<44/76 HP; Injured>", "class": "Fighter 8", "race": "Human", "attacks": "Moon-Touched, Rapier, Unarmed Strike", "spells": "", "actions": "Second Wind, Action Surge, Extra Attack", "effects": "", "description": "Athletic and soldierly in posture and movement.\nStudded leather armor of standard fare.\n\n\nA hooded cloak where the garment ends at the shoulders in charred fragments as the entire rest of the cloak appears to have been burned away by some magic so that only the hood and upper portion remains.\n\n\n3 white haphazard paint stripes are painted on the chest of the armor on left side. \"Do you ever feel like something is clawing at your heart?\"\n\n\nShield and rapier on person. Usually holding a longbow.\n\n\nSerious yet friendly.\n\n\n\"Fortune favors the bold.\", \"If God thinks I'm good enough, I'm good enough.\"", "controller_id": "314806420781808723"}, {"name": "Arran", "hp": "<50/50 HP; Healthy>", "class": "Rogue 5/Wizard 1", "race": "Fire Genasi", "attacks": "Shortsword, Shortsword2, Unarmed Strike", "spells": "Shield, Burning Hands, Scorching Ray, Suggestion, True Strike, Produce Flame, Charm Person, Control Flames, Create Bonfire, Absorb Elements, Detect Thoughts, Detect Magic", "actions": "Uncanny Dodge, Sneak Attack, Fast Hands, Reach to the Blaze: Burning Hands, Cunning Action, Arcane Recovery", "effects": "True Strike", "description": "Bears a Masquerade Tattoo on his wrist.", "controller_id": "116939715617163879"}, {"name": "YWD1", "hp": "<-31/133 HP; Dead>", "class": null, "race": "Young White Dragon", "attacks": "Bite, Claw, Cold Breath", "spells": "", "actions": null, "effects": "Hexed, Frightened (Form of Dread)", "description": null, "controller_id": "218741932209454867"}, {"name": "Sinclair Ulusoy", "hp": "<69/69 HP; Healthy>", "class": "Paladin 2/Bard 5", "race": "Zariel Tiefling", "attacks": "Truth, 2-Handed Truth, Unarmed Strike", "spells": "Suggestion, Detect Poison and Disease, Thaumaturgy, Command, Detect Magic, Ceremony, Sleep, Light, Silence, Aid, Healing Word, Vicious Mockery, Message, Dissonant Whispers, Branding Smite, Hold Person, Cure Wounds, Bless, Feign Death", "actions": "Divine Sense, Defensive Flourish, Lay on Hands, Slashing Flourish, Bardic Inspiration, Mobile Flourish, Legacy of Avernus: Branding Smite, Divine Smite, Lay on Hands (Cleanse), Magical Inspiration, Legacy of Avernus: Searing Smite, Song of Rest", "effects": "", "description": null, "controller_id": "989294893369540017"}], "after_utterances": [], "utterance_history": ["Player 2: *Breathing fire on himself to feel less cold.* \"Lucky you...\"", "Player 11 of St. Seras\u2122: Got to try my achieved build!", "Player 11 of St. Seras\u2122: It seems to work well", "Player 11 of St. Seras\u2122: It's not useless. If you have a bonus action attack like from Fathomless Warlock Tentacle Strike, you can still deal damage this turn and invest on an advantage next turn on your next heavy damage attack.", "Player 11 of St. Seras\u2122: If I had died from an attack there, I would have used Shadow Defense so that my Strength of the Grave has a better chance at proccing"], "before_idxs": [1606, 1607, 1613, 1614], "before_state_idx": 1561, "command_idxs": [1615, 1618, 1619, 1621], "after_state_idx": 1619, "after_idxs": [], "embed_idxs": [1620]} +{"speaker_id": "445745904652415776", "before_utterances": [], "combat_state_before": [{"name": "Infirmi \"Shadow Soldier\" Stutlus \u2694", "hp": "<0/244 HP; Dead>", "class": "Fighter 20", "race": "Variant Human", "attacks": "God-Slayer, Javelin of Lightning, King of Hearts, Queen of Spades, Terror-Slayer, Russian Hook, his Dreadful Aura, Demoralization", "spells": "Comprehend Languages, Dominate Beast, Speak with Animals, Animal Friendship, Hunter's Mark, Scorching Ray, Misty Step, Dimension Door, Sending, Fear", "actions": "Fey Touched: Misty Step, Shadow Wings, Tornado Attack, Dreadful Surge, Extra Attack, Frightening Resistance", "effects": "", "description": "6'0\" 18 year old Human\n\nYou see a teenage boy, as muscular as a Greek God. [25STR]", "controller_id": "536964063030880429"}, {"name": "Hell Hound (Infirmi)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "536964063030880429"}], "current_actor": null, "commands_norm": ["!cast Spirit Shroud -i"], "automation_results": ["Siv casts Spirit Shroud!\nSiv gained Shroud."], "caster_after": {"name": "Siv", "hp": "<38/38 HP; Healthy>", "class": "Warlock 5/Sorcerer 1", "race": "Awakened Dire Wolf", "attacks": "Boop Strike, Eldritch Bite, Eldritch Maul, Hexed Bite, Hexed Maul, Prone Bite, Chilling Rend (Shadow Spirit), Dreadful Scream (1/Day). (Shadow Spirit), Hell Hound Transformation, Shadow Defense", "spells": "Mage Hand, Burning Hands, Blade Ward, Eldritch Blast, Armor of Agathys, Sword Burst, Hellish Rebuke, Shocking Grasp, Hex, Chill Touch, Create Bonfire, Bane, Summon Shadowspawn, Spirit Shroud, Magic Missile", "actions": "Rebuke of the Talisman, Pact of the Talisman, Maddening Hex, Agonizing Blast, Eyes of the Dark, Form of Dread, Strength of the Grave, Form of Dread: Fear", "effects": "", "description": null, "controller_id": "0"}, "targets_after": [], "combat_state_after": [{"name": "Infirmi \"Shadow Soldier\" Stutlus \u2694", "hp": "<0/244 HP; Dead>", "class": "Fighter 20", "race": "Variant Human", "attacks": "God-Slayer, Javelin of Lightning, King of Hearts, Queen of Spades, Terror-Slayer, Russian Hook, his Dreadful Aura, Demoralization", "spells": "Comprehend Languages, Dominate Beast, Speak with Animals, Animal Friendship, Hunter's Mark, Scorching Ray, Misty Step, Dimension Door, Sending, Fear", "actions": "Fey Touched: Misty Step, Shadow Wings, Tornado Attack, Dreadful Surge, Extra Attack, Frightening Resistance", "effects": "", "description": "6'0\" 18 year old Human\n\nYou see a teenage boy, as muscular as a Greek God. [25STR]", "controller_id": "536964063030880429"}, {"name": "Hell Hound (Infirmi)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "536964063030880429"}], "after_utterances": [], "utterance_history": ["Player 1: \n \n \n\nAny questions, my pupils?", "Player 5: Will be using it in this Roll 4 game", "Player 7: I'm also going for that on my Season 2 character! So he can do cool shit like this", "Player 7: Attacking with a sword strike... WITHOUT A SWORD", "Player 7: Congrats on blue, SAINT \ud83d\ude02"], "before_idxs": [], "before_state_idx": 25, "command_idxs": [143, 146, 147, 149], "after_state_idx": 147, "after_idxs": [], "embed_idxs": [148]} +{"speaker_id": "215091272942979176", "before_utterances": [], "combat_state_before": [{"name": "Infirmi \"Shadow Soldier\" Stutlus \u2694", "hp": "<0/244 HP; Dead>", "class": "Fighter 20", "race": "Variant Human", "attacks": "God-Slayer, Javelin of Lightning, King of Hearts, Queen of Spades, Terror-Slayer, Russian Hook, his Dreadful Aura, Demoralization", "spells": "Comprehend Languages, Dominate Beast, Speak with Animals, Animal Friendship, Hunter's Mark, Scorching Ray, Misty Step, Dimension Door, Sending, Fear", "actions": "Fey Touched: Misty Step, Shadow Wings, Tornado Attack, Dreadful Surge, Extra Attack, Frightening Resistance", "effects": "", "description": "6'0\" 18 year old Human\n\nYou see a teenage boy, as muscular as a Greek God. [25STR]", "controller_id": "536964063030880429"}, {"name": "Hell Hound (Infirmi)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "536964063030880429"}], "current_actor": null, "commands_norm": ["!a comprehend"], "automation_results": ["Ezin Aerylin uses her Helm of Comprehend Languages!\n"], "caster_after": {"name": "Ezin Aerylin", "hp": "<163/163 HP; Healthy>", "class": "Bard 16/Sorcerer 4", "race": "Changeling", "attacks": "Dagger, Rapier, Staff of Flowers, 2-Handed Staff of Flowers, Unarmed Strike, Eversmoking Bottle, Aksol's Legendary Resistance, Jvala's Legendary Resistance, Magic Bongos, Helm of Comprehend Languages, Cloak of the Manta Ray, Lantern of Revealing, Rope of Climbing, Shiftweave, Doss Lute: Fly, Doss Lute: Levitate, Doss Lute: Invisibility, Doss Lute: Protection from Evil and Good, Doss Lute: Animal Friendship, Doss Lute: Protection from Energy (fire), Doss Lute: Protection from Poison", "spells": "Comprehend Languages, Levitate, Protection from Energy, Greater Restoration, Suggestion, Power Word Pain, Fly, Shield, Animal Friendship, Polymorph, Feeblemind, Protection from Poison, Dancing Lights, Mind Sliver, Kyra's Shimmering Barrier, Invisibility, Bane, Dispel Magic, Light, Guidance, Mass Suggestion, Prestidigitation, Counterspell, Hold Monster, Mage Hand, Ray of Frost, Vicious Mockery, Message, Seeming, Spiritual Weapon, Dimension Door, Phantasmal Force, Hold Person, Cure Wounds, Ice Knife, Mirror Image, Faerie Fire, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Resurrection, Hypnotic Pattern", "actions": "Cutting Words, Flexible Casting (Create Sorcery Points), Countercharm, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Peerless Skill, Bardic Inspiration, Metamagic - Quickened Spell, Metamagic - Transmuted Spell, Shapechanger, Magical Inspiration, Flexible Casting (Create Spell Slot), Song of Rest", "effects": "", "description": "Ezin's appearance depends on what form she is currently using. In her original form, she is 5'6\". She has black hair, pearl-grey skin and white eyes, and she tends to wear a black jester's costume. Listening to her play is a 50/50 chance between being razzle-dazzled and going blind.", "controller_id": "0"}, "targets_after": [], "combat_state_after": [{"name": "Infirmi \"Shadow Soldier\" Stutlus \u2694", "hp": "<0/244 HP; Dead>", "class": "Fighter 20", "race": "Variant Human", "attacks": "God-Slayer, Javelin of Lightning, King of Hearts, Queen of Spades, Terror-Slayer, Russian Hook, his Dreadful Aura, Demoralization", "spells": "Comprehend Languages, Dominate Beast, Speak with Animals, Animal Friendship, Hunter's Mark, Scorching Ray, Misty Step, Dimension Door, Sending, Fear", "actions": "Fey Touched: Misty Step, Shadow Wings, Tornado Attack, Dreadful Surge, Extra Attack, Frightening Resistance", "effects": "", "description": "6'0\" 18 year old Human\n\nYou see a teenage boy, as muscular as a Greek God. [25STR]", "controller_id": "536964063030880429"}, {"name": "Hell Hound (Infirmi)", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Hell Hound", "attacks": "Bite, Fire Breath", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "536964063030880429"}], "after_utterances": [], "utterance_history": ["Player 9: It really is nice artwork tho lol", "Player 9: I swear this image is going to load at some random time during the day", "Player 9: is there a way I can cancel this", "Player 9: This one actually works very well if I make an aarakocra", "Player 9: Same, \"You can do it! \ud83d\udc4d \" *Inspired!*"], "before_idxs": [], "before_state_idx": 147, "command_idxs": [353, 354, 355, 357], "after_state_idx": 355, "after_idxs": [], "embed_idxs": [356]} +{"speaker_id": "301005756205651521", "before_utterances": ["So, just attack the group?", "Twinning foresight with Ruby weave on Emery and Bakari"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, "commands_norm": ["!a twinned -l 9"], "automation_results": ["Emery Idris uses Metamagic - Twinned Spell!\n"], "caster_after": {"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, "targets_after": [], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": [], "utterance_history": ["Player 3- Simps for the one who was: So, just attack the group?", "Player 3- Simps for the one who was: Twinning foresight with Ruby weave on Player 3 and Bakari"], "before_idxs": [62, 64], "before_state_idx": 58, "command_idxs": [67, 68, 69, 71], "after_state_idx": 69, "after_idxs": [], "embed_idxs": [70]} +{"speaker_id": "301005756205651521", "before_utterances": ["\"OH GOD OH GOD PLEASE PLEASE NO!\" *A panicked soldier passes by screaming being chased by a large group*"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; 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Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, "commands_norm": ["!cast foresight -t Emery -t Bakari -i"], "automation_results": ["Emery Idris casts Foresight!\nEmery Idris gained Foresight.\nBakari gained Foresight."], "caster_after": {"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, "targets_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": [], "utterance_history": ["Player 3- Simps for the one who was: So, just attack the group?", "Player 3- Simps for the one who was: Twinning foresight with Ruby weave on Player 3 and Bakari", "Player 11: \"OH GOD OH GOD PLEASE PLEASE NO!\" *A panicked soldier passes by screaming being chased by a large group*"], "before_idxs": [75], "before_state_idx": 69, "command_idxs": [77, 78, 79, 80], "after_state_idx": 79, "after_idxs": [], "embed_idxs": [81]} +{"speaker_id": "301005756205651521", "before_utterances": [], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, "commands_norm": ["!cast eldritch blast -rr 4 -d 6 -t Group2"], "automation_results": ["Emery Idris casts Eldritch Blast!\nEmery Idris attacked Shambler9 and hit.\nShambler9 took 9 damage.\nEmery Idris attacked Shambler9 and hit.\nShambler9 took 8 damage.\nEmery Idris attacked Shambler9 and crit!\nShambler9 took 18 damage.\nEmery Idris attacked Shambler9 and hit.\nShambler9 took 8 damage.\nEmery Idris attacked Shambler92 and hit.\nShambler92 took 9 damage.\nEmery Idris attacked Shambler92 and hit.\nShambler92 took 12 damage.\nEmery Idris attacked Shambler92 and hit.\nShambler92 took 7 damage.\nEmery Idris attacked Shambler92 and hit.\nShambler92 took 11 damage.\nEmery Idris attacked Shambler93 and hit.\nShambler93 took 11 damage.\nEmery Idris attacked Shambler93 and crit!\nShambler93 took 16 damage.\nEmery Idris attacked Shambler93 and hit.\nShambler93 took 7 damage.\nEmery Idris attacked Shambler93 and hit.\nShambler93 took 7 damage.\nEmery Idris attacked Shambler94 and hit.\nShambler94 took 11 damage.\nEmery Idris attacked Shambler94 and hit.\nShambler94 took 7 damage.\nEmery Idris attacked Shambler94 and hit.\nShambler94 took 10 damage.\nEmery Idris attacked Shambler94 and hit.\nShambler94 took 7 damage.\nEmery Idris attacked Shambler95 and hit.\nShambler95 took 9 damage.\nEmery Idris attacked Shambler95 and hit.\nShambler95 took 8 damage.\nEmery Idris attacked Shambler95 and hit.\nShambler95 took 10 damage.\nEmery Idris attacked Shambler95 and hit.\nShambler95 took 12 damage.\nEmery Idris attacked Shambler96 and hit.\nShambler96 took 8 damage.\nEmery Idris attacked Shambler96 and crit!\nShambler96 took 14 damage.\nEmery Idris attacked Shambler96 and hit.\nShambler96 took 15 damage.\nEmery Idris attacked Shambler96 and crit!\nShambler96 took 10 damage.\nEmery Idris attacked Shambler97 and hit.\nShambler97 took 10 damage.\nEmery Idris attacked Shambler97 and hit.\nShambler97 took 14 damage.\nEmery Idris attacked Shambler97 and hit.\nShambler97 took 7 damage.\nEmery Idris attacked Shambler97 and crit!\nShambler97 took 15 damage.\nEmery Idris attacked Shambler98 and hit.\nShambler98 took 13 damage.\nEmery Idris attacked Shambler98 and hit.\nShambler98 took 11 damage.\nEmery Idris attacked Shambler98 and hit.\nShambler98 took 16 damage.\nEmery Idris attacked Shambler98 and hit.\nShambler98 took 14 damage."], "caster_after": {"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, "targets_after": [{"name": "Shambler9", "hp": "<-21/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-17/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-19/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-13/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-17/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-25/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-24/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-32/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-21/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-17/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-19/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-13/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-17/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-25/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-24/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-32/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": ["*I think I did that wrong*"], "utterance_history": ["Player 3- Simps for the one who was: So, just attack the group?", "Player 3- Simps for the one who was: Twinning foresight with Ruby weave on Player 3 and Bakari", "Player 11: \"OH GOD OH GOD PLEASE PLEASE NO!\" *A panicked soldier passes by screaming being chased by a large group*"], "before_idxs": [], "before_state_idx": 84, "command_idxs": [87, 90, 91, 93], "after_state_idx": 91, "after_idxs": [94], "embed_idxs": [92]} +{"speaker_id": "300548531053914674", "before_utterances": ["> !cast eldritch -t shambler1", "*As Emery decimates the first groups more shamblers join their bretheren smelling something in their*", "Ill just flavor it as you massacring them", "This isnt the actual encounter so more rule of cool right now"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; 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Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-21/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-17/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-19/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-13/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-17/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-25/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-24/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-32/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, "commands_norm": ["!cast \"cone of cold\" -t crowd1 -t crowd2 -l 6 -i -dc 18"], "automation_results": ["Osaki casts Cone of Cold!\nShambler rolled a Constitution save but failed.\nShambler took 37 damage.\nShambler2 rolled a Constitution save and succeeded.\nShambler2 took 18 damage.\nShambler3 rolled a Constitution save and succeeded.\nShambler3 took 18 damage.\nShambler4 rolled a Constitution save but failed.\nShambler4 took 37 damage.\nShambler5 rolled a Constitution save but failed.\nShambler5 took 37 damage.\nShambler6 rolled a Constitution save and succeeded.\nShambler6 took 18 damage.\nShambler7 rolled a Constitution save and succeeded.\nShambler7 took 18 damage.\nShambler8 rolled a Constitution save but failed.\nShambler8 took 37 damage.\nShambler9 rolled a Constitution save but failed.\nShambler9 took 37 damage.\nShambler92 rolled a Constitution save but failed.\nShambler92 took 37 damage.\nShambler93 rolled a Constitution save and succeeded.\nShambler93 took 18 damage.\nShambler94 rolled a Constitution save and succeeded.\nShambler94 took 18 damage.\nShambler95 rolled a Constitution save but failed.\nShambler95 took 37 damage.\nShambler96 rolled a Constitution save but failed.\nShambler96 took 37 damage.\nShambler97 rolled a Constitution save but failed.\nShambler97 took 37 damage.\nShambler98 rolled a Constitution save and succeeded.\nShambler98 took 18 damage."], "caster_after": {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, "targets_after": [{"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": [], "utterance_history": ["Player 3- Simps for the one who was: *I think I did that wrong*", "Player 7: > !cast eldritch -t shambler1", "Player 11: *As Player 3 decimates the first groups more shamblers join their bretheren smelling something in their*", "Player 11: Ill just flavor it as you massacring them", "Player 11: This isnt the actual encounter so more rule of cool right now"], "before_idxs": [109, 110, 122, 124], "before_state_idx": 127, "command_idxs": [129, 130, 131, 133], "after_state_idx": 131, "after_idxs": [], "embed_idxs": [132]} +{"speaker_id": "442074408218629099", "before_utterances": ["*Oskai blasts the survivors with a blast of cold and several succumb to the chill while others continue their charge*"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, "commands_norm": ["!cast forsight-t var"], "automation_results": ["Varseer casts Foresight!\n"], "caster_after": {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, "targets_after": [], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": [], "utterance_history": ["Player 7: > !cast eldritch -t shambler1", "Player 11: *As Player 3 decimates the first groups more shamblers join their bretheren smelling something in their*", "Player 11: Ill just flavor it as you massacring them", "Player 11: This isnt the actual encounter so more rule of cool right now", "Player 11: *Oskai blasts the survivors with a blast of cold and several succumb to the chill while others continue their charge*"], "before_idxs": [141], "before_state_idx": 139, "command_idxs": [143, 146, 147, 149], "after_state_idx": 147, "after_idxs": [], "embed_idxs": [148]} +{"speaker_id": "442074408218629099", "before_utterances": [], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, "commands_norm": ["!a bur -t eme"], "automation_results": ["Varseer uses Burning Inspiration !\nEmery Idris gained Feeling Inspired (1d12)."], "caster_after": {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, "targets_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": ["*Groups of soldiers cheer as they watch the godlike beings turning the creatures piecemeal. Except for one guy who unluckily got caught in the blast.*"], "utterance_history": ["Player 7: > !cast eldritch -t shambler1", "Player 11: *As Player 3 decimates the first groups more shamblers join their bretheren smelling something in their*", "Player 11: Ill just flavor it as you massacring them", "Player 11: This isnt the actual encounter so more rule of cool right now", "Player 11: *Oskai blasts the survivors with a blast of cold and several succumb to the chill while others continue their charge*"], "before_idxs": [], "before_state_idx": 164, "command_idxs": [167, 170, 171, 173], "after_state_idx": 171, "after_idxs": [184], "embed_idxs": [172]} +{"speaker_id": "237798397612976487", "before_utterances": ["Between 10 to 30 feet", "Marder touches Norvos and casts resistance"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "", "description": null, "controller_id": "237798397612976487"}, "commands_norm": ["!cast resistance -t norvo"], "automation_results": ["Marder Mepilis casts Resistance!\nNorvos Vitiate gained Resistant."], "caster_after": {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance", "description": null, "controller_id": "237798397612976487"}, "targets_after": [{"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler9", "hp": "<-58/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler92", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler93", "hp": "<-37/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler94", "hp": "<-31/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler95", "hp": "<-54/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler96", "hp": "<-62/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler97", "hp": "<-61/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler98", "hp": "<-50/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler4", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler5", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler8", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": [], "utterance_history": ["Player 11: This isnt the actual encounter so more rule of cool right now", "Player 11: *Oskai blasts the survivors with a blast of cold and several succumb to the chill while others continue their charge*", "Player 11: *Groups of soldiers cheer as they watch the godlike beings turning the creatures piecemeal. Except for one guy who unluckily got caught in the blast.*", "Player 11: Between 10 to 30 feet", "Player 9: Player 12 touches Norvos and casts resistance"], "before_idxs": [191, 193], "before_state_idx": 188, "command_idxs": [194, 195, 196, 198], "after_state_idx": 196, "after_idxs": [], "embed_idxs": [197]} +{"speaker_id": "257910274650979759", "before_utterances": [], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Isobi Time!", "hp": "", "class": null, "race": "Group", "attacks": "Dagger (Lady Isobi Heartseeker (Mamplus)), H.A.W.K'S maul attack (Lady Isobi Heartseeker (Mamplus)), HAWK'S Repeating rifle (Lady Isobi Heartseeker (Mamplus)), Repeating antitank rifle (Lady Isobi Heartseeker (Mamplus)), Tactical Revolver (Lady Isobi Heartseeker (Mamplus)), Tactical Rifle (Lady Isobi Heartseeker (Mamplus)), wrist crossbow (grabling hook) (Lady Isobi Heartseeker (Mamplus)), Unarmed Strike (Lady Isobi Heartseeker (Mamplus)), Primary attack \"muler fist1\" (MH1), secondary attack \"muler fist2\" (MH1)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "commands_norm": ["!i rc mh1 enlarge -t isobi -t mh1"], "automation_results": ["MH1 casts Enlarge/Reduce!\nLady Isobi Heartseeker (Mamplus) rolled a Constitution save but failed.\nLady Isobi Heartseeker (Mamplus) gained Enlarged/Reduced.\nMH1 rolled a Constitution save but failed.\nMH1 gained Enlarged/Reduced."], "caster_after": {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced", "description": null, "controller_id": "257910274650979759"}, "targets_after": [{"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced", "description": null, "controller_id": "257910274650979759"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": ["\"time to engage some comunists\"", "*The shamblers scream in unison as a reply*"], "utterance_history": ["Player 11: This isnt the actual encounter so more rule of cool right now", "Player 11: *Oskai blasts the survivors with a blast of cold and several succumb to the chill while others continue their charge*", "Player 11: *Groups of soldiers cheer as they watch the godlike beings turning the creatures piecemeal. Except for one guy who unluckily got caught in the blast.*", "Player 11: Between 10 to 30 feet", "Player 9: Player 12 touches Norvos and casts resistance"], "before_idxs": [], "before_state_idx": 221, "command_idxs": [223, 226, 227, 229], "after_state_idx": 227, "after_idxs": [231, 237], "embed_idxs": [228]} +{"speaker_id": "257910274650979759", "before_utterances": ["!cast spiritshroud -t hawk -t isobi -i"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Isobi Time!", "hp": "", "class": null, "race": "Group", "attacks": "Dagger (Lady Isobi Heartseeker (Mamplus)), H.A.W.K'S maul attack (Lady Isobi Heartseeker (Mamplus)), HAWK'S Repeating rifle (Lady Isobi Heartseeker (Mamplus)), Repeating antitank rifle (Lady Isobi Heartseeker (Mamplus)), Tactical Revolver (Lady Isobi Heartseeker (Mamplus)), Tactical Rifle (Lady Isobi Heartseeker (Mamplus)), wrist crossbow (grabling hook) (Lady Isobi Heartseeker (Mamplus)), Unarmed Strike (Lady Isobi Heartseeker (Mamplus)), Primary attack \"muler fist1\" (MH1), secondary attack \"muler fist2\" (MH1)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "commands_norm": ["!cast spiritshrough -t \"isobi time!\" -i -l 5"], "automation_results": ["Lady Isobi Heartseeker (Mamplus) casts Spirit Shroud!\nLady Isobi Heartseeker (Mamplus) gained Shroud."], "caster_after": {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, "targets_after": [{"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced", "description": null, "controller_id": "257910274650979759"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\"", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": [], "utterance_history": ["Player 11: Between 10 to 30 feet", "Player 9: Player 12 touches Norvos and casts resistance", "Player 4: \"time to engage some comunists\"", "Player 11: *The shamblers scream in unison as a reply*", "Player 4: !cast spiritshroud -t hawk -t isobi -i"], "before_idxs": [250], "before_state_idx": 227, "command_idxs": [256, 259, 260, 262], "after_state_idx": 260, "after_idxs": [], "embed_idxs": [261]} +{"speaker_id": "200239284842536082", "before_utterances": [], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\", Spirit Shroud", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced, Shroud", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<22/22 HP; Healthy>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, "commands_norm": ["!cast lightning bolt -l 5 -t shambler1 -t shambler12 -t shambler13 -t shambler14 -t shambler15 -t shambler16 -t shambler17 -t shambler18 -i"], "automation_results": ["Norvos Vitiate casts Lightning Bolt!\nShambler1 rolled a Dexterity save but failed.\nShambler1 took 37 damage.\nShambler12 rolled a Dexterity save but failed.\nShambler12 took 37 damage.\nShambler13 rolled a Dexterity save but failed.\nShambler13 took 37 damage.\nShambler14 rolled a Dexterity save but failed.\nShambler14 took 37 damage.\nShambler15 rolled a Dexterity save but failed.\nShambler15 took 37 damage.\nShambler16 rolled a Dexterity save but failed.\nShambler16 took 37 damage.\nShambler17 rolled a Dexterity save but failed.\nShambler17 took 37 damage.\nShambler18 rolled a Dexterity save but failed.\nShambler18 took 37 damage."], "caster_after": {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, "targets_after": [{"name": "Shambler1", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\", Spirit Shroud", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced, Shroud", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Shambler1", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler12", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler13", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler14", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler15", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler16", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler17", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler18", "hp": "<-15/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": ["*The crowd ceases to exist and the soldiers look on in awe.*"], "utterance_history": ["Player 11: Between 10 to 30 feet", "Player 9: Player 12 touches Norvos and casts resistance", "Player 4: \"time to engage some comunists\"", "Player 11: *The shamblers scream in unison as a reply*", "Player 4: !cast spiritshroud -t hawk -t isobi -i"], "before_idxs": [], "before_state_idx": 283, "command_idxs": [295, 298, 299, 301], "after_state_idx": 299, "after_idxs": [308], "embed_idxs": [300]} +{"speaker_id": "301005756205651521", "before_utterances": ["*Is now dragon, stomps over to crowd1*"], "combat_state_before": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\", Spirit Shroud", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced, Shroud", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<4/22 HP; Bloodied>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "current_actor": {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, "commands_norm": ["!ma Bakari \u201cAcid Breath\u201d -title \u201cI haven\u2019t brushed my teeth in years\u201d -t Crowd1"], "automation_results": ["I haven\u2019t brushed my teeth in years\nShambler2 took 77 damage.\nShambler3 took 77 damage.\nShambler6 took 70 damage.\nShambler7 took 73 damage."], "caster_after": {"name": "Bakari, Ancient", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "targets_after": [{"name": "Shambler2", "hp": "<-73/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<-73/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<-66/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<-69/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "combat_state_after": [{"name": "Emery Idris", "hp": "<164/164 HP; Healthy>", "class": "Sorcerer 18/Warlock 2", "race": "Dhampir", "attacks": "Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike", "spells": "Comprehend Languages, Wall of Fire, Wish, Eldritch Blast, Bael's Distant Shield, Ice Storm, Disintegrate, Detect Magic, Passwall, Conjure Elemental, Enlarge/Reduce, Shield, True Seeing, Mending, Greater Invisibility, Telekinesis, Invisibility, Chill Touch, Dispel Magic, Light, Flaming Sphere, Web, Prestidigitation, Counterspell, Mage Hand, Demiplane, Knock, Sunburst, Message, Alter Self, Control Flames, Dimension Door, Psychic Scream, Lightning Bolt, Gust, Arcane Lock, Tasha's Otherworldly Guise, Chain Lightning, Find Familiar, Armor of Agathys, Darkness, Fireball, Minor Illusion, Protection from Evil and Good, Raulothim's Psychic Lance, Plane Shift", "actions": "Flexible Casting (Create Sorcery Points), Shadow Walk, Umbral Form, Magical Guidance, Flexible Casting (Create Spell Slot), Metamagic - Transmuted Spell, Fanged Bite, Vampiric Bite (Heal), Hexblade's Curse, Sorcery Points, Metamagic - Twinned Spell, Metamagic - Extended Spell, Hex Warrior, Metamagic - Quickened Spell, Metamagic - Subtle Spell, Strength of the Grave, Hound of Ill Omen, Agonizing Blast, Hexblade's Curse (Heal), Eyes of the Dark, Metamagic - Heightened Spell, War Caster, Vampiric Bite (Bonus)", "effects": "Foresight, Feeling Inspired (1d12)", "description": "Emery is a very pale man, with white hair, black eyes, who is 5\u201911, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.", "controller_id": "301005756205651521"}, {"name": "Osaki", "hp": "<200/200 HP; Healthy>", "class": "Rogue 17/Warlock 3", "race": "Variant Human", "attacks": "Katana, +2, 2-Handed Katana, +2, Osaki little bow, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Eye for Detail, Guilt trip, poison damage", "spells": "Levitate, Hold Monster, Shield, Cone of Cold, Globe of Invulnerability, Eldritch Blast, Darkness, Booming Blade, Fireball, Dimension Door, Lightning Bolt, Protection from Evil and Good, Wall of Force, Magic Missile, Ray of Enfeeblement, Mage Armor, Hex", "actions": "Uncanny Dodge, Unerring Eye, Sneak Attack, Hexblade's Curse, Pact of the Talisman, Poisoner: Apply Poison, Poisoner: Potent Poison, Hex Warrior, Hexblade's Curse (Heal), Cunning Action, Poisoner: Create Poison, Armor of Shadows, Reliable Talent", "effects": "Blessed", "description": null, "controller_id": "300548531053914674"}, {"name": "Varseer", "hp": "<203/203 HP; Healthy>", "class": "Warlock 2/Bard 18", "race": "Yuan-ti Pureblood", "attacks": "Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike", "spells": "Levitate, Wall of Fire, Greater Restoration, Wish, Mordenkainen's Magnificent Mansion, Eldritch Blast, Suggestion, Forcecage, Dragon's Mirror, Mind Blank, Bestow Curse, Shield, Prismatic Wall, Blade Ward, Animal Friendship, Heat Metal, Greater Invisibility, Mind Sliver, Heal, Light, Sanctuary, Teleport, Fear, Prestidigitation, Poison Spray, Aid, Counterspell, Hold Monster, Mage Hand, Synaptic Static, Healing Word, Dissonant Whispers, Dimension Door, Lightning Bolt, Wall of Force, Magic Missile, Ray of Enfeeblement, Cone of Cold, Mass Heal, Foresight, Speak with Animals, Armor of Agathys, Globe of Invulnerability, Fireball, Faerie Fire, Blink, Raulothim's Psychic Lance, Hex", "actions": "Burning Words, Countercharm, Sorcery Points, Bottled Respite, Agonizing Blast, Song of Rest, Innate Spellcasting: Suggestion, Metamagic - Quickened Spell, War Caster, Metamagic - Subtle Spell, Burning Skill, Magical Inspiration, Burning Inspiration ", "effects": "Foresight", "description": null, "controller_id": "442074408218629099"}, {"name": "Marder Mepilis", "hp": "<156/156 HP; Healthy>", "class": "Cleric 17", "race": "Firbolg", "attacks": "Sanctuary, Skyblinder Staff, 2-Handed Skyblinder Staff, Unarmed Strike, Blessed Strikes", "spells": "Comprehend Languages, Rary's Telepathic Bond, Greater Restoration, Antimagic Field, Word of Radiance, Bael's Distant Shield, Word of Recall, Disguise Self, Command, Raise Dead, Fire Storm, Bestow Curse, Holy Aura, Shield, Sunbeam, True Seeing, Beacon of Hope, Heal, Revivify, Dispel Magic, Guidance, Sanctuary, Prestidigitation, Spirit Guardians, Toll the Dead, Hold Monster, Sacred Flame, Resistance, Spiritual Weapon, Find the Path, Rime's Binding Ice, Banishment, Fizban's Platinum Shield, Magic Missile, Fire Bolt, Hold Person, Mass Heal, Cure Wounds, Remove Curse, Death Ward, Inflict Wounds, Lesser Restoration, Guardian of Faith, Aura of Vitality, Bless, Raulothim's Psychic Lance, Freedom of Movement, Mass Cure Wounds", "actions": "Firbolg Magic: Detect Magic, Harness Divine Power, Fighting Style: Protection, Channel Divinity: Turn Undead, Blessed Strikes, Hidden Step, Divine Intervention, Blessed Healer, War Caster, Firbolg Magic: Disguise Self, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life", "effects": "Resistance, Sanctuary", "description": null, "controller_id": "237798397612976487"}, {"name": "Lady Isobi Heartseeker (Mamplus)", "hp": "<240/240 HP; Healthy>", "class": "Artificer 20", "race": "Rock Gnome", "attacks": "Spirit Shroud, Dagger, H.A.W.K'S maul attack, HAWK'S Repeating rifle, Repeating antitank rifle, Tactical Revolver, Tactical Rifle, wrist crossbow (grabling hook), Unarmed Strike", "spells": "Enhance Ability, Enlarge/Reduce, Shield, Burning Hands, Mending, Fabricate, Greater Invisibility, Revivify, Dispel Magic, Guidance, Aid, Create Bonfire, Lightning Bolt, Skill Empowerment, Vitriolic Sphere, Branding Smite, Cone of Cold, Leomund's Secret Chest, Immolation, Detect Thoughts, Glyph of Warding, Mordenkainen's Private Sanctum, Cure Wounds, Lesser Restoration, False Life, Scorching Ray, Fireball, Frostbite, Faerie Fire, Rope Trick, Blink, Creation, Haste, Ray of Frost", "actions": "Command Mech, Telepathic: Detect Thoughts, Flash of Genius, Magical Tinkering, Infuse Item, The Right Tool for the Job, Sorcery Points, Command Mech to Produce Spell, Soul of Artifice, War Caster, Mend Mech, Spell-Storing Item (Cast), Metamagic - Subtle Spell, Tool Expertise, Metamagic - Distant Spell, Share Spells, Command Mech to Repair, Extra Mech Attack", "effects": "Enlarged/Reduced, Spirit Shroud, Shroud", "description": "", "controller_id": "257910274650979759"}, {"name": "MH1", "hp": "<210/210 HP; Healthy>", "class": null, "race": "MHG", "attacks": "Primary attack \"muler fist1\", secondary attack \"muler fist2\", Spirit Shroud", "spells": "Enlarge/Reduce", "actions": null, "effects": "Enlarge/Reduce, Enlarged/Reduced, Shroud", "description": null, "controller_id": "257910274650979759"}, {"name": "Norvos Vitiate", "hp": "<314/314 HP; Healthy>", "class": "Paladin 6/Sorcerer 14", "race": "Half-Elf", "attacks": "Staff of Power, 2-Handed Staff of Power, War's Bane, 2-Handed War's Bane, Unarmed Strike, Supreme Aura, Fury", "spells": "Levitate, Greater Restoration, Shield of Faith, Booming Blade, Find Steed, Thaumaturgy, Command, Shield, Green-Flame Blade, Misty Step, Bane, Chill Touch, Absorb Elements, Dispel Magic, Teleport, Counterspell, Hold Monster, Mage Hand, Fire Shield, Message, Prayer of Healing, Dimension Door, Vampiric Touch, Lightning Bolt, Zone of Truth, Wall of Force, Cone of Cold, Ray of Enfeeblement, Hold Person, Tasha's Otherworldly Guise, Cure Wounds, Death Ward, Hunter's Mark, Lesser Restoration, Inflict Wounds, Globe of Invulnerability, Fireball, Blink, Bless, Spirit Shroud, Magic Missile", "actions": "Divine Sense, Flexible Casting (Create Sorcery Points), Favored by the Gods, Aura of Protection, Divine Smite, Magical Guidance, Lay on Hands, Channel Divinity: Vow of Enmity, Channel Divinity, Flexible Casting (Create Spell Slot), Empowered Healing, Sorcery Points, Metamagic - Quickened Spell, Otherworldly Wings, Metamagic - Subtle Spell, Lay on Hands (Cleanse), Extra Attack, Harness Divine Power, Channel Divinity: Abjure Enemy, Metamagic - Heightened Spell", "effects": "Resistant", "description": null, "controller_id": "200239284842536082"}, {"name": "Bakari", "hp": "<568/568 HP; Healthy>", "class": null, "race": "Bakari, Ancient", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "Foresight", "description": null, "controller_id": "301005756205651521"}, {"name": "Shambler2", "hp": "<-73/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler3", "hp": "<-73/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler6", "hp": "<-66/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}, {"name": "Shambler7", "hp": "<-69/22 HP; Dead>", "class": null, "race": "Zombie", "attacks": "Slam, Undead Fortitude", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "335741543258656549"}], "after_utterances": ["*And that ends their existence*", "*As the battle comes to a close the surviving soldiers look at the grouo that had effortlessly erased their enemies and kneel.*", "\"T-thank you. We did not think we could hold the line.\" *One of the green clad soldiers manages to croak out*"], "utterance_history": ["Player 4: \"time to engage some comunists\"", "Player 11: *The shamblers scream in unison as a reply*", "Player 4: !cast spiritshroud -t hawk -t isobi -i", "Player 11: *The crowd ceases to exist and the soldiers look on in awe.*", "Player 3- Simps for the one who was: *Is now dragon, stomps over to crowd1*"], "before_idxs": [330], "before_state_idx": 326, "command_idxs": [332, 333, 334, 335], "after_state_idx": 334, "after_idxs": [338, 360, 366], "embed_idxs": [336]}