*As Von entered beneath the ocean water, they can see the vague shape of Krin, standing on the sandy floor with his staff at the ready pointed to his general direction.*

Krin Well

Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2

VonWick Son

Relentless Endurance, Second Wind, Action Surge

Krin Well attacks with a Quarterstaff!
Krin Well attacked VonWick Son and hit.
VonWick Son took 7 damage.

*And with a solid hit, the staff hit true!*

Player 2: *Seeing what he assumes as the half-orc getting ready, Kin just gave them an encouraging smile, before with a deep breathe slowly walked backwards into the more deeper water, disappearing entirely.*

Player 2: *As Player 1 entered beneath the ocean water, they can see the vague shape of Krin, standing on the sandy floor with his staff at the ready pointed to his general direction.*

Player 2: *And without any prompt, because he can't speak under the ocean, the quarterstaff was suddenly thrusted towards them, water forced out the way as Krin attacks!*


*Von recovers from the atrack smiles and does a strikes of his own*

VonWick Son attacks with a Handaxe!
VonWick Son attacked Krin Well and hit.
Krin Well took 5 damage.

*Von just tries his luck and swings with all his might and just hits krin and trues for another hit with his other weapon*

*Krin would stagger a bit, feeling the blade the sink a bit into his arm, not helping with the fact that the ocean water is seeping into it, the sign he reacted is a few bubbles emerging from his nose.*

Player 2: *And with a solid hit, the staff hit true!*

Player 2: *Krin havin felt the staff hit, just immediately retracts it, waiting to see what the half-orc would do, few bubbles coming out his as he tries to preserve his oxygen.*

Player 1Wick 3: *Player 1 recovers from the atrack smiles and does a strikes of his own*


*Von happy with his strike accidentally drops his other weapon but goes in for another attack anyways as hes already lost sight of the weapon*

Player 2: (It says a different melee weapon

Player 1Wick 3: So an entirely different weapon?) Its been a continuous problem for me and people iv rp with as its confusing haha?)

Player 1Wick 3: Damn it and i was gonna buy me a sickle yesterday😂😂but though it ddnt matter so shall i leave that for now then?)

Player 1Wick 3: Lets just say i dropped it after you hit me?)

Player 1Wick 3: *Player 1 happy with his strike accidentally drops his other weapon but goes in for another attack anyways as hes already lost sight of the weapon*


VonWick Son attacks with a Handaxe!
VonWick Son attacked Krin Well and hit.
Krin Well took 7 damage.

*Krin just staggers back again, barefeet digging into the sandy flour to right himself, more bulbbes coming out through his nose.*

*Von tries for another hit and swings his axe again but in doing so let alot of air out of his mouth*


Krin Well uses Rage!
Krin Well gained Rage.

Player 2: *Krin just staggers back again, barefeet digging into the sandy flour to right himself, more bulbbes coming out through his nose.*

Player 1Wick 3: *Player 1 tries for another hit and swings his axe again but in doing so let alot of air out of his mouth*

Player 2: *Just as the half-orc ooened his mouth to let out air, a surge of salty water immediately floods his mouth, almost seeping inside his lungs but thankfully not too much!*

Player 2: *Krin just stayed focus, being used to this type of training he thankfully got from the monastery, and without hesitation immediately swings back again, a brief flash of a giant figure behind appearing as he does!*


!a Quarterstaff -t Von -dis  -d "2"
-f "Rage|When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table."

Krin Well attacks with a Quarterstaff!
Krin Well attacked VonWick Son but missed.

*The staff just missed entirely, as an underwater current thankfully managed to redirect it towards the floor.*


/ *Von trying to stable himself as the current redirects krins attack and just misses him And Von is visibly having s harder time holding his breath but tries for another hit*

VonWick Son attacks with a Handaxe!
VonWick Son attacked Krin Well but missed.

*von tries to swing but the the currebt off balances him and f**ks up his attack and swings a mighty miss straight into the sand and the sand mushrooms into his face and and he lets a bit of air out*

Player 2: *The staff just missed entirely, as an underwater current thankfully managed to redirect it towards the floor.*

Player 1Wick 3: Aight bro just putting out there so you know idm haha)

Player 1Wick 3: / *Player 1 trying to stable himself as the current redirects krins attack and just misses him And Player 1 is visibly having s harder time holding his breath but tries for another hit*


*Water seeps into his lungs more, coupled with a sand going inside, Von feels like there is sharp rocks inside his chest!*

Player 1Wick 3: *von tries to swing but the the currebt off balances him and f**ks up his attack and swings a mighty miss straight into the sand and the sand mushrooms into his face and and he lets a bit of air out*

Player 2: *Water seeps into his lungs more, coupled with a sand going inside, Player 1 feels like there is sharp rocks inside his chest!*

Player 2: *Seeing an opportunity, Krin immediately takes it, staff homing towards at the half-orcs chest, the force of it causing bubbles to appear it homed in!*


Krin Well attacks with an Unarmed Strike2!
Krin Well attacked VonWick Son and hit.
VonWick Son took 4 damage.

*And sudden flurry, which caused more bubbles and sands to cloud around them, Krin balled his fist and immediately swung towards their chin, after having missed his staff.*

*And Krin seems to not the least bit troubled with controlling his breathing despite the two attacks!*


*Von watches the staff just miss him as he looks away from the staff and back to krin he feels a might punch hit his chin and lets out alot of air and more water rushes into his breath he instinctively tries to take*

*Von to busy tryna hold his breath bubbles flowing out more constantly struggling more to hold his breath and missing his attack*

Player 2: *And sudden flurry, which caused more bubbles and sands to cloud around them, Krin balled his fist and immediately swung towards their chin, after having missed his staff.*

Player 2: *And Krin seems to not the least bit troubled with controlling his breathing despite the two attacks!*

Player 1Wick 3: *Player 1 watches the staff just miss him as he looks away from the staff and back to krin he feels a might punch hit his chin and lets out alot of air and more water rushes into his breath he instinctively tries to take*

Player 1Wick 3: *He manages to stop his instinct to breath keeping the water out long enough yo strike again*


Krin Well attacks with a Quarterstaff!
Krin Well attacked VonWick Son and hit.
VonWick Son took 11 damage.

Player 1Wick 3: *Player 1 to busy tryna hold his breath bubbles flowing out more constantly struggling more to hold his breath and missing his attack*

Player 2: *Krin would just give the half-orc a brief thumbs up, honestly surprised they managed to last this long with the raining, before quickly focusing on trying another swing!*


Krin Well attacks with an Unarmed Strike2!
Krin Well attacked VonWick Son and hit.
VonWick Son took 7 damage.

*And Krin immediately followed up the devastating hit, with an equally devastating palm strike, instantly expelling all of the half-orcs breathe!*

*And as those two equally devastating hits land, the half-orcs vision slowly fade away, mind drifting into unconsciousness, the last thing they saw was floating back up.*

*Slowly, they regained consciousness waking up on the shoreline, vision watching the blue sky, as the sounds of waves crashing and seagulls squawking can be heard.* "Ah..you finally awake." *And also the sound of Krin's voice.*

Player 2: *The staff hit, even underwater the force of the swing was still heard, as vibrations echoes around them, the staff sinking a bit deeper on the half-orcs chest, there is definitely a crack of a broken rib there.*


*startled, Oriben reacts with his new spell*

Oriben

Mending, Shatter, Eldritch Blast, Healing Word, Sleep, Disguise Self, Silent Image, Charm Person, Vicious Mockery, Faerie Fire, Dancing Lights

Bardic Inspiration, Cutting Words, Song of Rest

Matthew Thornfell

Moon-Touched Sword, Shortsword, Shortbow, Shortsword, Shortsword2, Staff, 2-Handed Staff, Unarmed Strike

Hellish Rebuke, Eldritch Blast, False Life, Mirror Image, Thunder Step, Vampiric Touch, Green-Flame Blade, Raulothim's Psychic Lance, Blade Ward, Booming Blade, Chill Touch, Mind Sliver, Armor of Agathys, Toll the Dead, Dissonant Whispers, Arms of Hadar

Oriben casts Eldritch Blast!
Oriben attacked BB1 and hit.
BB1 took 4 damage.

Player 1: *Matthew notices the lack of birdnoise, then small cracking of sticks*

Player 1: *a wuffing comes from the forest as a brown bear, 40 feet down the shore  breaks thorugh the underbrush onto the lake beach*

Player 1: *startled, Player 2 reacts with his new spell*


Oriben uses Bardic Inspiration!
Matthew Thornfell gained Feeling Inspired (1d6).

*BB1 roars in pain and looks angrily at the party*


Matthew Thornfell attacks with a Moon-Touched Sword, Shortsword!
Matthew Thornfell attacked BB1 and hit.
BB1 took 10 damage.

Player 1: *BB1 roars in pain and looks angrily at the party*

Player 3: *Seeing the bear, Matthew runs to it and unsheathing his moon touched shortsword attacks with it*

Player 3: *The blade seems to become brighter and Matthew's eyes glow*


Feeling Inspired (1d6), Thunderous Anchor

BB1 attacks with a Bite!
BB1 attacked Matthew Thornfell but missed.

Player 1: *rising to it's hind legs the Brown bear attempts to bite and claw Matthew as he's in range*


Matthew Thornfell casts Hellish Rebuke!
BB1 rolled a Dexterity save but failed.
BB1 took 9 damage.

*Snapping at Matthew BB1 narrowly misses*


Oriben casts Eldritch Blast!
Oriben attacked BB1 and hit.
BB1 took 3 damage.

Player 1: *Snapping at Matthew BB1 narrowly misses*

Player 1: *Roaring he swipes and catches Matthew*

Player 1: *with more damage the bear gets even angrier at this small creature causing pain without any visible weapon*


*Through Awakened Mind, he says to Oriben* ||"I will be fine."||

Matthew Thornfell casts Vampiric Touch!
Matthew Thornfell gained Vampiric Strikes.
Matthew Thornfell attacked BB1 and hit.
BB1 took 12 damage.
Matthew Thornfell healed for -6 health.

Vampiric Touch, Moon-Touched Sword, Shortsword, Shortbow, Shortsword, Shortsword2, Staff, 2-Handed Staff, Unarmed Strike

Feeling Inspired (1d6), Vampiric Touch, Vampiric Strikes

*As Matthew's hand touches the bear, it roars but the volume dies down as its body shakes violently before dropping to the floor.*

*Blood from the sword wound trails down into the water*

*looking around him to see whether any other foes appear* "Indeed."

Player 3: *Through Awakened Mind, he says to Player 2* ||"I will be fine."||

Player 3: *Matthew's left hand envelops in a shadowy aura. He then swipes at the bear*


isn't the ante also 4?
lets make this a hill

Pakratt Datheef

Dagger, Shortbow, Shortsword, Shortsword2, Unarmed Strike

Rage, Shifting - Wildhunt, Shifting, Sneak Attack

★Pronouns★ He/him
★Appearance★ Pakratt is a 30 something yeard old animalfolk. He stopped counting long ago. He is usually wearing a robe full of patches and pockets filled with a plethora of trinkets,  trash and baubles. His fur is unkempt, and his ears and tail are missing chunks and parts wears a set of dark pink goggles whenever the sun is out.
★Backstory★ Pakratt grew up on the streetsThrac, but fled to the sewers at an early age after having a run in with some local organised crime. From the sewers he had access to the entire city, and started picking up discarded things, or TREASURESss as he likes to call them, to aid with the life in the sewers. The years of underground isolation has made him shy of light, and the lack of social interaction has made him deseprate for human interaction. When he couldn't find it he usually resorted into talking with his treasures, giving them names and making them into his "nest". Now he has come to garden in search of friendses, treasures and things for his nest.
★Theme Song★ Under works <URL>

Ahrven Ketsu

Ahrven's Arm, Crossbow, light, Dagger, Dagger2, Staff, 2-Handed Staff, Unarmed Strike

Shocking Grasp, Mage Hand, Chromatic Orb, Shield, Message, Mind Sliver, Detect Thoughts, Witch Bolt

Sorcery Points, Telepathic: Detect Thoughts, Flexible Casting (Create Sorcery Points), Flexible Casting (Create Spell Slot)

**Pronouns:** He/Him
**Appearance:** A red haired man in his mid twenties, Ahrven Ketsu is touched by the Saphire Dragon blood in his long lineage. This is most apparent by the sapphires seemingly woven into his skin and completely overtaking his arm, instead leaving an articulate transparent sapphire limb in its place. He wears an ornate hooded robe over most of his body along with long pants and sandals. Under the hood is flashes of red hair and redder eyes.
**Backstory:** Ahrven's fore-fathers made a pact with an ancient Sapphire Dragon long ago, bidding for power in return for their servitude to the ancient beast. Somewhere unknown down the line, his ancestors revolted against the beast, killing it and freeing them, but still retaining their tainted blood that affects their blood countless generations down the line. Thankfully the dragons hoard was more than bountiful, and the Ketsu line has long been a rich and respected one in the lands of Velkarth. Ahrven, looking to cleanse his blood of the dealings of his ancestors, has arrived at the Garden looking for knowledge.
**Theme Song:** TBD

Pakratt Datheef uses Rage!
Pakratt Datheef gained Rage.

Player 2: isn't the ante also 4?
Player 2: lets make this a hill


Ahrven's Arm, Crossbow, light, Dagger, Dagger2, Staff, 2-Handed Staff, Unarmed Strike, sorcery

Ahrven Ketsu uses Flexible Casting (Create Spell Slot)!

Player 2: isn't the ante also 4?
Player 2: lets make this a hill
Player 2: Can't burn through this shit


Matthew Thornfell casts Mind Sliver!
Matthew Thornfell gained Mind Splinter.
WE1 rolled a Intelligence save but failed.
WE1 took 6 damage.
WE1 gained Mind Sliver.

*Awakened Mind to Oriben* ||"Oriben, I shall distract the foe. You keep your distance."||

Player 1: *Blood from the sword wound trails down into the water*

Player 1: *the water suddenly seems to stop moving and then rises moving up the blood trail to the bear behind Matthew*

Player 4: "I noticed..." *Matthew turns and looks at the monster. His eyes glow as he chants some words*


WE1 attacks with a Slam!
WE1 attacked Matthew Thornfell and hit.
Matthew Thornfell took 16 damage.

Player 4: *Awakened Mind to Player 3* ||"Player 3, I shall distract the foe. You keep your distance."||

Player 1: *feeling the pain inflicted on it while it fed it turns to the annoying gnat nearby*


WE1 attacks with a Slam!
WE1 attacked Matthew Thornfell and crit!
Matthew Thornfell took 18 damage.

*Seeing it's first attack didn't do much it lashes out a second time*


"Careful I am going to try shatter on it, I hope it doesn't hit you!" *Oriben cases behind the elemental hoping to only hit it and not catch Matthew*

Oriben casts Shatter!
WE1 rolled a Constitution save but failed.
WE1 took 5 damage.

Player 1: *Seeing it's first attack didn't do much it lashes out a second time*

Player 1: "Careful I am going to try shatter on it, I hope it doesn't hit you!" *Player 3 cases behind the elemental hoping to only hit it and not catch Matthew*


Oriben casts Healing Word!
Matthew Thornfell healed for -11 health.

Player 1: "I'll save my other two slots for healing you!"


Matthew Thornfell casts Thunder Step!
WE1 rolled a Constitution save and succeeded.
WE1 took 13 damage.

*Matthew suddenly vanishes, appearing beside Oriben. The monster is able to withstand the shock*

*Hissing and burbling in rage the Elemental is looking angry that its new meal escaped*

Player 4: *Matthew starts laughing, and his eyes glow. A crackling sound similar to lightning is heard*


WE1 attacks with a Slam!
WE1 attacked Oriben but missed.

Player 4: *Matthew suddenly vanishes, appearing beside Player 3. The monster is able to withstand the shock*

Player 1: *Hissing and burbling in rage the Elemental is looking angry that its new meal escaped*

Player 1: *Sensing it's prey is outside its reach, it returns to the water and shoot up to the party *

Player 1: *rising above both party members it swipes at each*


WE1 attacks with a Slam!
WE1 attacked Matthew Thornfell but missed.

*While in such a rage and feeling pain for the first time in decades it narrowly misses it's victims*


Oriben casts Vicious Mockery!
WE1 rolled a Wisdom save but failed.
WE1 took 3 damage.
WE1 gained Vicious Mockery.

"I curse you vile palid excuse for beauty, I curse your nastiness, why you're but a collection of pond scum and duck droppings!"

Player 1: *While in such a rage and feeling pain for the first time in decades it narrowly misses it's victims*

Player 1: !cast "Vicious Mockery* -t WE1 -i


Matthew Thornfell casts False Life!
Matthew Thornfell gained 6 temp HP.
Matthew Thornfell gained False Life.

*Matthew then asks Oriben* "I have a plan but I should ask whether you have any ice spells"

"Shatter would possibly hit us, and sleep wouldn't work!"

Player 1: "I curse you vile palid excuse for beauty, I curse your nastiness, why you're but a collection of pond scum and duck droppings!"

Player 1: *readies healing word level 1 in case he gets hit*

Player 4: *Matthew smiles as the same shadowy aura fills his entire body*


WE1 attempts to Whelm!
Matthew Thornfell rolled a Strength save and succeeded.

Oriben rolled a Strength save and succeeded.

*Both burst out of it's clutches unharmed)

Player 4: *Matthew then asks Player 3* "I have a plan but I should ask whether you have any ice spells"

Player 1: "Shatter would possibly hit us, and sleep wouldn't work!"

Player 1: *With both annoying gnats infront of it it envelops both*


Oriben attacks with a Rapier!
Oriben attacked WE1 but missed.

Player 1: *Both burst out of it's clutches unharmed)

Player 1: *roaring it stumbles back in shock that it's pray escaped it's clutches*


Matthew Thornfell attacks with a Moon-Touched Sword, Shortsword!
Matthew Thornfell attacked WE1 but missed.

*The Water elemental flows around both strikes almost as if it was made of air instead*


Oriben casts Eldritch Blast!
Oriben attacked WE1 but missed.

Player 1: *The Water elemental flows around both strikes almost as if it was made of air instead*

Player 1: *backs up 10 feet to the treeline*


Oriben uses Bardic Inspiration!
Matthew Thornfell gained Feeling Inspired (1d6).

"Let's hope that helps somehow!" *pulling flute out and playing battle music one handed*

Player 1: *Shaken from nearly being smothered his blast shoots past the elemental*


Matthew Thornfell casts Blade Ward!
Matthew Thornfell gained Blade Ward.

Matthew Thornfell

False Life, Feeling Inspired (1d6), Blade Ward

Player 1: "Let's hope that helps somehow!" *pulling flute out and playing battle music one handed*

Player 4: *Matthew traces a sigil in the air*


WE1 attacks with a Slam!
WE1 attacked Matthew Thornfell but missed.

WE1 attacked Matthew Thornfell and hit.
Matthew Thornfell took 3 damage.

*it slithers up and swipes twice at matthew*

*Missing it's first strike and then it's second having no effect it gets angrier*

Player 1: *Seeing only one prey nearby it decides to rather attack and feed*


*Oriben Shouts* "Watch this!" *casting just about 10 feet behind the elemental*

Oriben casts Faerie Fire!
WE1 rolled a Dexterity save and succeeded.

Player 1: *it slithers up and swipes twice at matthew*

Player 1: *Missing it's first strike and then it's second having no effect it gets angrier*

Player 1: *Player 3 Shouts* "Watch this!" *casting just about 10 feet behind the elemental*


"And the word of healing today is.... LIVE"


Matthew Thornfell casts Chill Touch!
Matthew Thornfell gained Chilling Touch.
Matthew Thornfell attacked WE1 and hit.
WE1 took 12 damage.
WE1 gained Chill Touch.

False Life, Feeling Inspired (1d6), Blade Ward, Chilling Touch

Player 1: "And the word of healing today is.... LIVE"

Player 4: *A ghostly hand manifests and heads straight to the elemental*


False Life, Feeling Inspired (1d6), Chilling Touch

WE1 attempts to Whelm!
Matthew Thornfell rolled a Strength save and succeeded.

*Sloshing around Matthew he somehow claws and kicks way free*

Player 1: *Now super annoyed it goes to grapple it's lunch*


Oriben casts Eldritch Blast!
Oriben attacked WE1 and hit.
WE1 took 1 damage.

Player 1: *Sloshing around Matthew he somehow claws and kicks way free*

Player 1: !attack "eldritch blast" -t WE1


*looks around between the High elf slightly down the beach, and Oriben infront of it by the trees*

WE1 attempts to Whelm!
Matthew Thornfell rolled a Strength save but failed.
Matthew Thornfell took 13 damage.
Matthew Thornfell gained Restrained (Grappled).

False Life, Feeling Inspired (1d6), Restrained (Grappled)

*with its remaining movement it falls ontop of matthew this time holding on*

*Oriben seeing Matthew in danger runs over to try pull him out*

*Seeing his pitiful excuse for strength did nothing, he vainly slashes at it*

Player 1: *Rereadies healing word level 2*

Player 1: *looks around between the High elf slightly down the beach, and Player 3 infront of it by the trees*

Player 1: *Focusing on the high elf it slithers up the stones towards the creature causing it so much pain*


WE1 attacks with a Slam!
WE1 attacked Matthew Thornfell but missed.

WE1 attacked Oriben and hit.
Oriben took 10 damage.

*swiping wildly it misses matthew and hits the second gnat*

Player 1: *with its remaining movement it falls ontop of matthew this time holding on*

Player 1: *Player 3 seeing Matthew in danger runs over to try pull him out*

Player 1: *Seeing his pitiful excuse for strength did nothing, he vainly slashes at it*


Matthew Thornfell casts Eldritch Blast!
Matthew Thornfell attacked WE1 but missed.

Matthew Thornfell attacked WE1 and hit.
WE1 took 6 damage.

Player 1: *swiping wildly it misses matthew and hits the second gnat*

Player 1: *moves 30 feet up the beach and turns around, readying healing word again*

Player 4: *Looking at the elemental, Matthew's eyes glow as two beams head straight for the monster*


WE1 attempts to Whelm!
Matthew Thornfell rolled a Strength save but failed.
Matthew Thornfell took 11 damage.
Matthew Thornfell gained Restrained (Grappled).

*Oriben clutching his useless rapier, returns to matthews side to try pull him out*

Player 1: *Getting frustrated that it's dinner keeps not dying it tries to envelop it again*


Matthew Thornfell casts Toll the Dead!
WE1 rolled a Wisdom save and succeeded.

Player 1: *Player 3 clutching his useless rapier, returns to matthews side to try pull him out*

Player 4: *Matthew then points its finger at the elemental. A bell is heard.*


WE1 attacks with a Slam!
WE1 attacked Matthew Thornfell but missed.

Player 4: *Matthew then moves 30ft back*


Atess Lorynder Quest/Main

Scimitar, Crossbow, light, Vault-infused Rapier, Psionic Strike

Booming Blade, Blade Ward, Expeditious Retreat

Psionic Power: Psionic Strike, Psionic Power: Psychic Whispers, Action Surge, Psionic Power: Psi-Bolstered Knack, Psionic Power: Recovery, Psionic Power: Telekinetic Movement, Psionic Power: Protective Field, Second Wind

"Clad in chain and wielding a scimitar with her family's mark, Atess stands taller than the average woman. Her hair goes down to the small of her back, held in place by a small circlet bearing the symbol
 of Selûne.
Her power manifests as purple and green energy, and she can often be seen messing with it or infusing her sword and items in the area with new magics."

Gray Rapture

AA: Squirrel Squire's Staff, 2-Handed AA: Squirrel Squire's Staff, Longsword, 2-Handed Longsword, Net, Rapier, Shortsword, Unarmed Strike

Animal Friendship, Hunter's Mark, Web, Beast Sense, Aid, Ensnaring Strike, Mage Hand, Faerie Fire, Healing Spirit, Cordon of Arrows, Speak with Animals

Piercer: Reroll Damage, Gathered Swarm (Push), Gathered Swarm (Move), Primal Awareness: Beast Sense, Gathered Swarm (Damage), Piercer: Critical Hit, Writhing Tide, Favored Foe, Primal Awareness: Speak with Animals

Detect Thoughts, Confusion, Dominate Monster, Comprehend Languages, Command

Arcane Burst, Transmuter's Stone - Acid Resistance, Transmuter's Stone - Cold Resistance, Transmuter's Stone - Fire Resistance, Transmuter's Stone - Lightning Resistance, Transmuter's Stone - Thunder Resistance

Slow, Hold Person, Knock, Mage Armor, Telekinesis, Prestidigitation, Light, Fireball, Message, Polymorph

Uyra Hjarnwarren

Sling, Dagger, Trident of Fish Command, Ray of Frost, Net, Yrsenjǫror's Fang, Produce Flame

Fog Cloud, Vortex Warp, Produce Flame, Shape Water, Minor Illusion, Silent Image, Goodberry, Silvery Barbs, Mold Earth, Gaseous Form, Disguise Self, Mage Hand, Rime's Binding Ice, Clairvoyance, Shield, Dragon's Breath, Misty Step, Ray of Frost, Mending

<b>(Click to expand)</b>

Kobolds are small, humanoid reptiles with adults averaging 2ft(60cm), and 40lbs(20kg). In the Faerûn north, white scaled kobolds live in dens beneath the snow. These white kobolds worship the white dragons of the north.

---
All kobolds are taught that they are the sons and daughters of dragons, and someday their race will claim their birthright as dragons themselves. This mythos is more than a folktale: in the genes of the kobold run trace draconic lineage, and on chance alone, some few kobolds represent their clan as draconic forerunners. These lucky kobolds are gifted with minute power, and as hatchlings show innate prowess to the element of their dragon ancestors.

In the frozen north of Faerûn, snow-white kobolds subsist in nomadic packs. They burrow beneath the packed snow and feed on small wildlife, herbs, roots and tubers. They avoid contact with all large creatures and are taught to blend into the permafrost. These kobolds scour the lands for items of value, of which are offered to their white-dragon of worship. The specific dragon worshipped may vary between clans.

The Hjarnwarren clan has lived in their burrow for sixty generations, offering grace to the white dragon Yrsenjǫror. The patriarch of the Hjarnwarren clan was blessed with five daughters with innate ties to the power of white dragons.
- The eldest, Fjâra was gifted with dragoneyes: foresight as clear as ice; they were set to become the clan leader.
- The second, Reese had the dragon's lance, and was lead of the hunters.
- The third, Uyra had partial dragonblood, and channeled the magic as a burrowkeeper.
- The fourth, Rhyi could heal the wounded and diseased; they were to replace head priestess of Yrsenjǫror.
- And the youngest, Anha was a sickly hatchling and was to be married to the purebloods of the neighboring Fjallburrow clan.

The dragonblood of the Hjarnwarren clan originated from these arranged marriages between kobolds. Selective breeding in-between clans gave rise to stronger draconic connections. Yet, this watershed event confronted Uyra: how could the love of one's family coexist with trading their own as breeding stock. She would know of the Fjallburrow clan, and their eventual treatment of Anha.

This confrontation burned in her mind; ultimately she would object to the arranged marriage. She confronted her father and the clan elders. They rebuked at her concern, voicing that the diplomatic and familial union would bring the kobolds closer to dragonhood. She pleaded to her own father in private, who spoke of her naivety for her disagreement with family practice.

With no one on her side, Uyra denounced her kobold nature: And during the bartering for the possession of Anha, Uyra gathered their belongings and administered a light hypnotic into Anha's feed. Placing her sister into a blanketed pack, Uyra fled the den into the unknown southlands with baby sister in tow. They would travel under the cover of dark, avoiding the sounds and shapes of creatures. Uyra, exhausted and out of adrenaline, would find sanctuary in an unknown land. They would never return.

Zero

Rapier, Shortbow, Dagger, Offhand Dagger

Minor Illusion, Disguise Self, Find Familiar, Silent Image, Silvery Barbs, Mage Hand, Message

Zero is a level 5 Kobold Arcane Trickster Rogue. He is 8 years old, 2' 6" tall, and appears to weigh about 30 lbs. He has indigo eyes, n/a hair, and blue skin.

Sanriel Willowsnap

Animal Messenger, Minor Illusion, Vicious Mockery, Hold Person, True Strike, Comprehend Languages, Major Image, Command, Prestidigitation, Phantasmal Force, Cure Wounds, Color Spray

Sanriel appears to be a young man, although his pointed ears reveal the elven blood that may be keeping him a little more youthful than he actually is. He has a shock of red hair, and pale green eyes that hold a steady, confident gaze. His build is slim, and he stands at about 5'10".
He is almost always carrying at least one book - if not actually in his hands, then tied onto his belt and easily accessible at short notice.

Gray Rapture attacks with a Rapier!
Gray Rapture attacked Uyra Hjarnwarren but missed.

Player 0: Yes.  The scrawny looking dudes are WE’s and TW is the guy who was yelling at you that looks like a noble.

Player 0: They have swords and hand crossbows and he has nothing in his hands.  They appear to be trained thugs of sorts.

Player 0: You can roll perception if you’d like.


Uyra Hjarnwarren casts Shield!
Uyra Hjarnwarren gained Shield.

Player 0:  go ahead if you want to use a reaction like silverybarbs.


!map -t SoCR1 -move R28
!map -t socr1 -move z1
!map -t socr -move z1

!ma “swarm of cranium rats” bite -t Uyra

A Swarm of Cranium Rats attacks with Bites!
Swarm of Cranium Rats attacked Uyra Hjarnwarren but missed.


Zero attacks with a Dagger!
Zero attacked SoCR2 and hit.
SoCR2 took 4 damage.

Player 0:  you get an aoo on the swarm of cranium rats as they rush towards the door.

Player 0: Yep. I just didn’t want to block out your tokens.


!cast rime -l 3 -t gray -t co1 -t socr3 -d 3[cold] -f "Draconic Bloodline: Elemental Affinity|Starting at 6th level, when you cast a spell that deals damage of the type associated with your draconic ancestry, you can add your Charisma modifier to one damage roll of that spell." quicken -f Quickened Spell|When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting. -f Sorcery Points (-2)|2/8

Uyra Hjarnwarren casts Rime's Binding Ice!
Gray Rapture rolled a Constitution save and succeeded.
Gray Rapture took 11 damage.
CO1 rolled a Constitution save but failed.
CO1 took 22 damage.
CO1 gained Ice Formations.
SoCR3 rolled a Constitution save but failed.
SoCR3 took 22 damage.
SoCR3 gained Ice Formations.

Player 0: Yes Uyra caused a ruckus.  Remember there are always other options then a strait fight. 🤔

Player 4: that's not how cones work hmm.

Player 4: Well since the overlay centers cones on a target I'll use the 30ft cone from the north west corner of my character


Atess Lorynder Quest/Main attacks with a Crossbow, light!
Atess Lorynder Quest/Main attacked SoCR2 and hit.
SoCR2 took 5 damage.

*shrug* She's a melee fighter as it is, I don't mind much

Player 4: > rats close the door
> "oh no"

Player 3: Tryin to find SoCR2 in the RP, what were they described as?

Player 3: I know the noble person was TW1

Player 3: Are you allowed to ranged weapon swarms?

Player 3: I don't know why you wouldn't but some part of me is like "This feels wrong"


Player 3: *shrug* She's a melee fighter as it is, I don't mind much

Player 0: Yep they break free and go die.

Player 0:  what was the wisdom save for?  And anything else on your turn?

Player 0: There was a string error with them somehow so they are SoCR3

Player 0: Don’t mess around with cloud kill!


Sanriel Willowsnap casts Command!
STT1 rolled a Wisdom save but failed.
STT1 gained Commanded.


!i aoo “swarm of cranium rats” bite -t co5

SoCR3 attacks with Bites!
SoCR3 attacked CO5 and hit.
CO5 took 35 damage.

Player 0: Whatever gas that was in the chamber effecting the half orc is released when Sanriel opens the chamber.  It only effects him and immediately disperses.


Atess Lorynder Quest/Main attacks with a Vault-infused Rapier!
Atess Lorynder Quest/Main attacked STT1 and hit.
STT1 took 7 damage.

Player 3: I need to make a run to the store for dinner, so sorry that I lost track of this. Gonna leave this unread so I remember to do this when I check discord after I get up

Player 0: Stt1 is the wizard who polymorphed into a saber tooth tiger.  The green square is an illusion of another saber tooth tiger that Zero created.  The real saber tooth tiger just failed a save on a command spell from Sanriel. So it will flee on its next turn.

Player 3: Got it, is there something I can roll to not be fooled by the illusion?

Player 3: I want to say it was investigation?

Player 3: Correct me if I am wrong, but the Command spell doesn't end if you attack the enemy right?


!moncast “swarm of cranium rats” confusion -t Uyra

A Swarm of Cranium Rats casts Confusion!
Uyra Hjarnwarren rolled a Wisdom save and succeeded.

Player 0: It is still up.  I had targeted Zero with the overlay so it probably vanished when you added another.

The wizard had left the area effect so they would need to enter it for the first time on their turn.  That could theoretically happen though suggestion is technically limited as not causing an action that would result in obvious self harm.  Sooo that might not be where they would flee to.  I would say though that the spell effects the entity which is the wizard, who just happens to be a saber tooth tiger currently.

Player 0:  you get an aoo against the saber-tooth tiger when you get the time.

Player 0:  I don’t believe your vortex warp would have triggered with Gray, but do correct me if im wrong.

Player 0: Yep. It’s just stone on the map visual. It’s mostly earth in RP.


!a shortbow -t socr3 adv  -d1 "3d6" -f "Sneak Attack|Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll."

Zero attacks with a Shortbow!
Zero attacked SoCR3 and hit.
SoCR3 took 9 damage.

Player 5: Drops his dagger and draws his bow


A Commoner attacks with a Club!
Commoner attacked SoCR3 and hit.
SoCR3 took 2 damage.

Player 0: I rolled an intelligence check to see if the wizard as a big cat understood its situation and rolled a 1.  Figured it would flee the way it came on that roll.

Also you 12 is good enough to throw someone over your shoulder and drag’em along.

Player 0: Nope. You’re good.  She’s not that big for a half-orc and you’re kinda dragging her along well enough.   You might have to drop her to cast a spell though.  Just roll a DC 14 athletics check before casting, otherwise you’ve got to drop her to do so.


Atess Lorynder Quest/Main attacks with a Crossbow, light!
Atess Lorynder Quest/Main attacked STT1 and hit.
STT1 took 10 damage.

The one entering into it yes. The one at the end of the hall that enters the ship, no.  You all locked it on your way in.

Player 3: And the green circle is null, right? It was Cloudkill but that's been dispersede?

Player 0: It has not been dispersed. It is still very much there.

Player 3: AH, then let's not go after it

Player 3: Is the doorway to the arcane circle room open?


Gray Rapture attacks with a Rapier!
Gray Rapture attacked SoCR3 and hit.
SoCR3 took 3 damage.

Player 0: The one entering into it yes. The one at the end of the hall that enters the ship, no.  You all locked it on your way in.

Player 0:  you're up when you get a chance

Player 6: I just meant to move down 1 space

Player 6: Alright, swapping back to rapier and stuff


Gray Rapture Vault uses Favored Foe!
Gray Rapture Vault gained Favored Foe Marked.

Gray Rapture Vault

AA: Squirrel Squire's Staff, 2-Handed AA: Squirrel Squire's Staff, Longbow, Net, Rapier, Shortsword, Unarmed Strike

Animal Friendship, Hunter's Mark, Web, Beast Sense, Aid, Faerie Fire, Mage Hand, Snare, Cordon of Arrows, Speak with Animals

Piercer: Reroll Damage, Gathered Swarm (Push), Gathered Swarm (Move), Primal Awareness: Beast Sense, Gathered Swarm (Damage), Piercer: Critical Hit, Favored Foe, Primal Awareness: Speak with Animals

Player 6: I don't know how to adjust it... RIP


!mcast “swarm of cranium rats” “dominate monster” -t Gray

A Swarm of Cranium Rats casts Dominate Monster!
Gray Rapture rolled a Wisdom save but failed.
Gray Rapture gained Charmed (Dominate Monster).

Gray Rapture

Favored Foe Marked, Charmed (Dominate Monster)

Player 0: !mcast “dominate monster” -t Gray


24th44 would've killed me for sure
Oh it ate my points when I cancelled

!cast Ray of Frost -t socr2 -d 3[cold] -f "Draconic Bloodline: Elemental Affinity|Starting at 6th level, when you cast a spell that deals damage of the type associated with your draconic ancestry, you can add your Charisma modifier to one damage roll of that spell." quicken -f Quickened Spell|When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting. -f Sorcery Points |0/8

Uyra Hjarnwarren casts Ray of Frost!
Uyra Hjarnwarren gained Frosty Ray.
Uyra Hjarnwarren attacked SoCR2 and hit.
SoCR2 took 12 damage.
SoCR2 gained Slowed (Ray of Frost).

Player 4: 24th44 would've killed me for sure

Player 4: Oh it ate my points when I cancelled


with the death of the wizard the swarms of mutant rats die as well.  Combat is over.


Pine

Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike

Jump, Maximilian's Earthen Grasp, Fabricate, Dispel Magic, Slow, Counterspell, Dragon's Breath, Earthbind, Silent Image, Enlarge/Reduce, Mage Armor, Mage Hand, Water Breathing, Ray of Frost, Shield, Blink, Mold Earth, Fire Bolt

Transmuter’s Stone, Minor Alchemy, Cantrip Formulas, Arcane Recovery

Aram Grayfield

Thaumaturgy, Healing Word, Earth Tremor, Rokuda's Thunder Cartridge, Sending, Knock, Create or Destroy Water, Absorb Elements, Message, Mold Earth, Darkness, Comprehend Languages, Lesser Restoration, Shield, Feral Onslaught, Thunder Step, Gift of Alactrity, Iron Viper Strike, Light, Toll the Dead, Guiding Bolt, Mending, Cure Wounds, Aram's Assisted Landing

Aram Grayfield is a level 10 Variant Human Ranger 9 Cleric 1. They are unknown years old, unknown tall, and appears to weigh about unknown. They have unknown eyes, unknown hair, and unknown skin.

Marbles Roe

Uncanny Dodge, Sneak Attack, Insightful Fighting

Marbles Roe stands at 5'4 with bright pink hair that reaches her ankles. There are bags under her eyes and with her to tendency to wear casual clothing, the burn scars that trail across her arms are always visible.

Ignis Animus Cinium

Shortsword, Longbow, The Reapers' Hand, Bomb, Moreadt's Crescent (Moon Sickle +1), The Reaper's Breath (Heavy Weapon)

Thaumaturgy, Healing Word, Web, Branding Smite, Detect Magic, Guidance, Speak with Animals, Greater Restoration, Goodberry, Beast Sense, Absorb Elements, Bless, Disguise Self, Feather Fall, Wind Walk, Command, Protection from Evil and Good, Lesser Restoration, Blur, Mirror Image, Pass without Trace, Hex, Misty Step, Light, Toll the Dead, Suggestion, Cure Wounds

Deft Explorer (Tireless), Healing Hands, Necrotic Shroud

Euphoria "Euphie"

Mystic (Genius of the Thoughtful Push) 5

Thaumaturgy, Flame Blade, Fast Friends, Tasha's Mind Whip, Friends, Detect Magic, Burning Hands, Enemies Abound, Mage Hand, Command, Clairvoyance, Charm Person, Prestidigitation, Shield, Detect Thoughts, Gift of Gab, Slow, Encode Thoughts, Pass without Trace, Mind Spike, Mage Armor, Suggestion, Guiding Bolt, Mind Sliver

A tiefling with lovely magenta hair and soft lavender skin, a playful yet endearing glint in her eyes that seems to seek out some harmless fun.

Dressed in black leather while showing some skin and her own horns make usual commoners wince, most would think she's to bat her eyes in a sultry manner but instead, the tiefling Euphoria gives a friendly and almost gleaming smile as she waves heartily.

*"Hey, champ! You don't mind me around, do ya? Call me Euphie."*

!a silver -t vamp sneak  -d1 "5d6" -f "Sneak Attack|Once per turn, you can deal an extra 5d6 damage to one creature you hit with an attack if you have advantage on the attack roll." -d 1d6

Marbles Roe attacks with a Silver Blade!
Marbles Roe attacked Gnoll Vamp and hit.
Gnoll Vamp took 30 damage.

Roe goes for a quick slash across the creature's chest. "Huh."

"You're gonna bite the guy that fell from the sky, right? not me?"

Player 2: *...Are those werepire hybrids? They're way uglier than usual.*

Player 2: "I have a plan and it involves not getting near."

Player 2: Roe taps her foot on the rooftop, getting a feel for how wet the floor will be.

"Eh. Manageable." Then she looks over to Aram's intimacy with the ground. "Jeez. Magic's real fun here, Ursine would love that spell."

Player 2: Roe places her foot at the edge and pushes off it to gain momentum, using her bonus action to dash 90 feet towards the gnoll in a split second.


// Pine is now scared haha
// roll to resist frightened?
// if i try to attack it i have dis
// let's try either way
// will attack with dis first

Pine casts Fire Bolt!
Pine attacked Gnoll Vamp but missed.

Player 3: // if i try to attack it i have dis


Aram Grayfield attacks with a Red Rider's Axe!

Player 3: Looks at Eupie and makes sad crai face

Player 1: "You're still within kill range, cackling beast."


*Aram's gunblade extends forward and cuts it across the chest, perpendicular to Roe's slash attack*


Marbles Roe attacks with a Silver Blade!
Marbles Roe attacked Gnoll Vamp and hit.
Gnoll Vamp took 9 damage.

Roe tries to steel herself from the fear, taking a step forward but instead she slips, catching herself with her free hand and performs a handstand before pushing herself off the floor turning herself upright mid air to shove her dagger in the creature's cackling mouth.

"Why do I have a feeling that wasn't the main big guy?" >.>

She then looks to Aram's weapon, "That is some weird invention but very effective."

Player 1: *Aram's gunblade extends forward and cuts it across the chest, perpendicular to Roe's slash attack*

Player 1: *As it hits, he shoots it point blank*

Player 2: Roe attacks with her dagger, aiming to pierce it through. "If I can hit-"


Safiya

Luminous Arrow, Scimitar, Unarmed Strike

Thunderwave, Healing Word, Moonbeam, Thorn Whip, Tidal Wave, Enlarge/Reduce, Absorb Elements, Primal Savagery, Faerie Fire, Call Lightning, Erupting Earth, Guiding Bolt, Shillelagh, Guidance, Cure Wounds, Ice Knife

Star Map: Guiding Bolt, Starry Form: Chalice, Starry Form: Archer, Wild Shape, Cosmic Omen (Weal), Starry Form, Starry Form: Dragon, Cosmic Omen, Cosmic Omen (Woe)

Cosmic Omen (Woe), Enlarge/Reduce, Archer Constellation, Grappled

Shawdee Wisa Bauti

Gust of Wind, Minor Illusion, Dispel Magic, Vicious Mockery, Hold Person, Tasha's Hideous Laughter, Heat Metal, True Strike, Catnap, Gust, Enhance Ability, Cure Wounds, Bane

Cutting Words, Song of Rest, Magical Inspiration, Bardic Inspiration, Headwinds: Gust of Wind

Maeve

Dagger, Dagger2, Shortbow, Shortsword, Unarmed Strike

Infernal Legacy: Hellish Rebuke, Infernal Legacy: Darkness, Sneak Attack, Cunning Action, Fast Hands, Uncanny Dodge

Eliza

Dagger, Dagger2, Pepperbox (Exandria), Pistol (Exandria), Unarmed Strike

Power Up, Dancing Lights, Absorb Elements, Mage Hand, Shield, Fire Bolt

, Grit Points, Summon Snipe, Deadeye Shot, Sneak Attack, Cunning Action, Uncanny Dodge

Eve

Dragon's thunder, Greatsword, Javelin, Unarmed Strike, ancestral guradians

Shift, Rage, Bear Rage, Wildhunt Shifting, Instinctive Pounce

Enlarged/Reduced, Rage, Hasted, Wildhunt Shifting, Feeling Inspired (1d8)

Damon Talrik

Dagger, Rapier, Unarmed Strike, Cat’s Claws

Healing Word, Calm Emotions, Blade Ward, Shatter, Protection from Energy, Invisibility, Fly, Dispel Magic, Vicious Mockery, Hold Person, Mending, Levitate, Arms of Hadar, Hellish Rebuke, Faerie Fire, Protection from Evil and Good, Eldritch Blast, Detect Thoughts, Cloud of Daggers, Toll the Dead, Witch Bolt, Cure Wounds, Silence

Mantle of Whispers, Mantle of Whispers (Capture), Agonizing Blast, Words of Terror, Song of Rest, Psychic Blades, Feline Agility, Countercharm, Bardic Inspiration

Shawdee Wisa Bauti casts Cure Wounds!
Safiya healed for -19 health.

Player 2: Takes aoo back to original position


Eve

Rage, Hasted, Wildhunt Shifting, Feeling Inspired (1d8)

Damon Talrik attacks with a Rapier!
Damon Talrik attacked HC7 but missed.


Damon Talrik casts Healing Word!
Maeve healed for -5 health.


Safiya

Restorative Chalice, Scimitar, Unarmed Strike

Cosmic Omen (Woe), Grappled, Chalice Constellation

Eve

Rage, Hasted, Wildhunt Shifting, Feeling Inspired (1d8), Grappled

Shawdee Wisa Bauti casts Cure Wounds!
Eliza healed for -6 health.


Cayde the 6th

Crossbow, light, Longbow, Pistol, Automatic, Shortsword, Unarmed Strike

Adept Marksman, Action Surge, Extra Attack, Violent Shot, Deadeye Shot, Second Wind

!a pistol -t
-d1 1d6 -f "Giant's Might|Once on each of your turns, one of your attacks with a weapon or an unarmed strike can deal an extra 1d6 damage to a target on a hit." weasel

Cayde the 6th attacks with a Pistol, Automatic!
Cayde the 6th attacked Cayde the 6th and hit.
Cayde the 6th took 7 damage.


Merizon Aerialis

Akroma, 2-Handed Akroma, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Pew1, Scimitar, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike

Thaumaturgy, Dimension Door, Light, Magic Missile, Wish, Forcecage, Guidance, Bless, Daylight

Disarming Shot, Adept Marksman, Second Wind, Action Surge, Extra Attack, Violent Shot, Indomitable, Rapid Repair, Deadeye Shot, Sneak Attack, Gunner, Cunning Action, Firearm Specialist, Fast Hands, Uncanny Dodge, Piercing Shot

A 6'2" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally.
He's also now wearing a black crown with a blue tiny orb orbiting around it.

Kallahan Adrastia

Ace of Spades, Amnesia, Dagger of Warning, Kamaitachi Katana, 2-Handed Kamaitachi Katana, Moon-Touched, Rapier, Remembrance , Unarmed Strike

Disarming Shot, Adept Marksman, Dazing Shot, Second Wind, Action Surge, Extra Attack, Hemorrhaging Critical, Violent Shot, Indomitable, Rapid Repair, Deadeye Shot, Gunner, LET THE WORLD BURN, Winging Shot, Lightning Reload, Piercing Shot

A 5 foot 6 man with greying hair and badly burnt brown skin. He wears a jolly smile on his face constantly as if he was listening on an amusing joke no one else could hear and smells faintly of gunpowder and black sap.

His body is hidden by thick plate armor that blinked at you and across it are various religious symbols bolted on, some partially melted and some brand new along with numerous pouches and holsters for different guns.

Guidlo Sazman

Blood Spear, 2-Handed Blood Spear, Dagger, Dragontooth Dagger, Longbow, +3, Moon Sickle, +3, Oathbow, Rapier, +3, Shortsword, +3, Staff of Birdcalls, 2-Handed Staff of Birdcalls, Storm Boomerang, Throwing Dagger, Unarmed Strike

Conjure Barrage, Web, Arcane Eye, Wrath of Nature, Conjure Elemental, Commune with Nature, Magic Missile, Healing Spirit, Guidance, Speak with Animals, Hunter's Mark, Dimension Door, Goodberry, Beast Sense, Speak with Plants, Create Bonfire, Gaseous Form, Searing Smite, Guardian of Nature, Faerie Fire, Mage Hand, Insect Plague, Locate Creature, Spike Growth, Hail of Thorns, Pass without Trace, Ensnaring Strike, Scorching Ray

Primal Awareness: Locate Creature, Deft Explorer (Tireless), Vanish, Piercer: Critical Hit, Primal Awareness: Commune with Nature, Chef: Special Food, Piercer: Reroll Damage, Gathered Swarm (Push), Foe Slayer, Gathered Swarm (Damage), Primal Awareness: Speak with Plants, Writhing Tide, Favored Foe, Chef: Feed Treats, Gathered Swarm (Move), Swarming Dispersal, Primal Awareness: Beast Sense, Nature's Veil, Deft Explorer: Tireless (exhaustion), Primal Awareness: Speak with Animals

Guidlo Sazman, is a 5'9ft tall human
Caucasian male with a lean body type.

He is currently wearing a magical red cloak, underneath a green one. Underneath that he wears magical studded leather armor.

He usually dresses as formally and professionally as he can though he finds himself often messy through constant shifting and movement, he is often wearing a small piece of the banner his company once proudly presented on his left shoulder, though he helps keep it hidden with his cloak. He often travels with his hood up, through the years Guidlo has grown somewhat of a stubble though is a long way from growing any truly significant facial hair, one can describe his face as, young, but has seen a lot, his hazel brown eyes would have once shown innocence but now carry a kind of weight to them. He also smells of fresh lemons.

Currently a small murder of crows follow him wherever he goes, and most of his spells, when cast, has a couple of spectral crows surround it.
His, "Mage Hand", takes the form of a dark lone spectral crow, whenever he cast's it. It does not caw, but it's wings can still be heard flapping when up close.

Zionroe Phoenixbeam Jhoggernat

Dagger, Dagger2, Dagger3, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Curse of DIE, Erase

Cone of Cold, False Life, Magic Missile, Sanctuary, Guidance, Detect Magic, Shape Water, Shield of Faith, Chill Touch, Dimension Door, True Strike, Immolation, Prismatic Spray, Fire Bolt, Darkness, Counterspell, Hold Person, Wall of Force, Inflict Wounds, Levitate, Mage Hand, Lightning Lure, Globe of Invulnerability, Cloudkill, Shield, Wall of Fire, Bane, Lightning Bolt, Hold Monster, Resistance, Spare the Dying, Vampiric Touch, Greater Invisibility, Disintegrate, Fireball, Light, Ray of Enfeeblement, Cure Wounds

Metamagic - Transmuted Spell, Sorcery Points, Eyes of the Dark, Channel Divinity, Eyes of the Grave, Channel Divinity: Turn Undead, Magical Guidance, Hound of Ill Omen, War Caster, Channel Divinity: Path to the Grave, Metamagic - Quickened Spell, Circle of Mortality, Flexible Casting (Create Spell Slot), Metamagic - Heightened Spell, Strength of the Grave, Flexible Casting (Create Sorcery Points)

Bakari

Bite, Claw, Tail, Acid Breath (Recharge 5–6), Wing Attack (Costs 2 Actions)

Kallahan Adrastia casts Haste!
Kallahan Adrastia gained Hasted.

Player 2 (Bio-Terrorist): Should prolly buy resistance pots one of these days

Player 2 (Bio-Terrorist): No thats just the Seraphinite armor


Player 2 (Bio-Terrorist): *Looks at the suddenly disappearing meri*


Player 2 (Bio-Terrorist): "Coward! The pain reminds you of how much you're still alive!"

Player 2 (Bio-Terrorist): Then hasted action for shield

Player 2 (Bio-Terrorist): Unless hasted actions cant be used for magic items?

Player 2 (Bio-Terrorist): Well least I learned that here instead of a deadly++

Player 2 (Bio-Terrorist): Imma shoot with my last shot then


Guidlo Sazman casts Hunter's Mark!
Guidlo Sazman gained Marking Target.
Bakari gained Marked.

Guidlo Sazman

Hunter's Mark, Shift Hunter's Mark, Blood Spear, 2-Handed Blood Spear, Dagger, Dragontooth Dagger, Longbow, +3, Moon Sickle, +3, Oathbow, Rapier, +3, Shortsword, +3, Staff of Birdcalls, 2-Handed Staff of Birdcalls, Storm Boomerang, Throwing Dagger, Unarmed Strike

Player 2 (Bio-Terrorist): You need to have the guy huck some theki roots

Player 2 (Bio-Terrorist): Pls no. Trauma still exists


Guidlo Sazman casts Pass without Trace!
Guidlo Sazman gained Passing Without Trace.

Pass without Trace, Passing Without Trace

Screw you! Have some black sap! It gets you as high as you can!

Player 7: don't worry Im not gonna shoot bakari, yet

Player 2 (Bio-Terrorist): I shot at the closest threat

Player 2 (Bio-Terrorist): Meri isnt in scope so...

Player 7: **Moves back into the thick woods, casting pass**

Player 2 (Bio-Terrorist): "Why the hell is everyone hiding?!"


Zionroe Phoenixbeam Jhoggernat uses Metamagic - Quickened Spell!

Player 2 (Bio-Terrorist): Screw you! Have some black sap! It gets you as high as you can!

Player 2 (Bio-Terrorist): *angry dis at stealth noises*


Pls no, not the spears again
So, 3d6 Radiant to both of yous

Bakari, Ancient attacks with a Tail!
Bakari, Ancient attacked Kallahan Adrastia but missed.

Player 2 (Bio-Terrorist): Pls no, not the spears again

Player 8: So, 3d6 Radiant to both of yous


Guidlo how far are you
Zion, make a DC 19 wis
Always remember to take your drugs

Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 30 damage.

Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 13 damage.
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 18 damage.

Player 2 (Bio-Terrorist): *loads gun and aims at Zion*

Player 2 (Bio-Terrorist): Always remember to take your drugs


Am not on full health
Unless meri goes for bakari Im screwed

Player 2 (Bio-Terrorist): "Ow. Ow. Ow. And ow."

Player 2 (Bio-Terrorist): Am not on full health

Player 2 (Bio-Terrorist): Unless meri goes for bakari Im screwed


!a sharp -t kal -dtype cold -d 1d6 -f "Boon of the Elemental Archer|When making a ranged weapon attack you can select an element (fire, cold, acid, necrotic, lightning, force) and all damage you do deals that specific elemental damage instead and deals an extra 1d6 damage." -d 1d6[lightning] -thumb https://c.tenor.com/nPinU8r0vqYAAAAC/arata-kasuga-trinity-seven.gif

Merizon Aerialis attacks with a Tenshi Sharpshooter!
Merizon Aerialis attacked Kallahan Adrastia but missed.

Player 2 (Bio-Terrorist): Meri finally got his stun on kal after how many fights


Bakari, Ancient attacks with a Wing Attack (Costs 2 Actions)!
Kallahan Adrastia took 9 damage.
Zionroe Phoenixbeam Jhoggernat took 12 damage.


Guidlo Sazman casts Hail of Thorns!
Guidlo Sazman gained Hailing Weapon.

Hail of Thorns, Blood Spear, 2-Handed Blood Spear, Dagger, Dragontooth Dagger, Longbow, +3, Moon Sickle, +3, Oathbow, Rapier, +3, Shortsword, +3, Staff of Birdcalls, 2-Handed Staff of Birdcalls, Storm Boomerang, Throwing Dagger, Unarmed Strike

There is no key! The machine is literally just underneath a tarp!

Player 7: "Hm... More distance? Yep" **Back Flies away 30ft more** "Eh time to try something..."

Player 2 (Bio-Terrorist): ***NO HABLO MASSAGE***
Someone knock me out!


!a Longbow -t Kallahan -d +10 -b -5 -adv

Guidlo Sazman attacks with a Longbow, +3!
Guidlo Sazman attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 12 damage.

Player 2 (Bio-Terrorist): There is no key! The machine is literally just underneath a tarp!

Player 2 (Bio-Terrorist): *looks at incap, angy dragon, and angy meri* sure

Player 2 (Bio-Terrorist): *Also angy zion and angy guidlo*

Player 2 (Bio-Terrorist): Who the hell did you make a bet with?


wait that should have had another d10
Oh well still one more attack and
If its a spell I have adve

Guidlo Sazman uses Favored Foe!
Guidlo Sazman gained Favored Foe Marked.
Kallahan Adrastia took 3 damage.
Kallahan Adrastia gained Favored Foe.

Player 7: wait that should have had another d10

Player 7: Oh well still one more attack and

Player 2 (Bio-Terrorist): If its a spell I have adve


Guidlo Sazman uses Gathered Swarm (Move)!
Guidlo Sazman gained Half Cover (Mighty Swarm).

Favored Foe Marked, Half Cover (Mighty Swarm)

Player 7: Oh right forgot the bird swarm


!ma Bakari Tail -d 4d4 -rr 2 -t Kall adv -crit

Bakari, Ancient attacks with a Tail!
Bakari, Ancient attacked Kallahan Adrastia and crit!
Kallahan Adrastia took 26 damage.
Bakari, Ancient attacked Kallahan Adrastia and crit!
Kallahan Adrastia took 24 damage.

Player 2 (Bio-Terrorist): *grumbles in Ill show you dodging*


!ma Bakari bite -rr 2 -d 4d4 -t Kall adv

Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 19 damage.
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 26 damage.

Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 14 damage.
Bakari, Ancient attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 14 damage.

Player 8: e *Wanders off to get his unique, raising it to 30 DC*

Player 2 (Bio-Terrorist): *Just wants a literal nuke for his unique*

Player 2 (Bio-Terrorist): Im a demi cause meri dragged me into this jobless hellhole

Player 8: Well, I assume Zion ain’t here no longer


Player 6: lemme just do lne more le shot


!a sharp -rr 3 eadv -d 1d6[lightning] -d1 4d6 -dtype cold -d 1d6 -f "Boon of the Elemental Archer|When making a ranged weapon attack you can select an element (fire, cold, acid, necrotic, lightning, force) and all damage you do deals that specific elemental damage instead and deals an extra 1d6 damage." -t kal -thumb https://c.tenor.com/nPinU8r0vqYAAAAC/arata-kasuga-trinity-seven.gif

Merizon Aerialis attacks with a Tenshi Sharpshooter!
Merizon Aerialis attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 49 damage.
Merizon Aerialis attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 45 damage.
Merizon Aerialis attacked Kallahan Adrastia and hit.
Kallahan Adrastia took 37 damage.

Player 2 (Bio-Terrorist): Well not for long anyways


Welp time to initiate, operation, Rat
I kept going 30ft full
alright now to in act my plan
first ba to hunt mark

Player 7: Welp time to initiate, operation, Rat


Guidlo Sazman attacks with a Longbow, +3!
Guidlo Sazman attacked Bakari and hit.
Bakari took 19 damage.
Guidlo Sazman attacked Bakari and hit.
Bakari took 17 damage.

Player 2 (Bio-Terrorist): Sorry. Migh need to remove myself

Player 7: alright david goliath moment, but this time goliath got wings

Player 7: "Could concede... eh might as well go down unconscious" **Moves 20ft away from bakari, then shoots**


Hunter's Mark, Marking Target, Half Cover (Mighty Swarm)

moves me a bit further away, and because im in partially covered


!ma Bakari “Acid Breath” -title “I haven’t brushed my teeth in years”

Player 7: moves me a bit further away, and because im in partially covered

Player 7: Now I wait for breath to kill me

Player 8: I’d say it’s probably hard not to… though I suppose I don’t have to


Guidlo Sazman attacks with a Longbow, +3!
Guidlo Sazman attacked Bakari but missed.

Guidlo Sazman attacked Bakari but missed.

Player 7: okay I accept payn and tp away

Player 7: its my turn so I get my reaction back 😄

Player 7: wait I keep forgetting about the con saves

Player 7: alright, gonna have to rely on favored foe on this one


Arashiki no Hagure

Longbow, Odachi, Sword of Saint Eugenio, Frost Pistol of Warning, Frost Pistol of Warning2

Edmond Schutz (The Pink Devil)

(2) Automatic Rifle [Radiant Weapon], (3) [BURST] Automatic Rifle [Radiant Weapon], (1) Hunting Rifle [Radiant Weapon], (4) Revolver [Radiant Weapon], Magical Charm: Durable Form, (6) +One Greatsword, (5) +One Brass Knuckles

Gust of Wind, Divine Favor, Misty Step, Suggestion, Guidance, Cure Wounds

Sequoia

Fate-Cutter Sword, Imperial Crossbow +2, Tentacle Lash

Tasha's Mind Whip, Frostbite, Magic Missile, Detect Magic, Earth Tremor, Minor Illusion, Silent Image, Magnify Gravity, Fire Bolt, Hold Person, Feather Fall, Essence of Nature, Mage Hand, Prestidigitation, Eldritch Blast, Shield, Shocking Grasp, Misty Step, Dissonant Whispers, Ray of Frost, Toll the Dead, Mind Sliver

Standing at 6'8, the smell of dried leaves and redwoods wafts around the almost wooden man. The rustling of his hair emits a sound similar of which to leaves being blown by the wind.

At first sight, he gives a wave with budding leaves on his arms accommodated with a snarky grin.

Valentine Falkner Highwind

Fauchard, Pollux, Valkyrja Battle Standard

Hailing from the prodigious Highwind bloodline, known for producing dragon-riders and lancers. In his case, he is able to convert the mana in the air into dragon energy to bolster his combat prowess.

Major general under command of **GENERAL YRSE**. He has descended from his native plane to carry out duties as a *valkyrja.*

Faragrim Foebender

Handaxe, Oversized Scissors (Pyro Vision), Unarmed Strike

Fire Rune, Duergar Magic: Enlarge/Reduce, Runic Shield, Second Wind, Action Surge, Cloud Rune, Extra Attack, Duergar Magic: Invisibility, Indomitable, Storm Rune, Giant's Might, Hill Rune

Arashiki no Hagure attacks with a Sword of Saint Eugenio!


Edmond Schutz (The Pink Devil) attacks with a (3) [BURST] Automatic Rifle [Radiant Weapon]!

Player 5:  you really cant go in vc?
Player 3: -i opt Edmond -ac 17


Player 2: // I DON'T HAVE A TON OF AOE SPELLS :crie:

Player 2: "Let the earth rupture you, or something." :ohyou:


Sequoia attacks with a Fate-Cutter Sword!

Sequoia

Tasha's Mind Whip, Frostbite, Magic Missile, Detect Magic, Earth Tremor, Burning Hands, Minor Illusion, Silent Image, Magnify Gravity, Fire Bolt, Hold Person, Feather Fall, Essence of Nature, Mage Hand, Prestidigitation, Eldritch Blast, Shield, Shocking Grasp, Misty Step, Toll the Dead, Ray of Frost, Mind Sliver

Player 2: "That's a bummer." :pout:
He takes out a rapier as it wreathes in flames.

Player 2: // BA using future reserved firebolt


(( its just an aoe with my weapon
(( 4 targets at my position no?

Valentine Falkner Highwind attacks with a Valkyrja Battle Standard!
Valentine Falkner Highwind attacked WO1 and hit.
WO1 took 11 damage.
Valentine Falkner Highwind attacked WO1 and hit.
WO1 took 8 damage.

Player 1: (( its just an aoe with my weapon

Player 1: (( 4 targets at my position no?


Faragrim Foebender

Giant's Smash, Handaxe, Oversized Scissors (Pyro Vision), Unarmed Strike

Player 3: ```Snipe.

    As a bonus action, you can expend one experience die and make a ranged weapon attack. You can draw a thrown weapon as part of making this attack. If you hit, add the experience die to the attack's damage roll```


Edmond Schutz (The Pink Devil)

Gust of Wind, (2) Automatic Rifle [Radiant Weapon], (3) [BURST] Automatic Rifle [Radiant Weapon], (1) Hunting Rifle [Radiant Weapon], (4) Revolver [Radiant Weapon], Magical Charm: Durable Form, (6) +One Greatsword, (5) +One Brass Knuckles

!cast magnify gravity -f "Cold: Saving Throw|On a failed saving throw, a target's speed is reduced by 10 feet (or half for a spell of 5th level or higher) until the end of their next turn." -i

Player 2: // the pain on not getting absorb elements :D

Player 5: DC 19

those who save take half of this in fire damage

Player 2: // wait i think i did it wrong

Player 2: // there, the math is right now

Player 2: "SORRY BUT I CAN ONLY REALLY SLOW THEM DOWN."
A burst of chaotic magic comes out from his hands, aiming at the most clustered group of monsters.


Valentine Falkner Highwind attacks with a Valkyrja Battle Standard!

Player 1: (( you wanna roll that shiki or should i

Player 1: (( are there any more enemies nearby?

Player 1: "Thou shalt not whineth about thine predicament."

Player 1: (( would i still have movement left? :headtilt:

Player 1: How many can I hit with a 10ft sweeping tacticall?


Player 1: Then a normal attack to the remaining rider still alive


Player 2: // being from the feywild, would he know what they're most afraid of?

Player 2: *"I wouldn't touch those if I were you, or else you'll anger the baby giant protecting it."* Sequoia screams in Goblin as he subtle casts a Silent Image of a giant

Player 2: // to make it more convincing, thingy happens cause of using metamagic