mswhite commited on
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98454cc
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1 Parent(s): 5a6ebaf

Upload artest.py

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  1. artest.py +91 -0
artest.py ADDED
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+ # Import Libraries
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+
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+ import os, sys
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+
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+ import pygame
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+ from pygame.locals import *
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+
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+ from urllib.request import urlopen
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+ from urllib.request import Request
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+ import urllib.error
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+
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+ def download_art():
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+
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+ file_link = "https://datasets-server.huggingface.co/assets/mswhite/artwork/--/mswhite--artwork/train/0/image/image.jpg"
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+ file_name = "new_art.jpg"
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+
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+ try:
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+ req = Request(file_link)
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+ req.add_header('User-Agent', 'Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/43.0.2357.130 AOL/9.8 AOLBuild/4346.2019.US Safari/537.36')
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+ remotefile = urlopen(req)
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+
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+ localfile = open(file_name, 'wb')
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+ localfile.write(remotefile.read())
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+ localfile.close()
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+ remotefile.close()
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+
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+ except urllib.error.HTTPError as e:
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+ print('ERROR: ',e.code,' REASON: ',e.reason, " => ",file_link) # Url = e.url
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+
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+ # Initialize Game Engine / screen
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+
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+ pygame.init()
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+ screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN)
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+
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+ art_image = "new_art.jpg"
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+ download_art()
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+
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+ image = pygame.image.load(art_image)
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+
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+ infoObject = pygame.display.Info()
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+ pygame.display.set_mode((infoObject.current_w, infoObject.current_h))
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+ window_width = infoObject.current_w
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+ window_height = infoObject.current_h
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+ image_width = image.get_width()
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+ image_height = image.get_height()
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+
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+ scale_factor = min(window_width / image_width, window_height / image_height)
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+ DEFAULT_IMAGE_SIZE = (image_width * scale_factor, image_height * scale_factor)
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+ background_img = pygame.transform.scale(image, DEFAULT_IMAGE_SIZE)
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+ offset = int((window_width * 0.5) - 0.5 * (image_width * scale_factor))
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+
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+ # --------------------------
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+ # Main Loop
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+
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+ while True:
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+
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+ # Handle Events
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+
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+ for event in pygame.event.get():
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+
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+ if event.type == KEYDOWN and (event.key in [K_ESCAPE, K_q]):
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+ sys.exit(0)
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+
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+ elif event.type == KEYDOWN and event.key in [K_UP,K_DOWN,K_RIGHT,K_b,K_d]:
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+ pass
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+
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+ # Mouse is held down
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+
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+ if pygame.mouse.get_pressed()[0]:
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+ pass
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+
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+ # Refresh Screen
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+ screen.fill(pygame.color.THECOLORS["black"])
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+ screen.blit(background_img, (offset,0))
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+
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+ pygame.display.flip()
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+
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+ # sys.exit(0)
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