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mailru/easyjson
jlexer/lexer.go
consume
func (r *Lexer) consume() { r.token.kind = tokenUndef r.token.delimValue = 0 }
go
func (r *Lexer) consume() { r.token.kind = tokenUndef r.token.delimValue = 0 }
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// consume resets the current token to allow scanning the next one.
[ "consume", "resets", "the", "current", "token", "to", "allow", "scanning", "the", "next", "one", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L394-L397
train
mailru/easyjson
jlexer/lexer.go
Delim
func (r *Lexer) Delim(c byte) { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.delimValue != c { r.consume() // errInvalidToken can change token if UseMultipleErrors is enabled. r.errInvalidToken(string([]byte{c})) } else { r.consume() } }
go
func (r *Lexer) Delim(c byte) { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.delimValue != c { r.consume() // errInvalidToken can change token if UseMultipleErrors is enabled. r.errInvalidToken(string([]byte{c})) } else { r.consume() } }
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// Delim consumes a token and verifies that it is the given delimiter.
[ "Delim", "consumes", "a", "token", "and", "verifies", "that", "it", "is", "the", "given", "delimiter", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L468-L479
train
mailru/easyjson
jlexer/lexer.go
IsDelim
func (r *Lexer) IsDelim(c byte) bool { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } return !r.Ok() || r.token.delimValue == c }
go
func (r *Lexer) IsDelim(c byte) bool { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } return !r.Ok() || r.token.delimValue == c }
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// IsDelim returns true if there was no scanning error and next token is the given delimiter.
[ "IsDelim", "returns", "true", "if", "there", "was", "no", "scanning", "error", "and", "next", "token", "is", "the", "given", "delimiter", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L482-L487
train
mailru/easyjson
jlexer/lexer.go
Null
func (r *Lexer) Null() { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenNull { r.errInvalidToken("null") } r.consume() }
go
func (r *Lexer) Null() { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenNull { r.errInvalidToken("null") } r.consume() }
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// Null verifies that the next token is null and consumes it.
[ "Null", "verifies", "that", "the", "next", "token", "is", "null", "and", "consumes", "it", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L490-L498
train
mailru/easyjson
jlexer/lexer.go
IsNull
func (r *Lexer) IsNull() bool { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } return r.Ok() && r.token.kind == tokenNull }
go
func (r *Lexer) IsNull() bool { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } return r.Ok() && r.token.kind == tokenNull }
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// IsNull returns true if the next token is a null keyword.
[ "IsNull", "returns", "true", "if", "the", "next", "token", "is", "a", "null", "keyword", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L501-L506
train
mailru/easyjson
jlexer/lexer.go
Skip
func (r *Lexer) Skip() { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } r.consume() }
go
func (r *Lexer) Skip() { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } r.consume() }
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// Skip skips a single token.
[ "Skip", "skips", "a", "single", "token", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L509-L514
train
mailru/easyjson
jlexer/lexer.go
Raw
func (r *Lexer) Raw() []byte { r.SkipRecursive() if !r.Ok() { return nil } return r.Data[r.start:r.pos] }
go
func (r *Lexer) Raw() []byte { r.SkipRecursive() if !r.Ok() { return nil } return r.Data[r.start:r.pos] }
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// Raw fetches the next item recursively as a data slice
[ "Raw", "fetches", "the", "next", "item", "recursively", "as", "a", "data", "slice" ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L569-L575
train
mailru/easyjson
jlexer/lexer.go
Consumed
func (r *Lexer) Consumed() { if r.pos > len(r.Data) || !r.Ok() { return } for _, c := range r.Data[r.pos:] { if c != ' ' && c != '\t' && c != '\r' && c != '\n' { r.AddError(&LexerError{ Reason: "invalid character '" + string(c) + "' after top-level value", Offset: r.pos, Data: string(r.Data[r.pos:]), }) return } r.pos++ r.start++ } }
go
func (r *Lexer) Consumed() { if r.pos > len(r.Data) || !r.Ok() { return } for _, c := range r.Data[r.pos:] { if c != ' ' && c != '\t' && c != '\r' && c != '\n' { r.AddError(&LexerError{ Reason: "invalid character '" + string(c) + "' after top-level value", Offset: r.pos, Data: string(r.Data[r.pos:]), }) return } r.pos++ r.start++ } }
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// Consumed reads all remaining bytes from the input, publishing an error if // there is anything but whitespace remaining.
[ "Consumed", "reads", "all", "remaining", "bytes", "from", "the", "input", "publishing", "an", "error", "if", "there", "is", "anything", "but", "whitespace", "remaining", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L585-L603
train
mailru/easyjson
jlexer/lexer.go
String
func (r *Lexer) String() string { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenString { r.errInvalidToken("string") return "" } ret := string(r.token.byteValue) r.consume() return ret }
go
func (r *Lexer) String() string { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenString { r.errInvalidToken("string") return "" } ret := string(r.token.byteValue) r.consume() return ret }
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// String reads a string literal.
[ "String", "reads", "a", "string", "literal", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L635-L646
train
mailru/easyjson
jlexer/lexer.go
Bytes
func (r *Lexer) Bytes() []byte { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenString { r.errInvalidToken("string") return nil } ret := make([]byte, base64.StdEncoding.DecodedLen(len(r.token.byteValue))) n, err := base64.StdEncoding.Decode(ret, r.token.byteValue) if err != nil { r.fatalError = &LexerError{ Reason: err.Error(), } return nil } r.consume() return ret[:n] }
go
func (r *Lexer) Bytes() []byte { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenString { r.errInvalidToken("string") return nil } ret := make([]byte, base64.StdEncoding.DecodedLen(len(r.token.byteValue))) n, err := base64.StdEncoding.Decode(ret, r.token.byteValue) if err != nil { r.fatalError = &LexerError{ Reason: err.Error(), } return nil } r.consume() return ret[:n] }
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// Bytes reads a string literal and base64 decodes it into a byte slice.
[ "Bytes", "reads", "a", "string", "literal", "and", "base64", "decodes", "it", "into", "a", "byte", "slice", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L649-L668
train
mailru/easyjson
jlexer/lexer.go
Bool
func (r *Lexer) Bool() bool { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenBool { r.errInvalidToken("bool") return false } ret := r.token.boolValue r.consume() return ret }
go
func (r *Lexer) Bool() bool { if r.token.kind == tokenUndef && r.Ok() { r.FetchToken() } if !r.Ok() || r.token.kind != tokenBool { r.errInvalidToken("bool") return false } ret := r.token.boolValue r.consume() return ret }
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// Bool reads a true or false boolean keyword.
[ "Bool", "reads", "a", "true", "or", "false", "boolean", "keyword", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/jlexer/lexer.go#L671-L682
train
mailru/easyjson
helpers.go
Marshal
func Marshal(v Marshaler) ([]byte, error) { w := jwriter.Writer{} v.MarshalEasyJSON(&w) return w.BuildBytes() }
go
func Marshal(v Marshaler) ([]byte, error) { w := jwriter.Writer{} v.MarshalEasyJSON(&w) return w.BuildBytes() }
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// Marshal returns data as a single byte slice. Method is suboptimal as the data is likely to be copied // from a chain of smaller chunks.
[ "Marshal", "returns", "data", "as", "a", "single", "byte", "slice", ".", "Method", "is", "suboptimal", "as", "the", "data", "is", "likely", "to", "be", "copied", "from", "a", "chain", "of", "smaller", "chunks", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/helpers.go#L31-L35
train
mailru/easyjson
helpers.go
MarshalToWriter
func MarshalToWriter(v Marshaler, w io.Writer) (written int, err error) { jw := jwriter.Writer{} v.MarshalEasyJSON(&jw) return jw.DumpTo(w) }
go
func MarshalToWriter(v Marshaler, w io.Writer) (written int, err error) { jw := jwriter.Writer{} v.MarshalEasyJSON(&jw) return jw.DumpTo(w) }
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// MarshalToWriter marshals the data to an io.Writer.
[ "MarshalToWriter", "marshals", "the", "data", "to", "an", "io", ".", "Writer", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/helpers.go#L38-L42
train
mailru/easyjson
helpers.go
Unmarshal
func Unmarshal(data []byte, v Unmarshaler) error { l := jlexer.Lexer{Data: data} v.UnmarshalEasyJSON(&l) return l.Error() }
go
func Unmarshal(data []byte, v Unmarshaler) error { l := jlexer.Lexer{Data: data} v.UnmarshalEasyJSON(&l) return l.Error() }
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// Unmarshal decodes the JSON in data into the object.
[ "Unmarshal", "decodes", "the", "JSON", "in", "data", "into", "the", "object", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/helpers.go#L63-L67
train
mailru/easyjson
helpers.go
UnmarshalFromReader
func UnmarshalFromReader(r io.Reader, v Unmarshaler) error { data, err := ioutil.ReadAll(r) if err != nil { return err } l := jlexer.Lexer{Data: data} v.UnmarshalEasyJSON(&l) return l.Error() }
go
func UnmarshalFromReader(r io.Reader, v Unmarshaler) error { data, err := ioutil.ReadAll(r) if err != nil { return err } l := jlexer.Lexer{Data: data} v.UnmarshalEasyJSON(&l) return l.Error() }
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// UnmarshalFromReader reads all the data in the reader and decodes as JSON into the object.
[ "UnmarshalFromReader", "reads", "all", "the", "data", "in", "the", "reader", "and", "decodes", "as", "JSON", "into", "the", "object", "." ]
1ea4449da9834f4d333f1cc461c374aea217d249
https://github.com/mailru/easyjson/blob/1ea4449da9834f4d333f1cc461c374aea217d249/helpers.go#L70-L78
train
fogleman/gg
gradient.go
Less
func (s stops) Less(i, j int) bool { return s[i].pos < s[j].pos }
go
func (s stops) Less(i, j int) bool { return s[i].pos < s[j].pos }
[ "func", "(", "s", "stops", ")", "Less", "(", "i", ",", "j", "int", ")", "bool", "{", "return", "s", "[", "i", "]", ".", "pos", "<", "s", "[", "j", "]", ".", "pos", "\n", "}" ]
// Less satisfies the Sort interface.
[ "Less", "satisfies", "the", "Sort", "interface", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/gradient.go#L22-L24
train
fogleman/gg
gradient.go
Swap
func (s stops) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
go
func (s stops) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
[ "func", "(", "s", "stops", ")", "Swap", "(", "i", ",", "j", "int", ")", "{", "s", "[", "i", "]", ",", "s", "[", "j", "]", "=", "s", "[", "j", "]", ",", "s", "[", "i", "]", "\n", "}" ]
// Swap satisfies the Sort interface.
[ "Swap", "satisfies", "the", "Sort", "interface", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/gradient.go#L27-L29
train
fogleman/gg
util.go
LoadFontFace
func LoadFontFace(path string, points float64) (font.Face, error) { fontBytes, err := ioutil.ReadFile(path) if err != nil { return nil, err } f, err := truetype.Parse(fontBytes) if err != nil { return nil, err } face := truetype.NewFace(f, &truetype.Options{ Size: points, // Hinting: font.HintingFull, }) return face, nil }
go
func LoadFontFace(path string, points float64) (font.Face, error) { fontBytes, err := ioutil.ReadFile(path) if err != nil { return nil, err } f, err := truetype.Parse(fontBytes) if err != nil { return nil, err } face := truetype.NewFace(f, &truetype.Options{ Size: points, // Hinting: font.HintingFull, }) return face, nil }
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// LoadFontFace is a helper function to load the specified font file with // the specified point size. Note that the returned `font.Face` objects // are not thread safe and cannot be used in parallel across goroutines. // You can usually just use the Context.LoadFontFace function instead of // this package-level function.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/util.go#L132-L146
train
fogleman/gg
context.go
NewContext
func NewContext(width, height int) *Context { return NewContextForRGBA(image.NewRGBA(image.Rect(0, 0, width, height))) }
go
func NewContext(width, height int) *Context { return NewContextForRGBA(image.NewRGBA(image.Rect(0, 0, width, height))) }
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// NewContext creates a new image.RGBA with the specified width and height // and prepares a context for rendering onto that image.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L83-L85
train
fogleman/gg
context.go
NewContextForRGBA
func NewContextForRGBA(im *image.RGBA) *Context { w := im.Bounds().Size().X h := im.Bounds().Size().Y return &Context{ width: w, height: h, rasterizer: raster.NewRasterizer(w, h), im: im, color: color.Transparent, fillPattern: defaultFillStyle, strokePattern: defaultStrokeStyle, lineWidth: 1, fillRule: FillRuleWinding, fontFace: basicfont.Face7x13, fontHeight: 13, matrix: Identity(), } }
go
func NewContextForRGBA(im *image.RGBA) *Context { w := im.Bounds().Size().X h := im.Bounds().Size().Y return &Context{ width: w, height: h, rasterizer: raster.NewRasterizer(w, h), im: im, color: color.Transparent, fillPattern: defaultFillStyle, strokePattern: defaultStrokeStyle, lineWidth: 1, fillRule: FillRuleWinding, fontFace: basicfont.Face7x13, fontHeight: 13, matrix: Identity(), } }
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// NewContextForRGBA prepares a context for rendering onto the specified image. // No copy is made.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L95-L112
train
fogleman/gg
context.go
GetCurrentPoint
func (dc *Context) GetCurrentPoint() (Point, bool) { if dc.hasCurrent { return dc.current, true } return Point{}, false }
go
func (dc *Context) GetCurrentPoint() (Point, bool) { if dc.hasCurrent { return dc.current, true } return Point{}, false }
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// GetCurrentPoint will return the current point and if there is a current point. // The point will have been transformed by the context's transformation matrix.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L116-L121
train
fogleman/gg
context.go
SavePNG
func (dc *Context) SavePNG(path string) error { return SavePNG(path, dc.im) }
go
func (dc *Context) SavePNG(path string) error { return SavePNG(path, dc.im) }
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// SavePNG encodes the image as a PNG and writes it to disk.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L139-L141
train
fogleman/gg
context.go
SaveJPG
func (dc *Context) SaveJPG(path string, quality int) error { return SaveJPG(path, dc.im, quality) }
go
func (dc *Context) SaveJPG(path string, quality int) error { return SaveJPG(path, dc.im, quality) }
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// SaveJPG encodes the image as a JPG and writes it to disk.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L144-L146
train
fogleman/gg
context.go
EncodePNG
func (dc *Context) EncodePNG(w io.Writer) error { return png.Encode(w, dc.im) }
go
func (dc *Context) EncodePNG(w io.Writer) error { return png.Encode(w, dc.im) }
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// EncodePNG encodes the image as a PNG and writes it to the provided io.Writer.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L149-L151
train
fogleman/gg
context.go
SetFillStyle
func (dc *Context) SetFillStyle(pattern Pattern) { // if pattern is SolidPattern, also change dc.color(for dc.Clear, dc.drawString) if fillStyle, ok := pattern.(*solidPattern); ok { dc.color = fillStyle.color } dc.fillPattern = pattern }
go
func (dc *Context) SetFillStyle(pattern Pattern) { // if pattern is SolidPattern, also change dc.color(for dc.Clear, dc.drawString) if fillStyle, ok := pattern.(*solidPattern); ok { dc.color = fillStyle.color } dc.fillPattern = pattern }
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// SetFillStyle sets current fill style
[ "SetFillStyle", "sets", "current", "fill", "style" ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L219-L225
train
fogleman/gg
context.go
SetRGBA255
func (dc *Context) SetRGBA255(r, g, b, a int) { dc.color = color.NRGBA{uint8(r), uint8(g), uint8(b), uint8(a)} dc.setFillAndStrokeColor(dc.color) }
go
func (dc *Context) SetRGBA255(r, g, b, a int) { dc.color = color.NRGBA{uint8(r), uint8(g), uint8(b), uint8(a)} dc.setFillAndStrokeColor(dc.color) }
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// SetRGBA255 sets the current color. r, g, b, a values should be between 0 and // 255, inclusive.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L247-L250
train
fogleman/gg
context.go
SetRGBA
func (dc *Context) SetRGBA(r, g, b, a float64) { dc.color = color.NRGBA{ uint8(r * 255), uint8(g * 255), uint8(b * 255), uint8(a * 255), } dc.setFillAndStrokeColor(dc.color) }
go
func (dc *Context) SetRGBA(r, g, b, a float64) { dc.color = color.NRGBA{ uint8(r * 255), uint8(g * 255), uint8(b * 255), uint8(a * 255), } dc.setFillAndStrokeColor(dc.color) }
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// SetRGBA sets the current color. r, g, b, a values should be between 0 and 1, // inclusive.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L260-L268
train
fogleman/gg
context.go
MoveTo
func (dc *Context) MoveTo(x, y float64) { if dc.hasCurrent { dc.fillPath.Add1(dc.start.Fixed()) } x, y = dc.TransformPoint(x, y) p := Point{x, y} dc.strokePath.Start(p.Fixed()) dc.fillPath.Start(p.Fixed()) dc.start = p dc.current = p dc.hasCurrent = true }
go
func (dc *Context) MoveTo(x, y float64) { if dc.hasCurrent { dc.fillPath.Add1(dc.start.Fixed()) } x, y = dc.TransformPoint(x, y) p := Point{x, y} dc.strokePath.Start(p.Fixed()) dc.fillPath.Start(p.Fixed()) dc.start = p dc.current = p dc.hasCurrent = true }
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// Path Manipulation // MoveTo starts a new subpath within the current path starting at the // specified point.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L280-L291
train
fogleman/gg
context.go
ClosePath
func (dc *Context) ClosePath() { if dc.hasCurrent { dc.strokePath.Add1(dc.start.Fixed()) dc.fillPath.Add1(dc.start.Fixed()) dc.current = dc.start } }
go
func (dc *Context) ClosePath() { if dc.hasCurrent { dc.strokePath.Add1(dc.start.Fixed()) dc.fillPath.Add1(dc.start.Fixed()) dc.current = dc.start } }
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// ClosePath adds a line segment from the current point to the beginning // of the current subpath. If there is no current point, this is a no-op.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L352-L358
train
fogleman/gg
context.go
ClearPath
func (dc *Context) ClearPath() { dc.strokePath.Clear() dc.fillPath.Clear() dc.hasCurrent = false }
go
func (dc *Context) ClearPath() { dc.strokePath.Clear() dc.fillPath.Clear() dc.hasCurrent = false }
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// ClearPath clears the current path. There is no current point after this // operation.
[ "ClearPath", "clears", "the", "current", "path", ".", "There", "is", "no", "current", "point", "after", "this", "operation", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L362-L366
train
fogleman/gg
context.go
NewSubPath
func (dc *Context) NewSubPath() { if dc.hasCurrent { dc.fillPath.Add1(dc.start.Fixed()) } dc.hasCurrent = false }
go
func (dc *Context) NewSubPath() { if dc.hasCurrent { dc.fillPath.Add1(dc.start.Fixed()) } dc.hasCurrent = false }
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// NewSubPath starts a new subpath within the current path. There is no current // point after this operation.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L370-L375
train
fogleman/gg
context.go
StrokePreserve
func (dc *Context) StrokePreserve() { var painter raster.Painter if dc.mask == nil { if pattern, ok := dc.strokePattern.(*solidPattern); ok { // with a nil mask and a solid color pattern, we can be more efficient // TODO: refactor so we don't have to do this type assertion stuff? p := raster.NewRGBAPainter(dc.im) p.SetColor(pattern.color) painter = p } } if painter == nil { painter = newPatternPainter(dc.im, dc.mask, dc.strokePattern) } dc.stroke(painter) }
go
func (dc *Context) StrokePreserve() { var painter raster.Painter if dc.mask == nil { if pattern, ok := dc.strokePattern.(*solidPattern); ok { // with a nil mask and a solid color pattern, we can be more efficient // TODO: refactor so we don't have to do this type assertion stuff? p := raster.NewRGBAPainter(dc.im) p.SetColor(pattern.color) painter = p } } if painter == nil { painter = newPatternPainter(dc.im, dc.mask, dc.strokePattern) } dc.stroke(painter) }
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// StrokePreserve strokes the current path with the current color, line width, // line cap, line join and dash settings. The path is preserved after this // operation.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L434-L449
train
fogleman/gg
context.go
FillPreserve
func (dc *Context) FillPreserve() { var painter raster.Painter if dc.mask == nil { if pattern, ok := dc.fillPattern.(*solidPattern); ok { // with a nil mask and a solid color pattern, we can be more efficient // TODO: refactor so we don't have to do this type assertion stuff? p := raster.NewRGBAPainter(dc.im) p.SetColor(pattern.color) painter = p } } if painter == nil { painter = newPatternPainter(dc.im, dc.mask, dc.fillPattern) } dc.fill(painter) }
go
func (dc *Context) FillPreserve() { var painter raster.Painter if dc.mask == nil { if pattern, ok := dc.fillPattern.(*solidPattern); ok { // with a nil mask and a solid color pattern, we can be more efficient // TODO: refactor so we don't have to do this type assertion stuff? p := raster.NewRGBAPainter(dc.im) p.SetColor(pattern.color) painter = p } } if painter == nil { painter = newPatternPainter(dc.im, dc.mask, dc.fillPattern) } dc.fill(painter) }
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// FillPreserve fills the current path with the current color. Open subpaths // are implicity closed. The path is preserved after this operation.
[ "FillPreserve", "fills", "the", "current", "path", "with", "the", "current", "color", ".", "Open", "subpaths", "are", "implicity", "closed", ".", "The", "path", "is", "preserved", "after", "this", "operation", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L461-L476
train
fogleman/gg
context.go
InvertMask
func (dc *Context) InvertMask() { if dc.mask == nil { dc.mask = image.NewAlpha(dc.im.Bounds()) } else { for i, a := range dc.mask.Pix { dc.mask.Pix[i] = 255 - a } } }
go
func (dc *Context) InvertMask() { if dc.mask == nil { dc.mask = image.NewAlpha(dc.im.Bounds()) } else { for i, a := range dc.mask.Pix { dc.mask.Pix[i] = 255 - a } } }
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// InvertMask inverts the alpha values in the current clipping mask such that // a fully transparent region becomes fully opaque and vice versa.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L523-L531
train
fogleman/gg
context.go
Clear
func (dc *Context) Clear() { src := image.NewUniform(dc.color) draw.Draw(dc.im, dc.im.Bounds(), src, image.ZP, draw.Src) }
go
func (dc *Context) Clear() { src := image.NewUniform(dc.color) draw.Draw(dc.im, dc.im.Bounds(), src, image.ZP, draw.Src) }
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// Convenient Drawing Functions // Clear fills the entire image with the current color.
[ "Convenient", "Drawing", "Functions", "Clear", "fills", "the", "entire", "image", "with", "the", "current", "color", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L549-L552
train
fogleman/gg
context.go
SetPixel
func (dc *Context) SetPixel(x, y int) { dc.im.Set(x, y, dc.color) }
go
func (dc *Context) SetPixel(x, y int) { dc.im.Set(x, y, dc.color) }
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// SetPixel sets the color of the specified pixel using the current color.
[ "SetPixel", "sets", "the", "color", "of", "the", "specified", "pixel", "using", "the", "current", "color", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L555-L557
train
fogleman/gg
context.go
DrawPoint
func (dc *Context) DrawPoint(x, y, r float64) { dc.Push() tx, ty := dc.TransformPoint(x, y) dc.Identity() dc.DrawCircle(tx, ty, r) dc.Pop() }
go
func (dc *Context) DrawPoint(x, y, r float64) { dc.Push() tx, ty := dc.TransformPoint(x, y) dc.Identity() dc.DrawCircle(tx, ty, r) dc.Pop() }
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// DrawPoint is like DrawCircle but ensures that a circle of the specified // size is drawn regardless of the current transformation matrix. The position // is still transformed, but not the shape of the point.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L562-L568
train
fogleman/gg
context.go
DrawImage
func (dc *Context) DrawImage(im image.Image, x, y int) { dc.DrawImageAnchored(im, x, y, 0, 0) }
go
func (dc *Context) DrawImage(im image.Image, x, y int) { dc.DrawImageAnchored(im, x, y, 0, 0) }
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// DrawImage draws the specified image at the specified point.
[ "DrawImage", "draws", "the", "specified", "image", "at", "the", "specified", "point", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L657-L659
train
fogleman/gg
context.go
DrawString
func (dc *Context) DrawString(s string, x, y float64) { dc.DrawStringAnchored(s, x, y, 0, 0) }
go
func (dc *Context) DrawString(s string, x, y float64) { dc.DrawStringAnchored(s, x, y, 0, 0) }
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// DrawString draws the specified text at the specified point.
[ "DrawString", "draws", "the", "specified", "text", "at", "the", "specified", "point", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L737-L739
train
fogleman/gg
context.go
DrawStringWrapped
func (dc *Context) DrawStringWrapped(s string, x, y, ax, ay, width, lineSpacing float64, align Align) { lines := dc.WordWrap(s, width) // sync h formula with MeasureMultilineString h := float64(len(lines)) * dc.fontHeight * lineSpacing h -= (lineSpacing - 1) * dc.fontHeight x -= ax * width y -= ay * h switch align { case AlignLeft: ax = 0 case AlignCenter: ax = 0.5 x += width / 2 case AlignRight: ax = 1 x += width } ay = 1 for _, line := range lines { dc.DrawStringAnchored(line, x, y, ax, ay) y += dc.fontHeight * lineSpacing } }
go
func (dc *Context) DrawStringWrapped(s string, x, y, ax, ay, width, lineSpacing float64, align Align) { lines := dc.WordWrap(s, width) // sync h formula with MeasureMultilineString h := float64(len(lines)) * dc.fontHeight * lineSpacing h -= (lineSpacing - 1) * dc.fontHeight x -= ax * width y -= ay * h switch align { case AlignLeft: ax = 0 case AlignCenter: ax = 0.5 x += width / 2 case AlignRight: ax = 1 x += width } ay = 1 for _, line := range lines { dc.DrawStringAnchored(line, x, y, ax, ay) y += dc.fontHeight * lineSpacing } }
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// DrawStringWrapped word-wraps the specified string to the given max width // and then draws it at the specified anchor point using the given line // spacing and text alignment.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L760-L784
train
fogleman/gg
context.go
MeasureString
func (dc *Context) MeasureString(s string) (w, h float64) { d := &font.Drawer{ Face: dc.fontFace, } a := d.MeasureString(s) return float64(a >> 6), dc.fontHeight }
go
func (dc *Context) MeasureString(s string) (w, h float64) { d := &font.Drawer{ Face: dc.fontFace, } a := d.MeasureString(s) return float64(a >> 6), dc.fontHeight }
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// MeasureString returns the rendered width and height of the specified text // given the current font face.
[ "MeasureString", "returns", "the", "rendered", "width", "and", "height", "of", "the", "specified", "text", "given", "the", "current", "font", "face", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L811-L817
train
fogleman/gg
context.go
WordWrap
func (dc *Context) WordWrap(s string, w float64) []string { return wordWrap(dc, s, w) }
go
func (dc *Context) WordWrap(s string, w float64) []string { return wordWrap(dc, s, w) }
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// WordWrap wraps the specified string to the given max width and current // font face.
[ "WordWrap", "wraps", "the", "specified", "string", "to", "the", "given", "max", "width", "and", "current", "font", "face", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L821-L823
train
fogleman/gg
context.go
Translate
func (dc *Context) Translate(x, y float64) { dc.matrix = dc.matrix.Translate(x, y) }
go
func (dc *Context) Translate(x, y float64) { dc.matrix = dc.matrix.Translate(x, y) }
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// Translate updates the current matrix with a translation.
[ "Translate", "updates", "the", "current", "matrix", "with", "a", "translation", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L834-L836
train
fogleman/gg
context.go
Scale
func (dc *Context) Scale(x, y float64) { dc.matrix = dc.matrix.Scale(x, y) }
go
func (dc *Context) Scale(x, y float64) { dc.matrix = dc.matrix.Scale(x, y) }
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// Scale updates the current matrix with a scaling factor. // Scaling occurs about the origin.
[ "Scale", "updates", "the", "current", "matrix", "with", "a", "scaling", "factor", ".", "Scaling", "occurs", "about", "the", "origin", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L840-L842
train
fogleman/gg
context.go
ScaleAbout
func (dc *Context) ScaleAbout(sx, sy, x, y float64) { dc.Translate(x, y) dc.Scale(sx, sy) dc.Translate(-x, -y) }
go
func (dc *Context) ScaleAbout(sx, sy, x, y float64) { dc.Translate(x, y) dc.Scale(sx, sy) dc.Translate(-x, -y) }
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// ScaleAbout updates the current matrix with a scaling factor. // Scaling occurs about the specified point.
[ "ScaleAbout", "updates", "the", "current", "matrix", "with", "a", "scaling", "factor", ".", "Scaling", "occurs", "about", "the", "specified", "point", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L846-L850
train
fogleman/gg
context.go
Rotate
func (dc *Context) Rotate(angle float64) { dc.matrix = dc.matrix.Rotate(angle) }
go
func (dc *Context) Rotate(angle float64) { dc.matrix = dc.matrix.Rotate(angle) }
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// Rotate updates the current matrix with a clockwise rotation. // Rotation occurs about the origin. Angle is specified in radians.
[ "Rotate", "updates", "the", "current", "matrix", "with", "a", "clockwise", "rotation", ".", "Rotation", "occurs", "about", "the", "origin", ".", "Angle", "is", "specified", "in", "radians", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L854-L856
train
fogleman/gg
context.go
RotateAbout
func (dc *Context) RotateAbout(angle, x, y float64) { dc.Translate(x, y) dc.Rotate(angle) dc.Translate(-x, -y) }
go
func (dc *Context) RotateAbout(angle, x, y float64) { dc.Translate(x, y) dc.Rotate(angle) dc.Translate(-x, -y) }
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// RotateAbout updates the current matrix with a clockwise rotation. // Rotation occurs about the specified point. Angle is specified in radians.
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72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L860-L864
train
fogleman/gg
context.go
Shear
func (dc *Context) Shear(x, y float64) { dc.matrix = dc.matrix.Shear(x, y) }
go
func (dc *Context) Shear(x, y float64) { dc.matrix = dc.matrix.Shear(x, y) }
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// Shear updates the current matrix with a shearing angle. // Shearing occurs about the origin.
[ "Shear", "updates", "the", "current", "matrix", "with", "a", "shearing", "angle", ".", "Shearing", "occurs", "about", "the", "origin", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L868-L870
train
fogleman/gg
context.go
ShearAbout
func (dc *Context) ShearAbout(sx, sy, x, y float64) { dc.Translate(x, y) dc.Shear(sx, sy) dc.Translate(-x, -y) }
go
func (dc *Context) ShearAbout(sx, sy, x, y float64) { dc.Translate(x, y) dc.Shear(sx, sy) dc.Translate(-x, -y) }
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// ShearAbout updates the current matrix with a shearing angle. // Shearing occurs about the specified point.
[ "ShearAbout", "updates", "the", "current", "matrix", "with", "a", "shearing", "angle", ".", "Shearing", "occurs", "about", "the", "specified", "point", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L874-L878
train
fogleman/gg
context.go
TransformPoint
func (dc *Context) TransformPoint(x, y float64) (tx, ty float64) { return dc.matrix.TransformPoint(x, y) }
go
func (dc *Context) TransformPoint(x, y float64) (tx, ty float64) { return dc.matrix.TransformPoint(x, y) }
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// TransformPoint multiplies the specified point by the current matrix, // returning a transformed position.
[ "TransformPoint", "multiplies", "the", "specified", "point", "by", "the", "current", "matrix", "returning", "a", "transformed", "position", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L882-L884
train
fogleman/gg
context.go
InvertY
func (dc *Context) InvertY() { dc.Translate(0, float64(dc.height)) dc.Scale(1, -1) }
go
func (dc *Context) InvertY() { dc.Translate(0, float64(dc.height)) dc.Scale(1, -1) }
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// InvertY flips the Y axis so that Y grows from bottom to top and Y=0 is at // the bottom of the image.
[ "InvertY", "flips", "the", "Y", "axis", "so", "that", "Y", "grows", "from", "bottom", "to", "top", "and", "Y", "=", "0", "is", "at", "the", "bottom", "of", "the", "image", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L888-L891
train
fogleman/gg
context.go
Push
func (dc *Context) Push() { x := *dc dc.stack = append(dc.stack, &x) }
go
func (dc *Context) Push() { x := *dc dc.stack = append(dc.stack, &x) }
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// Stack // Push saves the current state of the context for later retrieval. These // can be nested.
[ "Stack", "Push", "saves", "the", "current", "state", "of", "the", "context", "for", "later", "retrieval", ".", "These", "can", "be", "nested", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L897-L900
train
fogleman/gg
context.go
Pop
func (dc *Context) Pop() { before := *dc s := dc.stack x, s := s[len(s)-1], s[:len(s)-1] *dc = *x dc.mask = before.mask dc.strokePath = before.strokePath dc.fillPath = before.fillPath dc.start = before.start dc.current = before.current dc.hasCurrent = before.hasCurrent }
go
func (dc *Context) Pop() { before := *dc s := dc.stack x, s := s[len(s)-1], s[:len(s)-1] *dc = *x dc.mask = before.mask dc.strokePath = before.strokePath dc.fillPath = before.fillPath dc.start = before.start dc.current = before.current dc.hasCurrent = before.hasCurrent }
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// Pop restores the last saved context state from the stack.
[ "Pop", "restores", "the", "last", "saved", "context", "state", "from", "the", "stack", "." ]
72436a171bf31757dc87fb8fa9f7485307350307
https://github.com/fogleman/gg/blob/72436a171bf31757dc87fb8fa9f7485307350307/context.go#L903-L914
train
faiface/pixel
imdraw/imdraw.go
New
func New(pic pixel.Picture) *IMDraw { tri := &pixel.TrianglesData{} im := &IMDraw{ tri: tri, batch: pixel.NewBatch(tri, pic), } im.SetMatrix(pixel.IM) im.SetColorMask(pixel.Alpha(1)) im.Reset() return im }
go
func New(pic pixel.Picture) *IMDraw { tri := &pixel.TrianglesData{} im := &IMDraw{ tri: tri, batch: pixel.NewBatch(tri, pic), } im.SetMatrix(pixel.IM) im.SetColorMask(pixel.Alpha(1)) im.Reset() return im }
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// New creates a new empty IMDraw. An optional Picture can be used to draw with a Picture. // // If you just want to draw primitive shapes, pass nil as the Picture.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L91-L101
train
faiface/pixel
imdraw/imdraw.go
Reset
func (imd *IMDraw) Reset() { imd.points = imd.points[:0] imd.Color = pixel.Alpha(1) imd.Picture = pixel.ZV imd.Intensity = 0 imd.Precision = 64 imd.EndShape = NoEndShape }
go
func (imd *IMDraw) Reset() { imd.points = imd.points[:0] imd.Color = pixel.Alpha(1) imd.Picture = pixel.ZV imd.Intensity = 0 imd.Precision = 64 imd.EndShape = NoEndShape }
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// Reset restores all point properties to defaults and removes all Pushed points. // // This does not affect matrix and color mask set by SetMatrix and SetColorMask.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L112-L119
train
faiface/pixel
imdraw/imdraw.go
Draw
func (imd *IMDraw) Draw(t pixel.Target) { imd.batch.Draw(t) }
go
func (imd *IMDraw) Draw(t pixel.Target) { imd.batch.Draw(t) }
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// Draw draws all currently drawn shapes inside the IM onto another Target. // // Note, that IMDraw's matrix and color mask have no effect here.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L124-L126
train
faiface/pixel
imdraw/imdraw.go
Push
func (imd *IMDraw) Push(pts ...pixel.Vec) { if _, ok := imd.Color.(pixel.RGBA); !ok { imd.Color = pixel.ToRGBA(imd.Color) } opts := point{ col: imd.Color.(pixel.RGBA), pic: imd.Picture, in: imd.Intensity, precision: imd.Precision, endshape: imd.EndShape, } for _, pt := range pts { imd.pushPt(pt, opts) } }
go
func (imd *IMDraw) Push(pts ...pixel.Vec) { if _, ok := imd.Color.(pixel.RGBA); !ok { imd.Color = pixel.ToRGBA(imd.Color) } opts := point{ col: imd.Color.(pixel.RGBA), pic: imd.Picture, in: imd.Intensity, precision: imd.Precision, endshape: imd.EndShape, } for _, pt := range pts { imd.pushPt(pt, opts) } }
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// Push adds some points to the IM queue. All Pushed points will have the same properties except for // the position.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L130-L144
train
faiface/pixel
imdraw/imdraw.go
SetMatrix
func (imd *IMDraw) SetMatrix(m pixel.Matrix) { imd.matrix = m imd.batch.SetMatrix(imd.matrix) }
go
func (imd *IMDraw) SetMatrix(m pixel.Matrix) { imd.matrix = m imd.batch.SetMatrix(imd.matrix) }
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// SetMatrix sets a Matrix that all further points will be transformed by.
[ "SetMatrix", "sets", "a", "Matrix", "that", "all", "further", "points", "will", "be", "transformed", "by", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L152-L155
train
faiface/pixel
imdraw/imdraw.go
SetColorMask
func (imd *IMDraw) SetColorMask(color color.Color) { imd.mask = pixel.ToRGBA(color) imd.batch.SetColorMask(imd.mask) }
go
func (imd *IMDraw) SetColorMask(color color.Color) { imd.mask = pixel.ToRGBA(color) imd.batch.SetColorMask(imd.mask) }
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// SetColorMask sets a color that all further point's color will be multiplied by.
[ "SetColorMask", "sets", "a", "color", "that", "all", "further", "point", "s", "color", "will", "be", "multiplied", "by", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L158-L161
train
faiface/pixel
imdraw/imdraw.go
MakeTriangles
func (imd *IMDraw) MakeTriangles(t pixel.Triangles) pixel.TargetTriangles { return imd.batch.MakeTriangles(t) }
go
func (imd *IMDraw) MakeTriangles(t pixel.Triangles) pixel.TargetTriangles { return imd.batch.MakeTriangles(t) }
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// MakeTriangles returns a specialized copy of the provided Triangles that draws onto this IMDraw.
[ "MakeTriangles", "returns", "a", "specialized", "copy", "of", "the", "provided", "Triangles", "that", "draws", "onto", "this", "IMDraw", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L164-L166
train
faiface/pixel
imdraw/imdraw.go
MakePicture
func (imd *IMDraw) MakePicture(p pixel.Picture) pixel.TargetPicture { return imd.batch.MakePicture(p) }
go
func (imd *IMDraw) MakePicture(p pixel.Picture) pixel.TargetPicture { return imd.batch.MakePicture(p) }
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// MakePicture returns a specialized copy of the provided Picture that draws onto this IMDraw.
[ "MakePicture", "returns", "a", "specialized", "copy", "of", "the", "provided", "Picture", "that", "draws", "onto", "this", "IMDraw", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L169-L171
train
faiface/pixel
imdraw/imdraw.go
Rectangle
func (imd *IMDraw) Rectangle(thickness float64) { if thickness == 0 { imd.fillRectangle() } else { imd.outlineRectangle(thickness) } }
go
func (imd *IMDraw) Rectangle(thickness float64) { if thickness == 0 { imd.fillRectangle() } else { imd.outlineRectangle(thickness) } }
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// Rectangle draws a rectangle between each two subsequent Pushed points. Drawing a rectangle // between two points means drawing a rectangle with sides parallel to the axes of the coordinate // system, where the two points specify it's two opposite corners. // // If the thickness is 0, rectangles will be filled, otherwise will be outlined with the given // thickness.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L184-L190
train
faiface/pixel
imdraw/imdraw.go
Polygon
func (imd *IMDraw) Polygon(thickness float64) { if thickness == 0 { imd.fillPolygon() } else { imd.polyline(thickness, true) } }
go
func (imd *IMDraw) Polygon(thickness float64) { if thickness == 0 { imd.fillPolygon() } else { imd.polyline(thickness, true) } }
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// Polygon draws a polygon from the Pushed points. If the thickness is 0, the convex polygon will be // filled. Otherwise, an outline of the specified thickness will be drawn. The outline does not have // to be convex. // // Note, that the filled polygon does not have to be strictly convex. The way it's drawn is that a // triangle is drawn between each two adjacent points and the first Pushed point. You can use this // property to draw certain kinds of concave polygons.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L199-L205
train
faiface/pixel
imdraw/imdraw.go
Circle
func (imd *IMDraw) Circle(radius, thickness float64) { if thickness == 0 { imd.fillEllipseArc(pixel.V(radius, radius), 0, 2*math.Pi) } else { imd.outlineEllipseArc(pixel.V(radius, radius), 0, 2*math.Pi, thickness, false) } }
go
func (imd *IMDraw) Circle(radius, thickness float64) { if thickness == 0 { imd.fillEllipseArc(pixel.V(radius, radius), 0, 2*math.Pi) } else { imd.outlineEllipseArc(pixel.V(radius, radius), 0, 2*math.Pi, thickness, false) } }
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// Circle draws a circle of the specified radius around each Pushed point. If the thickness is 0, // the circle will be filled, otherwise a circle outline of the specified thickness will be drawn.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L209-L215
train
faiface/pixel
imdraw/imdraw.go
Ellipse
func (imd *IMDraw) Ellipse(radius pixel.Vec, thickness float64) { if thickness == 0 { imd.fillEllipseArc(radius, 0, 2*math.Pi) } else { imd.outlineEllipseArc(radius, 0, 2*math.Pi, thickness, false) } }
go
func (imd *IMDraw) Ellipse(radius pixel.Vec, thickness float64) { if thickness == 0 { imd.fillEllipseArc(radius, 0, 2*math.Pi) } else { imd.outlineEllipseArc(radius, 0, 2*math.Pi, thickness, false) } }
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// Ellipse draws an ellipse of the specified radius in each axis around each Pushed points. If the // thickness is 0, the ellipse will be filled, otherwise an ellipse outline of the specified // thickness will be drawn.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/imdraw/imdraw.go#L236-L242
train
faiface/pixel
pixelgl/input.go
Pressed
func (w *Window) Pressed(button Button) bool { return w.currInp.buttons[button] }
go
func (w *Window) Pressed(button Button) bool { return w.currInp.buttons[button] }
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// Pressed returns whether the Button is currently pressed down.
[ "Pressed", "returns", "whether", "the", "Button", "is", "currently", "pressed", "down", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/input.go#L10-L12
train
faiface/pixel
pixelgl/input.go
JustPressed
func (w *Window) JustPressed(button Button) bool { return w.currInp.buttons[button] && !w.prevInp.buttons[button] }
go
func (w *Window) JustPressed(button Button) bool { return w.currInp.buttons[button] && !w.prevInp.buttons[button] }
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// JustPressed returns whether the Button has just been pressed down.
[ "JustPressed", "returns", "whether", "the", "Button", "has", "just", "been", "pressed", "down", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/input.go#L15-L17
train
faiface/pixel
pixelgl/input.go
Repeated
func (w *Window) Repeated(button Button) bool { return w.currInp.repeat[button] }
go
func (w *Window) Repeated(button Button) bool { return w.currInp.repeat[button] }
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// Repeated returns whether a repeat event has been triggered on button. // // Repeat event occurs repeatedly when a button is held down for some time.
[ "Repeated", "returns", "whether", "a", "repeat", "event", "has", "been", "triggered", "on", "button", ".", "Repeat", "event", "occurs", "repeatedly", "when", "a", "button", "is", "held", "down", "for", "some", "time", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/input.go#L27-L29
train
faiface/pixel
pixelgl/input.go
SetMousePosition
func (w *Window) SetMousePosition(v pixel.Vec) { mainthread.Call(func() { if (v.X >= 0 && v.X <= w.bounds.W()) && (v.Y >= 0 && v.Y <= w.bounds.H()) { w.window.SetCursorPos( v.X+w.bounds.Min.X, (w.bounds.H()-v.Y)+w.bounds.Min.Y, ) w.prevInp.mouse = v w.currInp.mouse = v w.tempInp.mouse = v } }) }
go
func (w *Window) SetMousePosition(v pixel.Vec) { mainthread.Call(func() { if (v.X >= 0 && v.X <= w.bounds.W()) && (v.Y >= 0 && v.Y <= w.bounds.H()) { w.window.SetCursorPos( v.X+w.bounds.Min.X, (w.bounds.H()-v.Y)+w.bounds.Min.Y, ) w.prevInp.mouse = v w.currInp.mouse = v w.tempInp.mouse = v } }) }
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// SetMousePosition positions the mouse cursor anywhere within the Window's Bounds.
[ "SetMousePosition", "positions", "the", "mouse", "cursor", "anywhere", "within", "the", "Window", "s", "Bounds", "." ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/input.go#L42-L55
train
faiface/pixel
pixelgl/input.go
String
func (b Button) String() string { name, ok := buttonNames[b] if !ok { return "Invalid" } return name }
go
func (b Button) String() string { name, ok := buttonNames[b] if !ok { return "Invalid" } return name }
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// String returns a human-readable string describing the Button.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/input.go#L218-L224
train
faiface/pixel
pixelgl/input.go
UpdateInput
func (w *Window) UpdateInput() { mainthread.Call(func() { glfw.PollEvents() }) w.prevInp = w.currInp w.currInp = w.tempInp w.tempInp.repeat = [KeyLast + 1]bool{} w.tempInp.scroll = pixel.ZV w.tempInp.typed = "" w.updateJoystickInput() }
go
func (w *Window) UpdateInput() { mainthread.Call(func() { glfw.PollEvents() }) w.prevInp = w.currInp w.currInp = w.tempInp w.tempInp.repeat = [KeyLast + 1]bool{} w.tempInp.scroll = pixel.ZV w.tempInp.typed = "" w.updateJoystickInput() }
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// UpdateInput polls window events. Call this function to poll window events // without swapping buffers. Note that the Update method invokes UpdateInput.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/input.go#L407-L420
train
faiface/pixel
pixelgl/glshader.go
update
func (gs *glShader) update() { gs.uf = nil for _, u := range gs.uniforms { gs.uf = append(gs.uf, glhf.Attr{ Name: u.Name, Type: u.Type, }) } var shader *glhf.Shader mainthread.Call(func() { var err error shader, err = glhf.NewShader( gs.vf, gs.uf, gs.vs, gs.fs, ) if err != nil { panic(errors.Wrap(err, "failed to create Canvas, there's a bug in the shader")) } }) gs.s = shader }
go
func (gs *glShader) update() { gs.uf = nil for _, u := range gs.uniforms { gs.uf = append(gs.uf, glhf.Attr{ Name: u.Name, Type: u.Type, }) } var shader *glhf.Shader mainthread.Call(func() { var err error shader, err = glhf.NewShader( gs.vf, gs.uf, gs.vs, gs.fs, ) if err != nil { panic(errors.Wrap(err, "failed to create Canvas, there's a bug in the shader")) } }) gs.s = shader }
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// reinitialize GLShader data and recompile the underlying gl shader object
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/glshader.go#L36-L59
train
faiface/pixel
pixelgl/glshader.go
getUniform
func (gs *glShader) getUniform(Name string) int { for i, u := range gs.uniforms { if u.Name == Name { return i } } return -1 }
go
func (gs *glShader) getUniform(Name string) int { for i, u := range gs.uniforms { if u.Name == Name { return i } } return -1 }
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// gets the uniform index from GLShader
[ "gets", "the", "uniform", "index", "from", "GLShader" ]
a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/glshader.go#L62-L69
train
faiface/pixel
pixelgl/glshader.go
baseShader
func baseShader(c *Canvas) { gs := &glShader{ vf: defaultCanvasVertexFormat, vs: baseCanvasVertexShader, fs: baseCanvasFragmentShader, } gs.setUniform("uTransform", &gs.uniformDefaults.transform) gs.setUniform("uColorMask", &gs.uniformDefaults.colormask) gs.setUniform("uBounds", &gs.uniformDefaults.bounds) gs.setUniform("uTexBounds", &gs.uniformDefaults.texbounds) c.shader = gs }
go
func baseShader(c *Canvas) { gs := &glShader{ vf: defaultCanvasVertexFormat, vs: baseCanvasVertexShader, fs: baseCanvasFragmentShader, } gs.setUniform("uTransform", &gs.uniformDefaults.transform) gs.setUniform("uColorMask", &gs.uniformDefaults.colormask) gs.setUniform("uBounds", &gs.uniformDefaults.bounds) gs.setUniform("uTexBounds", &gs.uniformDefaults.texbounds) c.shader = gs }
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// Sets up a base shader with everything needed for a Pixel // canvas to render correctly. The defaults can be overridden // by simply using the SetUniform function.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/glshader.go#L98-L111
train
faiface/pixel
pixelgl/glshader.go
Value
func (gu *gsUniformAttr) Value() interface{} { if !gu.ispointer { return gu.value } switch gu.Type { case glhf.Vec2: return *gu.value.(*mgl32.Vec2) case glhf.Vec3: return *gu.value.(*mgl32.Vec3) case glhf.Vec4: return *gu.value.(*mgl32.Vec4) case glhf.Mat2: return *gu.value.(*mgl32.Mat2) case glhf.Mat23: return *gu.value.(*mgl32.Mat2x3) case glhf.Mat24: return *gu.value.(*mgl32.Mat2x4) case glhf.Mat3: return *gu.value.(*mgl32.Mat3) case glhf.Mat32: return *gu.value.(*mgl32.Mat3x2) case glhf.Mat34: return *gu.value.(*mgl32.Mat3x4) case glhf.Mat4: return *gu.value.(*mgl32.Mat4) case glhf.Mat42: return *gu.value.(*mgl32.Mat4x2) case glhf.Mat43: return *gu.value.(*mgl32.Mat4x3) case glhf.Int: return *gu.value.(*int32) case glhf.Float: return *gu.value.(*float32) default: panic("invalid attrtype") } }
go
func (gu *gsUniformAttr) Value() interface{} { if !gu.ispointer { return gu.value } switch gu.Type { case glhf.Vec2: return *gu.value.(*mgl32.Vec2) case glhf.Vec3: return *gu.value.(*mgl32.Vec3) case glhf.Vec4: return *gu.value.(*mgl32.Vec4) case glhf.Mat2: return *gu.value.(*mgl32.Mat2) case glhf.Mat23: return *gu.value.(*mgl32.Mat2x3) case glhf.Mat24: return *gu.value.(*mgl32.Mat2x4) case glhf.Mat3: return *gu.value.(*mgl32.Mat3) case glhf.Mat32: return *gu.value.(*mgl32.Mat3x2) case glhf.Mat34: return *gu.value.(*mgl32.Mat3x4) case glhf.Mat4: return *gu.value.(*mgl32.Mat4) case glhf.Mat42: return *gu.value.(*mgl32.Mat4x2) case glhf.Mat43: return *gu.value.(*mgl32.Mat4x3) case glhf.Int: return *gu.value.(*int32) case glhf.Float: return *gu.value.(*float32) default: panic("invalid attrtype") } }
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// Value returns the attribute's concrete value. If the stored value // is a pointer, we return the dereferenced value.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/glshader.go#L115-L151
train
faiface/pixel
pixelgl/window.go
Update
func (w *Window) Update() { mainthread.Call(func() { _, _, oldW, oldH := intBounds(w.bounds) newW, newH := w.window.GetSize() w.bounds = w.bounds.ResizedMin(w.bounds.Size().Add(pixel.V( float64(newW-oldW), float64(newH-oldH), ))) }) w.canvas.SetBounds(w.bounds) mainthread.Call(func() { w.begin() framebufferWidth, framebufferHeight := w.window.GetFramebufferSize() glhf.Bounds(0, 0, framebufferWidth, framebufferHeight) glhf.Clear(0, 0, 0, 0) w.canvas.gf.Frame().Begin() w.canvas.gf.Frame().Blit( nil, 0, 0, w.canvas.Texture().Width(), w.canvas.Texture().Height(), 0, 0, framebufferWidth, framebufferHeight, ) w.canvas.gf.Frame().End() if w.vsync { glfw.SwapInterval(1) } else { glfw.SwapInterval(0) } w.window.SwapBuffers() w.end() }) w.UpdateInput() }
go
func (w *Window) Update() { mainthread.Call(func() { _, _, oldW, oldH := intBounds(w.bounds) newW, newH := w.window.GetSize() w.bounds = w.bounds.ResizedMin(w.bounds.Size().Add(pixel.V( float64(newW-oldW), float64(newH-oldH), ))) }) w.canvas.SetBounds(w.bounds) mainthread.Call(func() { w.begin() framebufferWidth, framebufferHeight := w.window.GetFramebufferSize() glhf.Bounds(0, 0, framebufferWidth, framebufferHeight) glhf.Clear(0, 0, 0, 0) w.canvas.gf.Frame().Begin() w.canvas.gf.Frame().Blit( nil, 0, 0, w.canvas.Texture().Width(), w.canvas.Texture().Height(), 0, 0, framebufferWidth, framebufferHeight, ) w.canvas.gf.Frame().End() if w.vsync { glfw.SwapInterval(1) } else { glfw.SwapInterval(0) } w.window.SwapBuffers() w.end() }) w.UpdateInput() }
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// Update swaps buffers and polls events. Call this method at the end of each frame.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L163-L200
train
faiface/pixel
pixelgl/window.go
SetClosed
func (w *Window) SetClosed(closed bool) { mainthread.Call(func() { w.window.SetShouldClose(closed) }) }
go
func (w *Window) SetClosed(closed bool) { mainthread.Call(func() { w.window.SetShouldClose(closed) }) }
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// SetClosed sets the closed flag of the Window. // // This is useful when overriding the user's attempt to close the Window, or just to close the // Window from within the program.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L206-L210
train
faiface/pixel
pixelgl/window.go
Closed
func (w *Window) Closed() bool { var closed bool mainthread.Call(func() { closed = w.window.ShouldClose() }) return closed }
go
func (w *Window) Closed() bool { var closed bool mainthread.Call(func() { closed = w.window.ShouldClose() }) return closed }
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// Closed returns the closed flag of the Window, which reports whether the Window should be closed. // // The closed flag is automatically set when a user attempts to close the Window.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L215-L221
train
faiface/pixel
pixelgl/window.go
SetTitle
func (w *Window) SetTitle(title string) { mainthread.Call(func() { w.window.SetTitle(title) }) }
go
func (w *Window) SetTitle(title string) { mainthread.Call(func() { w.window.SetTitle(title) }) }
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// SetTitle changes the title of the Window.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L224-L228
train
faiface/pixel
pixelgl/window.go
SetBounds
func (w *Window) SetBounds(bounds pixel.Rect) { w.bounds = bounds mainthread.Call(func() { _, _, width, height := intBounds(bounds) w.window.SetSize(width, height) }) }
go
func (w *Window) SetBounds(bounds pixel.Rect) { w.bounds = bounds mainthread.Call(func() { _, _, width, height := intBounds(bounds) w.window.SetSize(width, height) }) }
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// SetBounds sets the bounds of the Window in pixels. Bounds can be fractional, but the actual size // of the window will be rounded to integers.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L232-L238
train
faiface/pixel
pixelgl/window.go
SetPos
func (w *Window) SetPos(pos pixel.Vec) { mainthread.Call(func() { left, top := int(pos.X), int(pos.Y) w.window.SetPos(left, top) }) }
go
func (w *Window) SetPos(pos pixel.Vec) { mainthread.Call(func() { left, top := int(pos.X), int(pos.Y) w.window.SetPos(left, top) }) }
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// SetPos sets the position, in screen coordinates, of the upper-left corner // of the client area of the window. Position can be fractional, but the actual position // of the window will be rounded to integers. // // If it is a full screen window, this function does nothing.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L245-L250
train
faiface/pixel
pixelgl/window.go
GetPos
func (w *Window) GetPos() pixel.Vec { var v pixel.Vec mainthread.Call(func() { x, y := w.window.GetPos() v = pixel.V(float64(x), float64(y)) }) return v }
go
func (w *Window) GetPos() pixel.Vec { var v pixel.Vec mainthread.Call(func() { x, y := w.window.GetPos() v = pixel.V(float64(x), float64(y)) }) return v }
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// GetPos gets the position, in screen coordinates, of the upper-left corner // of the client area of the window. The position is rounded to integers.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L254-L261
train
faiface/pixel
pixelgl/window.go
SetMonitor
func (w *Window) SetMonitor(monitor *Monitor) { if w.Monitor() != monitor { if monitor != nil { w.setFullscreen(monitor) } else { w.setWindowed() } } }
go
func (w *Window) SetMonitor(monitor *Monitor) { if w.Monitor() != monitor { if monitor != nil { w.setFullscreen(monitor) } else { w.setWindowed() } } }
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// SetMonitor sets the Window fullscreen on the given Monitor. If the Monitor is nil, the Window // will be restored to windowed state instead. // // The Window will be automatically set to the Monitor's resolution. If you want a different // resolution, you will need to set it manually with SetBounds method.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L304-L312
train
faiface/pixel
pixelgl/window.go
Monitor
func (w *Window) Monitor() *Monitor { var monitor *glfw.Monitor mainthread.Call(func() { monitor = w.window.GetMonitor() }) if monitor == nil { return nil } return &Monitor{ monitor: monitor, } }
go
func (w *Window) Monitor() *Monitor { var monitor *glfw.Monitor mainthread.Call(func() { monitor = w.window.GetMonitor() }) if monitor == nil { return nil } return &Monitor{ monitor: monitor, } }
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// Monitor returns a monitor the Window is fullscreen on. If the Window is not fullscreen, this // function returns nil.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L316-L327
train
faiface/pixel
pixelgl/window.go
Focused
func (w *Window) Focused() bool { var focused bool mainthread.Call(func() { focused = w.window.GetAttrib(glfw.Focused) == glfw.True }) return focused }
go
func (w *Window) Focused() bool { var focused bool mainthread.Call(func() { focused = w.window.GetAttrib(glfw.Focused) == glfw.True }) return focused }
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// Focused returns true if the Window has input focus.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L330-L336
train
faiface/pixel
pixelgl/window.go
SetCursorVisible
func (w *Window) SetCursorVisible(visible bool) { w.cursorVisible = visible mainthread.Call(func() { if visible { w.window.SetInputMode(glfw.CursorMode, glfw.CursorNormal) } else { w.window.SetInputMode(glfw.CursorMode, glfw.CursorHidden) } }) }
go
func (w *Window) SetCursorVisible(visible bool) { w.cursorVisible = visible mainthread.Call(func() { if visible { w.window.SetInputMode(glfw.CursorMode, glfw.CursorNormal) } else { w.window.SetInputMode(glfw.CursorMode, glfw.CursorHidden) } }) }
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// SetCursorVisible sets the visibility of the mouse cursor inside the Window client area.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L349-L358
train
faiface/pixel
pixelgl/window.go
MakeTriangles
func (w *Window) MakeTriangles(t pixel.Triangles) pixel.TargetTriangles { return w.canvas.MakeTriangles(t) }
go
func (w *Window) MakeTriangles(t pixel.Triangles) pixel.TargetTriangles { return w.canvas.MakeTriangles(t) }
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// MakeTriangles generates a specialized copy of the supplied Triangles that will draw onto this // Window. // // Window supports TrianglesPosition, TrianglesColor and TrianglesPicture.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L382-L384
train
faiface/pixel
pixelgl/window.go
MakePicture
func (w *Window) MakePicture(p pixel.Picture) pixel.TargetPicture { return w.canvas.MakePicture(p) }
go
func (w *Window) MakePicture(p pixel.Picture) pixel.TargetPicture { return w.canvas.MakePicture(p) }
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// MakePicture generates a specialized copy of the supplied Picture that will draw onto this Window. // // Window supports PictureColor.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L389-L391
train
faiface/pixel
pixelgl/window.go
SetColorMask
func (w *Window) SetColorMask(c color.Color) { w.canvas.SetColorMask(c) }
go
func (w *Window) SetColorMask(c color.Color) { w.canvas.SetColorMask(c) }
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// SetColorMask sets a global color mask for the Window.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L399-L401
train
faiface/pixel
pixelgl/window.go
SetComposeMethod
func (w *Window) SetComposeMethod(cmp pixel.ComposeMethod) { w.canvas.SetComposeMethod(cmp) }
go
func (w *Window) SetComposeMethod(cmp pixel.ComposeMethod) { w.canvas.SetComposeMethod(cmp) }
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// SetComposeMethod sets a Porter-Duff composition method to be used in the following draws onto // this Window.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L405-L407
train
faiface/pixel
pixelgl/window.go
Clear
func (w *Window) Clear(c color.Color) { w.canvas.Clear(c) }
go
func (w *Window) Clear(c color.Color) { w.canvas.Clear(c) }
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// Clear clears the Window with a single color.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L422-L424
train
faiface/pixel
pixelgl/window.go
Color
func (w *Window) Color(at pixel.Vec) pixel.RGBA { return w.canvas.Color(at) }
go
func (w *Window) Color(at pixel.Vec) pixel.RGBA { return w.canvas.Color(at) }
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// Color returns the color of the pixel over the given position inside the Window.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/window.go#L427-L429
train
faiface/pixel
text/atlas.go
Contains
func (a *Atlas) Contains(r rune) bool { _, ok := a.mapping[r] return ok }
go
func (a *Atlas) Contains(r rune) bool { _, ok := a.mapping[r] return ok }
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// Contains reports wheter r in contained within the Atlas.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/text/atlas.go#L108-L111
train
faiface/pixel
text/atlas.go
Kern
func (a *Atlas) Kern(r0, r1 rune) float64 { return i2f(a.face.Kern(r0, r1)) }
go
func (a *Atlas) Kern(r0, r1 rune) float64 { return i2f(a.face.Kern(r0, r1)) }
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// Kern returns the kerning distance between runes r0 and r1. Positive distance means that the // glyphs should be further apart.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/text/atlas.go#L120-L122
train
faiface/pixel
text/atlas.go
DrawRune
func (a *Atlas) DrawRune(prevR, r rune, dot pixel.Vec) (rect, frame, bounds pixel.Rect, newDot pixel.Vec) { if !a.Contains(r) { r = unicode.ReplacementChar } if !a.Contains(unicode.ReplacementChar) { return pixel.Rect{}, pixel.Rect{}, pixel.Rect{}, dot } if !a.Contains(prevR) { prevR = unicode.ReplacementChar } if prevR >= 0 { dot.X += a.Kern(prevR, r) } glyph := a.Glyph(r) rect = glyph.Frame.Moved(dot.Sub(glyph.Dot)) bounds = rect if bounds.W()*bounds.H() != 0 { bounds = pixel.R( bounds.Min.X, dot.Y-a.Descent(), bounds.Max.X, dot.Y+a.Ascent(), ) } dot.X += glyph.Advance return rect, glyph.Frame, bounds, dot }
go
func (a *Atlas) DrawRune(prevR, r rune, dot pixel.Vec) (rect, frame, bounds pixel.Rect, newDot pixel.Vec) { if !a.Contains(r) { r = unicode.ReplacementChar } if !a.Contains(unicode.ReplacementChar) { return pixel.Rect{}, pixel.Rect{}, pixel.Rect{}, dot } if !a.Contains(prevR) { prevR = unicode.ReplacementChar } if prevR >= 0 { dot.X += a.Kern(prevR, r) } glyph := a.Glyph(r) rect = glyph.Frame.Moved(dot.Sub(glyph.Dot)) bounds = rect if bounds.W()*bounds.H() != 0 { bounds = pixel.R( bounds.Min.X, dot.Y-a.Descent(), bounds.Max.X, dot.Y+a.Ascent(), ) } dot.X += glyph.Advance return rect, glyph.Frame, bounds, dot }
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// DrawRune returns parameters necessary for drawing a rune glyph. // // Rect is a rectangle where the glyph should be positioned. Frame is the glyph frame inside the // Atlas's Picture. NewDot is the new position of the dot.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/text/atlas.go#L143-L175
train
faiface/pixel
text/atlas.go
makeSquareMapping
func makeSquareMapping(face font.Face, runes []rune, padding fixed.Int26_6) (map[rune]fixedGlyph, fixed.Rectangle26_6) { width := sort.Search(int(fixed.I(1024*1024)), func(i int) bool { width := fixed.Int26_6(i) _, bounds := makeMapping(face, runes, padding, width) return bounds.Max.X-bounds.Min.X >= bounds.Max.Y-bounds.Min.Y }) return makeMapping(face, runes, padding, fixed.Int26_6(width)) }
go
func makeSquareMapping(face font.Face, runes []rune, padding fixed.Int26_6) (map[rune]fixedGlyph, fixed.Rectangle26_6) { width := sort.Search(int(fixed.I(1024*1024)), func(i int) bool { width := fixed.Int26_6(i) _, bounds := makeMapping(face, runes, padding, width) return bounds.Max.X-bounds.Min.X >= bounds.Max.Y-bounds.Min.Y }) return makeMapping(face, runes, padding, fixed.Int26_6(width)) }
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// makeSquareMapping finds an optimal glyph arrangement of the given runes, so that their common // bounding box is as square as possible.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/text/atlas.go#L185-L192
train
faiface/pixel
text/atlas.go
makeMapping
func makeMapping(face font.Face, runes []rune, padding, width fixed.Int26_6) (map[rune]fixedGlyph, fixed.Rectangle26_6) { mapping := make(map[rune]fixedGlyph) bounds := fixed.Rectangle26_6{} dot := fixed.P(0, 0) for _, r := range runes { b, advance, ok := face.GlyphBounds(r) if !ok { fmt.Println(r) continue } // this is important for drawing, artifacts arise otherwise frame := fixed.Rectangle26_6{ Min: fixed.P(b.Min.X.Floor(), b.Min.Y.Floor()), Max: fixed.P(b.Max.X.Ceil(), b.Max.Y.Ceil()), } dot.X -= frame.Min.X frame = frame.Add(dot) mapping[r] = fixedGlyph{ dot: dot, frame: frame, advance: advance, } bounds = bounds.Union(frame) dot.X = frame.Max.X // padding + align to integer dot.X += padding dot.X = fixed.I(dot.X.Ceil()) // width exceeded, new row if frame.Max.X >= width { dot.X = 0 dot.Y += face.Metrics().Ascent + face.Metrics().Descent // padding + align to integer dot.Y += padding dot.Y = fixed.I(dot.Y.Ceil()) } } return mapping, bounds }
go
func makeMapping(face font.Face, runes []rune, padding, width fixed.Int26_6) (map[rune]fixedGlyph, fixed.Rectangle26_6) { mapping := make(map[rune]fixedGlyph) bounds := fixed.Rectangle26_6{} dot := fixed.P(0, 0) for _, r := range runes { b, advance, ok := face.GlyphBounds(r) if !ok { fmt.Println(r) continue } // this is important for drawing, artifacts arise otherwise frame := fixed.Rectangle26_6{ Min: fixed.P(b.Min.X.Floor(), b.Min.Y.Floor()), Max: fixed.P(b.Max.X.Ceil(), b.Max.Y.Ceil()), } dot.X -= frame.Min.X frame = frame.Add(dot) mapping[r] = fixedGlyph{ dot: dot, frame: frame, advance: advance, } bounds = bounds.Union(frame) dot.X = frame.Max.X // padding + align to integer dot.X += padding dot.X = fixed.I(dot.X.Ceil()) // width exceeded, new row if frame.Max.X >= width { dot.X = 0 dot.Y += face.Metrics().Ascent + face.Metrics().Descent // padding + align to integer dot.Y += padding dot.Y = fixed.I(dot.Y.Ceil()) } } return mapping, bounds }
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// makeMapping arranges glyphs of the given runes into rows in such a way, that no glyph is located // fully to the right of the specified width. Specifically, it places glyphs in a row one by one and // once it reaches the specified width, it starts a new row.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/text/atlas.go#L197-L244
train
faiface/pixel
pixelgl/canvas.go
NewCanvas
func NewCanvas(bounds pixel.Rect) *Canvas { c := &Canvas{ gf: NewGLFrame(bounds), mat: mgl32.Ident3(), col: mgl32.Vec4{1, 1, 1, 1}, } baseShader(c) c.SetBounds(bounds) c.shader.update() return c }
go
func NewCanvas(bounds pixel.Rect) *Canvas { c := &Canvas{ gf: NewGLFrame(bounds), mat: mgl32.Ident3(), col: mgl32.Vec4{1, 1, 1, 1}, } baseShader(c) c.SetBounds(bounds) c.shader.update() return c }
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// NewCanvas creates a new empty, fully transparent Canvas with given bounds.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/canvas.go#L33-L44
train
faiface/pixel
pixelgl/canvas.go
SetUniform
func (c *Canvas) SetUniform(name string, value interface{}) { c.shader.setUniform(name, value) }
go
func (c *Canvas) SetUniform(name string, value interface{}) { c.shader.setUniform(name, value) }
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// SetUniform will update the named uniform with the value of any supported underlying // attribute variable. If the uniform already exists, including defaults, they will be reassigned // to the new value. The value can be a pointer.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/canvas.go#L49-L51
train
faiface/pixel
pixelgl/canvas.go
SetFragmentShader
func (c *Canvas) SetFragmentShader(src string) { c.shader.fs = src c.shader.update() }
go
func (c *Canvas) SetFragmentShader(src string) { c.shader.fs = src c.shader.update() }
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// SetFragmentShader allows you to set a new fragment shader on the underlying // framebuffer. Argument "src" is the GLSL source, not a filename.
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a68a4e38b42dde3869de57fddbaea6da106d5940
https://github.com/faiface/pixel/blob/a68a4e38b42dde3869de57fddbaea6da106d5940/pixelgl/canvas.go#L55-L58
train