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<title>LISP Tutorial Lecture 4: Imperative Programming</title>
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<h1>LISP Tutorial Lecture 4: Imperative Programming</h1>
<h2>Imperative vs Functional Programming</em>
<p>The fragment of LISP we have learned so far is purely functional.
We program by defining mathematical functions. Programming this way
has the benefit of <em>referential transparency</em>, which means that
an experession has the same value and the same behavior, no matter
where it is located, and how many times it is invoked. For example,
the following function always returns 4 when an input 2 is supplied:
<pre>
(defun double (x) (* 2 x))
</pre>
Such programs are easy to develop and debug. The only effect of calling
a function is the returned value. Functions become a lot harder to
understand and debug when we allow them to produce <em>side effects</em>, that
is, affecting subsequent computation in ways other than returning a value.
This style of programming, in which side effect is not only permissible
but is also the primary means by which we program, is
called <em>imperative programming</em>. This is not something new, but
is in fact the very kind of programming habits that you have acquired since
you learned your first programming language (e.g. C/C++, Pascal, Java).
Because of this, we intentionally leave the topic of imperative programming to
the end of this series of tutorials. We do so since you already know so
much about imperative programming, and since, in my taste, teaching it
before teaching functional programming would only reinforce some of
the bad habits programmers usually have, and thereby luring you to
write C code with LISP, which, of course, make it harder to finish
your assignment on time.
<h2>Variables</h2>
<p>Imperative programming is made possible by the notion of
<em>program state</em>. The behavior of an expression depends
on the exact state a program is in. In turn, the state of
a program is defined by, guess what, <em>variables</em>.
<p>Suppose we want to create a global counter to keep track of the
times some computational events occur.
Common LISP allows us to define global variables as follows.
<pre>
USER(7): (defparameter *counter* 0 "Counter to keep track of ....")
*COUNTER*
USER(8): (setf *counter* (1+ *counter*))
1
USER(9): *counter*
1
USER(10): (setf *counter* (1+ *counter*))
2
USER(11): *counter*
200
</pre>
We use the <tt>defparameter</tt> special form to define
a global variable <tt>*counter*</tt>, with zero as its
initial value. We also decorate the declaration by a
documentation string. We then use the <tt>setf</tt>
special form to assign new values to the variable.
The <tt>setf</tt> special form returns the new value of
the variable.
Lastly, evaluating the variable gives its current value.
Notice that <tt>*counter*</tt> is evaluated to two different values
at different point of time. This is something you will never see if
you work with purely functional programs.
<p>Suppose we actually want this counter to reset to zero when it
reaches a user defined threshold. We would encapsulate this
service into the following definitions:
<pre>
(defparameter *counter* 0
"Counter to keep track of ....")
(defparameter *threshold* 4
"Counter will be reset to zero when its value reaches this threshold.")
(defun counter-inc ()
"Increment global counter by one."
(if (>= (1+ *counter*) *threshold*)
(setf *counter* 0)
(setf *counter* (1+ *counter*))))
(defun counter-value ()
"Return current value of global counter."
*counter*)
(defun counter-threshold ()
"Return current threshold of global counter."
*threshold*)
</pre>
<pre>
USER(24): (counter-value)
0
USER(25): (counter-inc)
1
USER(26): (counter-inc)
2
USER(27): (counter-inc)
3
USER(28): (counter-threshold)
4
USER(29): (counter-inc)
0
</pre>
<p>The function <tt>counter-inc</tt> can also be defined as follows:
<pre>
(defun counter-inc ()
"Increment global counter by one."
(if (>= (1+ *counter*) *threshold*)
(setf *counter* 0)
(incf *counter*)))
</pre>
<h2>Sequencing</h2>
<p>With the possibility of state alteration, we also need a new kind
of programming construct --- <em>sequencing</em>. This allows us to
perform multiple state-alterating operations, one after another.
For example, we might want to introduce another function to our global
counter abstraction: a function to modify the value of <tt>*threshold*</tt>
on the fly:
<pre>
(defun counter-set-threshold (th)
"Set counter threshold to TH."
(setf *threshold* th)
(if (>= *counter* *threshold*)
(setf *counter* 0))
*threshold*)
</pre>
The function sets the global value of <tt>*threshold*</tt> to a new value,
and then checks if the current counter value has exceeded the new threshold.
If the check succeeds, then the counter is reset to zero. Lastly, the
function evaluates and returns the last expression, which is simply the
new value of <tt>*threshold*</tt>. Notice that
in this example the body of a function is no longer one expression, but
a sequence of expressions. They are evaluated in order, and the value
of the last expression is returned as a value of the sequence.
The effect is demonstrated as in the following trace:
<pre>
USER(2): (counter-value)
0
USER(3): (counter-inc)
1
USER(4): (counter-inc)
2
USER(5): (counter-inc)
3
USER(6): (counter-inc)
0
USER(7): (counter-inc)
1
USER(8): (counter-inc)
2
USER(9): (counter-set-threshold 2)
0
USER(10): (counter-value)
0
</pre>
<p>In fact, forms like <tt>let</tt>, <tt>let*</tt>, <tt>when</tt> and
<tt>unless</tt> all admit sequences as their bodies. The <tt>cond</tt>
form allows sequencing in the body of each alternative. The exception
is <tt>if</tt>, due to its syntax. However, you can always get around
by introducing a <tt>let</tt> form in the alternatives or by using
other conditional forms.
<p>Before we move on, notice that we can rewrite the <tt>counter-inc</tt>
function as follows:
<pre>
(defun counter-inc ()
"Increment global counter by one."
(if (>= (1+ *counter*) *threshold*)
(setf *counter* 0)
(incf *counter*)))
</pre>
The <tt>(incf x)</tt> form is simply a shorthand for <tt>(setf x (+ x 1))</tt>.
In general, the following are useful shorthands when developing imperative
programs:
<p>
<table border=1>
<tr>
<th>Shorthand</th><th>Meaning</th>
</tr>
<tr>
<td><tt>(incf x delta)</tt></td>
<td><tt>(setf x (+ x delta))</td>
</tr>
<tr>
<td><tt>(incf x)</tt></td>
<td><tt>(incf x 1)</tt></td>
</tr>
<tr>
<td><tt>(decf x delta)</tt></td>
<td><tt>(setf x (- x delta))</tt></td>
</tr>
<tr>
<td><tt>(decf x)</tt></td>
<td><tt>(decf x 1)</tt></td>
</tr>
<tr>
<td><tt>(push e x)</tt></td>
<td><tt>(setf x (cons e x))</tt></td>
</tr>
<tr>
<td><tt>(pop x)</tt></td>
<td><tt>(let ((e (first x))) (setf x (rest x)) e)</tt></td>
</tr>
</table>
<p><hr><b>Exercise:</b> Create a global stack abstraction, with
interface functions for performing pushing and poping.
<hr>
<h2>Closures</h2>
<p>The above method for defining an abstraction is not good enough.
For one, the global variables are not encapsulated. There is
nothing to forbid a careless user to change the value of <tt>*counter*</tt>
in ways violating the invariants of the counter abstraction.
To enforce this, we make use of <em>local variables</em> and <em>closures</em>.
<p>As one would expect, the names introduced by a <tt>let</tt> form turns
out not to be a name binding to some immutable values. The names refer
to local variables. Such variables follow typical <em>lexical scoping
rules</em>, so that LISP always looks up the innermost variable definition
when a variable name is to be evaluated.
<p>What is more interesting is that, due to the ability to return
functions as values, the local variable has a life span longer than
the expression defining it. Consider the following example:
<pre>
USER(20): (setf inc (let ((counter 0))
#'(lambda ()
(incf counter))))
#<Interpreted Closure (unnamed) @ #x53688a>
USER(21): (funcall inc)
1
USER(22): (funcall inc)
2
USER(23): (funcall inc)
3
</pre>
We assign a value to the global variable <tt>inc</tt>. That value
is obtained by first
defining local variable <tt>counter</tt> using <tt>let</tt>,
and then within the lexical scope of the local variable,
a lambda expression is evaluated,
thereby creating an annonymous function, which is returned as a value
to be assigned to <tt>inc</tt>. The most interesting part
is in the body of that lambda expression --- it increments
the value of the local variable <tt>counter</tt>! When the lambda
expression is returned, the local variable persists, and is accessible
only through the annonymous function.
<p>The thing to remember from this example is that, in other kinds
of languages like Pascal and C/C++ the lexical scope of a local
variable somehow coincide with its life span. After executation
passes beyond the boundary of a lexical scope, all the local
variables defined within it cease to exist. This is not true
in languages supporting higher-order functions, in particular,
expressions that return functions as values.
However, that is not to say that lexical scoping does not
hold in such languages. In the contrary, lexical scoping is
enforced strictly, and therefore the only place from which
you can alter the value of <tt>counter</tt> is, as every
true believer of lexical scoping would agree, within the lexical
scope of the variable --- the lambda expression. As a result,
the counter state is effectively encapsulated. The only
way to modify it is by going through the annonymous function stored
in <tt>inc</tt>. The technical term to refer to this <em>thing</em>
that is stored in <tt>inc</tt>, this thing that at the same time
captures both the definition of a function and the variables
referenced within the function body is called a <em>function closure</em>.
<p>What if we want to define multiple interface functions for
the encapsulated counter? Simple, just return all of them:
<pre>
USER(34): (setf list-of-funcs (let ((counter 0))
(list #'(lambda ()
(incf counter))
#'(lambda ()
(setf counter 0)))))
(#<Interpreted Closure (unnamed) @ #x5408e2>
#<Interpreted Closure (unnamed) @ #x540912>)
USER(35): (setf inc (first list-of-funcs))
#<Interpreted Closure (unnamed) @ #x5408e2>
USER(36): (setf reset (second list-of-funcs))
#<Interpreted Closure (unnamed) @ #x540912>
USER(37): (funcall inc)
1
USER(38): (funcall inc)
2
USER(39): (funcall inc)
3
USER(40): (funcall reset)
0
USER(41): (funcall inc)
1
</pre>
<p><hr><b>Exercise:</b> Define an encapsulated global stack.
<hr>
<h2>Poor-Man's Object</h2>
<p>Having only one instance of this encapsulated counter abstraction
is not good enough. Imagine cases when we need multiple instances
of such counters, each having its own state. Well, the answer
is simple, we just evaluate the function-returning <tt>let</tt>
form everytime we need a new instance of counter. Since, a new
local variable will be created everytime we evaluate the <tt>let</tt>
form, the function closure that is returned each time will be
associated with a different incarnation of the local variable <tt>counter</tt>.
To automate this process, of course we define a <em>constructor</em>
for such closures:
<pre>
(defun make-counter ()
"Create a new instance of a counter object."
(let ((counter 0))
(list #'(lambda ()
(incf counter))
#'(lambda ()
(setf counter 0)))))
</pre>
Notice how this allows us to maintain independently encapsulated states:
<pre>
USER(44): (setf c1 (make-counter))
(#<Interpreted Closure (:INTERNAL MAKE-COUNTER) @ #x543f00>
#<Interpreted Closure (:INTERNAL MAKE-COUNTER) @ #x543f30>)
USER(44): (setf c2 (make-counter))
(#<Interpreted Closure (:INTERNAL MAKE-COUNTER) @ #x543f62>
#<Interpreted Closure (:INTERNAL MAKE-COUNTER) @ #x543f92>)
USER(45): (funcall (first c1))
1
USER(46): (funcall (first c1))
2
USER(47): (funcall (second c1))
0
USER(48): (funcall (first c2))
1
USER(49): (funcall (first c2))
2
USER(50): (funcall (first c2))
3
USER(51): (funcall (first c1))
1
USER(52): (funcall (first c1))
2
USER(53): (funcall (second c2))
0
USER(54): (funcall (first c1))
3
</pre>
<p>To make invoking counter interface functions easier, we can
define the following shorthands:
<pre>
(defun counter-increment (counter)
"Increment counter."
(funcall (first counter)))
(defun counter-reset (counter)
"Reset counter."
(funcall (second counter)))
</pre>
And now we have an all-rounded counter abstraction.
<pre>
USER(56): (counter-increment c1)
4
USER(57): (counter-reset c1)
0
</pre>
<p>The moral of this store is that, function closures are <em>encapsulated
states</em>. They are a poor-man's version of objects, which, after all,
are nothing but encapsulated states. (Yes, I am aware that Common LISP
has a Common LISP Object System (CLOS), and there is no point of
using closures in this manner if all we want is simply object orientation.
But No, I want you to understand what higher-order functions buy
you, and how they serve as a building block for other advanced
programming language constructs. Lastly, I don't want you to spend
time struggling to learn yet another object system.)
<p><hr><b>Exercise:</b> Implement a constructor for your encapsulated
stack abstraction. Define appropriate shorthands for
convenient invocation of interface functions.
<hr>
<h2>Iterative Constructs</h2>
<p>To round off this tutorial, we discuss something that you
know so much about --- iterations. We start with something
very simple:
<pre>
USER(1): (dotimes (i 10) (print i))
0
1
2
3
4
5
6
7
8
9
NIL
</pre>
The <tt>(dotimes (<em>i</em> <em>n</em>)
<em>body</em>)</tt> form executes <em>body</em> <em>N</em> times.
In addition, it defines a local variable <em>i</em>, which receives
an integer value ranging from <em>0</em> to <em>n-1</em>.
The body of the form could be a sequence of expressions. The form
returns <tt>NIL</tt>. The <tt>(print <em>x</em>)</tt> form prints
the LISP object <em>x</em> to the console.
<p>A similar construct is defined for iterating through a list:
<pre>
USER(2): (dolist (i '(a b c d e)) (print i))
A
B
C
D
E
NIL
</pre>
<p>The most general looping construct is the <tt>do</tt> form:
<pre>
(defun fibonacci (n)
"Compute the N'th Fibonacci number."
(do ((f1 0 f2)
(f2 1 (+ f1 f2))
(i 0 (1+ i)))
((= i n) f2)
; empty body
))
</pre>
The first list following the <tt>do</tt> keyword is a list of
local variables and their initializations and update forms.
Each member of this list has the format <tt>(<em>var</em>
<em>init-form</em> <em>update-form</em>)</tt>.
Within this loop are defined three local variables <tt>f1</tt>,
<tt>f2</tt> and <tt>i</tt>. The three initialization forms
0, 1 and 0 are evaluated first, and then assigned to the
three locals simultaneously. In each subsequent iteration,
the three update forms <tt>f2</tt>, <tt>(+ f1 f2)</tt> and
<tt>(1+ i)</tt> will be evaluated first, and then the values
are assigned to the three local variables simultaneously.
The second list following the <tt>do</tt> keyword
(i.e. <tt>((= i n) f2)</tt>) has the general format of
<tt>(<em>exit-condition</em> <em>return-form</em>)</tt>.
The exit condition <tt>(= i n)</tt> is checked after
the initialization is done, or after the update is performed
in subsequent iterations. If the test succeeds, then the
return form is evaluated, and its value is returned. Otherwise,
the body of the <tt>do</tt> form, which in this case is empty,
will be executed with the updated value of the local variables.
<p>Indefinite looping can be achieved using the <tt>(loop <em>body</em>)</tt>
form. One may exit from such loop using the <tt>return-from</tt> form:
<pre>
(defun fib (n)
"Compute the N'th Fibonacci number."
(let ((f1 0)
(f2 1)
(i 0))
(loop
(if (= i n)
(return-from fib f2))
; empty body
(psetf f1 f2
f2 (+ f1 f2)
i (1+ i)))))
</pre>
The <tt>fib</tt> function has the same meaning as the <tt>fibonacci</tt>
function coded in terms of <tt>do</tt>. The <tt>psetf</tt> is a
variation of <tt>setf</tt> that implements "parallel" assignment.
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