dfm794 commited on
Commit
ee7a8ec
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1 Parent(s): 977cab5
README.md ADDED
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+
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+ ---
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+ tags:
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+ - unity-ml-agents
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+ - ml-agents
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ library_name: ml-agents
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://github.com/huggingface/ml-agents#get-started
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+
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+
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+ ### Resume the training
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+ ```
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser:**.
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+
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+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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+ 2. Step 1: Write your model_id: dfm794/poca-SoccerTwos-2-l
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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config.json ADDED
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results-l2-linear"}, "torch_settings": {"device": null}, "debug": false}
configuration.yaml ADDED
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: linear
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+ beta_schedule: linear
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+ epsilon_schedule: linear
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 50000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 50000
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+ team_change: 200000
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+ swap_steps: 2000
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+ window: 10
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 1
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+ num_areas: 1
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_period_s: 60
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwos
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: true
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+ train_model: false
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+ inference: false
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+ results_dir: results-l2-linear
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+ torch_settings:
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+ device: null
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+ debug: false
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312
+ Initial Block Size 32.0 KB
313
+ Current Block Size 32.0 KB
314
+ Peak Allocated Bytes 0 B
315
+ Overflow Count 0
316
+ [ALLOC_TEMP_Background Job.Worker 1]
317
+ Initial Block Size 32.0 KB
318
+ Current Block Size 32.0 KB
319
+ Peak Allocated Bytes 0 B
320
+ Overflow Count 0
321
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
322
+ Initial Block Size 64.0 KB
323
+ Current Block Size 64.0 KB
324
+ Peak Allocated Bytes 0 B
325
+ Overflow Count 0
326
+ [ALLOC_TEMP_Background Job.Worker 5]
327
+ Initial Block Size 32.0 KB
328
+ Current Block Size 32.0 KB
329
+ Peak Allocated Bytes 0 B
330
+ Overflow Count 0
331
+ [ALLOC_TEMP_Background Job.Worker 13]
332
+ Initial Block Size 32.0 KB
333
+ Current Block Size 32.0 KB
334
+ Peak Allocated Bytes 0 B
335
+ Overflow Count 0
336
+ [ALLOC_TEMP_Background Job.Worker 11]
337
+ Initial Block Size 32.0 KB
338
+ Current Block Size 32.0 KB
339
+ Peak Allocated Bytes 0 B
340
+ Overflow Count 0
341
+ [ALLOC_TEMP_Job.Worker 2]
342
+ Initial Block Size 256.0 KB
343
+ Current Block Size 256.0 KB
344
+ Peak Allocated Bytes 0 B
345
+ Overflow Count 0
346
+ [ALLOC_TEMP_Background Job.Worker 3]
347
+ Initial Block Size 32.0 KB
348
+ Current Block Size 32.0 KB
349
+ Peak Allocated Bytes 0 B
350
+ Overflow Count 0
351
+ [ALLOC_TEMP_Background Job.Worker 0]
352
+ Initial Block Size 32.0 KB
353
+ Current Block Size 32.0 KB
354
+ Peak Allocated Bytes 0 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Job.Worker 20]
357
+ Initial Block Size 256.0 KB
358
+ Current Block Size 256.0 KB
359
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
361
+ [ALLOC_TEMP_Job.Worker 11]
362
+ Initial Block Size 256.0 KB
363
+ Current Block Size 256.0 KB
364
+ Peak Allocated Bytes 0 B
365
+ Overflow Count 0
366
+ [ALLOC_TEMP_Background Job.Worker 4]
367
+ Initial Block Size 32.0 KB
368
+ Current Block Size 32.0 KB
369
+ Peak Allocated Bytes 0 B
370
+ Overflow Count 0
371
+ [ALLOC_TEMP_BatchDeleteObjects]
372
+ Initial Block Size 64.0 KB
373
+ Current Block Size 64.0 KB
374
+ Peak Allocated Bytes 0 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_Job.Worker 6]
377
+ Initial Block Size 256.0 KB
378
+ Current Block Size 256.0 KB
379
+ Peak Allocated Bytes 0 B
380
+ Overflow Count 0
381
+ [ALLOC_TEMP_Job.Worker 0]
382
+ Initial Block Size 256.0 KB
383
+ Current Block Size 256.0 KB
384
+ Peak Allocated Bytes 0 B
385
+ Overflow Count 0
386
+ [ALLOC_TEMP_Job.Worker 21]
387
+ Initial Block Size 256.0 KB
388
+ Current Block Size 256.0 KB
389
+ Peak Allocated Bytes 0 B
390
+ Overflow Count 0
391
+ [ALLOC_TEMP_Job.Worker 5]
392
+ Initial Block Size 256.0 KB
393
+ Current Block Size 256.0 KB
394
+ Peak Allocated Bytes 0 B
395
+ Overflow Count 0
396
+ [ALLOC_TEMP_Background Job.Worker 9]
397
+ Initial Block Size 32.0 KB
398
+ Current Block Size 32.0 KB
399
+ Peak Allocated Bytes 0 B
400
+ Overflow Count 0
401
+ [ALLOC_TEMP_Background Job.Worker 14]
402
+ Initial Block Size 32.0 KB
403
+ Current Block Size 32.0 KB
404
+ Peak Allocated Bytes 0 B
405
+ Overflow Count 0
406
+ [ALLOC_TEMP_Job.Worker 13]
407
+ Initial Block Size 256.0 KB
408
+ Current Block Size 256.0 KB
409
+ Peak Allocated Bytes 0 B
410
+ Overflow Count 0
411
+ [ALLOC_TEMP_EnlightenWorker] x 12
412
+ Initial Block Size 64.0 KB
413
+ Current Block Size 64.0 KB
414
+ Peak Allocated Bytes 0 B
415
+ Overflow Count 0
416
+ [ALLOC_TEMP_Background Job.Worker 15]
417
+ Initial Block Size 32.0 KB
418
+ Current Block Size 32.0 KB
419
+ Peak Allocated Bytes 0 B
420
+ Overflow Count 0
421
+ [ALLOC_TEMP_Background Job.Worker 2]
422
+ Initial Block Size 32.0 KB
423
+ Current Block Size 32.0 KB
424
+ Peak Allocated Bytes 0 B
425
+ Overflow Count 0
426
+ [ALLOC_TEMP_Background Job.Worker 7]
427
+ Initial Block Size 32.0 KB
428
+ Current Block Size 32.0 KB
429
+ Peak Allocated Bytes 0 B
430
+ Overflow Count 0
431
+ [ALLOC_TEMP_Job.Worker 22]
432
+ Initial Block Size 256.0 KB
433
+ Current Block Size 256.0 KB
434
+ Peak Allocated Bytes 0 B
435
+ Overflow Count 0
436
+ [ALLOC_TEMP_Job.Worker 9]
437
+ Initial Block Size 256.0 KB
438
+ Current Block Size 256.0 KB
439
+ Peak Allocated Bytes 0 B
440
+ Overflow Count 0
441
+ [ALLOC_TEMP_Job.Worker 8]
442
+ Initial Block Size 256.0 KB
443
+ Current Block Size 256.0 KB
444
+ Peak Allocated Bytes 0 B
445
+ Overflow Count 0
446
+ [ALLOC_TEMP_Job.Worker 7]
447
+ Initial Block Size 256.0 KB
448
+ Current Block Size 256.0 KB
449
+ Peak Allocated Bytes 0 B
450
+ Overflow Count 0
451
+ [ALLOC_TEMP_Job.Worker 1]
452
+ Initial Block Size 256.0 KB
453
+ Current Block Size 256.0 KB
454
+ Peak Allocated Bytes 0 B
455
+ Overflow Count 0
456
+ [ALLOC_TEMP_Job.Worker 10]
457
+ Initial Block Size 256.0 KB
458
+ Current Block Size 256.0 KB
459
+ Peak Allocated Bytes 0 B
460
+ Overflow Count 0
461
+ [ALLOC_TEMP_Job.Worker 15]
462
+ Initial Block Size 256.0 KB
463
+ Current Block Size 256.0 KB
464
+ Peak Allocated Bytes 0 B
465
+ Overflow Count 0
466
+ [ALLOC_TEMP_Job.Worker 12]
467
+ Initial Block Size 256.0 KB
468
+ Current Block Size 256.0 KB
469
+ Peak Allocated Bytes 0 B
470
+ Overflow Count 0
471
+ [ALLOC_TEMP_Job.Worker 19]
472
+ Initial Block Size 256.0 KB
473
+ Current Block Size 256.0 KB
474
+ Peak Allocated Bytes 0 B
475
+ Overflow Count 0
476
+ [ALLOC_TEMP_Loading.AsyncRead]
477
+ Initial Block Size 64.0 KB
478
+ Current Block Size 64.0 KB
479
+ Peak Allocated Bytes 128 B
480
+ Overflow Count 0
481
+ [ALLOC_DEFAULT] Dual Thread Allocator
482
+ Peak main deferred allocation count 4
483
+ [ALLOC_BUCKET]
484
+ Large Block size 4.0 MB
485
+ Used Block count 1
486
+ Peak Allocated bytes 1.0 MB
487
+ [ALLOC_DEFAULT_MAIN]
488
+ Peak usage frame count: [4.0 MB-8.0 MB]: 941223 frames
489
+ Requested Block Size 16.0 MB
490
+ Peak Block count 1
491
+ Peak Allocated memory 4.9 MB
492
+ Peak Large allocation bytes 0 B
493
+ [ALLOC_DEFAULT_THREAD]
494
+ Peak usage frame count: [16.0 MB-32.0 MB]: 941223 frames
495
+ Requested Block Size 16.0 MB
496
+ Peak Block count 1
497
+ Peak Allocated memory 17.4 MB
498
+ Peak Large allocation bytes 16.0 MB
499
+ [ALLOC_TEMP_JOB_1_FRAME]
500
+ Initial Block Size 2.0 MB
501
+ Used Block Count 1
502
+ Overflow Count (too large) 0
503
+ Overflow Count (full) 0
504
+ [ALLOC_TEMP_JOB_2_FRAMES]
505
+ Initial Block Size 2.0 MB
506
+ Used Block Count 1
507
+ Overflow Count (too large) 0
508
+ Overflow Count (full) 0
509
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
510
+ Initial Block Size 2.0 MB
511
+ Used Block Count 2
512
+ Overflow Count (too large) 0
513
+ Overflow Count (full) 0
514
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
515
+ Initial Block Size 1.0 MB
516
+ Used Block Count 3
517
+ Overflow Count (too large) 0
518
+ Overflow Count (full) 0
519
+ [ALLOC_GFX] Dual Thread Allocator
520
+ Peak main deferred allocation count 0
521
+ [ALLOC_BUCKET]
522
+ Large Block size 4.0 MB
523
+ Used Block count 1
524
+ Peak Allocated bytes 1.0 MB
525
+ [ALLOC_GFX_MAIN]
526
+ Peak usage frame count: [32.0 KB-64.0 KB]: 941222 frames, [64.0 KB-128.0 KB]: 1 frames
527
+ Requested Block Size 16.0 MB
528
+ Peak Block count 1
529
+ Peak Allocated memory 65.6 KB
530
+ Peak Large allocation bytes 0 B
531
+ [ALLOC_GFX_THREAD]
532
+ Peak usage frame count: [128.0 KB-256.0 KB]: 941223 frames
533
+ Requested Block Size 16.0 MB
534
+ Peak Block count 1
535
+ Peak Allocated memory 173.5 KB
536
+ Peak Large allocation bytes 0 B
537
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
538
+ Peak main deferred allocation count 0
539
+ [ALLOC_BUCKET]
540
+ Large Block size 4.0 MB
541
+ Used Block count 1
542
+ Peak Allocated bytes 1.0 MB
543
+ [ALLOC_CACHEOBJECTS_MAIN]
544
+ Peak usage frame count: [0.5 MB-1.0 MB]: 941223 frames
545
+ Requested Block Size 4.0 MB
546
+ Peak Block count 1
547
+ Peak Allocated memory 0.6 MB
548
+ Peak Large allocation bytes 0 B
549
+ [ALLOC_CACHEOBJECTS_THREAD]
550
+ Peak usage frame count: [0.5 MB-1.0 MB]: 941222 frames, [4.0 MB-8.0 MB]: 1 frames
551
+ Requested Block Size 4.0 MB
552
+ Peak Block count 2
553
+ Peak Allocated memory 4.4 MB
554
+ Peak Large allocation bytes 0 B
555
+ [ALLOC_TYPETREE] Dual Thread Allocator
556
+ Peak main deferred allocation count 0
557
+ [ALLOC_BUCKET]
558
+ Large Block size 4.0 MB
559
+ Used Block count 1
560
+ Peak Allocated bytes 1.0 MB
561
+ [ALLOC_TYPETREE_MAIN]
562
+ Peak usage frame count: [0-1.0 KB]: 941223 frames
563
+ Requested Block Size 2.0 MB
564
+ Peak Block count 1
565
+ Peak Allocated memory 1.0 KB
566
+ Peak Large allocation bytes 0 B
567
+ [ALLOC_TYPETREE_THREAD]
568
+ Peak usage frame count: [1.0 KB-2.0 KB]: 941222 frames, [2.0 KB-4.0 KB]: 1 frames
569
+ Requested Block Size 2.0 MB
570
+ Peak Block count 1
571
+ Peak Allocated memory 2.2 KB
572
+ Peak Large allocation bytes 0 B
run_logs/Player-1.log ADDED
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1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
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+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
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+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Forcing GfxDevice: Null
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+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.083 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.757952 ms
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+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
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+ Setting up 12 worker threads for Enlighten.
run_logs/Player-10.log ADDED
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1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
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+ Preloaded 'libgrpc_csharp_ext.x64.so'
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+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
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+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Forcing GfxDevice: Null
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+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.100 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.684850 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-11.log ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Caught fatal signal - signo:11 code:1 errno:0 addr:0x13
14
+ Obtained 25 stack frames.
15
+ #0 0x007fe7602bd420 in funlockfile
16
+ #1 0x007fe761172df8 in std::_Rb_tree<void const*, void const*, std::_Identity<void const*>, std::less<void const*>, std::allocator<void const*> >::_M_erase(std::_Rb_tree_node<void const*>*)
17
+ #2 0x007fe760e3d21e in operator delete[](void*, std::nothrow_t const&)
18
+ #3 0x007fe760e376dd in operator delete[](void*, std::nothrow_t const&)
19
+ #4 0x007fe760e31955 in operator new(unsigned long)
20
+ #5 0x007fe760e31631 in operator delete(void*)
21
+ #6 0x007fe761ffab15 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
22
+ #7 0x007fe76209d36b in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
23
+ #8 0x007fe76209d6be in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
24
+ #9 0x007fe76209d838 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
25
+ #10 0x007fe76209d9d4 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
26
+ #11 0x007fe762022358 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
27
+ #12 0x007fe7620176fe in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
28
+ #13 0x007fe7615324d8 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
29
+ #14 0x007fe7615315a9 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
30
+ #15 0x007fe7615348d3 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
31
+ #16 0x007fe7612b40b7 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
32
+ #17 0x007fe7612b3935 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
33
+ #18 0x007fe7612a09f7 in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
34
+ #19 0x007fe7612a0fab in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
35
+ #20 0x007fe760e49651 in operator delete[](void*, std::nothrow_t const&)
36
+ #21 0x007fe761095cc5 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
37
+ #22 0x007fe7612c382a in PlayerMain(int, char**)
38
+ #23 0x007fe7600db083 in __libc_start_main
39
+ #24 0x00000000201029 in (Unknown)
run_logs/Player-12.log ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Caught fatal signal - signo:11 code:1 errno:0 addr:0x13
14
+ Obtained 25 stack frames.
15
+ #0 0x007fb12141a420 in funlockfile
16
+ #1 0x007fb1222cfdf8 in std::_Rb_tree<void const*, void const*, std::_Identity<void const*>, std::less<void const*>, std::allocator<void const*> >::_M_erase(std::_Rb_tree_node<void const*>*)
17
+ #2 0x007fb121f9a21e in operator delete[](void*, std::nothrow_t const&)
18
+ #3 0x007fb121f946dd in operator delete[](void*, std::nothrow_t const&)
19
+ #4 0x007fb121f8e955 in operator new(unsigned long)
20
+ #5 0x007fb121f8e631 in operator delete(void*)
21
+ #6 0x007fb123157b15 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
22
+ #7 0x007fb1231fa36b in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
23
+ #8 0x007fb1231fa6be in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
24
+ #9 0x007fb1231fa838 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
25
+ #10 0x007fb1231fa9d4 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
26
+ #11 0x007fb12317f358 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
27
+ #12 0x007fb1231746fe in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
28
+ #13 0x007fb12268f4d8 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
29
+ #14 0x007fb12268e5a9 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
30
+ #15 0x007fb1226918d3 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
31
+ #16 0x007fb1224110b7 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
32
+ #17 0x007fb122410935 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
33
+ #18 0x007fb1223fd9f7 in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
34
+ #19 0x007fb1223fdfab in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
35
+ #20 0x007fb121fa6651 in operator delete[](void*, std::nothrow_t const&)
36
+ #21 0x007fb1221f2cc5 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
37
+ #22 0x007fb12242082a in PlayerMain(int, char**)
38
+ #23 0x007fb121238083 in __libc_start_main
39
+ #24 0x00000000201029 in (Unknown)
run_logs/Player-13.log ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.116 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.753578 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-14.log ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Caught fatal signal - signo:11 code:1 errno:0 addr:0x13
14
+ Obtained 25 stack frames.
15
+ #0 0x007f0070e58420 in funlockfile
16
+ #1 0x007f0071d0ddf8 in std::_Rb_tree<void const*, void const*, std::_Identity<void const*>, std::less<void const*>, std::allocator<void const*> >::_M_erase(std::_Rb_tree_node<void const*>*)
17
+ #2 0x007f00719d821e in operator delete[](void*, std::nothrow_t const&)
18
+ #3 0x007f00719d26dd in operator delete[](void*, std::nothrow_t const&)
19
+ #4 0x007f00719cc955 in operator new(unsigned long)
20
+ #5 0x007f00719cc631 in operator delete(void*)
21
+ #6 0x007f0072b95b15 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
22
+ #7 0x007f0072c3836b in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
23
+ #8 0x007f0072c386be in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
24
+ #9 0x007f0072c38838 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
25
+ #10 0x007f0072c389d4 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
26
+ #11 0x007f0072bbd358 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
27
+ #12 0x007f0072bb26fe in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
28
+ #13 0x007f00720cd4d8 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
29
+ #14 0x007f00720cc5a9 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
30
+ #15 0x007f00720cf8d3 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
31
+ #16 0x007f0071e4f0b7 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
32
+ #17 0x007f0071e4e935 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
33
+ #18 0x007f0071e3b9f7 in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
34
+ #19 0x007f0071e3bfab in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
35
+ #20 0x007f00719e4651 in operator delete[](void*, std::nothrow_t const&)
36
+ #21 0x007f0071c30cc5 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
37
+ #22 0x007f0071e5e82a in PlayerMain(int, char**)
38
+ #23 0x007f0070c76083 in __libc_start_main
39
+ #24 0x00000000201029 in (Unknown)
run_logs/Player-15.log ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Caught fatal signal - signo:11 code:1 errno:0 addr:0x13
14
+ Obtained 25 stack frames.
15
+ #0 0x007f7530e32420 in funlockfile
16
+ #1 0x007f7531ce7df8 in std::_Rb_tree<void const*, void const*, std::_Identity<void const*>, std::less<void const*>, std::allocator<void const*> >::_M_erase(std::_Rb_tree_node<void const*>*)
17
+ #2 0x007f75319b221e in operator delete[](void*, std::nothrow_t const&)
18
+ #3 0x007f75319ac6dd in operator delete[](void*, std::nothrow_t const&)
19
+ #4 0x007f75319a6955 in operator new(unsigned long)
20
+ #5 0x007f75319a6631 in operator delete(void*)
21
+ #6 0x007f7532b6fb15 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
22
+ #7 0x007f7532c1236b in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
23
+ #8 0x007f7532c126be in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
24
+ #9 0x007f7532c12838 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
25
+ #10 0x007f7532c129d4 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
26
+ #11 0x007f7532b97358 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
27
+ #12 0x007f7532b8c6fe in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
28
+ #13 0x007f75320a74d8 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
29
+ #14 0x007f75320a65a9 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
30
+ #15 0x007f75320a98d3 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
31
+ #16 0x007f7531e290b7 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
32
+ #17 0x007f7531e28935 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
33
+ #18 0x007f7531e159f7 in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
34
+ #19 0x007f7531e15fab in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
35
+ #20 0x007f75319be651 in operator delete[](void*, std::nothrow_t const&)
36
+ #21 0x007f7531c0acc5 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
37
+ #22 0x007f7531e3882a in PlayerMain(int, char**)
38
+ #23 0x007f7530c50083 in __libc_start_main
39
+ #24 0x00000000201029 in (Unknown)
run_logs/Player-2.log ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.102 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.684580 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-3.log ADDED
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1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
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+ Preloaded 'libgrpc_csharp_ext.x64.so'
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+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
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+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.129 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.626835 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-4.log ADDED
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1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ FMOD failed to get number of drivers ... : "An error occured that wasn't supposed to. Contact support. " (33)
14
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
15
+ Caught fatal signal - signo:11 code:1 errno:0 addr:0x13
16
+ Obtained 25 stack frames.
17
+ #0 0x007f9240b71420 in funlockfile
18
+ #1 0x007f9241a26df8 in std::_Rb_tree<void const*, void const*, std::_Identity<void const*>, std::less<void const*>, std::allocator<void const*> >::_M_erase(std::_Rb_tree_node<void const*>*)
19
+ #2 0x007f92416f121e in operator delete[](void*, std::nothrow_t const&)
20
+ #3 0x007f92416eb6dd in operator delete[](void*, std::nothrow_t const&)
21
+ #4 0x007f92416e5955 in operator new(unsigned long)
22
+ #5 0x007f92416e5631 in operator delete(void*)
23
+ #6 0x007f92428aeb15 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
24
+ #7 0x007f924295136b in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
25
+ #8 0x007f92429516be in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
26
+ #9 0x007f9242951838 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
27
+ #10 0x007f92429519d4 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
28
+ #11 0x007f92428d6358 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
29
+ #12 0x007f92428cb6fe in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
30
+ #13 0x007f9241de64d8 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
31
+ #14 0x007f9241de55c1 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
32
+ #15 0x007f9241de88d3 in std::pair<std::_Rb_tree_iterator<int>, bool> std::_Rb_tree<int, int, std::_Identity<int>, std::less<int>, std::allocator<int> >::_M_insert_unique<int const&>(int const&)
33
+ #16 0x007f9241b680b7 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
34
+ #17 0x007f9241b67935 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
35
+ #18 0x007f9241b549f7 in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
36
+ #19 0x007f9241b54fab in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
37
+ #20 0x007f92416fd651 in operator delete[](void*, std::nothrow_t const&)
38
+ #21 0x007f9241949cc5 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
39
+ #22 0x007f9241b7782a in PlayerMain(int, char**)
40
+ #23 0x007f924098f083 in __libc_start_main
41
+ #24 0x00000000201029 in (Unknown)
run_logs/Player-5.log ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.088 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.745953 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-6.log ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.089 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.665721 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-7.log ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.087 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.777165 ms
40
+ Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ requesting resize 84 x 84
43
+ Setting up 12 worker threads for Enlighten.
run_logs/Player-8.log ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.107 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
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