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from typing import Union
import os
import torch
import math
import folder_paths
import copy
import json
import numpy as np
from pathlib import Path
from collections import OrderedDict
from .ad_settings import AnimateDiffSettings
from .adapter_cameractrl import CameraEntry
from .logger import logger
from .utils_model import get_available_motion_models, calculate_file_hash, strip_path, BIGMAX
from .utils_motion import ADKeyframeGroup
from .motion_lora import MotionLoraList
from .model_injection import (MotionModelGroup, MotionModelPatcher, get_mm_attachment, load_motion_module_gen2, inject_camera_encoder_into_model)
from .nodes_gen2 import ApplyAnimateDiffModelNode, ADKeyframeNode
class CameraMotion:
def __init__(self, rotate: tuple[float], translate: tuple[float]):
assert len(rotate) == 3
assert len(translate) == 3
self.rotate = np.array(rotate)
self.translate = np.array(translate)
def multiply(self, mult: float):
if math.isclose(mult, 1.0):
return self.clone()
new_rotate = self.rotate.copy()
new_translate = self.translate.copy()
new_rotate *= mult
new_translate *= mult
return CameraMotion(rotate=new_rotate, translate=new_translate)
def clone(self):
return CameraMotion(rotate=self.rotate.copy(), translate=self.translate.copy())
@staticmethod
def combine(deltas: list['CameraMotion']) -> 'CameraMotion':
new_rotate = np.array([0., 0., 0.])
new_translate = np.array([0., 0., 0.])
for delta in deltas:
new_rotate += delta.rotate
new_translate += delta.translate
return CameraMotion(rotate=new_rotate, translate=new_translate)
class CAM:
BASE_T_NORM = 1.5
BASE_ANGLE = np.pi/3
DEFAULT_FX = 0.474812461
DEFAULT_FY = 0.844111024
DEFAULT_CX = 0.5
DEFAULT_CY = 0.5
DEFAULT_POSE_WIDTH = 1280
DEFAULT_POSE_HEIGHT = 720
STATIC = "Static"
PAN_UP = "Pan Up"
PAN_DOWN = "Pan Down"
PAN_LEFT = "Pan Left"
PAN_RIGHT = "Pan Right"
ZOOM_IN = "Zoom In"
ZOOM_OUT = "Zoom Out"
ROLL_CLOCKWISE = "Roll Clockwise"
ROLL_ANTICLOCKWISE = "Roll Anticlockwise"
TILT_UP = "Tilt Up"
TILT_DOWN = "Tilt Down"
TILT_LEFT = "Tilt Left"
TILT_RIGHT = "Tilt Right"
_PAIRS = [
(STATIC, CameraMotion(rotate=(0., 0., 0.), translate=(0., 0., 0.))),
(PAN_UP, CameraMotion(rotate=(0., 0., 0.), translate=(0., 1., 0.))),
(PAN_DOWN, CameraMotion(rotate=(0., 0., 0.), translate=(0., -1., 0.))),
(PAN_LEFT, CameraMotion(rotate=(0., 0., 0.), translate=(1., 0., 0.))),
(PAN_RIGHT, CameraMotion(rotate=(0., 0., 0.), translate=(-1., 0., 0.))),
(ZOOM_IN, CameraMotion(rotate=(0., 0., 0.), translate=(0., 0., -2.))),
(ZOOM_OUT, CameraMotion(rotate=(0., 0., 0.), translate=(0., 0., 2.))),
(ROLL_CLOCKWISE, CameraMotion(rotate=(0., 0., -1.), translate=(0., 0., 0.))),
(ROLL_ANTICLOCKWISE, CameraMotion(rotate=(0., 0., 1.), translate=(0., 0., 0.))),
(TILT_DOWN, CameraMotion(rotate=(1., 0., 0.), translate=(0., 0., 0.))),
(TILT_UP, CameraMotion(rotate=(-1., 0., 0.), translate=(0., 0., 0.))),
(TILT_LEFT, CameraMotion(rotate=(0., 1., 0.), translate=(0., 0., 0.))),
(TILT_RIGHT, CameraMotion(rotate=(0., -1., 0.), translate=(0., 0., 0.))),
]
_DICT: dict[str, CameraMotion] = OrderedDict(_PAIRS)
_LIST = list(_DICT.keys())
@staticmethod
def get(motion: str):
return CAM._DICT[motion]
def compute_R_from_rad_angle(angles: np.ndarray):
theta_x, theta_y, theta_z = angles
Rx = np.array([[1, 0, 0],
[0, np.cos(theta_x), -np.sin(theta_x)],
[0, np.sin(theta_x), np.cos(theta_x)]])
Ry = np.array([[np.cos(theta_y), 0, np.sin(theta_y)],
[0, 1, 0],
[-np.sin(theta_y), 0, np.cos(theta_y)]])
Rz = np.array([[np.cos(theta_z), -np.sin(theta_z), 0],
[np.sin(theta_z), np.cos(theta_z), 0],
[0, 0, 1]])
R = np.dot(Rz, np.dot(Ry, Rx))
return R
def get_camera_motion(angle: np.ndarray, T: np.ndarray, speed: float, n=16):
RT = []
for i in range(n):
_angle = (i/n)*speed*(CAM.BASE_ANGLE)*angle
R = compute_R_from_rad_angle(_angle)
# _T = (i/n)*speed*(T.reshape(3,1))
_T=(i/n)*speed*(CAM.BASE_T_NORM)*(T.reshape(3,1))
_RT = np.concatenate([R,_T], axis=1)
RT.append(_RT)
RT = np.stack(RT)
return RT
def combine_RTs(RT_0: np.ndarray, RT_1: np.ndarray):
RT = copy.deepcopy(RT_0[-1])
R = RT[:,:3]
R_inv = RT[:,:3].T
T = RT[:,-1]
temp = []
for _RT in RT_1:
_RT[:,:3] = np.dot(_RT[:,:3], R)
_RT[:,-1] = _RT[:,-1] + np.dot(np.dot(_RT[:,:3], R_inv), T)
temp.append(_RT)
RT_1 = np.stack(temp)
return np.concatenate([RT_0, RT_1], axis=0)
def set_original_pose_dims(poses: list[list[float]], pose_width, pose_height):
# indexes 5 and 6 are not used for anything in the poses, so can use 5 and 6 to set original pose width/height
new_poses = copy.deepcopy(poses)
for pose in new_poses:
pose[5] = pose_width
pose[6] = pose_height
return new_poses
def combine_poses(poses0: list[list[float]], poses1: list[list[float]]):
new_poses = copy.deepcopy(poses0) + copy.deepcopy(poses1)
new_RT = combine_RTs(poses_to_ndarray(poses0), poses_to_ndarray(poses1))
inter_poses = ndarray_to_poses(new_RT)
# maintain fx, fy, cx, and cy values by pasting only the movement portion of poses
for i in range(len(new_poses)):
new_poses[7:] = inter_poses[7:]
return new_poses
def combine_poses_with_ndarray(poses: list[list[float]], RT: np.ndarray):
return combine_poses(poses0=poses, poses1=ndarray_to_poses(RT))
def ndarray_to_poses(RT: np.ndarray, fx=CAM.DEFAULT_FX, fy=CAM.DEFAULT_FY, cx=CAM.DEFAULT_CX, cy=CAM.DEFAULT_CY) -> list[list[float]]:
'''
Converts ndarray (motion) to cameractrl_poses.
'''
motion_list=RT.tolist()
poses = []
for motion in motion_list:
traj = [0, fx, fy, cx, cy, CAM.DEFAULT_POSE_WIDTH, CAM.DEFAULT_POSE_HEIGHT]
traj.extend(motion[0])
traj.extend(motion[1])
traj.extend(motion[2])
poses.append(traj)
return poses
def poses_to_ndarray(poses: list[list[float]]) -> np.ndarray:
'''
Converts cameractrl_poses (list) to ndarray (motion) to be used for math stuff.
'''
motion_list = []
for pose in poses:
# pose will have 19 components;
# idx 7-10 have first column, idx 11-14 have second column, idx 15-18 have third column
motion_list.append(np.array(pose[7:]).reshape(3, 4))
RT = np.array(motion_list)
return RT
class ApplyAnimateDiffWithCameraCtrl:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"motion_model": ("MOTION_MODEL_ADE",),
"cameractrl_poses": ("CAMERACTRL_POSES",),
"start_percent": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 1.0, "step": 0.001}),
"end_percent": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 1.0, "step": 0.001}),
},
"optional": {
"motion_lora": ("MOTION_LORA",),
"scale_multival": ("MULTIVAL",),
"effect_multival": ("MULTIVAL",),
"cameractrl_multival": ("MULTIVAL",),
"ad_keyframes": ("AD_KEYFRAMES",),
"prev_m_models": ("M_MODELS",),
"per_block": ("PER_BLOCK",),
}
}
RETURN_TYPES = ("M_MODELS",)
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl"
FUNCTION = "apply_motion_model"
def apply_motion_model(self, motion_model: MotionModelPatcher, cameractrl_poses: list[list[float]], start_percent: float=0.0, end_percent: float=1.0,
motion_lora: MotionLoraList=None, ad_keyframes: ADKeyframeGroup=None,
scale_multival=None, effect_multival=None, cameractrl_multival=None, per_block=None,
prev_m_models: MotionModelGroup=None,):
new_m_models = ApplyAnimateDiffModelNode.apply_motion_model(self, motion_model, start_percent=start_percent, end_percent=end_percent,
motion_lora=motion_lora, ad_keyframes=ad_keyframes, per_block=per_block,
scale_multival=scale_multival, effect_multival=effect_multival, prev_m_models=prev_m_models)
# most recent added model will always be first in list;
curr_model = new_m_models[0].models[0]
# confirm that model contains camera_encoder
if curr_model.model.camera_encoder is None:
raise Exception(f"Motion model '{curr_model.model.mm_info.mm_name}' does not contain a camera_encoder; cannot be used with Apply AnimateDiff-CameraCtrl Model node.")
camera_entries = [CameraEntry(entry) for entry in cameractrl_poses]
attachment = get_mm_attachment(curr_model)
attachment.orig_camera_entries = camera_entries
attachment.cameractrl_multival = cameractrl_multival
return new_m_models
class LoadAnimateDiffModelWithCameraCtrl:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"model_name": (get_available_motion_models(),),
"camera_ctrl": (get_available_motion_models(),),
},
"optional": {
"ad_settings": ("AD_SETTINGS",),
}
}
RETURN_TYPES = ("MOTION_MODEL_ADE",)
RETURN_NAMES = ("MOTION_MODEL",)
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl"
FUNCTION = "load_camera_ctrl"
def load_camera_ctrl(self, model_name: str, camera_ctrl: str, ad_settings: AnimateDiffSettings=None):
loaded_motion_model = load_motion_module_gen2(model_name=model_name, motion_model_settings=ad_settings)
inject_camera_encoder_into_model(motion_model=loaded_motion_model, camera_ctrl_name=camera_ctrl)
return (loaded_motion_model,)
class CameraCtrlADKeyframeNode:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"start_percent": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 1.0, "step": 0.001}, ),
},
"optional": {
"prev_ad_keyframes": ("AD_KEYFRAMES", ),
"scale_multival": ("MULTIVAL",),
"effect_multival": ("MULTIVAL",),
"cameractrl_multival": ("MULTIVAL",),
"inherit_missing": ("BOOLEAN", {"default": True}, ),
"guarantee_steps": ("INT", {"default": 1, "min": 0, "max": BIGMAX}),
},
"hidden": {
"autosize": ("ADEAUTOSIZE", {"padding": 0}),
}
}
RETURN_TYPES = ("AD_KEYFRAMES", )
FUNCTION = "load_keyframe"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl"
def load_keyframe(self,
start_percent: float, prev_ad_keyframes=None,
scale_multival: Union[float, torch.Tensor]=None, effect_multival: Union[float, torch.Tensor]=None,
cameractrl_multival: Union[float, torch.Tensor]=None,
inherit_missing: bool=True, guarantee_steps: int=1):
return ADKeyframeNode.load_keyframe(self,
start_percent=start_percent, prev_ad_keyframes=prev_ad_keyframes,
scale_multival=scale_multival, effect_multival=effect_multival, cameractrl_multival=cameractrl_multival,
inherit_missing=inherit_missing, guarantee_steps=guarantee_steps
)
class LoadCameraPosesFromFile:
@classmethod
def INPUT_TYPES(s):
input_dir = folder_paths.get_input_directory()
files = [f for f in os.listdir(input_dir) if os.path.isfile(os.path.join(input_dir, f))]
files = [f for f in files if f.endswith(".txt")]
return {
"required": {
"pose_filename": (sorted(files),),
}
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
FUNCTION = "load_camera_poses"
def load_camera_poses(self, pose_filename: str):
file_path = folder_paths.get_annotated_filepath(pose_filename)
with open(file_path, 'r') as f:
poses = f.readlines()
# first line of file is the link to source, so can be skipped,
# and the rest is a header-less CSV file separated by single spaces
poses = [pose.strip().split(' ') for pose in poses[1:]]
poses = [[float(x) for x in pose] for pose in poses]
poses = set_original_pose_dims(poses, pose_width=CAM.DEFAULT_POSE_WIDTH, pose_height=CAM.DEFAULT_POSE_HEIGHT)
return (poses,)
class LoadCameraPosesFromPath:
@classmethod
def INPUT_TYPES(s):
return {
"optional": {
"file_path": ("STRING", {"default": "X://path/to/pose_file.txt"}),
}
}
@classmethod
def IS_CHANGED(s, file_path, **kwargs):
if Path(file_path).is_file():
return calculate_file_hash(strip_path(file_path))
return False
@classmethod
def VALIDATE_INPUTS(s, file_path, **kwargs):
# This function never gets ran for some reason, I don't care enough to figure out why right now.
if not Path(strip_path(file_path)).is_file():
return f"Pose file not found: {file_path}"
return True
RETURN_TYPES = ("CAMERACTRL_POSES",)
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
FUNCTION = "load_camera_poses"
def load_camera_poses(self, file_path: str):
file_path = strip_path(file_path)
if not Path(file_path).is_file():
raise Exception(f"Pose file not found: {file_path}")
with open(file_path, 'r') as f:
poses = f.readlines()
# first line of file is the link to source, so can be skipped,
# and the rest is a header-less CSV file separated by single spaces
poses = [pose.strip().split(' ') for pose in poses[1:]]
poses = [[float(x) for x in pose] for pose in poses]
poses = set_original_pose_dims(poses, pose_width=CAM.DEFAULT_POSE_WIDTH, pose_height=CAM.DEFAULT_POSE_HEIGHT)
return (poses,)
class CameraCtrlPoseBasic:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"motion_type": (CAM._LIST,),
"speed": ("FLOAT", {"default": 1.0, "min": -100.0, "max": 100.0, "step": 0.01}),
"frame_length": ("INT", {"default": 16}),
},
"optional": {
"prev_poses": ("CAMERACTRL_POSES",),
},
"hidden": {
"autosize": ("ADEAUTOSIZE", {"padding": 0}),
}
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
FUNCTION = "camera_pose_basic"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
def camera_pose_basic(self, motion_type: str, speed: float, frame_length: int, prev_poses: list[list[float]]=None):
motion = CAM.get(motion_type)
RT = get_camera_motion(motion.rotate, motion.translate, speed, frame_length)
new_motion = ndarray_to_poses(RT=RT)
if prev_poses is not None:
new_motion = combine_poses(prev_poses, new_motion)
return (new_motion,)
class CameraCtrlPoseCombo:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"motion_type1": (CAM._LIST,),
"motion_type2": (CAM._LIST,),
"motion_type3": (CAM._LIST,),
"motion_type4": (CAM._LIST,),
"motion_type5": (CAM._LIST,),
"motion_type6": (CAM._LIST,),
"speed": ("FLOAT", {"default": 1.0, "min": -100.0, "max": 100.0, "step": 0.01}),
"frame_length": ("INT", {"default": 16}),
},
"optional": {
"prev_poses": ("CAMERACTRL_POSES",),
}
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
FUNCTION = "camera_pose_combo"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
def camera_pose_combo(self,
motion_type1: str, motion_type2: str, motion_type3: str,
motion_type4: str, motion_type5: str, motion_type6: str,
speed: float, frame_length: int,
prev_poses: list[list[float]]=None,
strength1=1.0, strength2=1.0, strength3=1.0, strength4=1.0, strength5=1.0, strength6=1.0):
combined_motion = CameraMotion.combine([
CAM.get(motion_type1).multiply(strength1), CAM.get(motion_type2).multiply(strength2), CAM.get(motion_type3).multiply(strength3),
CAM.get(motion_type4).multiply(strength4), CAM.get(motion_type5).multiply(strength5), CAM.get(motion_type6).multiply(strength6)
])
RT = get_camera_motion(combined_motion.rotate, combined_motion.translate, speed, frame_length)
new_motion = ndarray_to_poses(RT=RT)
if prev_poses is not None:
new_motion = combine_poses(prev_poses, new_motion)
return (new_motion,)
class CameraCtrlPoseAdvanced:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"motion_type1": (CAM._LIST,),
"strength1": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
"motion_type2": (CAM._LIST,),
"strength2": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
"motion_type3": (CAM._LIST,),
"strength3": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
"motion_type4": (CAM._LIST,),
"strength4": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
"motion_type5": (CAM._LIST,),
"strength5": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
"motion_type6": (CAM._LIST,),
"strength6": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
"speed": ("FLOAT", {"default": 1.0, "min": -100.0, "max": 100.0, "step": 0.01}),
"frame_length": ("INT", {"default": 16}),
},
"optional": {
"prev_poses": ("CAMERACTRL_POSES",),
}
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
FUNCTION = "camera_pose_combo"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
def camera_pose_combo(self,
motion_type1: str, motion_type2: str, motion_type3: str,
motion_type4: str, motion_type5: str, motion_type6: str,
speed: float, frame_length: int,
prev_poses: list[list[float]]=None,
strength1=1.0, strength2=1.0, strength3=1.0, strength4=1.0, strength5=1.0, strength6=1.0):
return CameraCtrlPoseCombo.camera_pose_combo(self,
motion_type1=motion_type1, motion_type2=motion_type2, motion_type3=motion_type3,
motion_type4=motion_type4, motion_type5=motion_type5, motion_type6=motion_type6,
speed=speed, frame_length=frame_length, prev_poses=prev_poses,
strength1=strength1, strength2=strength2, strength3=strength3,
strength4=strength4, strength5=strength5, strength6=strength6)
class CameraCtrlManualAppendPose:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"poses_first": ("CAMERACTRL_POSES",),
"poses_last": ("CAMERACTRL_POSES",),
}
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
FUNCTION = "camera_manual_append"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
def camera_manual_append(self, poses_first: list[list[float]], poses_last: list[list[float]]):
return (combine_poses(poses0=poses_first, poses1=poses_last),)
class CameraCtrlReplaceCameraParameters:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"poses":("CAMERACTRL_POSES",),
"fx": ("FLOAT", {"default": CAM.DEFAULT_FX, "min": 0, "max": 1, "step": 0.000000001}),
"fy": ("FLOAT", {"default": CAM.DEFAULT_FY, "min": 0, "max": 1, "step": 0.000000001}),
"cx": ("FLOAT", {"default": CAM.DEFAULT_CX, "min": 0, "max": 1, "step": 0.01}),
"cy": ("FLOAT", {"default": CAM.DEFAULT_CY, "min": 0, "max": 1, "step": 0.01}),
},
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
FUNCTION = "set_camera_parameters"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
def set_camera_parameters(self, poses: list[list[float]], fx: float, fy: float, cx: float, cy: float):
new_poses = copy.deepcopy(poses)
for pose in new_poses:
# fx,fy,cx,fy are in indexes 1-4 of the 19-long pose list
pose[1] = fx
pose[2] = fy
pose[3] = cx
pose[4] = cy
return (new_poses,)
class CameraCtrlSetOriginalAspectRatio:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"poses":("CAMERACTRL_POSES",),
"orig_pose_width": ("INT", {"default": 1280, "min": 1, "max": BIGMAX}),
"orig_pose_height": ("INT", {"default": 720, "min": 1, "max": BIGMAX}),
}
}
RETURN_TYPES = ("CAMERACTRL_POSES",)
FUNCTION = "set_aspect_ratio"
CATEGORY = "Animate Diff ππ
π
/β‘ Gen2 nodes β‘/CameraCtrl/poses"
def set_aspect_ratio(self, poses: list[list[float]], orig_pose_width: int, orig_pose_height: int):
return (set_original_pose_dims(poses, pose_width=orig_pose_width, pose_height=orig_pose_height),)
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