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from ..core import BOOLEAN, STRING, CATEGORY, any, logger
class CSwitchBooleanAny:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": (any, {}),
"on_false": (any, {}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = (any,)
FUNCTION = "execute"
def execute(self, on_true, on_false, boolean=True):
logger.debug("Any switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanString:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": STRING,
"on_false": STRING,
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("string",)
FUNCTION = "execute"
def execute(self, on_true, on_false, boolean=True):
logger.debug("String switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanConditioning:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("CONDITIONING",),
"on_false": ("CONDITIONING",),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("CONDITIONING",)
RETURN_NAMES = ("conditioning",)
FUNCTION = "execute"
def execute(self, on_true, on_false, boolean=True):
logger.debug("Conditioning switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanImage:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("IMAGE",),
"on_false": ("IMAGE",),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = "execute"
def execute(self, on_true, on_false, boolean=True):
logger.debug("Image switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanLatent:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("LATENT",),
"on_false": ("LATENT",),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("LATENT",)
RETURN_NAMES = ("latent",)
FUNCTION = "execute"
def execute(self, on_true, on_false, boolean=True):
logger.debug("Latent switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanMask:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("MASK",),
"on_false": ("MASK",),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("MASK",)
RETURN_NAMES = ("mask",)
FUNCTION = "execute"
def execute(self, on_true, on_false, boolean=True):
logger.debug("Mask switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)