quantization / fp8 /common.cuh
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#pragma once
#include "vectorization.cuh"
#include <cmath>
#include <c10/core/ScalarType.h>
#ifndef USE_ROCM
#include <c10/util/Float8_e4m3fn.h>
using FP8_TYPE = c10::Float8_e4m3fn;
C10_HOST_DEVICE constexpr auto FP8_E4M3_MAX =
std::numeric_limits<FP8_TYPE>::max();
#else
#include <c10/util/Float8_e4m3fnuz.h>
#include "amd/hip_float8.h"
using FP8_TYPE = c10::Float8_e4m3fnuz;
// Using the default max value from pytorch (240.0) will cause accuracy
// issue when running dynamic quantization. Here use 224.0f for rocm.
constexpr auto FP8_E4M3_MAX = 224.0f;
#endif
constexpr static auto kFp8Type = c10::CppTypeToScalarType<FP8_TYPE>::value;
namespace vllm {
__device__ __forceinline__ float atomicMaxFloat(float* addr, float value) {
float old;
old = (value >= 0)
? __int_as_float(atomicMax((int*)addr, __float_as_int(value)))
: __uint_as_float(
atomicMin((unsigned int*)addr, __float_as_uint(value)));
return old;
}
template <bool is_scale_inverted>
__device__ __forceinline__ FP8_TYPE scaled_fp8_conversion(float const val,
float const scale) {
float x = 0.0f;
if constexpr (is_scale_inverted) {
x = val * scale;
} else {
x = val / scale;
}
float r = fmax(-FP8_E4M3_MAX, fmin(x, FP8_E4M3_MAX));
#ifndef USE_ROCM
return static_cast<c10::Float8_e4m3fn>(r);
#else
// Use hardware cvt instruction for fp8 on rocm
return c10::Float8_e4m3fnuz(hip_fp8(r).data,
c10::Float8_e4m3fnuz::from_bits());
#endif
}
// Compute the absolute maximum m of the input tensor and store
// m / float8_e4m3::max() in *scale. Each thread block performs a
// reduction tree and the memory in scale is atomically updated.
// So to get the right answer, *scale needs to be initialized to
// a value <= 0.0 and we need to wait for all thread blocks to
// finish before consuming *scale.
template <typename scalar_t>
__global__ void segmented_max_reduction(float* __restrict__ scale,
const scalar_t* __restrict__ input,
int64_t num_elems) {
__shared__ float cache[1024];
int64_t i = blockDim.x * blockIdx.x + threadIdx.x;
// First store maximum for all values processes by
// the current thread in cache[threadIdx.x]
scalar_t tmp = 0.0;
while (i < num_elems) {
float x = static_cast<float>(input[i]);
tmp = max(tmp, fabs(x));
i += blockDim.x * gridDim.x;
}
cache[threadIdx.x] = tmp;
__syncthreads();
// Now perform parallel reduction within the thread block
int ib = blockDim.x / 2;
while (ib != 0) {
if (threadIdx.x < ib && cache[threadIdx.x + ib] > cache[threadIdx.x]) {
cache[threadIdx.x] = cache[threadIdx.x + ib];
}
__syncthreads();
ib /= 2;
}
// Finally, since cache[0] contains the maximum for this thread block,
// atomically write the max to the target location
if (threadIdx.x == 0) {
atomicMaxFloat(scale, cache[0] / FP8_E4M3_MAX);
}
}
template <typename scalar_t>
__device__ float thread_max_vec(scalar_t const* __restrict__ input,
int64_t const num_elems, int const tid,
int const step) {
// Vectorized input/output to better utilize memory bandwidth.
vec4_t<scalar_t> const* vectorized_in =
reinterpret_cast<vec4_t<scalar_t> const*>(input);
int64_t const num_vec_elems = num_elems >> 2;
float absmax_val = 0.0f;
#pragma unroll 4
for (int64_t i = tid; i < num_vec_elems; i += step) {
vec4_t<scalar_t> in_vec = vectorized_in[i];
absmax_val = max(absmax_val, fabs(in_vec.x));
absmax_val = max(absmax_val, fabs(in_vec.y));
absmax_val = max(absmax_val, fabs(in_vec.z));
absmax_val = max(absmax_val, fabs(in_vec.w));
}
// Handle the remaining elements if num_elems is not divisible by 4
for (int64_t i = num_vec_elems * 4 + tid; i < num_elems; i += step) {
absmax_val = max(absmax_val, fabs(input[i]));
}
return absmax_val;
}
template <typename scalar_t, bool is_scale_inverted>
__device__ void scaled_fp8_conversion_vec(FP8_TYPE* __restrict__ out,
scalar_t const* __restrict__ input,
float const scale,
int64_t const num_elems,
int const tid, int const step) {
using float8x4_t = q8x4_t<FP8_TYPE>;
// Vectorized input/output to better utilize memory bandwidth.
auto const* vectorized_in = reinterpret_cast<vec4_t<scalar_t> const*>(input);
auto* vectorized_out = reinterpret_cast<float8x4_t*>(out);
int64_t const num_vec_elems = num_elems >> 2;
#pragma unroll 4
for (int64_t i = tid; i < num_vec_elems; i += step) {
vec4_t<scalar_t> in_vec = vectorized_in[i];
float8x4_t out_vec;
out_vec.x = scaled_fp8_conversion<is_scale_inverted>(
static_cast<float>(in_vec.x), scale);
out_vec.y = scaled_fp8_conversion<is_scale_inverted>(
static_cast<float>(in_vec.y), scale);
out_vec.z = scaled_fp8_conversion<is_scale_inverted>(
static_cast<float>(in_vec.z), scale);
out_vec.w = scaled_fp8_conversion<is_scale_inverted>(
static_cast<float>(in_vec.w), scale);
vectorized_out[i] = out_vec;
}
// Handle the remaining elements if num_elems is not divisible by 4
for (int64_t i = num_vec_elems * 4 + tid; i < num_elems; i += step) {
out[i] = scaled_fp8_conversion<is_scale_inverted>(
static_cast<float>(input[i]), scale);
}
}
} // namespace vllm