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General: |
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File Version = If there are two or more of the same .menu, the one with the highest number will be loaded |
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Name = Name of the item (Maximal Number of Characters TBD) Do not edit! |
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Describe = Description of the item (Maximal Number of Characters TBD, Maximal Number of Lines: 3?) Do not edit! |
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For Copy and Paste = Use �s���s�t to start a new line in the description |
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txt path = path to the txt (need more info) |
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���j���[�t�H���_ = Menu folder, there are DRESS... (and BODY? need more info) |
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category = Category in which the Menu Icon will appear (Reference List at the Bottom) |
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catno = ? (category number? where it will be placed in the category? |
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�����lj� = Attribute added? Known attributes in the reference list |
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priority = priority will state where the icon will appear. the lower the priority the higher in the list the mod appears. |
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name = Name of the item (Maximal Number of Characters TBD) |
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setumei = Description of the item (Maximal Number of Characters TBD, Maximal Number of Lines: 3?) |
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icons = Icon Texture for the Mod in .tex format |
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onclickmenu = |
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�A�C�e���p�����[�^ = Item paramters? |
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�A�C�e�� = Item (call additional .menu to e.g remove two of these three when selecting teh third: Top, Swimsuit, One-Piece) |
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additem = Model for the Mod in .model format (and category) |
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maskitem = Categories that will be hidden when this piece is visible, additionally to the ones in the reference list/replacing: Nipples have accNipL and accNipR for Left and Right |
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�}�e���A���ύX = Material change. Is useful for setting a quick Material swap. |
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���\�[�X�Q�� = Resource reference |
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node���� = node erase (Nodes erase or display certains parts of a maids body associated with the vertex group name.) |
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node�\�� = node display (Nodes erase or display certains parts of a maids body associated with the vertex group name.) |
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�A�C�e���ꎞ�I�ɓK�p = Items temporarily applied (Also used for removing?) |
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�J�X�� = Kasumi? |
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���� = if (cases) |
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�I�� = end |
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If cases: |
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�J�X����panz |
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�� = But |
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���� = Invalid |
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�Ȃ� = Nara? |
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Nodes: |
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Spine1 |
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Spine1a |
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Uppertwist |
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Forearm |
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Foretwist |
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Hand |
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Mune |
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None |
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����node�ݒ�I�� = Erasure node setting end |
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�V�i���I�p�[�g�J�n = Scenario Part start |
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���h���X�A�b�v���ɃN���b�N���ꂽ���̏��� = �� processing when it is clicked in the dress-up |
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Attributes: |
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�������\�����Ȃ� = Do not show possession of the number of |
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Clothes: |
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--acchat = Hat |
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--head = Headdress |
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--wear = Top |
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--skrt = Bottom |
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--onep = One Piece |
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--mizugi = Swimsuit |
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--bra = Bra |
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--pants = Panties |
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--stkg = Socks |
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--shoe = Shoes |
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Accessory |
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-acckami = Front Hair |
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-megane = glasses |
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-acchead = Eye Mask |
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-acchana = Nose |
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-accmimi = Ears |
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-gloves = Gloves |
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-acckubi= Necklace |
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-acckubiwa = Choker |
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-acckamisub = Ribbon |
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-accnip = Nipples |
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-accude = Arms |
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-accesho = Belly |
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-accashi = Ankles |
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-accsenaka = Back |
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-accshippo = Tail |
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-accxxx = Genitals |
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Head |
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-face = Face |
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-eye_brow = Eyebrows |
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-eye = Eyes |
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-eye_hi = Highlights |
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-hokoro = Moles |
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-lip = Lips |
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-accha = Teeth |
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Hair |
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-hair_f = Front Hair |
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-hair_r = Back Hair |
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-hair_side = Side Hair |
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-hair_twin or hair_pony = Extensions |
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-hair_aho = Ahoge |
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Body |
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-skin = Skin |
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-chikubi = Nipples |
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-tatoo = Tattoos |
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-underhair = Pubic hair |