whisper-large-v3-mlx
/
lib
/python3.11
/site-packages
/mlx
/include
/metal_cpp
/Metal
/MTLBlitCommandEncoder.hpp
//------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
// | |
// Metal/MTLBlitCommandEncoder.hpp | |
// | |
// Copyright 2020-2023 Apple Inc. | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 | |
// | |
// Unless required by applicable law or agreed to in writing, software | |
// distributed under the License is distributed on an "AS IS" BASIS, | |
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
// See the License for the specific language governing permissions and | |
// limitations under the License. | |
// | |
//------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
namespace MTL | |
{ | |
_MTL_OPTIONS(NS::UInteger, BlitOption) { | |
BlitOptionNone = 0, | |
BlitOptionDepthFromDepthStencil = 1, | |
BlitOptionStencilFromDepthStencil = 2, | |
BlitOptionRowLinearPVRTC = 4, | |
}; | |
class BlitCommandEncoder : public NS::Referencing<BlitCommandEncoder, CommandEncoder> | |
{ | |
public: | |
void synchronizeResource(const class Resource* resource); | |
void synchronizeTexture(const class Texture* texture, NS::UInteger slice, NS::UInteger level); | |
void copyFromTexture(const class Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const class Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin); | |
void copyFromBuffer(const class Buffer* sourceBuffer, NS::UInteger sourceOffset, NS::UInteger sourceBytesPerRow, NS::UInteger sourceBytesPerImage, MTL::Size sourceSize, const class Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin); | |
void copyFromBuffer(const class Buffer* sourceBuffer, NS::UInteger sourceOffset, NS::UInteger sourceBytesPerRow, NS::UInteger sourceBytesPerImage, MTL::Size sourceSize, const class Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin, MTL::BlitOption options); | |
void copyFromTexture(const class Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const class Buffer* destinationBuffer, NS::UInteger destinationOffset, NS::UInteger destinationBytesPerRow, NS::UInteger destinationBytesPerImage); | |
void copyFromTexture(const class Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const class Buffer* destinationBuffer, NS::UInteger destinationOffset, NS::UInteger destinationBytesPerRow, NS::UInteger destinationBytesPerImage, MTL::BlitOption options); | |
void generateMipmaps(const class Texture* texture); | |
void fillBuffer(const class Buffer* buffer, NS::Range range, uint8_t value); | |
void copyFromTexture(const class Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, const class Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, NS::UInteger sliceCount, NS::UInteger levelCount); | |
void copyFromTexture(const class Texture* sourceTexture, const class Texture* destinationTexture); | |
void copyFromBuffer(const class Buffer* sourceBuffer, NS::UInteger sourceOffset, const class Buffer* destinationBuffer, NS::UInteger destinationOffset, NS::UInteger size); | |
void updateFence(const class Fence* fence); | |
void waitForFence(const class Fence* fence); | |
void getTextureAccessCounters(const class Texture* texture, MTL::Region region, NS::UInteger mipLevel, NS::UInteger slice, bool resetCounters, const class Buffer* countersBuffer, NS::UInteger countersBufferOffset); | |
void resetTextureAccessCounters(const class Texture* texture, MTL::Region region, NS::UInteger mipLevel, NS::UInteger slice); | |
void optimizeContentsForGPUAccess(const class Texture* texture); | |
void optimizeContentsForGPUAccess(const class Texture* texture, NS::UInteger slice, NS::UInteger level); | |
void optimizeContentsForCPUAccess(const class Texture* texture); | |
void optimizeContentsForCPUAccess(const class Texture* texture, NS::UInteger slice, NS::UInteger level); | |
void resetCommandsInBuffer(const class IndirectCommandBuffer* buffer, NS::Range range); | |
void copyIndirectCommandBuffer(const class IndirectCommandBuffer* source, NS::Range sourceRange, const class IndirectCommandBuffer* destination, NS::UInteger destinationIndex); | |
void optimizeIndirectCommandBuffer(const class IndirectCommandBuffer* indirectCommandBuffer, NS::Range range); | |
void sampleCountersInBuffer(const class CounterSampleBuffer* sampleBuffer, NS::UInteger sampleIndex, bool barrier); | |
void resolveCounters(const class CounterSampleBuffer* sampleBuffer, NS::Range range, const class Buffer* destinationBuffer, NS::UInteger destinationOffset); | |
}; | |
} | |
// method: synchronizeResource: | |
_MTL_INLINE void MTL::BlitCommandEncoder::synchronizeResource(const MTL::Resource* resource) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(synchronizeResource_), resource); | |
} | |
// method: synchronizeTexture:slice:level: | |
_MTL_INLINE void MTL::BlitCommandEncoder::synchronizeTexture(const MTL::Texture* texture, NS::UInteger slice, NS::UInteger level) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(synchronizeTexture_slice_level_), texture, slice, level); | |
} | |
// method: copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromTexture(const MTL::Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const MTL::Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromTexture_sourceSlice_sourceLevel_sourceOrigin_sourceSize_toTexture_destinationSlice_destinationLevel_destinationOrigin_), sourceTexture, sourceSlice, sourceLevel, sourceOrigin, sourceSize, destinationTexture, destinationSlice, destinationLevel, destinationOrigin); | |
} | |
// method: copyFromBuffer:sourceOffset:sourceBytesPerRow:sourceBytesPerImage:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromBuffer(const MTL::Buffer* sourceBuffer, NS::UInteger sourceOffset, NS::UInteger sourceBytesPerRow, NS::UInteger sourceBytesPerImage, MTL::Size sourceSize, const MTL::Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromBuffer_sourceOffset_sourceBytesPerRow_sourceBytesPerImage_sourceSize_toTexture_destinationSlice_destinationLevel_destinationOrigin_), sourceBuffer, sourceOffset, sourceBytesPerRow, sourceBytesPerImage, sourceSize, destinationTexture, destinationSlice, destinationLevel, destinationOrigin); | |
} | |
// method: copyFromBuffer:sourceOffset:sourceBytesPerRow:sourceBytesPerImage:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin:options: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromBuffer(const MTL::Buffer* sourceBuffer, NS::UInteger sourceOffset, NS::UInteger sourceBytesPerRow, NS::UInteger sourceBytesPerImage, MTL::Size sourceSize, const MTL::Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin, MTL::BlitOption options) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromBuffer_sourceOffset_sourceBytesPerRow_sourceBytesPerImage_sourceSize_toTexture_destinationSlice_destinationLevel_destinationOrigin_options_), sourceBuffer, sourceOffset, sourceBytesPerRow, sourceBytesPerImage, sourceSize, destinationTexture, destinationSlice, destinationLevel, destinationOrigin, options); | |
} | |
// method: copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toBuffer:destinationOffset:destinationBytesPerRow:destinationBytesPerImage: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromTexture(const MTL::Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const MTL::Buffer* destinationBuffer, NS::UInteger destinationOffset, NS::UInteger destinationBytesPerRow, NS::UInteger destinationBytesPerImage) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromTexture_sourceSlice_sourceLevel_sourceOrigin_sourceSize_toBuffer_destinationOffset_destinationBytesPerRow_destinationBytesPerImage_), sourceTexture, sourceSlice, sourceLevel, sourceOrigin, sourceSize, destinationBuffer, destinationOffset, destinationBytesPerRow, destinationBytesPerImage); | |
} | |
// method: copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toBuffer:destinationOffset:destinationBytesPerRow:destinationBytesPerImage:options: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromTexture(const MTL::Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const MTL::Buffer* destinationBuffer, NS::UInteger destinationOffset, NS::UInteger destinationBytesPerRow, NS::UInteger destinationBytesPerImage, MTL::BlitOption options) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromTexture_sourceSlice_sourceLevel_sourceOrigin_sourceSize_toBuffer_destinationOffset_destinationBytesPerRow_destinationBytesPerImage_options_), sourceTexture, sourceSlice, sourceLevel, sourceOrigin, sourceSize, destinationBuffer, destinationOffset, destinationBytesPerRow, destinationBytesPerImage, options); | |
} | |
// method: generateMipmapsForTexture: | |
_MTL_INLINE void MTL::BlitCommandEncoder::generateMipmaps(const MTL::Texture* texture) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(generateMipmapsForTexture_), texture); | |
} | |
// method: fillBuffer:range:value: | |
_MTL_INLINE void MTL::BlitCommandEncoder::fillBuffer(const MTL::Buffer* buffer, NS::Range range, uint8_t value) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(fillBuffer_range_value_), buffer, range, value); | |
} | |
// method: copyFromTexture:sourceSlice:sourceLevel:toTexture:destinationSlice:destinationLevel:sliceCount:levelCount: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromTexture(const MTL::Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, const MTL::Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, NS::UInteger sliceCount, NS::UInteger levelCount) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromTexture_sourceSlice_sourceLevel_toTexture_destinationSlice_destinationLevel_sliceCount_levelCount_), sourceTexture, sourceSlice, sourceLevel, destinationTexture, destinationSlice, destinationLevel, sliceCount, levelCount); | |
} | |
// method: copyFromTexture:toTexture: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromTexture(const MTL::Texture* sourceTexture, const MTL::Texture* destinationTexture) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromTexture_toTexture_), sourceTexture, destinationTexture); | |
} | |
// method: copyFromBuffer:sourceOffset:toBuffer:destinationOffset:size: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyFromBuffer(const MTL::Buffer* sourceBuffer, NS::UInteger sourceOffset, const MTL::Buffer* destinationBuffer, NS::UInteger destinationOffset, NS::UInteger size) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyFromBuffer_sourceOffset_toBuffer_destinationOffset_size_), sourceBuffer, sourceOffset, destinationBuffer, destinationOffset, size); | |
} | |
// method: updateFence: | |
_MTL_INLINE void MTL::BlitCommandEncoder::updateFence(const MTL::Fence* fence) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(updateFence_), fence); | |
} | |
// method: waitForFence: | |
_MTL_INLINE void MTL::BlitCommandEncoder::waitForFence(const MTL::Fence* fence) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(waitForFence_), fence); | |
} | |
// method: getTextureAccessCounters:region:mipLevel:slice:resetCounters:countersBuffer:countersBufferOffset: | |
_MTL_INLINE void MTL::BlitCommandEncoder::getTextureAccessCounters(const MTL::Texture* texture, MTL::Region region, NS::UInteger mipLevel, NS::UInteger slice, bool resetCounters, const MTL::Buffer* countersBuffer, NS::UInteger countersBufferOffset) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(getTextureAccessCounters_region_mipLevel_slice_resetCounters_countersBuffer_countersBufferOffset_), texture, region, mipLevel, slice, resetCounters, countersBuffer, countersBufferOffset); | |
} | |
// method: resetTextureAccessCounters:region:mipLevel:slice: | |
_MTL_INLINE void MTL::BlitCommandEncoder::resetTextureAccessCounters(const MTL::Texture* texture, MTL::Region region, NS::UInteger mipLevel, NS::UInteger slice) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(resetTextureAccessCounters_region_mipLevel_slice_), texture, region, mipLevel, slice); | |
} | |
// method: optimizeContentsForGPUAccess: | |
_MTL_INLINE void MTL::BlitCommandEncoder::optimizeContentsForGPUAccess(const MTL::Texture* texture) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(optimizeContentsForGPUAccess_), texture); | |
} | |
// method: optimizeContentsForGPUAccess:slice:level: | |
_MTL_INLINE void MTL::BlitCommandEncoder::optimizeContentsForGPUAccess(const MTL::Texture* texture, NS::UInteger slice, NS::UInteger level) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(optimizeContentsForGPUAccess_slice_level_), texture, slice, level); | |
} | |
// method: optimizeContentsForCPUAccess: | |
_MTL_INLINE void MTL::BlitCommandEncoder::optimizeContentsForCPUAccess(const MTL::Texture* texture) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(optimizeContentsForCPUAccess_), texture); | |
} | |
// method: optimizeContentsForCPUAccess:slice:level: | |
_MTL_INLINE void MTL::BlitCommandEncoder::optimizeContentsForCPUAccess(const MTL::Texture* texture, NS::UInteger slice, NS::UInteger level) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(optimizeContentsForCPUAccess_slice_level_), texture, slice, level); | |
} | |
// method: resetCommandsInBuffer:withRange: | |
_MTL_INLINE void MTL::BlitCommandEncoder::resetCommandsInBuffer(const MTL::IndirectCommandBuffer* buffer, NS::Range range) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(resetCommandsInBuffer_withRange_), buffer, range); | |
} | |
// method: copyIndirectCommandBuffer:sourceRange:destination:destinationIndex: | |
_MTL_INLINE void MTL::BlitCommandEncoder::copyIndirectCommandBuffer(const MTL::IndirectCommandBuffer* source, NS::Range sourceRange, const MTL::IndirectCommandBuffer* destination, NS::UInteger destinationIndex) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyIndirectCommandBuffer_sourceRange_destination_destinationIndex_), source, sourceRange, destination, destinationIndex); | |
} | |
// method: optimizeIndirectCommandBuffer:withRange: | |
_MTL_INLINE void MTL::BlitCommandEncoder::optimizeIndirectCommandBuffer(const MTL::IndirectCommandBuffer* indirectCommandBuffer, NS::Range range) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(optimizeIndirectCommandBuffer_withRange_), indirectCommandBuffer, range); | |
} | |
// method: sampleCountersInBuffer:atSampleIndex:withBarrier: | |
_MTL_INLINE void MTL::BlitCommandEncoder::sampleCountersInBuffer(const MTL::CounterSampleBuffer* sampleBuffer, NS::UInteger sampleIndex, bool barrier) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(sampleCountersInBuffer_atSampleIndex_withBarrier_), sampleBuffer, sampleIndex, barrier); | |
} | |
// method: resolveCounters:inRange:destinationBuffer:destinationOffset: | |
_MTL_INLINE void MTL::BlitCommandEncoder::resolveCounters(const MTL::CounterSampleBuffer* sampleBuffer, NS::Range range, const MTL::Buffer* destinationBuffer, NS::UInteger destinationOffset) | |
{ | |
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(resolveCounters_inRange_destinationBuffer_destinationOffset_), sampleBuffer, range, destinationBuffer, destinationOffset); | |
} | |