MagicArticulate: Make Your 3D Models Articulation-Ready
Abstract
With the explosive growth of 3D content creation, there is an increasing demand for automatically converting static 3D models into articulation-ready versions that support realistic animation. Traditional approaches rely heavily on manual annotation, which is both time-consuming and labor-intensive. Moreover, the lack of large-scale benchmarks has hindered the development of learning-based solutions. In this work, we present MagicArticulate, an effective framework that automatically transforms static 3D models into articulation-ready assets. Our key contributions are threefold. First, we introduce Articulation-XL, a large-scale benchmark containing over 33k 3D models with high-quality articulation annotations, carefully curated from Objaverse-XL. Second, we propose a novel skeleton generation method that formulates the task as a sequence modeling problem, leveraging an auto-regressive transformer to naturally handle varying numbers of bones or joints within skeletons and their inherent dependencies across different 3D models. Third, we predict skinning weights using a functional diffusion process that incorporates volumetric geodesic distance priors between vertices and joints. Extensive experiments demonstrate that MagicArticulate significantly outperforms existing methods across diverse object categories, achieving high-quality articulation that enables realistic animation. Project page: https://chaoyuesong.github.io/MagicArticulate.
Community
MagicArticulate: Make Your 3D Models Articulation-Ready
Project: https://chaoyuesong.github.io/MagicArticulate/
This is an automated message from the Librarian Bot. I found the following papers similar to this paper.
The following papers were recommended by the Semantic Scholar API
- Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation (2025)
- JADE: Joint-aware Latent Diffusion for 3D Human Generative Modeling (2024)
- Articulate AnyMesh: Open-Vocabulary 3D Articulated Objects Modeling (2025)
- Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders (2024)
- Instructive3D: Editing Large Reconstruction Models with Text Instructions (2025)
- MARS: Mesh AutoRegressive Model for 3D Shape Detailization (2025)
- CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation (2025)
Please give a thumbs up to this comment if you found it helpful!
If you want recommendations for any Paper on Hugging Face checkout this Space
You can directly ask Librarian Bot for paper recommendations by tagging it in a comment:
@librarian-bot
recommend
Models citing this paper 0
No model linking this paper
Datasets citing this paper 1
Spaces citing this paper 0
No Space linking this paper