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SubscribeQuery-Policy Misalignment in Preference-Based Reinforcement Learning
Preference-based reinforcement learning (PbRL) provides a natural way to align RL agents' behavior with human desired outcomes, but is often restrained by costly human feedback. To improve feedback efficiency, most existing PbRL methods focus on selecting queries to maximally improve the overall quality of the reward model, but counter-intuitively, we find that this may not necessarily lead to improved performance. To unravel this mystery, we identify a long-neglected issue in the query selection schemes of existing PbRL studies: Query-Policy Misalignment. We show that the seemingly informative queries selected to improve the overall quality of reward model actually may not align with RL agents' interests, thus offering little help on policy learning and eventually resulting in poor feedback efficiency. We show that this issue can be effectively addressed via near on-policy query and a specially designed hybrid experience replay, which together enforce the bidirectional query-policy alignment. Simple yet elegant, our method can be easily incorporated into existing approaches by changing only a few lines of code. We showcase in comprehensive experiments that our method achieves substantial gains in both human feedback and RL sample efficiency, demonstrating the importance of addressing query-policy misalignment in PbRL tasks.
Decentralized Policy Optimization
The study of decentralized learning or independent learning in cooperative multi-agent reinforcement learning has a history of decades. Recently empirical studies show that independent PPO (IPPO) can obtain good performance, close to or even better than the methods of centralized training with decentralized execution, in several benchmarks. However, decentralized actor-critic with convergence guarantee is still open. In this paper, we propose decentralized policy optimization (DPO), a decentralized actor-critic algorithm with monotonic improvement and convergence guarantee. We derive a novel decentralized surrogate for policy optimization such that the monotonic improvement of joint policy can be guaranteed by each agent independently optimizing the surrogate. In practice, this decentralized surrogate can be realized by two adaptive coefficients for policy optimization at each agent. Empirically, we compare DPO with IPPO in a variety of cooperative multi-agent tasks, covering discrete and continuous action spaces, and fully and partially observable environments. The results show DPO outperforms IPPO in most tasks, which can be the evidence for our theoretical results.
Plug-and-Play Policy Planner for Large Language Model Powered Dialogue Agents
Proactive dialogues serve as a practical yet challenging dialogue problem in the era of large language models (LLMs), where the dialogue policy planning is the key to improving the proactivity of LLMs. Most existing studies enable the dialogue policy planning of LLMs using various prompting schemes or iteratively enhance this capability in handling the given case with verbal AI feedback. However, these approaches are either bounded by the policy planning capability of the frozen LLMs or hard to be transferred to new cases. In this work, we introduce a new dialogue policy planning paradigm to strategize LLMs for proactive dialogue problems with a tunable language model plug-in as a plug-and-play dialogue policy planner, named PPDPP. Specifically, we develop a novel training framework to facilitate supervised fine-tuning over available human-annotated data as well as reinforcement learning from goal-oriented AI feedback with dynamic interaction data collected by the LLM-based self-play simulation. In this manner, the LLM-powered dialogue agent can not only be generalized to different cases after the training, but also be applicable to different applications by just substituting the learned plug-in. In addition, we propose to evaluate the policy planning capability of dialogue systems under the interactive setting. Experimental results demonstrate that PPDPP consistently and substantially outperforms existing approaches on three different proactive dialogue applications, including negotiation, emotional support, and tutoring dialogues.
Dynamic Prompt Learning via Policy Gradient for Semi-structured Mathematical Reasoning
Mathematical reasoning, a core ability of human intelligence, presents unique challenges for machines in abstract thinking and logical reasoning. Recent large pre-trained language models such as GPT-3 have achieved remarkable progress on mathematical reasoning tasks written in text form, such as math word problems (MWP). However, it is unknown if the models can handle more complex problems that involve math reasoning over heterogeneous information, such as tabular data. To fill the gap, we present Tabular Math Word Problems (TabMWP), a new dataset containing 38,431 open-domain grade-level problems that require mathematical reasoning on both textual and tabular data. Each question in TabMWP is aligned with a tabular context, which is presented as an image, semi-structured text, and a structured table. There are two types of questions: free-text and multi-choice, and each problem is annotated with gold solutions to reveal the multi-step reasoning process. We evaluate different pre-trained models on TabMWP, including the GPT-3 model in a few-shot setting. As earlier studies suggest, since few-shot GPT-3 relies on the selection of in-context examples, its performance is unstable and can degrade to near chance. The unstable issue is more severe when handling complex problems like TabMWP. To mitigate this, we further propose a novel approach, PromptPG, which utilizes policy gradient to learn to select in-context examples from a small amount of training data and then constructs the corresponding prompt for the test example. Experimental results show that our method outperforms the best baseline by 5.31% on the accuracy metric and reduces the prediction variance significantly compared to random selection, which verifies its effectiveness in selecting in-context examples.
A Universal Adversarial Policy for Text Classifiers
Discovering the existence of universal adversarial perturbations had large theoretical and practical impacts on the field of adversarial learning. In the text domain, most universal studies focused on adversarial prefixes which are added to all texts. However, unlike the vision domain, adding the same perturbation to different inputs results in noticeably unnatural inputs. Therefore, we introduce a new universal adversarial setup - a universal adversarial policy, which has many advantages of other universal attacks but also results in valid texts - thus making it relevant in practice. We achieve this by learning a single search policy over a predefined set of semantics preserving text alterations, on many texts. This formulation is universal in that the policy is successful in finding adversarial examples on new texts efficiently. Our approach uses text perturbations which were extensively shown to produce natural attacks in the non-universal setup (specific synonym replacements). We suggest a strong baseline approach for this formulation which uses reinforcement learning. It's ability to generalise (from as few as 500 training texts) shows that universal adversarial patterns exist in the text domain as well.
Brain-inspired Action Generation with Spiking Transformer Diffusion Policy Model
Spiking Neural Networks (SNNs) has the ability to extract spatio-temporal features due to their spiking sequence. While previous research has primarily foucus on the classification of image and reinforcement learning. In our paper, we put forward novel diffusion policy model based on Spiking Transformer Neural Networks and Denoising Diffusion Probabilistic Model (DDPM): Spiking Transformer Modulate Diffusion Policy Model (STMDP), a new brain-inspired model for generating robot action trajectories. In order to improve the performance of this model, we develop a novel decoder module: Spiking Modulate De coder (SMD), which replaces the traditional Decoder module within the Transformer architecture. Additionally, we explored the substitution of DDPM with Denoising Diffusion Implicit Models (DDIM) in our frame work. We conducted experiments across four robotic manipulation tasks and performed ablation studies on the modulate block. Our model consistently outperforms existing Transformer-based diffusion policy method. Especially in Can task, we achieved an improvement of 8%. The proposed STMDP method integrates SNNs, dffusion model and Transformer architecture, which offers new perspectives and promising directions for exploration in brain-inspired robotics.
Scaling Proprioceptive-Visual Learning with Heterogeneous Pre-trained Transformers
One of the roadblocks for training generalist robotic models today is heterogeneity. Previous robot learning methods often collect data to train with one specific embodiment for one task, which is expensive and prone to overfitting. This work studies the problem of learning policy representations through heterogeneous pre-training on robot data across different embodiments and tasks at scale. We propose Heterogeneous Pre-trained Transformers (HPT), which pre-train a large, shareable trunk of a policy neural network to learn a task and embodiment agnostic shared representation. This general architecture aligns the specific proprioception and vision inputs from distinct embodiments to a short sequence of tokens and then processes such tokens to map to control robots for different tasks. Leveraging the recent large-scale multi-embodiment real-world robotic datasets as well as simulation, deployed robots, and human video datasets, we investigate pre-training policies across heterogeneity. We conduct experiments to investigate the scaling behaviors of training objectives, to the extent of 52 datasets. HPTs outperform several baselines and enhance the fine-tuned policy performance by over 20% on unseen tasks in multiple simulator benchmarks and real-world settings. See the project website (https://liruiw.github.io/hpt/) for code and videos.
Can 1B LLM Surpass 405B LLM? Rethinking Compute-Optimal Test-Time Scaling
Test-Time Scaling (TTS) is an important method for improving the performance of Large Language Models (LLMs) by using additional computation during the inference phase. However, current studies do not systematically analyze how policy models, Process Reward Models (PRMs), and problem difficulty influence TTS. This lack of analysis limits the understanding and practical use of TTS methods. In this paper, we focus on two core questions: (1) What is the optimal approach to scale test-time computation across different policy models, PRMs, and problem difficulty levels? (2) To what extent can extended computation improve the performance of LLMs on complex tasks, and can smaller language models outperform larger ones through this approach? Through comprehensive experiments on MATH-500 and challenging AIME24 tasks, we have the following observations: (1) The compute-optimal TTS strategy is highly dependent on the choice of policy model, PRM, and problem difficulty. (2) With our compute-optimal TTS strategy, extremely small policy models can outperform larger models. For example, a 1B LLM can exceed a 405B LLM on MATH-500. Moreover, on both MATH-500 and AIME24, a 0.5B LLM outperforms GPT-4o, a 3B LLM surpasses a 405B LLM, and a 7B LLM beats o1 and DeepSeek-R1, while with higher inference efficiency. These findings show the significance of adapting TTS strategies to the specific characteristics of each task and model and indicate that TTS is a promising approach for enhancing the reasoning abilities of LLMs.
The Case for Animal-Friendly AI
Artificial intelligence is seen as increasingly important, and potentially profoundly so, but the fields of AI ethics and AI engineering have not fully recognized that these technologies, including large language models (LLMs), will have massive impacts on animals. We argue that this impact matters, because animals matter morally. As a first experiment in evaluating animal consideration in LLMs, we constructed a proof-of-concept Evaluation System, which assesses LLM responses and biases from multiple perspectives. This system evaluates LLM outputs by two criteria: their truthfulness, and the degree of consideration they give to the interests of animals. We tested OpenAI ChatGPT 4 and Anthropic Claude 2.1 using a set of structured queries and predefined normative perspectives. Preliminary results suggest that the outcomes of the tested models can be benchmarked regarding the consideration they give to animals, and that generated positions and biases might be addressed and mitigated with more developed and validated systems. Our research contributes one possible approach to integrating animal ethics in AI, opening pathways for future studies and practical applications in various fields, including education, public policy, and regulation, that involve or relate to animals and society. Overall, this study serves as a step towards more useful and responsible AI systems that better recognize and respect the vital interests and perspectives of all sentient beings.
Robotic Table Tennis: A Case Study into a High Speed Learning System
We present a deep-dive into a real-world robotic learning system that, in previous work, was shown to be capable of hundreds of table tennis rallies with a human and has the ability to precisely return the ball to desired targets. This system puts together a highly optimized perception subsystem, a high-speed low-latency robot controller, a simulation paradigm that can prevent damage in the real world and also train policies for zero-shot transfer, and automated real world environment resets that enable autonomous training and evaluation on physical robots. We complement a complete system description, including numerous design decisions that are typically not widely disseminated, with a collection of studies that clarify the importance of mitigating various sources of latency, accounting for training and deployment distribution shifts, robustness of the perception system, sensitivity to policy hyper-parameters, and choice of action space. A video demonstrating the components of the system and details of experimental results can be found at https://youtu.be/uFcnWjB42I0.