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#pragma once
#include "LRState.h"
#include "moses/Range.h"
#include "moses/Bitmap.h"
namespace Moses
{
//!forward state (conditioned on the next phrase)
class HReorderingForwardState : public LRState
{
private:
bool m_first;
Range m_prevRange;
Bitmap m_coverage;
public:
HReorderingForwardState(const LRModel &config, size_t sentenceLength,
size_t offset);
HReorderingForwardState(const HReorderingForwardState *prev,
const TranslationOption &topt);
virtual size_t hash() const;
virtual bool operator==(const FFState& other) const;
virtual LRState* Expand(const TranslationOption& hypo,
const InputType& input,
ScoreComponentCollection* scores) const;
};
}
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