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// -*- c++ -*-
#pragma once
#include <vector>
#include <map>
#include <memory>
#include <string>
#include <iostream>
#ifdef WITH_THREADS
#include <boost/thread/tss.hpp>
#endif
#include "moses/TypeDef.h"
#include "moses/Phrase.h"
#include "moses/InputType.h"
#include "moses/ConfusionNet.h"
#include "moses/Sentence.h"
#include "moses/PrefixTreeMap.h"
namespace Moses
{
class Phrase;
class InputType;
class ConfusionNet;
//! additional types
class LexicalReorderingTable
{
public:
LexicalReorderingTable(const FactorList& f_factors,
const FactorList& e_factors,
const FactorList& c_factors)
: m_FactorsF(f_factors)
, m_FactorsE(e_factors)
, m_FactorsC(c_factors) { }
virtual
~LexicalReorderingTable() { }
public:
static
LexicalReorderingTable*
LoadAvailable(const std::string& filePath,
const FactorList& f_factors,
const FactorList& e_factors,
const FactorList& c_factors);
virtual
Scores
GetScore(const Phrase& f, const Phrase& e, const Phrase& c) = 0;
virtual
void
InitializeForInput(ttasksptr const& ttask) {
/* override for on-demand loading */
};
virtual
void
InitializeForInputPhrase(const Phrase&) { }
const FactorList& GetFFactorMask() const {
return m_FactorsF;
}
const FactorList& GetEFactorMask() const {
return m_FactorsE;
}
const FactorList& GetCFactorMask() const {
return m_FactorsC;
}
virtual
void
DbgDump(std::ostream* out) const {
*out << "Overwrite in subclass...\n";
};
// why is this not a pure virtual function? - UG
protected:
FactorList m_FactorsF;
FactorList m_FactorsE;
FactorList m_FactorsC;
};
//! @todo what is this?
class LexicalReorderingTableMemory
: public LexicalReorderingTable
{
typedef std::map< std::string, std::vector<float> > TableType;
TableType m_Table;
//implements LexicalReorderingTable saving all scores in one large std::map<> thingy
//to be used for non binary tables... uses a LOT of memory
public:
LexicalReorderingTableMemory(const std::string& filePath,
const std::vector<FactorType>& f_factors,
const std::vector<FactorType>& e_factors,
const std::vector<FactorType>& c_factors);
virtual
~LexicalReorderingTableMemory();
public:
virtual
std::vector<float>
GetScore(const Phrase& f, const Phrase& e, const Phrase& c);
void
DbgDump(std::ostream* out) const;
private:
std::string
MakeKey(const Phrase& f, const Phrase& e, const Phrase& c) const;
std::string
MakeKey(const std::string& f, const std::string& e, const std::string& c) const;
void
LoadFromFile(const std::string& filePath);
};
class LexicalReorderingTableTree
: public LexicalReorderingTable
{
//implements LexicalReorderingTable using the crafty PDT code...
typedef std::map< std::string, Candidates > CacheType;
#ifdef WITH_THREADS
typedef boost::thread_specific_ptr<PrefixTreeMap> TableType;
#else
typedef std::auto_ptr<PrefixTreeMap> TableType;
#endif
static const int SourceVocId = 0;
static const int TargetVocId = 1;
bool m_UseCache;
std::string m_FilePath;
CacheType m_Cache;
TableType m_Table;
public:
static
bool
Create(std::istream& inFile, const std::string& outFileName);
LexicalReorderingTableTree(const std::string& filePath,
const std::vector<FactorType>& f_factors,
const std::vector<FactorType>& e_factors,
const std::vector<FactorType>& c_factors);
~LexicalReorderingTableTree();
bool IsCacheEnabled() const {
return m_UseCache;
};
void EnableCache() {
m_UseCache = true;
};
void DisableCache() {
m_UseCache = false;
};
void ClearCache() {
if (m_UseCache) m_Cache.clear();
};
virtual
std::vector<float>
GetScore(const Phrase& f, const Phrase& e, const Phrase& c);
virtual
void
InitializeForInput(ttasksptr const& ttask);
virtual
void
InitializeForInputPhrase(const Phrase& f) {
ClearCache();
auxCacheForSrcPhrase(f);
}
private:
std::string
MakeCacheKey(const Phrase& f, const Phrase& e) const;
IPhrase
MakeTableKey(const Phrase& f, const Phrase& e) const;
void
Cache(const ConfusionNet& input);
void
Cache(const Sentence& input);
void
auxCacheForSrcPhrase(const Phrase& f);
Scores
auxFindScoreForContext(const Candidates& cands, const Phrase& contex);
};
}
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