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#pragma once
#include <vector>
#include "moses/TreeInput.h"
#include "moses/TypeDef.h"
#include "InputTree.h"
namespace Moses
{
namespace Syntax
{
namespace T2S
{
class InputTreeBuilder
{
public:
InputTreeBuilder(std::vector<FactorType> const& oFactors);
// Constructs a Moses::T2S::InputTree given a Moses::TreeInput and a label
// for the top-level node (which covers <s> and </s>).
void Build(const TreeInput &, const std::string &, InputTree &);
private:
static bool PostOrderComp(const std::pair<XMLParseOutput *, int> &,
const std::pair<XMLParseOutput *, int> &);
void CreateNodes(const TreeInput &, const std::string &, InputTree &);
void ConnectNodes(InputTree &);
void SortXmlNodesIntoPostOrder(std::vector<XMLParseOutput> &);
const std::vector<FactorType> &m_outputFactorOrder;
};
} // T2S
} // Syntax
} // Moses
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