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// $Id$
// vim:tabstop=2
/***********************************************************************
 Moses - factored phrase-based language decoder
 Copyright (C) 2006 University of Edinburgh

 This library is free software; you can redistribute it and/or
 modify it under the terms of the GNU Lesser General Public
 License as published by the Free Software Foundation; either
 version 2.1 of the License, or (at your option) any later version.

 This library is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 Lesser General Public License for more details.

 You should have received a copy of the GNU Lesser General Public
 License along with this library; if not, write to the Free Software
 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 ***********************************************************************/

#ifndef moses_LexicalReorderingTableCompact_h
#define moses_LexicalReorderingTableCompact_h

#include "BlockHashIndex.h"
#include "CanonicalHuffman.h"
#include "StringVector.h"
#include "../../TypeDef.h"
#include "../../Phrase.h"

namespace Moses2
{

//! additional types
class LexicalReorderingTable
{
public:
  LexicalReorderingTable(const FactorList& f_factors,
                         const FactorList& e_factors, const FactorList& c_factors) :
    m_FactorsF(f_factors), m_FactorsE(e_factors), m_FactorsC(c_factors) {
  }

  virtual ~LexicalReorderingTable() {
  }

public:

  virtual std::vector<float>
  GetScore(const Phrase<Moses2::Word>& f, const Phrase<Moses2::Word>& e, const Phrase<Moses2::Word>& c) = 0;

  virtual
  void InitializeForInput() {
    /* override for on-demand loading */
  }
  ;

  virtual
  void InitializeForInputPhrase(const Phrase<Moses2::Word>&) {
  }

  const FactorList& GetFFactorMask() const {
    return m_FactorsF;
  }
  const FactorList& GetEFactorMask() const {
    return m_FactorsE;
  }
  const FactorList& GetCFactorMask() const {
    return m_FactorsC;
  }

  virtual
  void DbgDump(std::ostream* out) const {
    *out << "Overwrite in subclass...\n";
  }
  ;
  // why is this not a pure virtual function? - UG

protected:
  FactorList m_FactorsF;
  FactorList m_FactorsE;
  FactorList m_FactorsC;
};

//////////////////////////////////////////////////////////////////////////////////////////////
class LexicalReorderingTableCompact: public LexicalReorderingTable
{
private:
  static bool s_inMemoryByDefault;
  bool m_inMemory;

  size_t m_numScoreComponent;
  bool m_multipleScoreTrees;

  BlockHashIndex m_hash;

  typedef CanonicalHuffman<float> ScoreTree;
  std::vector<ScoreTree*> m_scoreTrees;

  StringVector<unsigned char, unsigned long, MmapAllocator> m_scoresMapped;
  StringVector<unsigned char, unsigned long, std::allocator> m_scoresMemory;

  std::string MakeKey(const Phrase<Moses2::Word>& f, const Phrase<Moses2::Word>& e, const Phrase<Moses2::Word>& c) const;
  std::string MakeKey(const std::string& f, const std::string& e,
                      const std::string& c) const;

public:
  LexicalReorderingTableCompact(const std::string& filePath,
                                const std::vector<FactorType>& f_factors,
                                const std::vector<FactorType>& e_factors,
                                const std::vector<FactorType>& c_factors);

  LexicalReorderingTableCompact(const std::vector<FactorType>& f_factors,
                                const std::vector<FactorType>& e_factors,
                                const std::vector<FactorType>& c_factors);

  virtual
  ~LexicalReorderingTableCompact();

  virtual std::vector<float>
  GetScore(const Phrase<Moses2::Word>& f, const Phrase<Moses2::Word>& e, const Phrase<Moses2::Word>& c);

  static LexicalReorderingTable*
  CheckAndLoad(const std::string& filePath,
               const std::vector<FactorType>& f_factors,
               const std::vector<FactorType>& e_factors,
               const std::vector<FactorType>& c_factors);

  void
  Load(std::string filePath);

};

}

#endif