namespace Moses | |
{ | |
namespace Syntax | |
{ | |
namespace T2S | |
{ | |
struct InputTree { | |
public: | |
struct Node { | |
Node(const PVertex &v, const std::vector<Node*> &c) | |
: pvertex(v) | |
, children(c) {} | |
Node(const PVertex &v) : pvertex(v) {} | |
PVertex pvertex; | |
std::vector<Node*> children; | |
}; | |
// All tree nodes in post-order. | |
std::vector<Node> nodes; | |
// Tree nodes arranged by starting position (i.e. the vector nodes[i] | |
// contains the subset of tree nodes with span [i,j] (for any j).) | |
std::vector<std::vector<Node*> > nodesAtPos; | |
}; | |
} // T2S | |
} // Syntax | |
} // Moses | |