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#pragma once |
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#include "../FF/StatefulFeatureFunction.h" |
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#include "../TypeDef.h" |
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#include "../InMemoryTrie/InMemoryTrie.h" |
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#include "../legacy/Factor.h" |
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#include "../legacy/Util2.h" |
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namespace Moses2 |
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{ |
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struct LMScores { |
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LMScores() { |
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} |
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LMScores(const LMScores ©) : |
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prob(copy.prob), backoff(copy.backoff) { |
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} |
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LMScores(float inProb, float inBackoff) : |
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prob(inProb), backoff(inBackoff) { |
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} |
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void Debug(std::ostream &out, const System &system) const { |
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out << "(" << prob << "," << backoff << ")" << std::flush; |
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} |
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float prob, backoff; |
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}; |
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class LanguageModel: public StatefulFeatureFunction |
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{ |
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public: |
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LanguageModel(size_t startInd, const std::string &line); |
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virtual ~LanguageModel(); |
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virtual void Load(System &system); |
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virtual void SetParameter(const std::string& key, const std::string& value); |
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virtual FFState* BlankState(MemPool &pool, const System &sys) const; |
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virtual void EmptyHypothesisState(FFState &state, const ManagerBase &mgr, |
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const InputType &input, const Hypothesis &hypo) const; |
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virtual void |
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EvaluateInIsolation(MemPool &pool, const System &system, const Phrase<Moses2::Word> &source, |
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const TargetPhraseImpl &targetPhrase, Scores &scores, |
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SCORE &estimatedScore) const; |
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virtual void |
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EvaluateInIsolation(MemPool &pool, const System &system, const Phrase<SCFG::Word> &source, |
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const TargetPhrase<SCFG::Word> &targetPhrase, Scores &scores, |
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SCORE &estimatedScore) const; |
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virtual void EvaluateWhenApplied(const ManagerBase &mgr, |
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const Hypothesis &hypo, const FFState &prevState, Scores &scores, |
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FFState &state) const; |
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virtual void EvaluateWhenApplied(const SCFG::Manager &mgr, |
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const SCFG::Hypothesis &hypo, int featureID, Scores &scores, |
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FFState &state) const; |
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protected: |
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std::string m_path; |
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FactorType m_factorType; |
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size_t m_order; |
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InMemoryTrie<const Factor*, LMScores> m_root; |
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SCORE m_oov; |
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const Factor *m_bos; |
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const Factor *m_eos; |
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void ShiftOrPush(std::vector<const Factor*> &context, |
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const Factor *factor) const; |
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std::pair<SCORE, void*> Score( |
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const std::vector<const Factor*> &context) const; |
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SCORE BackoffScore(const std::vector<const Factor*> &context) const; |
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void DebugContext(const std::vector<const Factor*> &context) const; |
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}; |
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} |
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