sinny commited on
Commit
5be28a4
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Browse files
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  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ UnloadTime: 0.636940 ms
55
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ requesting resize 84 x 84
57
+ Setting up 8 worker threads for Enlighten.
58
+ PlayerConnection::CleanupMemory Statistics:
59
+ [ALLOC_TEMP_TLS] TLS Allocator
60
+ StackAllocators :
61
+ [ALLOC_TEMP_MAIN]
62
+ Peak usage frame count: [16.0 KB-32.0 KB]: 136 frames, [32.0 KB-64.0 KB]: 329 frames, [64.0 KB-128.0 KB]: 9 frames, [2.0 MB-4.0 MB]: 1 frames
63
+ Initial Block Size 4.0 MB
64
+ Current Block Size 4.0 MB
65
+ Peak Allocated Bytes 2.0 MB
66
+ Overflow Count 0
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 4]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
88
+ Initial Block Size 64.0 KB
89
+ Current Block Size 64.0 KB
90
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91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Background Job.Worker 1]
93
+ Initial Block Size 32.0 KB
94
+ Current Block Size 32.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Background Job.Worker 11]
98
+ Initial Block Size 32.0 KB
99
+ Current Block Size 32.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Background Job.Worker 3]
103
+ Initial Block Size 32.0 KB
104
+ Current Block Size 32.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_BatchDeleteObjects]
108
+ Initial Block Size 64.0 KB
109
+ Current Block Size 64.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
113
+ Initial Block Size 64.0 KB
114
+ Current Block Size 64.0 KB
115
+ Peak Allocated Bytes 0 B
116
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117
+ [ALLOC_TEMP_Job.Worker 13]
118
+ Initial Block Size 256.0 KB
119
+ Current Block Size 256.0 KB
120
+ Peak Allocated Bytes 0 B
121
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122
+ [ALLOC_TEMP_Background Job.Worker 2]
123
+ Initial Block Size 32.0 KB
124
+ Current Block Size 32.0 KB
125
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126
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127
+ [ALLOC_TEMP_Background Job.Worker 7]
128
+ Initial Block Size 32.0 KB
129
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130
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131
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132
+ [ALLOC_TEMP_Job.Worker 8]
133
+ Initial Block Size 256.0 KB
134
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135
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136
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137
+ [ALLOC_TEMP_Job.Worker 1]
138
+ Initial Block Size 256.0 KB
139
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140
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141
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142
+ [ALLOC_TEMP_Job.Worker 10]
143
+ Initial Block Size 256.0 KB
144
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145
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146
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147
+ [ALLOC_TEMP_Job.Worker 12]
148
+ Initial Block Size 256.0 KB
149
+ Current Block Size 256.0 KB
150
+ Peak Allocated Bytes 0 B
151
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152
+ [ALLOC_TEMP_Loading.PreloadManager]
153
+ Initial Block Size 256.0 KB
154
+ Current Block Size 320.0 KB
155
+ Peak Allocated Bytes 251.6 KB
156
+ Overflow Count 4
157
+ [ALLOC_TEMP_Background Job.Worker 15]
158
+ Initial Block Size 32.0 KB
159
+ Current Block Size 32.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Profiler.Dispatcher]
163
+ Initial Block Size 64.0 KB
164
+ Current Block Size 64.0 KB
165
+ Peak Allocated Bytes 1.9 KB
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Job.Worker 14]
168
+ Initial Block Size 256.0 KB
169
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170
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171
+ Overflow Count 0
172
+ [ALLOC_TEMP_Job.Worker 3]
173
+ Initial Block Size 256.0 KB
174
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175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Background Job.Worker 12]
178
+ Initial Block Size 32.0 KB
179
+ Current Block Size 32.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
183
+ Initial Block Size 64.0 KB
184
+ Current Block Size 64.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Background Job.Worker 5]
188
+ Initial Block Size 32.0 KB
189
+ Current Block Size 32.0 KB
190
+ Peak Allocated Bytes 0 B
191
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192
+ [ALLOC_TEMP_Background Job.Worker 13]
193
+ Initial Block Size 32.0 KB
194
+ Current Block Size 32.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 2]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Background Job.Worker 0]
203
+ Initial Block Size 32.0 KB
204
+ Current Block Size 32.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Job.Worker 11]
208
+ Initial Block Size 256.0 KB
209
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210
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211
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212
+ [ALLOC_TEMP_Background Job.Worker 4]
213
+ Initial Block Size 32.0 KB
214
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215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Job.Worker 6]
218
+ Initial Block Size 256.0 KB
219
+ Current Block Size 256.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 0]
223
+ Initial Block Size 256.0 KB
224
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225
+ Peak Allocated Bytes 0 B
226
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227
+ [ALLOC_TEMP_Job.Worker 5]
228
+ Initial Block Size 256.0 KB
229
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230
+ Peak Allocated Bytes 0 B
231
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232
+ [ALLOC_TEMP_Background Job.Worker 9]
233
+ Initial Block Size 32.0 KB
234
+ Current Block Size 32.0 KB
235
+ Peak Allocated Bytes 0 B
236
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237
+ [ALLOC_TEMP_Background Job.Worker 14]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_EnlightenWorker] x 8
243
+ Initial Block Size 64.0 KB
244
+ Current Block Size 64.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 9]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 7]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Loading.AsyncRead]
258
+ Initial Block Size 64.0 KB
259
+ Current Block Size 64.0 KB
260
+ Peak Allocated Bytes 128 B
261
+ Overflow Count 0
262
+ [ALLOC_MEMORYPROFILER]
263
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 176 frames
264
+ Requested Block Size 1.0 MB
265
+ Peak Block count 2
266
+ Peak Allocated memory 1.6 MB
267
+ Peak Large allocation bytes 0 B
268
+ [ALLOC_DEFAULT] Dual Thread Allocator
269
+ Peak main deferred allocation count 6789
270
+ [ALLOC_BUCKET]
271
+ Large Block size 4.0 MB
272
+ Used Block count 1
273
+ Peak Allocated bytes 1.7 MB
274
+ [ALLOC_DEFAULT_MAIN]
275
+ Peak usage frame count: [8.0 MB-16.0 MB]: 299 frames, [16.0 MB-32.0 MB]: 176 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 2
278
+ Peak Allocated memory 24.1 MB
279
+ Peak Large allocation bytes 0 B
280
+ [ALLOC_DEFAULT_THREAD]
281
+ Peak usage frame count: [16.0 MB-32.0 MB]: 475 frames
282
+ Requested Block Size 16.0 MB
283
+ Peak Block count 1
284
+ Peak Allocated memory 28.4 MB
285
+ Peak Large allocation bytes 16.0 MB
286
+ [ALLOC_TEMP_JOB_1_FRAME]
287
+ Initial Block Size 2.0 MB
288
+ Used Block Count 1
289
+ Overflow Count (too large) 0
290
+ Overflow Count (full) 0
291
+ [ALLOC_TEMP_JOB_2_FRAMES]
292
+ Initial Block Size 2.0 MB
293
+ Used Block Count 1
294
+ Overflow Count (too large) 0
295
+ Overflow Count (full) 0
296
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
297
+ Initial Block Size 2.0 MB
298
+ Used Block Count 2
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+ Overflow Count (too large) 0
300
+ Overflow Count (full) 0
301
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
302
+ Initial Block Size 1.0 MB
303
+ Used Block Count 3
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+ Overflow Count (too large) 0
305
+ Overflow Count (full) 0
306
+ [ALLOC_GFX] Dual Thread Allocator
307
+ Peak main deferred allocation count 0
308
+ [ALLOC_BUCKET]
309
+ Large Block size 4.0 MB
310
+ Used Block count 1
311
+ Peak Allocated bytes 1.7 MB
312
+ [ALLOC_GFX_MAIN]
313
+ Peak usage frame count: [32.0 KB-64.0 KB]: 474 frames, [64.0 KB-128.0 KB]: 1 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.0 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_GFX_THREAD]
319
+ Peak usage frame count: [64.0 KB-128.0 KB]: 475 frames
320
+ Requested Block Size 16.0 MB
321
+ Peak Block count 1
322
+ Peak Allocated memory 67.7 KB
323
+ Peak Large allocation bytes 0 B
324
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
325
+ Peak main deferred allocation count 1
326
+ [ALLOC_BUCKET]
327
+ Large Block size 4.0 MB
328
+ Used Block count 1
329
+ Peak Allocated bytes 1.7 MB
330
+ [ALLOC_CACHEOBJECTS_MAIN]
331
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 176 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 1
334
+ Peak Allocated memory 1.4 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_CACHEOBJECTS_THREAD]
337
+ Peak usage frame count: [1.0 MB-2.0 MB]: 474 frames, [4.0 MB-8.0 MB]: 1 frames
338
+ Requested Block Size 4.0 MB
339
+ Peak Block count 2
340
+ Peak Allocated memory 4.7 MB
341
+ Peak Large allocation bytes 0 B
342
+ [ALLOC_TYPETREE] Dual Thread Allocator
343
+ Peak main deferred allocation count 0
344
+ [ALLOC_BUCKET]
345
+ Large Block size 4.0 MB
346
+ Used Block count 1
347
+ Peak Allocated bytes 1.7 MB
348
+ [ALLOC_TYPETREE_MAIN]
349
+ Peak usage frame count: [0-1.0 KB]: 475 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.0 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_TYPETREE_THREAD]
355
+ Peak usage frame count: [1.0 KB-2.0 KB]: 475 frames
356
+ Requested Block Size 2.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 1.9 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER]
361
+ Peak usage frame count: [32.0 KB-64.0 KB]: 475 frames
362
+ Requested Block Size 16.0 MB
363
+ Peak Block count 1
364
+ Peak Allocated memory 38.0 KB
365
+ Peak Large allocation bytes 0 B
366
+ [ALLOC_PROFILER_BUCKET]
367
+ Large Block size 4.0 MB
368
+ Used Block count 1
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+ Peak Allocated bytes 396 B
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+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716414,"processId":1668421,"allocatedMemory":1984169,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18443},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-11.log ADDED
@@ -0,0 +1,370 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55468 [Flags] 2 [Guid] 852494625 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
16
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
17
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
18
+ ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
19
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
20
+ FMOD initialized on nosound output
21
+ Begin MonoManager ReloadAssembly
22
+ - Completed reload, in 0.053 seconds
23
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
24
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
25
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
30
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
31
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
32
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
33
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
38
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
39
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
40
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ UnloadTime: 0.637340 ms
55
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ requesting resize 84 x 84
57
+ Setting up 8 worker threads for Enlighten.
58
+ PlayerConnection::CleanupMemory Statistics:
59
+ [ALLOC_TEMP_TLS] TLS Allocator
60
+ StackAllocators :
61
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62
+ Peak usage frame count: [16.0 KB-32.0 KB]: 114 frames, [32.0 KB-64.0 KB]: 348 frames, [64.0 KB-128.0 KB]: 11 frames, [2.0 MB-4.0 MB]: 1 frames
63
+ Initial Block Size 4.0 MB
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+ Current Block Size 4.0 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 6]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
88
+ Initial Block Size 64.0 KB
89
+ Current Block Size 64.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
94
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 11]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
100
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 3]
103
+ Initial Block Size 32.0 KB
104
+ Current Block Size 32.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_BatchDeleteObjects]
108
+ Initial Block Size 64.0 KB
109
+ Current Block Size 64.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
113
+ Initial Block Size 64.0 KB
114
+ Current Block Size 64.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Job.Worker 13]
118
+ Initial Block Size 256.0 KB
119
+ Current Block Size 256.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_Background Job.Worker 2]
123
+ Initial Block Size 32.0 KB
124
+ Current Block Size 32.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 7]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Job.Worker 8]
133
+ Initial Block Size 256.0 KB
134
+ Current Block Size 256.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Job.Worker 1]
138
+ Initial Block Size 256.0 KB
139
+ Current Block Size 256.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 10]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 12]
148
+ Initial Block Size 256.0 KB
149
+ Current Block Size 256.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Loading.PreloadManager]
153
+ Initial Block Size 256.0 KB
154
+ Current Block Size 320.0 KB
155
+ Peak Allocated Bytes 251.6 KB
156
+ Overflow Count 4
157
+ [ALLOC_TEMP_Background Job.Worker 15]
158
+ Initial Block Size 32.0 KB
159
+ Current Block Size 32.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
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+ [ALLOC_TEMP_Profiler.Dispatcher]
163
+ Initial Block Size 64.0 KB
164
+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 1.9 KB
166
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 14]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 3]
173
+ Initial Block Size 256.0 KB
174
+ Current Block Size 256.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Background Job.Worker 12]
178
+ Initial Block Size 32.0 KB
179
+ Current Block Size 32.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
183
+ Initial Block Size 64.0 KB
184
+ Current Block Size 64.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Background Job.Worker 5]
188
+ Initial Block Size 32.0 KB
189
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Background Job.Worker 13]
193
+ Initial Block Size 32.0 KB
194
+ Current Block Size 32.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 2]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0.8 KB
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Background Job.Worker 0]
203
+ Initial Block Size 32.0 KB
204
+ Current Block Size 32.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Job.Worker 11]
208
+ Initial Block Size 256.0 KB
209
+ Current Block Size 256.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Background Job.Worker 4]
213
+ Initial Block Size 32.0 KB
214
+ Current Block Size 32.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Job.Worker 0]
218
+ Initial Block Size 256.0 KB
219
+ Current Block Size 256.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 5]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 14]
228
+ Initial Block Size 32.0 KB
229
+ Current Block Size 32.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_Job.Worker 6]
233
+ Initial Block Size 256.0 KB
234
+ Current Block Size 256.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
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+ [ALLOC_TEMP_EnlightenWorker] x 8
238
+ Initial Block Size 64.0 KB
239
+ Current Block Size 64.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 9]
243
+ Initial Block Size 256.0 KB
244
+ Current Block Size 256.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 9]
248
+ Initial Block Size 32.0 KB
249
+ Current Block Size 32.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 7]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Loading.AsyncRead]
258
+ Initial Block Size 64.0 KB
259
+ Current Block Size 64.0 KB
260
+ Peak Allocated Bytes 128 B
261
+ Overflow Count 0
262
+ [ALLOC_MEMORYPROFILER]
263
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 175 frames
264
+ Requested Block Size 1.0 MB
265
+ Peak Block count 2
266
+ Peak Allocated memory 1.6 MB
267
+ Peak Large allocation bytes 0 B
268
+ [ALLOC_DEFAULT] Dual Thread Allocator
269
+ Peak main deferred allocation count 8587
270
+ [ALLOC_BUCKET]
271
+ Large Block size 4.0 MB
272
+ Used Block count 1
273
+ Peak Allocated bytes 1.7 MB
274
+ [ALLOC_DEFAULT_MAIN]
275
+ Peak usage frame count: [8.0 MB-16.0 MB]: 6 frames, [16.0 MB-32.0 MB]: 468 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 2
278
+ Peak Allocated memory 25.3 MB
279
+ Peak Large allocation bytes 0 B
280
+ [ALLOC_DEFAULT_THREAD]
281
+ Peak usage frame count: [16.0 MB-32.0 MB]: 474 frames
282
+ Requested Block Size 16.0 MB
283
+ Peak Block count 1
284
+ Peak Allocated memory 27.5 MB
285
+ Peak Large allocation bytes 16.0 MB
286
+ [ALLOC_TEMP_JOB_1_FRAME]
287
+ Initial Block Size 2.0 MB
288
+ Used Block Count 1
289
+ Overflow Count (too large) 0
290
+ Overflow Count (full) 0
291
+ [ALLOC_TEMP_JOB_2_FRAMES]
292
+ Initial Block Size 2.0 MB
293
+ Used Block Count 1
294
+ Overflow Count (too large) 0
295
+ Overflow Count (full) 0
296
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
297
+ Initial Block Size 2.0 MB
298
+ Used Block Count 2
299
+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
301
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
302
+ Initial Block Size 1.0 MB
303
+ Used Block Count 3
304
+ Overflow Count (too large) 0
305
+ Overflow Count (full) 0
306
+ [ALLOC_GFX] Dual Thread Allocator
307
+ Peak main deferred allocation count 0
308
+ [ALLOC_BUCKET]
309
+ Large Block size 4.0 MB
310
+ Used Block count 1
311
+ Peak Allocated bytes 1.7 MB
312
+ [ALLOC_GFX_MAIN]
313
+ Peak usage frame count: [32.0 KB-64.0 KB]: 473 frames, [64.0 KB-128.0 KB]: 1 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.0 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_GFX_THREAD]
319
+ Peak usage frame count: [64.0 KB-128.0 KB]: 474 frames
320
+ Requested Block Size 16.0 MB
321
+ Peak Block count 1
322
+ Peak Allocated memory 67.7 KB
323
+ Peak Large allocation bytes 0 B
324
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
325
+ Peak main deferred allocation count 1
326
+ [ALLOC_BUCKET]
327
+ Large Block size 4.0 MB
328
+ Used Block count 1
329
+ Peak Allocated bytes 1.7 MB
330
+ [ALLOC_CACHEOBJECTS_MAIN]
331
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 175 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 1
334
+ Peak Allocated memory 1.4 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_CACHEOBJECTS_THREAD]
337
+ Peak usage frame count: [1.0 MB-2.0 MB]: 473 frames, [2.0 MB-4.0 MB]: 1 frames
338
+ Requested Block Size 4.0 MB
339
+ Peak Block count 1
340
+ Peak Allocated memory 3.9 MB
341
+ Peak Large allocation bytes 0 B
342
+ [ALLOC_TYPETREE] Dual Thread Allocator
343
+ Peak main deferred allocation count 0
344
+ [ALLOC_BUCKET]
345
+ Large Block size 4.0 MB
346
+ Used Block count 1
347
+ Peak Allocated bytes 1.7 MB
348
+ [ALLOC_TYPETREE_MAIN]
349
+ Peak usage frame count: [0-1.0 KB]: 474 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.0 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_TYPETREE_THREAD]
355
+ Peak usage frame count: [1.0 KB-2.0 KB]: 474 frames
356
+ Requested Block Size 2.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 1.9 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER]
361
+ Peak usage frame count: [32.0 KB-64.0 KB]: 474 frames
362
+ Requested Block Size 16.0 MB
363
+ Peak Block count 1
364
+ Peak Allocated memory 38.0 KB
365
+ Peak Large allocation bytes 0 B
366
+ [ALLOC_PROFILER_BUCKET]
367
+ Large Block size 4.0 MB
368
+ Used Block count 1
369
+ Peak Allocated bytes 396 B
370
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716441,"processId":1668349,"allocatedMemory":1984169,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18443},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-2.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
- Multi-casting "[IP] 10.0.0.17 [Port] 55287 [Flags] 2 [Guid] 2799661711 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
@@ -13,7 +13,7 @@ NullGfxDevice:
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
- - Completed reload, in 0.088 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -45,7 +45,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
- UnloadTime: 0.660660 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
@@ -53,7 +53,7 @@ PlayerConnection::CleanupMemory Statistics:
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
- Peak usage frame count: [16.0 KB-32.0 KB]: 6 frames, [32.0 KB-64.0 KB]: 32 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
@@ -111,18 +111,13 @@ PlayerConnection::CleanupMemory Statistics:
111
  [ALLOC_TEMP_Job.Worker 13]
112
  Initial Block Size 256.0 KB
113
  Current Block Size 256.0 KB
114
- Peak Allocated Bytes 0 B
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  Overflow Count 0
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117
  Initial Block Size 32.0 KB
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  Current Block Size 32.0 KB
119
  Peak Allocated Bytes 0 B
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  Overflow Count 0
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- [ALLOC_TEMP_Background Job.Worker 15]
122
- Initial Block Size 32.0 KB
123
- Current Block Size 32.0 KB
124
- Peak Allocated Bytes 0 B
125
- Overflow Count 0
126
  [ALLOC_TEMP_Background Job.Worker 7]
127
  Initial Block Size 32.0 KB
128
  Current Block Size 32.0 KB
@@ -153,6 +148,11 @@ PlayerConnection::CleanupMemory Statistics:
153
  Current Block Size 320.0 KB
154
  Peak Allocated Bytes 251.6 KB
155
  Overflow Count 4
 
 
 
 
 
156
  [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]
157
  Initial Block Size 64.0 KB
158
  Current Block Size 64.0 KB
@@ -246,7 +246,7 @@ PlayerConnection::CleanupMemory Statistics:
246
  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
249
- Peak Allocated Bytes 0.8 KB
250
  Overflow Count 0
251
  [ALLOC_TEMP_Loading.AsyncRead]
252
  Initial Block Size 64.0 KB
@@ -254,28 +254,28 @@ PlayerConnection::CleanupMemory Statistics:
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
- Peak usage frame count: [0.5 MB-1.0 MB]: 39 frames
258
  Requested Block Size 1.0 MB
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- Peak Block count 1
260
- Peak Allocated memory 0.9 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
- Peak main deferred allocation count 1536
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
- Peak Allocated bytes 1.2 MB
268
  [ALLOC_DEFAULT_MAIN]
269
- Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 38 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
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- Peak Allocated memory 18.4 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
- Peak usage frame count: [16.0 MB-32.0 MB]: 39 frames
276
  Requested Block Size 16.0 MB
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  Peak Block count 1
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- Peak Allocated memory 25.6 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
@@ -289,7 +289,7 @@ PlayerConnection::CleanupMemory Statistics:
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
- Used Block Count 1
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  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
@@ -302,15 +302,15 @@ PlayerConnection::CleanupMemory Statistics:
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
- Peak Allocated bytes 1.2 MB
306
  [ALLOC_GFX_MAIN]
307
- Peak usage frame count: [32.0 KB-64.0 KB]: 38 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
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  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
- Peak usage frame count: [64.0 KB-128.0 KB]: 39 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
@@ -320,15 +320,15 @@ PlayerConnection::CleanupMemory Statistics:
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
- Peak Allocated bytes 1.2 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
- Peak usage frame count: [0.5 MB-1.0 MB]: 39 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
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- Peak Allocated memory 0.9 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
- Peak usage frame count: [1.0 MB-2.0 MB]: 38 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
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  Peak Allocated memory 4.7 MB
@@ -338,21 +338,21 @@ PlayerConnection::CleanupMemory Statistics:
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
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- Peak Allocated bytes 1.2 MB
342
  [ALLOC_TYPETREE_MAIN]
343
- Peak usage frame count: [0-1.0 KB]: 39 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
- Peak usage frame count: [1.0 KB-2.0 KB]: 39 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
- Peak usage frame count: [32.0 KB-64.0 KB]: 39 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
  Peak Allocated memory 38.0 KB
@@ -361,4 +361,4 @@ PlayerConnection::CleanupMemory Statistics:
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722282517,"processId":1662150,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
 
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55436 [Flags] 2 [Guid] 2504136499 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
 
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
+ - Completed reload, in 0.072 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ UnloadTime: 0.817200 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
 
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
+ Peak usage frame count: [16.0 KB-32.0 KB]: 94 frames, [32.0 KB-64.0 KB]: 387 frames, [64.0 KB-128.0 KB]: 12 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
 
111
  [ALLOC_TEMP_Job.Worker 13]
112
  Initial Block Size 256.0 KB
113
  Current Block Size 256.0 KB
114
+ Peak Allocated Bytes 0.8 KB
115
  Overflow Count 0
116
  [ALLOC_TEMP_Background Job.Worker 2]
117
  Initial Block Size 32.0 KB
118
  Current Block Size 32.0 KB
119
  Peak Allocated Bytes 0 B
120
  Overflow Count 0
 
 
 
 
 
121
  [ALLOC_TEMP_Background Job.Worker 7]
122
  Initial Block Size 32.0 KB
123
  Current Block Size 32.0 KB
 
148
  Current Block Size 320.0 KB
149
  Peak Allocated Bytes 251.6 KB
150
  Overflow Count 4
151
+ [ALLOC_TEMP_Background Job.Worker 15]
152
+ Initial Block Size 32.0 KB
153
+ Current Block Size 32.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
  [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]
157
  Initial Block Size 64.0 KB
158
  Current Block Size 64.0 KB
 
246
  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
  Overflow Count 0
251
  [ALLOC_TEMP_Loading.AsyncRead]
252
  Initial Block Size 64.0 KB
 
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 195 frames
258
  Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 2571
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
  [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 299 frames, [16.0 MB-32.0 MB]: 195 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
+ Peak Allocated memory 24.4 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 494 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
+ Peak Allocated memory 29.0 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
 
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
 
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
  [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 493 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 494 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
 
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 195 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 493 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
  Peak Allocated memory 4.7 MB
 
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
  [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 494 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 494 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 494 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
  Peak Allocated memory 38.0 KB
 
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716471,"processId":1667879,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-3.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
- Multi-casting "[IP] 10.0.0.17 [Port] 55351 [Flags] 2 [Guid] 3591008634 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
@@ -13,7 +13,7 @@ NullGfxDevice:
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
- - Completed reload, in 0.088 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -45,7 +45,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
- UnloadTime: 0.527640 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
@@ -53,7 +53,7 @@ PlayerConnection::CleanupMemory Statistics:
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
- Peak usage frame count: [16.0 KB-32.0 KB]: 12 frames, [32.0 KB-64.0 KB]: 24 frames, [64.0 KB-128.0 KB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
@@ -113,11 +113,6 @@ PlayerConnection::CleanupMemory Statistics:
113
  Current Block Size 256.0 KB
114
  Peak Allocated Bytes 0 B
115
  Overflow Count 0
116
- [ALLOC_TEMP_Background Job.Worker 2]
117
- Initial Block Size 32.0 KB
118
- Current Block Size 32.0 KB
119
- Peak Allocated Bytes 0 B
120
- Overflow Count 0
121
  [ALLOC_TEMP_Background Job.Worker 15]
122
  Initial Block Size 32.0 KB
123
  Current Block Size 32.0 KB
@@ -153,6 +148,11 @@ PlayerConnection::CleanupMemory Statistics:
153
  Current Block Size 320.0 KB
154
  Peak Allocated Bytes 251.6 KB
155
  Overflow Count 4
 
 
 
 
 
156
  [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]
157
  Initial Block Size 64.0 KB
158
  Current Block Size 64.0 KB
@@ -208,6 +208,11 @@ PlayerConnection::CleanupMemory Statistics:
208
  Current Block Size 32.0 KB
209
  Peak Allocated Bytes 0 B
210
  Overflow Count 0
 
 
 
 
 
211
  [ALLOC_TEMP_Job.Worker 6]
212
  Initial Block Size 256.0 KB
213
  Current Block Size 256.0 KB
@@ -218,15 +223,15 @@ PlayerConnection::CleanupMemory Statistics:
218
  Current Block Size 256.0 KB
219
  Peak Allocated Bytes 0 B
220
  Overflow Count 0
221
- [ALLOC_TEMP_Background Job.Worker 14]
222
  Initial Block Size 32.0 KB
223
  Current Block Size 32.0 KB
224
  Peak Allocated Bytes 0 B
225
  Overflow Count 0
226
- [ALLOC_TEMP_Job.Worker 0]
227
- Initial Block Size 256.0 KB
228
- Current Block Size 256.0 KB
229
- Peak Allocated Bytes 0.8 KB
230
  Overflow Count 0
231
  [ALLOC_TEMP_EnlightenWorker] x 8
232
  Initial Block Size 64.0 KB
@@ -238,15 +243,10 @@ PlayerConnection::CleanupMemory Statistics:
238
  Current Block Size 256.0 KB
239
  Peak Allocated Bytes 0 B
240
  Overflow Count 0
241
- [ALLOC_TEMP_Background Job.Worker 9]
242
- Initial Block Size 32.0 KB
243
- Current Block Size 32.0 KB
244
- Peak Allocated Bytes 0 B
245
- Overflow Count 0
246
  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
249
- Peak Allocated Bytes 0 B
250
  Overflow Count 0
251
  [ALLOC_TEMP_Loading.AsyncRead]
252
  Initial Block Size 64.0 KB
@@ -254,28 +254,28 @@ PlayerConnection::CleanupMemory Statistics:
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
- Peak usage frame count: [0.5 MB-1.0 MB]: 38 frames
258
  Requested Block Size 1.0 MB
259
- Peak Block count 1
260
- Peak Allocated memory 0.9 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
- Peak main deferred allocation count 1268
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
- Peak Allocated bytes 1.2 MB
268
  [ALLOC_DEFAULT_MAIN]
269
- Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 37 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
- Peak Allocated memory 18.3 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
- Peak usage frame count: [16.0 MB-32.0 MB]: 38 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
- Peak Allocated memory 26.3 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
@@ -289,7 +289,7 @@ PlayerConnection::CleanupMemory Statistics:
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
- Used Block Count 1
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
@@ -302,15 +302,15 @@ PlayerConnection::CleanupMemory Statistics:
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
- Peak Allocated bytes 1.2 MB
306
  [ALLOC_GFX_MAIN]
307
- Peak usage frame count: [32.0 KB-64.0 KB]: 37 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
- Peak usage frame count: [64.0 KB-128.0 KB]: 38 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
@@ -320,15 +320,15 @@ PlayerConnection::CleanupMemory Statistics:
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
- Peak Allocated bytes 1.2 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
- Peak usage frame count: [0.5 MB-1.0 MB]: 38 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
- Peak Allocated memory 0.9 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
- Peak usage frame count: [1.0 MB-2.0 MB]: 37 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
  Peak Allocated memory 4.7 MB
@@ -338,27 +338,27 @@ PlayerConnection::CleanupMemory Statistics:
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
- Peak Allocated bytes 1.2 MB
342
  [ALLOC_TYPETREE_MAIN]
343
- Peak usage frame count: [0-1.0 KB]: 38 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
- Peak usage frame count: [1.0 KB-2.0 KB]: 38 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
- Peak usage frame count: [32.0 KB-64.0 KB]: 38 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
- Peak Allocated memory 39.6 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722282605,"processId":1662209,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
 
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55136 [Flags] 2 [Guid] 1032313322 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
 
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
+ - Completed reload, in 0.072 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ UnloadTime: 0.646699 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
 
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
+ Peak usage frame count: [16.0 KB-32.0 KB]: 116 frames, [32.0 KB-64.0 KB]: 368 frames, [64.0 KB-128.0 KB]: 12 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
 
113
  Current Block Size 256.0 KB
114
  Peak Allocated Bytes 0 B
115
  Overflow Count 0
 
 
 
 
 
116
  [ALLOC_TEMP_Background Job.Worker 15]
117
  Initial Block Size 32.0 KB
118
  Current Block Size 32.0 KB
 
148
  Current Block Size 320.0 KB
149
  Peak Allocated Bytes 251.6 KB
150
  Overflow Count 4
151
+ [ALLOC_TEMP_Background Job.Worker 2]
152
+ Initial Block Size 32.0 KB
153
+ Current Block Size 32.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
  [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]
157
  Initial Block Size 64.0 KB
158
  Current Block Size 64.0 KB
 
208
  Current Block Size 32.0 KB
209
  Peak Allocated Bytes 0 B
210
  Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 0]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
  [ALLOC_TEMP_Job.Worker 6]
217
  Initial Block Size 256.0 KB
218
  Current Block Size 256.0 KB
 
223
  Current Block Size 256.0 KB
224
  Peak Allocated Bytes 0 B
225
  Overflow Count 0
226
+ [ALLOC_TEMP_Background Job.Worker 9]
227
  Initial Block Size 32.0 KB
228
  Current Block Size 32.0 KB
229
  Peak Allocated Bytes 0 B
230
  Overflow Count 0
231
+ [ALLOC_TEMP_Background Job.Worker 14]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 0 B
235
  Overflow Count 0
236
  [ALLOC_TEMP_EnlightenWorker] x 8
237
  Initial Block Size 64.0 KB
 
243
  Current Block Size 256.0 KB
244
  Peak Allocated Bytes 0 B
245
  Overflow Count 0
 
 
 
 
 
246
  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0.8 KB
250
  Overflow Count 0
251
  [ALLOC_TEMP_Loading.AsyncRead]
252
  Initial Block Size 64.0 KB
 
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 198 frames
258
  Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.5 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 3205
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
+ Peak Allocated bytes 1.6 MB
268
  [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 496 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
+ Peak Allocated memory 25.5 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 497 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
+ Peak Allocated memory 27.8 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
 
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
 
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
+ Peak Allocated bytes 1.6 MB
306
  [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 496 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 497 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
 
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
+ Peak Allocated bytes 1.6 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 198 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 496 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
  Peak Allocated memory 4.7 MB
 
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
+ Peak Allocated bytes 1.6 MB
342
  [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 497 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 497 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 497 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
+ Peak Allocated memory 38.0 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716470,"processId":1667901,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-4.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
- Multi-casting "[IP] 10.0.0.17 [Port] 55424 [Flags] 2 [Guid] 1973859116 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
@@ -13,7 +13,7 @@ NullGfxDevice:
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  Renderer: Null Device
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  Vendor: Unity Technologies
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  Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.047 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -45,7 +45,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
- UnloadTime: 0.779430 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
@@ -53,7 +53,7 @@ PlayerConnection::CleanupMemory Statistics:
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
- Peak usage frame count: [16.0 KB-32.0 KB]: 13 frames, [32.0 KB-64.0 KB]: 24 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
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  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
@@ -191,7 +191,7 @@ PlayerConnection::CleanupMemory Statistics:
191
  [ALLOC_TEMP_Job.Worker 2]
192
  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
194
- Peak Allocated Bytes 0.8 KB
195
  Overflow Count 0
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  [ALLOC_TEMP_Background Job.Worker 0]
197
  Initial Block Size 32.0 KB
@@ -211,26 +211,21 @@ PlayerConnection::CleanupMemory Statistics:
211
  [ALLOC_TEMP_Job.Worker 6]
212
  Initial Block Size 256.0 KB
213
  Current Block Size 256.0 KB
214
- Peak Allocated Bytes 0 B
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- [ALLOC_TEMP_Job.Worker 0]
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- Initial Block Size 256.0 KB
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- Current Block Size 256.0 KB
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- Peak Allocated Bytes 0 B
220
  Overflow Count 0
221
  [ALLOC_TEMP_Job.Worker 5]
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  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
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  Peak Allocated Bytes 0 B
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  Overflow Count 0
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- [ALLOC_TEMP_Background Job.Worker 9]
227
  Initial Block Size 32.0 KB
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  Current Block Size 32.0 KB
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  Peak Allocated Bytes 0 B
230
  Overflow Count 0
231
- [ALLOC_TEMP_Background Job.Worker 14]
232
- Initial Block Size 32.0 KB
233
- Current Block Size 32.0 KB
234
  Peak Allocated Bytes 0 B
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  Overflow Count 0
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  [ALLOC_TEMP_EnlightenWorker] x 8
@@ -243,6 +238,11 @@ PlayerConnection::CleanupMemory Statistics:
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  Current Block Size 256.0 KB
244
  Peak Allocated Bytes 0 B
245
  Overflow Count 0
 
 
 
 
 
246
  [ALLOC_TEMP_Job.Worker 7]
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  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
@@ -254,28 +254,28 @@ PlayerConnection::CleanupMemory Statistics:
254
  Peak Allocated Bytes 128 B
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  Overflow Count 0
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  [ALLOC_MEMORYPROFILER]
257
- Peak usage frame count: [0.5 MB-1.0 MB]: 38 frames
258
  Requested Block Size 1.0 MB
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- Peak Block count 1
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- Peak Allocated memory 0.9 MB
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  Peak Large allocation bytes 0 B
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  [ALLOC_DEFAULT] Dual Thread Allocator
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- Peak main deferred allocation count 1536
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  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
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  Used Block count 1
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- Peak Allocated bytes 1.2 MB
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  [ALLOC_DEFAULT_MAIN]
269
- Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 37 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
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- Peak Allocated memory 18.2 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
- Peak usage frame count: [16.0 MB-32.0 MB]: 38 frames
276
  Requested Block Size 16.0 MB
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  Peak Block count 1
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- Peak Allocated memory 25.6 MB
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  Peak Large allocation bytes 16.0 MB
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  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
@@ -289,7 +289,7 @@ PlayerConnection::CleanupMemory Statistics:
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  Overflow Count (full) 0
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  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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  Initial Block Size 2.0 MB
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- Used Block Count 1
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  Overflow Count (too large) 0
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  Overflow Count (full) 0
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  [ALLOC_TEMP_JOB_ASYNC (Background)]
@@ -302,15 +302,15 @@ PlayerConnection::CleanupMemory Statistics:
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  [ALLOC_BUCKET]
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  Large Block size 4.0 MB
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  Used Block count 1
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- Peak Allocated bytes 1.2 MB
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  [ALLOC_GFX_MAIN]
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- Peak usage frame count: [32.0 KB-64.0 KB]: 37 frames, [64.0 KB-128.0 KB]: 1 frames
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  Requested Block Size 16.0 MB
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  Peak Block count 1
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  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
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  [ALLOC_GFX_THREAD]
313
- Peak usage frame count: [64.0 KB-128.0 KB]: 38 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
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  Peak Allocated memory 67.7 KB
@@ -320,45 +320,45 @@ PlayerConnection::CleanupMemory Statistics:
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  [ALLOC_BUCKET]
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  Large Block size 4.0 MB
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- Peak Allocated bytes 1.2 MB
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  [ALLOC_CACHEOBJECTS_MAIN]
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- Peak usage frame count: [0.5 MB-1.0 MB]: 38 frames
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  Requested Block Size 4.0 MB
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  Peak Block count 1
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- Peak Allocated memory 0.9 MB
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  Peak Large allocation bytes 0 B
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  [ALLOC_CACHEOBJECTS_THREAD]
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- Peak usage frame count: [1.0 MB-2.0 MB]: 37 frames, [4.0 MB-8.0 MB]: 1 frames
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  Requested Block Size 4.0 MB
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- Peak Block count 2
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  Peak Large allocation bytes 0 B
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339
  Large Block size 4.0 MB
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- Peak usage frame count: [0-1.0 KB]: 38 frames
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  [ALLOC_TYPETREE_THREAD]
349
- Peak usage frame count: [1.0 KB-2.0 KB]: 38 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
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  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
- Peak usage frame count: [32.0 KB-64.0 KB]: 38 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
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- Peak Allocated memory 38.5 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
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  Peak Allocated bytes 396 B
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- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722282531,"processId":1662302,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
 
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
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+ Multi-casting "[IP] 10.0.0.17 [Port] 55167 [Flags] 2 [Guid] 2441684642 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
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  Preloaded 'lib_burst_generated.so'
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  Initialize engine version: 2021.3.5f1 (40eb3a945986)
 
13
  Renderer: Null Device
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  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.075 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ UnloadTime: 0.900559 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
 
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
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  [ALLOC_TEMP_MAIN]
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+ Peak usage frame count: [16.0 KB-32.0 KB]: 135 frames, [32.0 KB-64.0 KB]: 339 frames, [64.0 KB-128.0 KB]: 17 frames, [2.0 MB-4.0 MB]: 1 frames
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  Initial Block Size 4.0 MB
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  Current Block Size 4.0 MB
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  Peak Allocated Bytes 2.0 MB
 
191
  [ALLOC_TEMP_Job.Worker 2]
192
  Initial Block Size 256.0 KB
193
  Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
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  Overflow Count 0
196
  [ALLOC_TEMP_Background Job.Worker 0]
197
  Initial Block Size 32.0 KB
 
211
  [ALLOC_TEMP_Job.Worker 6]
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  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0.8 KB
 
 
 
 
 
215
  Overflow Count 0
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  [ALLOC_TEMP_Job.Worker 5]
217
  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
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  Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 14]
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  Initial Block Size 32.0 KB
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  Current Block Size 32.0 KB
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  Peak Allocated Bytes 0 B
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  Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
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  Peak Allocated Bytes 0 B
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  Overflow Count 0
231
  [ALLOC_TEMP_EnlightenWorker] x 8
 
238
  Current Block Size 256.0 KB
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  Peak Allocated Bytes 0 B
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  Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
 
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 193 frames
258
  Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.5 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 4554
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
+ Peak Allocated bytes 1.6 MB
268
  [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 491 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
+ Peak Allocated memory 26.4 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 492 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
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+ Peak Allocated memory 26.2 MB
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  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
 
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
 
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
+ Peak Allocated bytes 1.6 MB
306
  [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 491 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
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  Peak Block count 1
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  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 492 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
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  Peak Allocated memory 67.7 KB
 
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
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+ Peak Allocated bytes 1.6 MB
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  [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 193 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
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329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
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+ Peak usage frame count: [1.0 MB-2.0 MB]: 491 frames, [2.0 MB-4.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
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+ Peak Block count 1
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335
  Peak Large allocation bytes 0 B
336
  [ALLOC_TYPETREE] Dual Thread Allocator
337
  Peak main deferred allocation count 0
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  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
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  Used Block count 1
341
+ Peak Allocated bytes 1.6 MB
342
  [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 492 frames
344
  Requested Block Size 2.0 MB
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347
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348
  [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 492 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
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  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 492 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
+ Peak Allocated memory 38.0 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716429,"processId":1667987,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-5.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
- Multi-casting "[IP] 10.0.0.17 [Port] 55506 [Flags] 2 [Guid] 407630633 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
@@ -13,7 +13,7 @@ NullGfxDevice:
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
- - Completed reload, in 0.087 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -45,7 +45,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
- UnloadTime: 0.529990 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
@@ -53,7 +53,7 @@ PlayerConnection::CleanupMemory Statistics:
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
- Peak usage frame count: [16.0 KB-32.0 KB]: 5 frames, [32.0 KB-64.0 KB]: 31 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
@@ -136,7 +136,7 @@ PlayerConnection::CleanupMemory Statistics:
136
  [ALLOC_TEMP_Job.Worker 10]
137
  Initial Block Size 256.0 KB
138
  Current Block Size 256.0 KB
139
- Peak Allocated Bytes 0 B
140
  Overflow Count 0
141
  [ALLOC_TEMP_Job.Worker 12]
142
  Initial Block Size 256.0 KB
@@ -201,7 +201,7 @@ PlayerConnection::CleanupMemory Statistics:
201
  [ALLOC_TEMP_Job.Worker 11]
202
  Initial Block Size 256.0 KB
203
  Current Block Size 256.0 KB
204
- Peak Allocated Bytes 0.8 KB
205
  Overflow Count 0
206
  [ALLOC_TEMP_Background Job.Worker 4]
207
  Initial Block Size 32.0 KB
@@ -254,28 +254,28 @@ PlayerConnection::CleanupMemory Statistics:
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
- Peak usage frame count: [0.5 MB-1.0 MB]: 37 frames
258
  Requested Block Size 1.0 MB
259
- Peak Block count 1
260
- Peak Allocated memory 0.9 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
- Peak main deferred allocation count 1536
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
- Peak Allocated bytes 1.2 MB
268
  [ALLOC_DEFAULT_MAIN]
269
- Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 36 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
- Peak Allocated memory 18.2 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
- Peak usage frame count: [16.0 MB-32.0 MB]: 37 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
- Peak Allocated memory 25.9 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
@@ -289,7 +289,7 @@ PlayerConnection::CleanupMemory Statistics:
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
- Used Block Count 1
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
@@ -302,15 +302,15 @@ PlayerConnection::CleanupMemory Statistics:
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
- Peak Allocated bytes 1.2 MB
306
  [ALLOC_GFX_MAIN]
307
- Peak usage frame count: [32.0 KB-64.0 KB]: 36 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
- Peak usage frame count: [64.0 KB-128.0 KB]: 37 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
@@ -320,45 +320,45 @@ PlayerConnection::CleanupMemory Statistics:
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
- Peak Allocated bytes 1.2 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
- Peak usage frame count: [0.5 MB-1.0 MB]: 37 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
- Peak Allocated memory 0.9 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
- Peak usage frame count: [1.0 MB-2.0 MB]: 36 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
- Peak Block count 2
334
- Peak Allocated memory 4.7 MB
335
  Peak Large allocation bytes 0 B
336
  [ALLOC_TYPETREE] Dual Thread Allocator
337
  Peak main deferred allocation count 0
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
- Peak Allocated bytes 1.2 MB
342
  [ALLOC_TYPETREE_MAIN]
343
- Peak usage frame count: [0-1.0 KB]: 37 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
- Peak usage frame count: [1.0 KB-2.0 KB]: 37 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
- Peak usage frame count: [32.0 KB-64.0 KB]: 37 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
- Peak Allocated memory 38.0 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722282533,"processId":1662379,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
 
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55275 [Flags] 2 [Guid] 2213286933 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
 
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
+ - Completed reload, in 0.088 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ UnloadTime: 0.669780 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
 
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
+ Peak usage frame count: [16.0 KB-32.0 KB]: 106 frames, [32.0 KB-64.0 KB]: 367 frames, [64.0 KB-128.0 KB]: 17 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
 
136
  [ALLOC_TEMP_Job.Worker 10]
137
  Initial Block Size 256.0 KB
138
  Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0.8 KB
140
  Overflow Count 0
141
  [ALLOC_TEMP_Job.Worker 12]
142
  Initial Block Size 256.0 KB
 
201
  [ALLOC_TEMP_Job.Worker 11]
202
  Initial Block Size 256.0 KB
203
  Current Block Size 256.0 KB
204
+ Peak Allocated Bytes 0 B
205
  Overflow Count 0
206
  [ALLOC_TEMP_Background Job.Worker 4]
207
  Initial Block Size 32.0 KB
 
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 192 frames
258
  Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 13015
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
  [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 490 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
+ Peak Allocated memory 27.1 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 491 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
+ Peak Allocated memory 27.0 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
 
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
 
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
  [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 490 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 491 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
 
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 192 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 490 frames, [2.0 MB-4.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
+ Peak Block count 1
334
+ Peak Allocated memory 3.9 MB
335
  Peak Large allocation bytes 0 B
336
  [ALLOC_TYPETREE] Dual Thread Allocator
337
  Peak main deferred allocation count 0
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
  [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 491 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 491 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 491 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
+ Peak Allocated memory 38.5 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716452,"processId":1667988,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-6.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
- Multi-casting "[IP] 10.0.0.17 [Port] 55271 [Flags] 2 [Guid] 3808973057 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
@@ -12,8 +12,11 @@ NullGfxDevice:
12
  Version: NULL 1.0 [1.0]
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
 
 
 
15
  Begin MonoManager ReloadAssembly
16
- - Completed reload, in 0.087 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -45,7 +48,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
- UnloadTime: 0.478130 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
@@ -53,7 +56,7 @@ PlayerConnection::CleanupMemory Statistics:
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
- Peak usage frame count: [16.0 KB-32.0 KB]: 2 frames, [32.0 KB-64.0 KB]: 36 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
@@ -61,7 +64,7 @@ PlayerConnection::CleanupMemory Statistics:
61
  [ALLOC_TEMP_Profiler.Dispatcher]
62
  Initial Block Size 64.0 KB
63
  Current Block Size 64.0 KB
64
- Peak Allocated Bytes 0 B
65
  Overflow Count 0
66
  [ALLOC_TEMP_Background Job.Worker 8]
67
  Initial Block Size 32.0 KB
@@ -76,7 +79,7 @@ PlayerConnection::CleanupMemory Statistics:
76
  [ALLOC_TEMP_Job.Worker 4]
77
  Initial Block Size 256.0 KB
78
  Current Block Size 256.0 KB
79
- Peak Allocated Bytes 0 B
80
  Overflow Count 0
81
  [ALLOC_TEMP_Background Job.Worker 6]
82
  Initial Block Size 32.0 KB
@@ -191,7 +194,7 @@ PlayerConnection::CleanupMemory Statistics:
191
  [ALLOC_TEMP_Job.Worker 2]
192
  Initial Block Size 256.0 KB
193
  Current Block Size 256.0 KB
194
- Peak Allocated Bytes 0.8 KB
195
  Overflow Count 0
196
  [ALLOC_TEMP_Background Job.Worker 0]
197
  Initial Block Size 32.0 KB
@@ -254,28 +257,28 @@ PlayerConnection::CleanupMemory Statistics:
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
- Peak usage frame count: [0.5 MB-1.0 MB]: 39 frames
258
  Requested Block Size 1.0 MB
259
- Peak Block count 1
260
- Peak Allocated memory 0.9 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
- Peak main deferred allocation count 1536
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
- Peak Allocated bytes 1.2 MB
268
  [ALLOC_DEFAULT_MAIN]
269
- Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 38 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
- Peak Allocated memory 18.5 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
- Peak usage frame count: [16.0 MB-32.0 MB]: 39 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
- Peak Allocated memory 26.0 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
@@ -289,7 +292,7 @@ PlayerConnection::CleanupMemory Statistics:
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
- Used Block Count 1
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
@@ -302,15 +305,15 @@ PlayerConnection::CleanupMemory Statistics:
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
- Peak Allocated bytes 1.2 MB
306
  [ALLOC_GFX_MAIN]
307
- Peak usage frame count: [32.0 KB-64.0 KB]: 38 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
- Peak usage frame count: [64.0 KB-128.0 KB]: 39 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
@@ -320,15 +323,15 @@ PlayerConnection::CleanupMemory Statistics:
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
- Peak Allocated bytes 1.2 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
- Peak usage frame count: [0.5 MB-1.0 MB]: 39 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
- Peak Allocated memory 0.9 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
- Peak usage frame count: [1.0 MB-2.0 MB]: 38 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
  Peak Allocated memory 4.7 MB
@@ -338,27 +341,27 @@ PlayerConnection::CleanupMemory Statistics:
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
- Peak Allocated bytes 1.2 MB
342
  [ALLOC_TYPETREE_MAIN]
343
- Peak usage frame count: [0-1.0 KB]: 39 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
- Peak usage frame count: [1.0 KB-2.0 KB]: 39 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
- Peak usage frame count: [32.0 KB-64.0 KB]: 39 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
- Peak Allocated memory 38.5 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722282607,"processId":1662424,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
 
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55256 [Flags] 2 [Guid] 3141979817 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
 
12
  Version: NULL 1.0 [1.0]
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
+ ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
16
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
17
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
18
  Begin MonoManager ReloadAssembly
19
+ - Completed reload, in 0.081 seconds
20
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
48
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
49
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
50
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
51
+ UnloadTime: 0.559599 ms
52
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
53
  requesting resize 84 x 84
54
  Setting up 8 worker threads for Enlighten.
 
56
  [ALLOC_TEMP_TLS] TLS Allocator
57
  StackAllocators :
58
  [ALLOC_TEMP_MAIN]
59
+ Peak usage frame count: [16.0 KB-32.0 KB]: 116 frames, [32.0 KB-64.0 KB]: 352 frames, [64.0 KB-128.0 KB]: 18 frames, [2.0 MB-4.0 MB]: 1 frames
60
  Initial Block Size 4.0 MB
61
  Current Block Size 4.0 MB
62
  Peak Allocated Bytes 2.0 MB
 
64
  [ALLOC_TEMP_Profiler.Dispatcher]
65
  Initial Block Size 64.0 KB
66
  Current Block Size 64.0 KB
67
+ Peak Allocated Bytes 1.9 KB
68
  Overflow Count 0
69
  [ALLOC_TEMP_Background Job.Worker 8]
70
  Initial Block Size 32.0 KB
 
79
  [ALLOC_TEMP_Job.Worker 4]
80
  Initial Block Size 256.0 KB
81
  Current Block Size 256.0 KB
82
+ Peak Allocated Bytes 0.8 KB
83
  Overflow Count 0
84
  [ALLOC_TEMP_Background Job.Worker 6]
85
  Initial Block Size 32.0 KB
 
194
  [ALLOC_TEMP_Job.Worker 2]
195
  Initial Block Size 256.0 KB
196
  Current Block Size 256.0 KB
197
+ Peak Allocated Bytes 0 B
198
  Overflow Count 0
199
  [ALLOC_TEMP_Background Job.Worker 0]
200
  Initial Block Size 32.0 KB
 
257
  Peak Allocated Bytes 128 B
258
  Overflow Count 0
259
  [ALLOC_MEMORYPROFILER]
260
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 188 frames
261
  Requested Block Size 1.0 MB
262
+ Peak Block count 2
263
+ Peak Allocated memory 1.5 MB
264
  Peak Large allocation bytes 0 B
265
  [ALLOC_DEFAULT] Dual Thread Allocator
266
+ Peak main deferred allocation count 9108
267
  [ALLOC_BUCKET]
268
  Large Block size 4.0 MB
269
  Used Block count 1
270
+ Peak Allocated bytes 1.7 MB
271
  [ALLOC_DEFAULT_MAIN]
272
+ Peak usage frame count: [8.0 MB-16.0 MB]: 299 frames, [16.0 MB-32.0 MB]: 188 frames
273
  Requested Block Size 16.0 MB
274
  Peak Block count 2
275
+ Peak Allocated memory 24.6 MB
276
  Peak Large allocation bytes 0 B
277
  [ALLOC_DEFAULT_THREAD]
278
+ Peak usage frame count: [16.0 MB-32.0 MB]: 487 frames
279
  Requested Block Size 16.0 MB
280
  Peak Block count 1
281
+ Peak Allocated memory 28.5 MB
282
  Peak Large allocation bytes 16.0 MB
283
  [ALLOC_TEMP_JOB_1_FRAME]
284
  Initial Block Size 2.0 MB
 
292
  Overflow Count (full) 0
293
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
294
  Initial Block Size 2.0 MB
295
+ Used Block Count 2
296
  Overflow Count (too large) 0
297
  Overflow Count (full) 0
298
  [ALLOC_TEMP_JOB_ASYNC (Background)]
 
305
  [ALLOC_BUCKET]
306
  Large Block size 4.0 MB
307
  Used Block count 1
308
+ Peak Allocated bytes 1.7 MB
309
  [ALLOC_GFX_MAIN]
310
+ Peak usage frame count: [32.0 KB-64.0 KB]: 486 frames, [64.0 KB-128.0 KB]: 1 frames
311
  Requested Block Size 16.0 MB
312
  Peak Block count 1
313
  Peak Allocated memory 67.0 KB
314
  Peak Large allocation bytes 0 B
315
  [ALLOC_GFX_THREAD]
316
+ Peak usage frame count: [64.0 KB-128.0 KB]: 487 frames
317
  Requested Block Size 16.0 MB
318
  Peak Block count 1
319
  Peak Allocated memory 67.7 KB
 
323
  [ALLOC_BUCKET]
324
  Large Block size 4.0 MB
325
  Used Block count 1
326
+ Peak Allocated bytes 1.7 MB
327
  [ALLOC_CACHEOBJECTS_MAIN]
328
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 188 frames
329
  Requested Block Size 4.0 MB
330
  Peak Block count 1
331
+ Peak Allocated memory 1.4 MB
332
  Peak Large allocation bytes 0 B
333
  [ALLOC_CACHEOBJECTS_THREAD]
334
+ Peak usage frame count: [1.0 MB-2.0 MB]: 486 frames, [4.0 MB-8.0 MB]: 1 frames
335
  Requested Block Size 4.0 MB
336
  Peak Block count 2
337
  Peak Allocated memory 4.7 MB
 
341
  [ALLOC_BUCKET]
342
  Large Block size 4.0 MB
343
  Used Block count 1
344
+ Peak Allocated bytes 1.7 MB
345
  [ALLOC_TYPETREE_MAIN]
346
+ Peak usage frame count: [0-1.0 KB]: 487 frames
347
  Requested Block Size 2.0 MB
348
  Peak Block count 1
349
  Peak Allocated memory 1.0 KB
350
  Peak Large allocation bytes 0 B
351
  [ALLOC_TYPETREE_THREAD]
352
+ Peak usage frame count: [1.0 KB-2.0 KB]: 487 frames
353
  Requested Block Size 2.0 MB
354
  Peak Block count 1
355
  Peak Allocated memory 1.9 KB
356
  Peak Large allocation bytes 0 B
357
  [ALLOC_PROFILER]
358
+ Peak usage frame count: [32.0 KB-64.0 KB]: 487 frames
359
  Requested Block Size 16.0 MB
360
  Peak Block count 1
361
+ Peak Allocated memory 39.6 KB
362
  Peak Large allocation bytes 0 B
363
  [ALLOC_PROFILER_BUCKET]
364
  Large Block size 4.0 MB
365
  Used Block count 1
366
  Peak Allocated bytes 396 B
367
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716452,"processId":1668127,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-7.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
- Multi-casting "[IP] 10.0.0.17 [Port] 55064 [Flags] 2 [Guid] 63843222 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
@@ -13,7 +13,7 @@ NullGfxDevice:
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
- - Completed reload, in 0.053 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -45,7 +45,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
- UnloadTime: 0.543510 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
@@ -53,7 +53,7 @@ PlayerConnection::CleanupMemory Statistics:
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
- Peak usage frame count: [16.0 KB-32.0 KB]: 6 frames, [32.0 KB-64.0 KB]: 30 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
@@ -61,7 +61,7 @@ PlayerConnection::CleanupMemory Statistics:
61
  [ALLOC_TEMP_Profiler.Dispatcher]
62
  Initial Block Size 64.0 KB
63
  Current Block Size 64.0 KB
64
- Peak Allocated Bytes 1.9 KB
65
  Overflow Count 0
66
  [ALLOC_TEMP_Background Job.Worker 8]
67
  Initial Block Size 32.0 KB
@@ -113,7 +113,7 @@ PlayerConnection::CleanupMemory Statistics:
113
  Current Block Size 256.0 KB
114
  Peak Allocated Bytes 0 B
115
  Overflow Count 0
116
- [ALLOC_TEMP_Background Job.Worker 15]
117
  Initial Block Size 32.0 KB
118
  Current Block Size 32.0 KB
119
  Peak Allocated Bytes 0 B
@@ -148,7 +148,7 @@ PlayerConnection::CleanupMemory Statistics:
148
  Current Block Size 320.0 KB
149
  Peak Allocated Bytes 251.6 KB
150
  Overflow Count 4
151
- [ALLOC_TEMP_Background Job.Worker 2]
152
  Initial Block Size 32.0 KB
153
  Current Block Size 32.0 KB
154
  Peak Allocated Bytes 0 B
@@ -161,7 +161,7 @@ PlayerConnection::CleanupMemory Statistics:
161
  [ALLOC_TEMP_Job.Worker 14]
162
  Initial Block Size 256.0 KB
163
  Current Block Size 256.0 KB
164
- Peak Allocated Bytes 0.8 KB
165
  Overflow Count 0
166
  [ALLOC_TEMP_Job.Worker 3]
167
  Initial Block Size 256.0 KB
@@ -191,7 +191,7 @@ PlayerConnection::CleanupMemory Statistics:
191
  [ALLOC_TEMP_Job.Worker 2]
192
  Initial Block Size 256.0 KB
193
  Current Block Size 256.0 KB
194
- Peak Allocated Bytes 0 B
195
  Overflow Count 0
196
  [ALLOC_TEMP_Background Job.Worker 0]
197
  Initial Block Size 32.0 KB
@@ -213,19 +213,24 @@ PlayerConnection::CleanupMemory Statistics:
213
  Current Block Size 256.0 KB
214
  Peak Allocated Bytes 0 B
215
  Overflow Count 0
 
 
 
 
 
216
  [ALLOC_TEMP_Job.Worker 5]
217
  Initial Block Size 256.0 KB
218
  Current Block Size 256.0 KB
219
  Peak Allocated Bytes 0 B
220
  Overflow Count 0
221
- [ALLOC_TEMP_Background Job.Worker 14]
222
  Initial Block Size 32.0 KB
223
  Current Block Size 32.0 KB
224
  Peak Allocated Bytes 0 B
225
  Overflow Count 0
226
- [ALLOC_TEMP_Job.Worker 0]
227
- Initial Block Size 256.0 KB
228
- Current Block Size 256.0 KB
229
  Peak Allocated Bytes 0 B
230
  Overflow Count 0
231
  [ALLOC_TEMP_EnlightenWorker] x 8
@@ -238,11 +243,6 @@ PlayerConnection::CleanupMemory Statistics:
238
  Current Block Size 256.0 KB
239
  Peak Allocated Bytes 0 B
240
  Overflow Count 0
241
- [ALLOC_TEMP_Background Job.Worker 9]
242
- Initial Block Size 32.0 KB
243
- Current Block Size 32.0 KB
244
- Peak Allocated Bytes 0 B
245
- Overflow Count 0
246
  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
@@ -254,28 +254,28 @@ PlayerConnection::CleanupMemory Statistics:
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
- Peak usage frame count: [0.5 MB-1.0 MB]: 37 frames
258
  Requested Block Size 1.0 MB
259
- Peak Block count 1
260
- Peak Allocated memory 0.9 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
- Peak main deferred allocation count 1536
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
- Peak Allocated bytes 1.2 MB
268
  [ALLOC_DEFAULT_MAIN]
269
- Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 36 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
- Peak Allocated memory 17.3 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
- Peak usage frame count: [16.0 MB-32.0 MB]: 37 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
- Peak Allocated memory 27.0 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
@@ -289,7 +289,7 @@ PlayerConnection::CleanupMemory Statistics:
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
- Used Block Count 1
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
@@ -302,15 +302,15 @@ PlayerConnection::CleanupMemory Statistics:
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
- Peak Allocated bytes 1.2 MB
306
  [ALLOC_GFX_MAIN]
307
- Peak usage frame count: [32.0 KB-64.0 KB]: 36 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
- Peak usage frame count: [64.0 KB-128.0 KB]: 37 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
@@ -320,15 +320,15 @@ PlayerConnection::CleanupMemory Statistics:
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
- Peak Allocated bytes 1.2 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
- Peak usage frame count: [0.5 MB-1.0 MB]: 37 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
- Peak Allocated memory 0.9 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
- Peak usage frame count: [1.0 MB-2.0 MB]: 36 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
  Peak Allocated memory 4.7 MB
@@ -338,27 +338,27 @@ PlayerConnection::CleanupMemory Statistics:
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
- Peak Allocated bytes 1.2 MB
342
  [ALLOC_TYPETREE_MAIN]
343
- Peak usage frame count: [0-1.0 KB]: 37 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
- Peak usage frame count: [1.0 KB-2.0 KB]: 37 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
- Peak usage frame count: [32.0 KB-64.0 KB]: 37 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
- Peak Allocated memory 38.0 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722282599,"processId":1662303,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
 
1
  Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
  Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55495 [Flags] 2 [Guid] 1555477081 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
  Preloaded 'lib_burst_generated.so'
6
  Preloaded 'libgrpc_csharp_ext.x64.so'
7
  Initialize engine version: 2021.3.5f1 (40eb3a945986)
 
13
  Renderer: Null Device
14
  Vendor: Unity Technologies
15
  Begin MonoManager ReloadAssembly
16
+ - Completed reload, in 0.087 seconds
17
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
19
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
45
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
46
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ UnloadTime: 0.663640 ms
49
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
50
  requesting resize 84 x 84
51
  Setting up 8 worker threads for Enlighten.
 
53
  [ALLOC_TEMP_TLS] TLS Allocator
54
  StackAllocators :
55
  [ALLOC_TEMP_MAIN]
56
+ Peak usage frame count: [16.0 KB-32.0 KB]: 97 frames, [32.0 KB-64.0 KB]: 365 frames, [64.0 KB-128.0 KB]: 16 frames, [2.0 MB-4.0 MB]: 1 frames
57
  Initial Block Size 4.0 MB
58
  Current Block Size 4.0 MB
59
  Peak Allocated Bytes 2.0 MB
 
61
  [ALLOC_TEMP_Profiler.Dispatcher]
62
  Initial Block Size 64.0 KB
63
  Current Block Size 64.0 KB
64
+ Peak Allocated Bytes 0 B
65
  Overflow Count 0
66
  [ALLOC_TEMP_Background Job.Worker 8]
67
  Initial Block Size 32.0 KB
 
113
  Current Block Size 256.0 KB
114
  Peak Allocated Bytes 0 B
115
  Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 2]
117
  Initial Block Size 32.0 KB
118
  Current Block Size 32.0 KB
119
  Peak Allocated Bytes 0 B
 
148
  Current Block Size 320.0 KB
149
  Peak Allocated Bytes 251.6 KB
150
  Overflow Count 4
151
+ [ALLOC_TEMP_Background Job.Worker 15]
152
  Initial Block Size 32.0 KB
153
  Current Block Size 32.0 KB
154
  Peak Allocated Bytes 0 B
 
161
  [ALLOC_TEMP_Job.Worker 14]
162
  Initial Block Size 256.0 KB
163
  Current Block Size 256.0 KB
164
+ Peak Allocated Bytes 0 B
165
  Overflow Count 0
166
  [ALLOC_TEMP_Job.Worker 3]
167
  Initial Block Size 256.0 KB
 
191
  [ALLOC_TEMP_Job.Worker 2]
192
  Initial Block Size 256.0 KB
193
  Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0.8 KB
195
  Overflow Count 0
196
  [ALLOC_TEMP_Background Job.Worker 0]
197
  Initial Block Size 32.0 KB
 
213
  Current Block Size 256.0 KB
214
  Peak Allocated Bytes 0 B
215
  Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 0]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
  [ALLOC_TEMP_Job.Worker 5]
222
  Initial Block Size 256.0 KB
223
  Current Block Size 256.0 KB
224
  Peak Allocated Bytes 0 B
225
  Overflow Count 0
226
+ [ALLOC_TEMP_Background Job.Worker 9]
227
  Initial Block Size 32.0 KB
228
  Current Block Size 32.0 KB
229
  Peak Allocated Bytes 0 B
230
  Overflow Count 0
231
+ [ALLOC_TEMP_Background Job.Worker 14]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
  Peak Allocated Bytes 0 B
235
  Overflow Count 0
236
  [ALLOC_TEMP_EnlightenWorker] x 8
 
243
  Current Block Size 256.0 KB
244
  Peak Allocated Bytes 0 B
245
  Overflow Count 0
 
 
 
 
 
246
  [ALLOC_TEMP_Job.Worker 7]
247
  Initial Block Size 256.0 KB
248
  Current Block Size 256.0 KB
 
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 180 frames
258
  Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 10014
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
  [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 58 frames, [16.0 MB-32.0 MB]: 421 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 2
272
+ Peak Allocated memory 26.2 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 479 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
+ Peak Allocated memory 27.4 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
 
289
  Overflow Count (full) 0
290
  [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
  Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
  Overflow Count (too large) 0
294
  Overflow Count (full) 0
295
  [ALLOC_TEMP_JOB_ASYNC (Background)]
 
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
  [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 478 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 479 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
 
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 180 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 478 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
  Peak Allocated memory 4.7 MB
 
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
  [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 479 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 479 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 479 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
+ Peak Allocated memory 38.5 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1688722716454,"processId":1668077,"allocatedMemory":1984173,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3539},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-8.log ADDED
@@ -0,0 +1,370 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 5 interfaces on host : 0) 10.0.0.17 1) 172.18.0.1 2) 172.20.0.1 3) 172.19.0.1 4) 172.17.0.1
4
+ Multi-casting "[IP] 10.0.0.17 [Port] 55188 [Flags] 2 [Guid] 2577485165 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.0.0.17) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/olav/dev/python/hug-rl/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
16
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
17
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
18
+ ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
19
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
20
+ FMOD initialized on nosound output
21
+ Begin MonoManager ReloadAssembly
22
+ - Completed reload, in 0.072 seconds
23
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
24
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
25
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
30
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
31
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
32
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
33
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
38
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
39
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
40
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ UnloadTime: 0.723000 ms
55
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ requesting resize 84 x 84
57
+ Setting up 8 worker threads for Enlighten.
58
+ PlayerConnection::CleanupMemory Statistics:
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+ [ALLOC_TEMP_TLS] TLS Allocator
60
+ StackAllocators :
61
+ [ALLOC_TEMP_MAIN]
62
+ Peak usage frame count: [16.0 KB-32.0 KB]: 133 frames, [32.0 KB-64.0 KB]: 348 frames, [64.0 KB-128.0 KB]: 9 frames, [2.0 MB-4.0 MB]: 1 frames
63
+ Initial Block Size 4.0 MB
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+ Current Block Size 4.0 MB
65
+ Peak Allocated Bytes 2.0 MB
66
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
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+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
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+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 6]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
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+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
94
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 11]
98
+ Initial Block Size 32.0 KB
99
+ Current Block Size 32.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 3]
103
+ Initial Block Size 32.0 KB
104
+ Current Block Size 32.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_BatchDeleteObjects]
108
+ Initial Block Size 64.0 KB
109
+ Current Block Size 64.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
113
+ Initial Block Size 64.0 KB
114
+ Current Block Size 64.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Job.Worker 13]
118
+ Initial Block Size 256.0 KB
119
+ Current Block Size 256.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_Background Job.Worker 2]
123
+ Initial Block Size 32.0 KB
124
+ Current Block Size 32.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 7]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Job.Worker 8]
133
+ Initial Block Size 256.0 KB
134
+ Current Block Size 256.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Job.Worker 1]
138
+ Initial Block Size 256.0 KB
139
+ Current Block Size 256.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 10]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Job.Worker 12]
148
+ Initial Block Size 256.0 KB
149
+ Current Block Size 256.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Loading.PreloadManager]
153
+ Initial Block Size 256.0 KB
154
+ Current Block Size 320.0 KB
155
+ Peak Allocated Bytes 251.6 KB
156
+ Overflow Count 4
157
+ [ALLOC_TEMP_Background Job.Worker 15]
158
+ Initial Block Size 32.0 KB
159
+ Current Block Size 32.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Profiler.Dispatcher]
163
+ Initial Block Size 64.0 KB
164
+ Current Block Size 64.0 KB
165
+ Peak Allocated Bytes 1.9 KB
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Job.Worker 14]
168
+ Initial Block Size 256.0 KB
169
+ Current Block Size 256.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_Job.Worker 3]
173
+ Initial Block Size 256.0 KB
174
+ Current Block Size 256.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Background Job.Worker 12]
178
+ Initial Block Size 32.0 KB
179
+ Current Block Size 32.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
183
+ Initial Block Size 64.0 KB
184
+ Current Block Size 64.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Background Job.Worker 5]
188
+ Initial Block Size 32.0 KB
189
+ Current Block Size 32.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Background Job.Worker 13]
193
+ Initial Block Size 32.0 KB
194
+ Current Block Size 32.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 2]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Background Job.Worker 0]
203
+ Initial Block Size 32.0 KB
204
+ Current Block Size 32.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Job.Worker 11]
208
+ Initial Block Size 256.0 KB
209
+ Current Block Size 256.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Background Job.Worker 4]
213
+ Initial Block Size 32.0 KB
214
+ Current Block Size 32.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Job.Worker 0]
218
+ Initial Block Size 256.0 KB
219
+ Current Block Size 256.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 5]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0.8 KB
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Background Job.Worker 14]
228
+ Initial Block Size 32.0 KB
229
+ Current Block Size 32.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_Job.Worker 6]
233
+ Initial Block Size 256.0 KB
234
+ Current Block Size 256.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_EnlightenWorker] x 8
238
+ Initial Block Size 64.0 KB
239
+ Current Block Size 64.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Job.Worker 9]
243
+ Initial Block Size 256.0 KB
244
+ Current Block Size 256.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Background Job.Worker 9]
248
+ Initial Block Size 32.0 KB
249
+ Current Block Size 32.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 7]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Loading.AsyncRead]
258
+ Initial Block Size 64.0 KB
259
+ Current Block Size 64.0 KB
260
+ Peak Allocated Bytes 128 B
261
+ Overflow Count 0
262
+ [ALLOC_MEMORYPROFILER]
263
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 192 frames
264
+ Requested Block Size 1.0 MB
265
+ Peak Block count 2
266
+ Peak Allocated memory 1.6 MB
267
+ Peak Large allocation bytes 0 B
268
+ [ALLOC_DEFAULT] Dual Thread Allocator
269
+ Peak main deferred allocation count 3712
270
+ [ALLOC_BUCKET]
271
+ Large Block size 4.0 MB
272
+ Used Block count 1
273
+ Peak Allocated bytes 1.7 MB
274
+ [ALLOC_DEFAULT_MAIN]
275
+ Peak usage frame count: [8.0 MB-16.0 MB]: 299 frames, [16.0 MB-32.0 MB]: 192 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 2
278
+ Peak Allocated memory 24.8 MB
279
+ Peak Large allocation bytes 0 B
280
+ [ALLOC_DEFAULT_THREAD]
281
+ Peak usage frame count: [16.0 MB-32.0 MB]: 491 frames
282
+ Requested Block Size 16.0 MB
283
+ Peak Block count 1
284
+ Peak Allocated memory 27.6 MB
285
+ Peak Large allocation bytes 16.0 MB
286
+ [ALLOC_TEMP_JOB_1_FRAME]
287
+ Initial Block Size 2.0 MB
288
+ Used Block Count 1
289
+ Overflow Count (too large) 0
290
+ Overflow Count (full) 0
291
+ [ALLOC_TEMP_JOB_2_FRAMES]
292
+ Initial Block Size 2.0 MB
293
+ Used Block Count 1
294
+ Overflow Count (too large) 0
295
+ Overflow Count (full) 0
296
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
297
+ Initial Block Size 2.0 MB
298
+ Used Block Count 2
299
+ Overflow Count (too large) 0
300
+ Overflow Count (full) 0
301
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
302
+ Initial Block Size 1.0 MB
303
+ Used Block Count 3
304
+ Overflow Count (too large) 0
305
+ Overflow Count (full) 0
306
+ [ALLOC_GFX] Dual Thread Allocator
307
+ Peak main deferred allocation count 0
308
+ [ALLOC_BUCKET]
309
+ Large Block size 4.0 MB
310
+ Used Block count 1
311
+ Peak Allocated bytes 1.7 MB
312
+ [ALLOC_GFX_MAIN]
313
+ Peak usage frame count: [32.0 KB-64.0 KB]: 490 frames, [64.0 KB-128.0 KB]: 1 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.0 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_GFX_THREAD]
319
+ Peak usage frame count: [64.0 KB-128.0 KB]: 491 frames
320
+ Requested Block Size 16.0 MB
321
+ Peak Block count 1
322
+ Peak Allocated memory 67.7 KB
323
+ Peak Large allocation bytes 0 B
324
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
325
+ Peak main deferred allocation count 1
326
+ [ALLOC_BUCKET]
327
+ Large Block size 4.0 MB
328
+ Used Block count 1
329
+ Peak Allocated bytes 1.7 MB
330
+ [ALLOC_CACHEOBJECTS_MAIN]
331
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 192 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 1
334
+ Peak Allocated memory 1.4 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_CACHEOBJECTS_THREAD]
337
+ Peak usage frame count: [1.0 MB-2.0 MB]: 490 frames, [4.0 MB-8.0 MB]: 1 frames
338
+ Requested Block Size 4.0 MB
339
+ Peak Block count 2
340
+ Peak Allocated memory 4.7 MB
341
+ Peak Large allocation bytes 0 B
342
+ [ALLOC_TYPETREE] Dual Thread Allocator
343
+ Peak main deferred allocation count 0
344
+ [ALLOC_BUCKET]
345
+ Large Block size 4.0 MB
346
+ Used Block count 1
347
+ Peak Allocated bytes 1.7 MB
348
+ [ALLOC_TYPETREE_MAIN]
349
+ Peak usage frame count: [0-1.0 KB]: 491 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.0 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_TYPETREE_THREAD]
355
+ Peak usage frame count: [1.0 KB-2.0 KB]: 491 frames
356
+ Requested Block Size 2.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 1.9 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER]
361
+ Peak usage frame count: [32.0 KB-64.0 KB]: 491 frames
362
+ Requested Block Size 16.0 MB
363
+ Peak Block count 1
364
+ Peak Allocated memory 38.0 KB
365
+ Peak Large allocation bytes 0 B
366
+ [ALLOC_PROFILER_BUCKET]
367
+ Large Block size 4.0 MB
368
+ Used Block count 1
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+ Peak Allocated bytes 396 B
370
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run_logs/Player-9.log ADDED
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