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( function( factory ) { |
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"use strict"; |
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if ( typeof define === "function" && define.amd ) { |
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define( [ |
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"jquery", |
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"../version", |
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"../effect" |
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], factory ); |
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} else { |
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factory( jQuery ); |
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} |
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} )( function( $ ) { |
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"use strict"; |
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return $.effects.define( "bounce", function( options, done ) { |
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var upAnim, downAnim, refValue, |
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element = $( this ), |
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mode = options.mode, |
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hide = mode === "hide", |
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show = mode === "show", |
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direction = options.direction || "up", |
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distance = options.distance, |
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times = options.times || 5, |
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anims = times * 2 + ( show || hide ? 1 : 0 ), |
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speed = options.duration / anims, |
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easing = options.easing, |
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ref = ( direction === "up" || direction === "down" ) ? "top" : "left", |
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motion = ( direction === "up" || direction === "left" ), |
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i = 0, |
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queuelen = element.queue().length; |
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$.effects.createPlaceholder( element ); |
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refValue = element.css( ref ); |
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if ( !distance ) { |
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distance = element[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3; |
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} |
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if ( show ) { |
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downAnim = { opacity: 1 }; |
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downAnim[ ref ] = refValue; |
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element |
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.css( "opacity", 0 ) |
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.css( ref, motion ? -distance * 2 : distance * 2 ) |
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.animate( downAnim, speed, easing ); |
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} |
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if ( hide ) { |
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distance = distance / Math.pow( 2, times - 1 ); |
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} |
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downAnim = {}; |
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downAnim[ ref ] = refValue; |
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for ( ; i < times; i++ ) { |
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upAnim = {}; |
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upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance; |
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element |
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.animate( upAnim, speed, easing ) |
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.animate( downAnim, speed, easing ); |
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distance = hide ? distance * 2 : distance / 2; |
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} |
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if ( hide ) { |
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upAnim = { opacity: 0 }; |
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upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance; |
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element.animate( upAnim, speed, easing ); |
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} |
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element.queue( done ); |
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$.effects.unshift( element, queuelen, anims + 1 ); |
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} ); |
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} ); |
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