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( function( factory ) { |
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"use strict"; |
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if ( typeof define === "function" && define.amd ) { |
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define( [ |
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"jquery", |
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"../version", |
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"../effect" |
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], factory ); |
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} else { |
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factory( jQuery ); |
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} |
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} )( function( $ ) { |
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"use strict"; |
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return $.effects.define( "shake", function( options, done ) { |
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var i = 1, |
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element = $( this ), |
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direction = options.direction || "left", |
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distance = options.distance || 20, |
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times = options.times || 3, |
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anims = times * 2 + 1, |
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speed = Math.round( options.duration / anims ), |
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ref = ( direction === "up" || direction === "down" ) ? "top" : "left", |
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positiveMotion = ( direction === "up" || direction === "left" ), |
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animation = {}, |
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animation1 = {}, |
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animation2 = {}, |
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queuelen = element.queue().length; |
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$.effects.createPlaceholder( element ); |
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animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance; |
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animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2; |
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animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2; |
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element.animate( animation, speed, options.easing ); |
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for ( ; i < times; i++ ) { |
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element |
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.animate( animation1, speed, options.easing ) |
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.animate( animation2, speed, options.easing ); |
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} |
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element |
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.animate( animation1, speed, options.easing ) |
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.animate( animation, speed / 2, options.easing ) |
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.queue( done ); |
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$.effects.unshift( element, queuelen, anims + 1 ); |
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} ); |
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} ); |
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