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import Clock from './Clock.js';
import ObjectFactory from '../ObjectFactory.js';
import SetValue from '../../../plugins/utils/object/SetValue.js';
ObjectFactory.register('clock', function (config) {
var gameObject = new Clock(this.scene, config);
this.scene.add.existing(gameObject);
return gameObject;
});
SetValue(window, 'RexPlugins.Spinner.Clock', Clock);
export default Clock; |