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import Base from '../base/Base.js';
import { Arc, Circle } from '../utils/Geoms.js'
class Oval extends Base {
constructor(scene, config) {
super(scene, config);
this.type = 'rexSpinnerOval';
}
buildShapes() {
this.addShape((new Circle()).setName('track'));
this.addShape((new Arc()).setName('arc'));
}
updateShapes() {
var centerX = this.centerX;
var centerY = this.centerY;
var radius = this.radius;
var lineWidth = Math.ceil(radius / 25);
var maxRadius = radius - (lineWidth / 2);
this.getShape('track')
.lineStyle(lineWidth, this.color, 0.5)
.setRadius(maxRadius)
.setCenterPosition(centerX, centerY);
var startAngle = this.value * 360;
var endAngle = startAngle + 60;
this.getShape('arc')
.lineStyle(lineWidth, this.color, 1)
.setRadius(maxRadius)
.setCenterPosition(centerX, centerY)
.setAngle(startAngle, endAngle);
}
}
export default Oval; |