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import AudioFactory from './audio/Factory';
import BallFactory from './ball/Factory';
import BarsFactory from './bars/Factory';
import BoxFactory from './box/Factory';
import ClockFactory from './clock/Factory';
import CubeFactory from './cube/Factory';
import CustomFactory from './custom/Factory';
import DotsFactory from './dots/Factory';
import FacebookFactory from './facebook/Factory';
import GridFactory from './grid/Factory';
import LosFactory from './los/Factory';
import OrbitFactory from './orbit/Factory';
import OvalFactory from './oval/Factory';
import PieFactory from './pie/Factory';
import PuffFactory from './puff/Factory';
import RadioFactory from './radio/Factory';
import RingsFactory from './rings/Factory';
import SpinnerFactory from './spinner/Factory';
export default SpinnerPlugins;
declare class Factories {
audio: typeof AudioFactory;
ball: typeof BallFactory;
bars: typeof BarsFactory;
box: typeof BoxFactory;
clock: typeof ClockFactory;
cube: typeof CubeFactory;
custom: typeof CustomFactory;
dots: typeof DotsFactory;
facebook: typeof FacebookFactory;
grid: typeof GridFactory;
los: typeof LosFactory;
orbit: typeof OrbitFactory;
oval: typeof OvalFactory;
pie: typeof PieFactory;
puff: typeof PuffFactory;
radio: typeof RadioFactory;
rings: typeof RingsFactory;
spinner: typeof SpinnerFactory;
}
declare class SpinnerPlugins {
constructor(scene: Phaser.Scene);
add: Factories;
}
import AudioClass from './audio/Audio';
import BallClass from './ball/Ball';
import BarsClass from './bars/Bars';
import BoxClass from './box/Box';
import ClockClass from './clock/Clock';
import CubeClass from './cube/Cube';
import CustomClass from './custom/Custom';
import DotsClass from './dots/Dots';
import FacebookClass from './facebook/Facebook';
import GridClass from './grid/Grid';
import LosClass from './los/Los';
import OrbitClass from './orbit/Orbit';
import OvalClass from './oval/Oval';
import PieClass from './pie/Pie';
import PuffClass from './puff/Puff';
import RadioClass from './radio/Radio';
import RingsClass from './rings/Rings';
import SpinnerClass from './spinner/Spinner';
declare namespace SpinnerPlugins {
type Audio = AudioClass;
type Ball = BallClass;
type Bars = BarsClass
type Box = BoxClass;
type Clock = ClockClass;
type Cube = CubeClass;
type Custom = CustomClass;
type Dots = DotsClass;
type Facebook = FacebookClass;
type Grid = GridClass;
type Los = LosClass;
type Orbit = OrbitClass;
type Oval = OvalClass;
type Pie = PieClass;
type Puff = PuffClass;
type Radio = RadioClass;
type Rings = RingsClass;
type Spinner = SpinnerClass;
} |