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export default {
setBoardSize(width, height) {
this.board.setBoardWidth(width).setBoardHeight(height);
return this;
},
// Chess properties
getChessMoveTo(chess) {
return (chess) ? chess.rexMoveTo : undefined;
},
getChessTileZ() {
return this.board.chessTileZ;
},
worldXYToChess(worldX, worldY) {
return this.board.worldXYToChess(worldX, worldY);
},
tileXYToChess(tileX, tileY) {
return this.board.tileXYToChess(tileX, tileY);
},
getNeighborChessAtAngle(chess, angle) {
return this.board.getNeighborChessAtAngle(chess, angle);
},
getNeighborChessAtDirection(chess, direction) {
return this.board.getNeighborChessAtDirection(chess, direction);
},
// Expose board instance
getBoard() {
return this.board.board;
},
// Expose match instance
getMatch() {
return this.board.match;
}
}