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class ObjectFactory { | |
constructor(scene) { | |
this.scene = scene; | |
this.displayList = scene.sys.displayList; | |
this.updateList = scene.sys.updateList; | |
scene.events.once('destroy', this.destroy, this); | |
} | |
destroy() { | |
this.scene = null; | |
this.displayList = null; | |
this.updateList = null; | |
} | |
static register(type, callback) { | |
ObjectFactory.prototype[type] = callback; | |
} | |
}; | |
export default ObjectFactory; |