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import Base from '../base/Base.js'; | |
import { Line } from '../utils/Geoms.js'; | |
const Linear = Phaser.Math.Linear; | |
class Audio extends Base { | |
constructor(scene, config) { | |
super(scene, config); | |
this.type = 'rexSpinnerAudio'; | |
} | |
buildShapes() { | |
for (var i = 0; i < 4; i++) { | |
this.addShape(new Line()); | |
} | |
this.prevValue = undefined; | |
} | |
updateShapes() { | |
var centerX = this.centerX; | |
var centerY = this.centerY; | |
var radius = this.radius; | |
var leftBound = centerX - radius; | |
var bottomBound = centerY + radius; | |
var maxLineHeight = radius * 2; | |
var shapes = this.getShapes(), | |
cnt = shapes.length; | |
var cellWidth = (radius * 2) / cnt; | |
var lineWidth = cellWidth * 0.7; | |
// Reset range of value | |
if ((this.prevValue === undefined) || (this.prevValue > this.value)) { | |
for (var i = 0; i < cnt; i++) { | |
var line = shapes[i]; | |
var from = (this.prevValue === undefined) ? Math.random() : line.getData('to'); | |
line | |
.setData('from', from) | |
.setData('to', Math.random()) | |
} | |
} | |
this.prevValue = this.value; | |
for (var i = 0; i < cnt; i++) { | |
var line = shapes[i]; | |
var from = line.getData('from'), | |
to = line.getData('to'), | |
current = Linear(from, to, this.value); | |
var lineHeight = current * maxLineHeight; | |
var x = leftBound + (cellWidth * (i + 0.5)); | |
line | |
.lineStyle(lineWidth, this.color, 1) | |
.setP0(x, bottomBound) | |
.setP1(x, (bottomBound - lineHeight)); | |
} | |
} | |
} | |
export default Audio; |