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import Base from '../base/Base.js'; | |
import { Line } from '../utils/Geoms.js' | |
const Linear = Phaser.Math.Linear; | |
class Los extends Base { | |
constructor(scene, config) { | |
super(scene, config); | |
this.type = 'rexSpinnerLos'; | |
} | |
buildShapes() { | |
for (var i = 0; i < 12; i++) { | |
this.addShape(new Line()); | |
} | |
} | |
updateShapes() { | |
var centerX = this.centerX; | |
var centerY = this.centerY; | |
var isSizeChanged = this.isSizeChanged; | |
var radius = this.radius; | |
var startRadius = radius / 2; | |
var lineWidth = Math.ceil(radius / 20); | |
var shapes = this.getShapes(); | |
for (var i = 0, cnt = shapes.length; i < cnt; i++) { | |
var line = shapes[i]; | |
var t = i / cnt; | |
var angle = Math.PI * 2 * t; | |
var alpha = Linear(0.25, 1, (1 - this.value + t) % 1); | |
line.lineStyle(lineWidth, this.color, alpha); | |
if (isSizeChanged) { | |
line | |
.setP0( | |
centerX + Math.cos(angle) * startRadius, | |
centerY + Math.sin(angle) * startRadius | |
) | |
.setP1( | |
centerX + Math.cos(angle) * radius, | |
centerY + Math.sin(angle) * radius | |
) | |
} | |
} | |
} | |
} | |
export default Los; |