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import Base from '../base/Base.js';
import { Circle } from '../utils/Geoms.js'
import Yoyo from '../utils/Yoyo.js';
class Rings extends Base {
constructor(scene, config) {
super(scene, config);
this.type = 'rexSpinnerRings';
}
buildShapes() {
for (var i = 0; i < 2; i++) {
this.addShape(new Circle());
}
}
updateShapes() {
var centerX = this.centerX;
var centerY = this.centerY;
var radius = this.radius;
var lineWidth = Math.ceil(radius / 25);
var maxRingRadius = radius - lineWidth;
var shapes = this.getShapes();
for (var i = 0, cnt = shapes.length; i < cnt; i++) {
var ring = shapes[i];
var t = (this.value + (i / cnt)) % 1;
var alpha = Yoyo(t);
ring
.lineStyle(lineWidth, this.color, alpha)
.setRadius(t * maxRingRadius)
.setCenterPosition(centerX, centerY)
}
}
}
export default Rings;