import Clock from './Clock.js'; import ObjectFactory from '../ObjectFactory.js'; import SetValue from '../../../plugins/utils/object/SetValue.js'; ObjectFactory.register('clock', function (config) { var gameObject = new Clock(this.scene, config); this.scene.add.existing(gameObject); return gameObject; }); SetValue(window, 'RexPlugins.Spinner.Clock', Clock); export default Clock;