import Los from './Los.js'; import ObjectFactory from '../ObjectFactory.js'; import SetValue from '../../../plugins/utils/object/SetValue.js'; ObjectFactory.register('los', function (config) { var gameObject = new Los(this.scene, config); this.scene.add.existing(gameObject); return gameObject; }); SetValue(window, 'RexPlugins.Spinner.Los', Los); export default Los;