Graphify / graph_generator_utils.py
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Update graph_generator_utils.py
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# import graphviz
# def add_nodes_and_edges(dot: graphviz.Digraph, parent_id: str, nodes_list: list, current_depth: int, base_color: str):
# """
# Recursively adds nodes and edges to a Graphviz Digraph object,
# applying a color gradient and consistent styling.
# Args:
# dot (graphviz.Digraph): The Graphviz Digraph object to modify.
# parent_id (str): The ID of the parent node for the current set of nodes.
# nodes_list (list): A list of dictionaries, each representing a node
# with 'id', 'label', 'relationship', and optional 'subnodes'.
# current_depth (int): The current depth in the graph hierarchy (0 for central node).
# base_color (str): The hexadecimal base color for the deepest nodes.
# """
# # Calculate color for current depth, making it lighter
# # This factor determines how quickly the color lightens per level.
# lightening_factor = 0.12
# # Convert base_color hex to RGB for interpolation
# # Ensure base_color is a valid hex string before converting
# if not isinstance(base_color, str) or not base_color.startswith('#') or len(base_color) != 7:
# base_color = '#19191a' # Fallback to default dark if invalid
# base_r = int(base_color[1:3], 16)
# base_g = int(base_color[3:5], 16)
# base_b = int(base_color[5:7], 16)
# # Calculate current node color by blending towards white
# current_r = base_r + int((255 - base_r) * current_depth * lightening_factor)
# current_g = base_g + int((255 - base_g) * current_depth * lightening_factor)
# current_b = base_b + int((255 - base_b) * current_depth * lightening_factor)
# # Clamp values to 255 to stay within valid RGB range
# current_r = min(255, current_r)
# current_g = min(255, current_g)
# current_b = min(255, current_b)
# node_fill_color = f'#{current_r:02x}{current_g:02x}{current_b:02x}'
# # Font color: white for dark nodes, black for very light nodes for readability
# font_color = 'white' if current_depth * lightening_factor < 0.6 else 'black'
# # Edge colors and font sizes
# edge_color = '#4a4a4a' # Dark gray for lines
# # Font size adjusts based on depth, ensuring a minimum size
# font_size = max(9, 14 - (current_depth * 2))
# edge_font_size = max(7, 10 - (current_depth * 1))
# for node in nodes_list:
# node_id = node.get('id')
# label = node.get('label')
# relationship = node.get('relationship')
# # Basic validation for node data
# if not all([node_id, label, relationship]):
# raise ValueError(f"Invalid node: {node}")
# # Add node with specified style
# dot.node(
# node_id,
# label,
# shape='box', # All nodes are rectangular
# style='filled,rounded', # Filled and rounded corners
# fillcolor=node_fill_color,
# fontcolor=font_color,
# fontsize=str(font_size)
# )
# # Add edge from parent to current node
# dot.edge(
# parent_id,
# node_id,
# label=relationship,
# color=edge_color,
# fontcolor=edge_color, # Edge label color also dark gray
# fontsize=str(edge_font_size)
# )
# # Recursively call for subnodes
# if 'subnodes' in node:
# add_nodes_and_edges(dot, node_id, node['subnodes'], current_depth + 1, base_color)
import graphviz
def add_nodes_and_edges(dot: graphviz.Digraph, parent_id: str, nodes_list: list, current_depth: int, base_color: str):
"""
Recursively adds nodes and edges to a Graphviz Digraph object,
applying a color gradient and consistent styling.
Args:
dot (graphviz.Digraph): The Graphviz Digraph object to modify.
parent_id (str): The ID of the parent node for the current set of nodes.
nodes_list (list): A list of dictionaries, each representing a node
with 'id', 'label', 'relationship', and optional 'subnodes'.
current_depth (int): The current depth in the graph hierarchy (0 for central node).
base_color (str): The hexadecimal base color for the deepest nodes.
"""
lightening_factor = 0.06
if not isinstance(base_color, str) or not base_color.startswith('#') or len(base_color) != 7:
base_color = '#BEBEBE'
base_r = int(base_color[1:3], 16)
base_g = int(base_color[3:5], 16)
base_b = int(base_color[5:7], 16)
current_r = base_r + int((255 - base_r) * current_depth * lightening_factor)
current_g = base_g + int((255 - base_g) * current_depth * lightening_factor)
current_b = base_b + int((255 - base_b) * current_depth * lightening_factor)
current_r = min(255, current_r)
current_g = min(255, current_g)
current_b = min(255, current_b)
node_fill_color = f'#{current_r:02x}{current_g:02x}{current_b:02x}'
font_color = 'black'
edge_color = '#4a4a4a'
font_size = max(9, 14 - (current_depth * 2))
edge_font_size = max(7, 10 - (current_depth * 1))
for node in nodes_list:
node_id = node.get('id')
label = node.get('label')
relationship = node.get('relationship')
if not all([node_id, label, relationship]):
raise ValueError(f"Invalid node: {node}")
dot.node(
node_id,
label,
shape='box',
style='filled,rounded',
fillcolor=node_fill_color,
fontcolor=font_color,
fontsize=str(font_size)
)
dot.edge(
parent_id,
node_id,
label=relationship,
color=edge_color,
fontcolor=edge_color,
fontsize=str(edge_font_size)
)
if 'subnodes' in node:
add_nodes_and_edges(dot, node_id, node['subnodes'], current_depth + 1, base_color)