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from agent.llm import create_llm | |
from pydantic import BaseModel, Field | |
from typing import List | |
import logging | |
from agent.image_agent import ChangeScene | |
import asyncio | |
from agent.music_agent import generate_music_prompt | |
from agent.image_agent import generate_image_prompt | |
import uuid | |
logger = logging.getLogger(__name__) | |
class PlayerOption(BaseModel): | |
option_description: str = Field( | |
description="The description of the option, Examples: [Change location] Go to the forest; [Say] Hello!" | |
) | |
class LLMOutput(BaseModel): | |
game_message: str = Field( | |
description="The message to the player, Example: You entered the forest, and you see unknown scary creatures. What do you do?" | |
) | |
player_options: List[PlayerOption] = Field( | |
description="The list of up to 3 options for the player to choose from." | |
) | |
class MultiAgentResponse(BaseModel): | |
game_message: str = Field( | |
description="The message to the player, Example: You entered the forest, and you see unknown scary creatures. What do you do?" | |
) | |
player_options: List[PlayerOption] = Field( | |
description="The list of up to 3 options for the player to choose from." | |
) | |
music_prompt: str = Field(description="The prompt for the music generation model.") | |
change_scene: ChangeScene = Field(description="The change to the scene.") | |
llm = create_llm().with_structured_output(MultiAgentResponse) | |
async def process_user_input(input: str) -> MultiAgentResponse: | |
""" | |
Process user input and update the state. | |
""" | |
request_id = str(uuid.uuid4()) | |
logger.info(f"LLM input received: {request_id}") | |
response: LLMOutput = await llm.ainvoke(input) | |
# return response | |
current_state = f"""{input} | |
Game reaction: {response.game_message} | |
Player options: {response.player_options} | |
""" | |
music_prompt_task = generate_music_prompt(current_state, request_id) | |
change_scene_task = generate_image_prompt(current_state, request_id) | |
music_prompt, change_scene = await asyncio.gather(music_prompt_task, change_scene_task) | |
multi_agent_response = MultiAgentResponse( | |
game_message=response.game_message, | |
player_options=response.player_options, | |
music_prompt=music_prompt, | |
change_scene=change_scene, | |
) | |
logger.info(f"LLM responded: {request_id}") | |
return multi_agent_response | |