LLMGameHub / src /app.py
kikikita's picture
feat: implement Redis-backed user state management and update app structure
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import subprocess
import time
import atexit
import shutil
from redis import Redis, ConnectionError
REDIS_BIN = shutil.which("redis-server")
if not REDIS_BIN:
raise RuntimeError("redis-server not found. Ensure redis is installed via packages.txt")
redis_cmd = [
REDIS_BIN,
"--save",
"",
"--appendonly",
"no",
"--dir",
"/tmp",
"--pidfile",
"/tmp/redis.pid",
]
redis_process = subprocess.Popen(redis_cmd)
redis_client = Redis()
for _ in range(20):
try:
redis_client.ping()
break
except ConnectionError:
time.sleep(0.5)
else:
raise RuntimeError("Failed to start redis-server")
atexit.register(redis_process.terminate)
time.sleep(0.5)
import main