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Update gully_drs_core/ball_detection.py
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gully_drs_core/ball_detection.py
CHANGED
@@ -3,6 +3,12 @@ import cv2
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import numpy as np
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from .model_utils import load_model
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def analyze_video(file_path):
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model = load_model()
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cap = cv2.VideoCapture(file_path)
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@@ -21,7 +27,7 @@ def analyze_video(file_path):
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for r in results:
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for box in r.boxes:
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cls = int(box.cls[0])
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if cls == 32: #
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x1, y1, x2, y2 = map(int, box.xyxy[0])
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cx, cy = (x1 + x2) // 2, (y1 + y2) // 2
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ball_path.append((cx, cy))
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@@ -29,8 +35,22 @@ def analyze_video(file_path):
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frames.append(frame)
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cap.release()
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return {
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"trajectory": ball_path,
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"fps": fps,
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"frames": frames
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}
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import numpy as np
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from .model_utils import load_model
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def find_bounce_point(path):
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for i in range(1, len(path)-1):
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if path[i-1][1] > path[i][1] < path[i+1][1]: # y dips = bounce
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return path[i]
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return None
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def analyze_video(file_path):
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model = load_model()
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cap = cv2.VideoCapture(file_path)
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for r in results:
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for box in r.boxes:
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cls = int(box.cls[0])
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if cls == 32: # cricket ball
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x1, y1, x2, y2 = map(int, box.xyxy[0])
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cx, cy = (x1 + x2) // 2, (y1 + y2) // 2
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ball_path.append((cx, cy))
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frames.append(frame)
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cap.release()
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bounce_point = find_bounce_point(ball_path)
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impact_point = ball_path[-1] if ball_path else None
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# Define stump zone (middle 1/3 width, bottom 100px)
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stump_zone = (width // 2 - 30, height - 100, width // 2 + 30, height)
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# Decision: is the last point in the stump zone?
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decision = "OUT" if impact_point and stump_zone[0] <= impact_point[0] <= stump_zone[2] else "NOT OUT"
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return {
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"trajectory": ball_path,
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"fps": fps,
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"frames": frames,
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"bounce_point": bounce_point,
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"impact_point": impact_point,
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"decision": decision,
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"stump_zone": stump_zone
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}
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