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from typing import Dict, List
from PySide6.QtWidgets import QTabWidget, QFileDialog, QWidget
from base.buff import Buff
from base.skill import Skill
from qt.components.dashboard import DashboardWidget
from qt.components.equipments import EquipmentsWidget
from qt.components.recipes import RecipesWidget
from qt.components.talents import TalentsWidget
from utils.lua import parse
# from qt.components.equipments import EquipmentsWidget
# from qt.components.talents import TalentsWidget
# from qt.components.recipes import RecipesWidget
# from qt.components.consumables import ConsumablesWidget
# from qt.components.bonuses import BonusesWidget
# from qt.components.combat import CombatWidget
from qt.components.top import TopWidget
# from general.consumables import FOODS, POTIONS, WEAPON_ENCHANTS, SPREADS, SNACKS, WINES
# from general.gains.formation import FORMATIONS
from qt.constant import School, SUPPORT_SCHOOL, MAX_RECIPES, MAX_STONE_LEVEL
class Parser:
records: list
status: dict
start_time: list
end_time: list
record_index: Dict[str, int]
fight_flag: bool
select_talents: List[int]
school: School | None
def duration(self, i):
return round((self.end_time[i] - self.start_time[i]) / 1000, 3)
def reset(self):
self.fight_flag = False
self.records = []
self.status = {}
self.start_time = []
self.end_time = []
self.record_index = {}
self.school = None
def parse_info(self, detail):
if isinstance(detail, list):
self.school = SUPPORT_SCHOOL.get(detail[3])
if not self.school:
raise AttributeError(f"Cannot support {detail[3]} now")
self.select_talents = [row[1] for row in detail[6]]
return self.school
def parse_time(self, detail, timestamp):
if detail[1]:
self.start_time.append(int(timestamp))
self.records.append({})
self.fight_flag = True
else:
self.end_time.append(int(timestamp))
self.fight_flag = False
def parse_buff(self, detail):
buff_id, buff_stack, buff_level = detail[4], detail[5], detail[8]
if buff_id not in self.school.buffs:
return
if not buff_stack:
self.status.pop((buff_id, buff_level))
else:
self.status[(buff_id, buff_level)] = buff_stack
def parse_skill(self, detail, timestamp):
skill = detail[4], detail[5]
if skill[0] not in self.school.skills:
return
current_record = self.records[len(self.start_time) - 1]
if skill not in current_record:
current_record[skill] = {}
status = tuple(
(buff_id, buff_level, buff_stack) for (buff_id, buff_level), buff_stack in self.status.items()
)
if status not in current_record[skill]:
current_record[skill][status] = []
current_record[skill][status].append(int(timestamp) - self.start_time[-1])
def __call__(self, file_name):
self.reset()
lines = open(file_name).readlines()
for line in lines:
row = line.split("\t")
if row[4] == "4" and self.parse_info(parse(row[-1])):
break
for line in lines:
row = line.split("\t")
if row[4] == "5":
self.parse_time(parse(row[-1]), row[3])
elif row[4] == "13":
self.parse_buff(parse(row[-1]))
elif row[4] == "21" and self.fight_flag:
self.parse_skill(parse(row[-1]), row[3])
self.record_index = {
f"{i + 1}:{round((end_time - self.start_time[i]) / 1000, 3)}": i for i, end_time in enumerate(self.end_time)
}
def top_script(top_widget: TopWidget, config_widget: QWidget, dashboard_widget: DashboardWidget,
equipments_widget: EquipmentsWidget, talents_widget: TalentsWidget, recipes_widget: RecipesWidget,
):
# equipments_widget: EquipmentsWidget, talents_widget: TalentsWidget, recipes_widget: RecipesWidget,
# consumables_widget: ConsumablesWidget, bonuses_widget: BonusesWidget,
# combat_widget: CombatWidget):
parser = Parser()
def upload_logs():
file_name = QFileDialog(top_widget, "Choose File").getOpenFileName()
parser(file_name[0])
school = parser.school
""" Update dashboard """
record_index = list(parser.record_index)
dashboard_widget.fight_select.set_items(record_index)
dashboard_widget.duration.set_value(parser.duration(parser.record_index[record_index[0]]))
""" Update equipment options """
for equipment_widget in equipments_widget.values():
choices = [""]
for name, detail in equipment_widget.equipment_json.items():
if detail['kind'] not in (school.kind, school.major):
continue
if detail['school'] not in ("精简", "通用", school.school):
continue
choices.append(name)
equipment_widget.equipment.set_items(choices)
if equipment_widget.stones_json:
equipment_widget.stone_level.combo_box.setCurrentIndex(MAX_STONE_LEVEL)
""" Update talent options """
for i, talent_widget in enumerate(talents_widget.values()):
talents = school.talents[i]
default_index = talents.index(parser.select_talents[i]) + 1
talent_widget.set_items([""] + [school.talent_decoder[talent] for talent in talents],
default_index=default_index)
""" Update recipe options """
for recipe_widget in recipes_widget.values():
recipe_widget.list.clear()
recipe_widget.hide()
for i, (skill, recipes) in enumerate(school.recipes.items()):
recipes_widget[i].set_label(skill)
recipes_widget[i].set_items(recipes)
for n in range(MAX_RECIPES):
recipes_widget[i].list.item(n).setSelected(True)
recipes_widget[i].show()
config_widget.show()
top_widget.upload_button.clicked.connect(upload_logs)
return parser
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