Formulator / base /recipe.py
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from typing import List, Dict
from base.gain import Gain
from base.skill import Skill
class RecipeGain(Gain):
def __init__(self, gain_name: str, skill_ids: List[int], value: int):
super().__init__(gain_name)
self.skill_ids = skill_ids
self.value = value
class DoubleRecipeGain(Gain):
def __init__(self, gain_name, attack_skill_ids, damage_skill_ids, attack_value, damage_value):
super().__init__(gain_name)
self.attack_skill_ids = attack_skill_ids
self.damage_skill_ids = damage_skill_ids
self.attack_value = attack_value
self.damage_value = damage_value
class IntervalRecipe(RecipeGain):
def add_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].interval += self.value
def sub_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].interval -= self.value
class AttackPowerRecipe(RecipeGain):
def add_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].attack_power_cof_gain *= self.value
def sub_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].attack_power_cof_gain /= self.value
class DamageAdditionRecipe(RecipeGain):
def add_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].skill_damage_addition += self.value
def sub_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].skill_damage_addition -= self.value
class DoubleAdditionRecipe(DoubleRecipeGain):
def add_skills(self, skills: Dict[int, Skill]):
for skill_id in self.attack_skill_ids:
skills[skill_id].attack_power_cof_gain *= self.attack_value
for skill_id in self.damage_skill_ids:
skills[skill_id].skill_damage_addition += self.damage_value
def sub_skills(self, skills: Dict[int, Skill]):
for skill_id in self.attack_skill_ids:
skills[skill_id].attack_power_cof_gain /= self.attack_value
for skill_id in self.damage_skill_ids:
skills[skill_id].skill_damage_addition /= self.damage_value
class CriticalStrikeRecipe(RecipeGain):
def add_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].skill_critical_strike += self.value
def sub_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].skill_critical_strike -= self.value
class PveAdditionRecipe(RecipeGain):
def add_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].skill_pve_addition += self.value
def sub_skills(self, skills: Dict[int, Skill]):
for skill_id in self.skill_ids:
skills[skill_id].skill_pve_addition -= self.value
def interval_recipe(skill_ids, value, name="减少运功时间"):
return IntervalRecipe(name, skill_ids, value)
def attack_power_recipe(skill_ids, value, name="系数增加"):
return AttackPowerRecipe(name, skill_ids, value)
def damage_addition_recipe(skill_ids, value, name="伤害增加"):
return DamageAdditionRecipe(name, skill_ids, value)
def critical_strike_recipe(skill_ids, value, name="会心增加"):
return CriticalStrikeRecipe(name, skill_ids, value)
def pve_addition_recipe(skill_ids, value, name="非侠伤害增加"):
return PveAdditionRecipe(name, skill_ids, value)
def double_addition_recipe(
attack_power_skill_ids, damage_addition_skill_ids, attack_power_value, damage_addition_value, name="伤害增加"
):
return DoubleAdditionRecipe(
name, attack_power_skill_ids, damage_addition_skill_ids, attack_power_value, damage_addition_value
)