ango
5.16 commit
1cc60af
from base.buff import Buff
from general.buffs import GENERAL_BUFFS
BUFFS = {
14353: {
"buff_name": "羽念",
"activate": False,
"gain_attributes": {
"physical_critical_strike_gain": 400,
"physical_critical_power_gain": 41
}
},
14083: {
"buff_name": "太息",
"gain_attributes": {
"physical_attack_power_gain": [102, 205],
}
},
13560: {
"buff_name": "羽彰",
"activate": False,
"gain_attributes": {
"physical_overcome_gain": 205
}
},
17094: {
"buff_name": "鸿轨",
"gain_attributes": {
"physical_critical_strike_gain": 1500,
"physical_critical_power_gain": 205
}
},
13966: {
"buff_name": "梦悠",
"gain_attributes": {
"all_shield_ignore": 205
}
},
14321: {
"buff_name": "驰行",
"frame_shift": -2,
"gain_skills": {
skill_id: {
"skill_damage_addition": 307,
}
for skill_id in (20322, 20684, 20685, 20323)
}
},
14317: {
"buff_name": "神降",
"gain_skills": {
20054: {
"skill_critical_strike": [1000, 2000, 3000, 4000, 5000],
"skill_critical_power": [102, 205, 307, 410, 512]
}
}
},
# 14029: {
# "buff_name": "神降",
# "activate": False,
# "gain_attributes": {
# "all_damage_addition": 102
# }
# }
}
for buff_id, detail in BUFFS.items():
BUFFS[buff_id] = Buff(buff_id)
for attr, value in detail.items():
setattr(BUFFS[buff_id], attr, value)
for buff_id, buff in GENERAL_BUFFS.items():
if buff_id not in BUFFS:
BUFFS[buff_id] = buff